Commit Graph

4764 Commits

Author SHA1 Message Date
Vincent Torri cfbdcdc9c8 Use extern after EAPI
Reviewed-by: Stefan Schmidt <stefan@datenfreihafen.org>
Differential Revision: https://phab.enlightenment.org/D11961
2020-06-10 10:07:57 +02:00
Marcel Hollerbach ee092073a3 eo: make the parent a optional constructor
this is needed in order to sanely bind parent calls to some objejcts,
but not all.

However, from the canvas structure up we *need* a parent, so we can
fetch the evas from it. So declare it there a none optional

Reviewed-by: Felipe Magno de Almeida <felipe@expertisesolutions.com.br>
Differential Revision: https://phab.enlightenment.org/D11734
2020-06-09 10:29:23 +02:00
junsu choi 53991e0ef6 evas_vg_cache: Don't caching vg file if value_provider is applied.
Summary:
value_provider can change the value of the property received from VG file.
When a file is cached, the changed properties are applied to all other objects using the same file.
So. If value provider is applied, evas_vg_cache is not caching vg file.

Test Plan: N/A

Reviewers: Hermet, herb, kimcinoo

Reviewed By: Hermet

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D11924
2020-06-09 10:57:21 +09:00
Ali Alzyod 18218f5072 evas_common_font: release reallocated glyphs bitmaps data
Reviewers: woohyun, smohanty

Reviewed By: woohyun

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Maniphest Tasks: T8743

Differential Revision: https://phab.enlightenment.org/D11945
2020-06-09 10:25:10 +09:00
WooHyun Jung 839c0e657f webp: add version check in configuration time
Reviewers: Hermet, herb, bu5hm4n, stefan_schmidt

Reviewed By: stefan_schmidt

Subscribers: stefan_schmidt, cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D11926
2020-06-08 11:03:07 +09:00
Marcel Hollerbach 91a5312f70 build: do not publish surface .eo files
they are privat, they should never be installed.

Reviewed-by: Stefan Schmidt <stefan@datenfreihafen.org>
Differential Revision: https://phab.enlightenment.org/D11933
2020-06-05 10:36:14 +02:00
Marcel Hollerbach 7660da691c evas: correctly declare filter_internal as public API
I know this is internal. However it is public used in public .eo files.
Even if it is internal, and beta, we still need to expose the API in
order to have it correctly in the .so.

Reviewed-by: Stefan Schmidt <stefan@datenfreihafen.org>
Differential Revision: https://phab.enlightenment.org/D11932
2020-06-05 10:36:11 +02:00
Carsten Haitzler 8cfc0ec41b evas render - add debug to draw boxes around update regions
helps debug update regions to see if there is too much overdraw or too
many regions. i smelled too manhy and this showed it. i was right. fix
for too many regions coming next
2020-06-04 20:23:13 +01:00
Carsten Haitzler 6e460922bb tiler - add maxreg for newtiler - not used atm but matches current 2020-06-04 20:22:03 +01:00
Marcel Hollerbach e3ad84f07e build: move static out of none_static
Summary: these are static libs, they shall not be in the static list.

Reviewers: stefan_schmidt, jsuya

Reviewed By: stefan_schmidt, jsuya

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D11923
2020-06-04 10:29:44 +09:00
junsu choi b8bab8e6f0 Efl.Canvas.Vg.Object: Fix backup size
Summary:
Make the size to be backed up and the size to be compared equal.
and minor fix

Test Plan: N/A

Reviewers: Hermet, herb, kimcinoo

Reviewed By: Hermet

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D11925
2020-06-04 10:29:28 +09:00
junsu choi 0b4f42fab6 Efl.Canvas.Vg.Object: Prevent null pointer access
add null check
2020-06-03 15:58:00 +09:00
Subhransu Mohanty 97f4f7127a evas/engine: Fix memory leak in generic cache.
Summary:
During shutdown we used to call engine_image_free() which was causing some deadlock.
as we have evas_cache which takes care of freeing all the images we just have to
delete the generic cache without freeing the image during shutdown.

Reviewers: Hermet

Reviewed By: Hermet

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D11915
2020-06-03 13:03:39 +09:00
junsu choi 442fae5c56 Efl.Canvas.Vg.Object: Optimize Ector Surface Size
Summary:
The ector surface size was determined by the size of the vg object.
vg object is usually sized by the size of the container.
So, the ector surface is set unnecessarily large.
This patch sets the ector surface size to the path boundary.
And the path boundary refers to the stroke width and miterlimit.

Test Plan:
vector sample
{F3887634}
{F3887632}

[grey area is ector surface size]
{F3887633}

Reviewers: Hermet, kimcinoo, smohanty, herb

Reviewed By: Hermet

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D11865
2020-06-03 11:37:23 +09:00
junsu choi b981667d52 Efl.Gfx.Vg.Value_Provider: Move internal function changed_flag to eo.
Summary:
changed_flag was declared in the private header for internal use(static_lib).
However, as the meson script has been changed, it can no longer be used.
changed_flag can display the property to which the changed
among the properties of value_provider.
there is no problem in providing it as an eo function, so move the function to eo.

Test Plan: N/A

Reviewers: Hermet, herb, kimcinoo

Reviewed By: Hermet

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D11894
2020-06-01 13:21:04 +09:00
Ali Alzyod 23e8715070 evas_text: reduce Video Memory & RAM needed for text textures (Color Glyphs)
Summary:
Texture created for bitmap font glyph, with a fixed size in the font, this size could be much bigger than the needed size in application.
Then a scale factor is applied to these textures when drawn.

Now, instead, we will create smaller bitmaps and create texture from them with reduced texture size (that is not needed).

** This will affect both Video Memory and Ram needed to store glyphs**

Open this file {F3883874} in terminology before and after applying the patch and notice the difference.

Test Plan:
**Notes**
- You need to scroll down to make all glyphs visible, then notice Video/Ram memory

|                      | Video | Ram
|----------------------|-------|-----
| Before (Font_size=50) |  360   |  300
| After (Font_size=50) |  40   | 100
| Ration After/before   |  11%  |  33%

**I notice speed up in text rendering for small font size**

```
#include <Elementary.h>

typedef struct _APP
{
  Evas_Object *tb1;
  Evas_Object *btnLoad;
} APP;

char *text = "<align=center><color=#4DE0FFFF underline=on underline_color=#4DE0FFFF><a href='tel:1234567890'>1234567890</a></color>😀😁😂🤣😃😄😅😆😉😊😋😎😍😘😗😙😚🙂🤗🤔😐😑😶🙄😏😣😥😮🤐😯😪😫😴😌🤓😛😜😝🤤😒😓😔😕🙃🤑😲🙁😖😞😟😤😢😭😦😧😨😩😬😰😱😳😵😡😠😇🤠🤡🤥😷🤒🤕🤢🤧😈👿👹👺💀👻👽👾🤖💩😺😸😹😻😼😽🙀😿😾🙈🙉🙊👦👧👨👩👵👶👼👨‍⚕️👩‍⚕️👨‍🎓👩‍🎓👨‍🏫👩‍🏫👨‍⚖👩‍⚖👨‍🌾👩‍🌾👨‍🍳👩‍🍳👨‍🔧👩‍🔧👨‍🏭👩‍🏭👨‍💼👩‍💼👨‍🔬👩‍🔬👨‍💻👩‍💻👨‍🎤👩‍🎤👨‍🎨👩‍🎨👨‍✈️👩‍✈️👨‍🚀👩‍🚀👨‍🚒👩‍🚒👮‍♂️👮‍♀️🕵️‍♂️🕵️‍♀️💂‍♂️💂‍♀️👷‍♂️👷‍♀️👳‍♂️👳‍♀️👱‍♂️👱‍♀️🎅🤶👸🤴👰🤵🤰👲🙍‍♂️🙍‍♀️🙎‍♂️🙎‍♀️🙅‍♂️🙅‍♀️🙆‍♂️🙆‍♀️💁‍♂️💁‍♀️🙋‍♂️🙋‍♀️🙇‍♂️🙇‍♀️🤦‍♂️🤦‍♀️🤷‍♂️🤷‍♀️💆‍♂️💆‍♀️💇‍♂️💇‍♀️🚶‍♂️🚶‍♀️🏃‍♂️🏃‍♀️💃🕺👯‍♂️👯‍♀️🕴🗣👤👥👫👬👭💏💑👪👨‍👩‍👧👨‍👩‍👧‍👦👨‍👩‍👦‍👦👨‍👩‍👧‍👧👨‍👦👨‍👦‍👦👨‍👧👨‍👧‍👦👨‍👧‍👧👩‍👦👩‍👦‍👦👩‍👧👩‍👧‍👦👩‍👧‍👧💪🤳👈👉☝️👆🖕👇🤞🖖🤘👊🖐👌👍👎👊🤛🤜🤚👋👏👐🙌🙏🤝💅👂👃👣👀👁👅👄💋💘💓💔💕💖💗💙💚💛💜🖤💝💞💟💌💤💢💣💥💦💨💫💬🗨🗯💭🕳👓🕶👔👕👖👗👘👙👚👛👜👝🛍🎒👞👟👠👡👢👑👒🎩🎓📿💄💍💎🐵🐒🦍🐶🐕🐩🐺🦊🐱🐈🦁🐯🐅🐆🐴🐎🦌🦄🐮🐂🐃🐄🐷🐖🐗🐽🐏🐑🐐🐪🐫🐘🦏🐭🐁🐀🐹🐰🐇🐿🦇🐻🐨🐼🐾🦃🐔🐓🐣🐤🐥🐦🐧🕊🦅🦆🦉🐸🐊🐢🦎🐍🐲🐉🐳🐋🐬🐟🐠🐡🦈🐙🐚🦀🦐🦑🦋🐌🐛🐜🐝🐞🕷🕸🦂💐🌸💮🏵🌹🥀🌺🌻🌼🌷🌱🌲🌳🌴🌵🌾🌿🍀🍁🍂🍃🍇🍈🍉🍊🍋🍌🍍🍎🍏🍐🍑🍒🍓🍅🥝🥑🍆🥔🥕🌽🌶🥒🍄🥜🌰🍞🥐🥖🥞🧀🍖🍗🥓🍔🍟🍕🌭🌮🌯🥙🥚🍳🥘🍲🥗🍿🍱🍘🍙🍚🍛🍜🍝🍠🍢🍣🍤🍥🍡🍦🍧🍨🍩🍪🎂🍰🍫🍬🍭🍮🍯🍼🥛🍵🍶🍾🍷🍸🍹🍺🍻🥂🍽🍴🥄🔪🏺🎃🎄🎆🎇🎈🎉🎊🎋🎍🎎🎏🎐🎑🎀🎁🎗🎟🎫🎖🏆🏅🥇🥈🥉🏀🏐🏈🏉🎾🎱🎳🏏🏑🏒🏓🏸🥊🥋🥅🎯🏌️‍♂️🏌️‍♀️🎣🎽🎿🏂🏄‍♂️🏄‍♀️🏇🏊‍♂️🏊‍♀️⛹️‍♂️⛹️‍♀️🏋️‍♂️🏋️‍♀️🚴‍♂️🚴‍♀️🚵‍♂️🚵‍♀️🏎🏍🤸‍♂️🤸‍♀️🤼‍♂️🤼‍♀️🤽‍♂️🤽‍♀️🤾‍♂️🤾‍♀️🤺🤹‍♂️🤹‍♀️🎮🕹🎲♠️♥️♦️♣️🃏🀄🎴🌍🌎🌏🌐🗺🏔⛰🌋🗻🏕🏖🏜🏝🏞🏟🏛🏗🏘🏙🏚🏠🏡🏢🏣🏤🏥🏦🏨🏩🏪🏫🏬🏭🏯🏰💒🗼🗽🕌🕍🕋🌁🌃🌄🌅🌆🌇🌉♨️🌌🎠🎡🎢💈🎪🎭🖼🎨🎰🚂🚃🚄🚅🚆🚇🚈🚉🚊🚝🚞🚋🚌🚍🚎🚐🚑🚒🚓🚔🚕🚖🚗🚘🚙🚚🚛🚜🚲🛴🛵🚏🛣🛤🚨🚥🚦🚧🛑🚣‍♂️🚣‍♀️🛶🚤🛳⛴🛥🚢✈🛩🛫🛬💺🚁🚟🚠🚡🚀🛰🛎🚪🛌🛏🛋🚽🚿🛀🛁⏱⏲🕰🕛🕧🕐🕜🕑🕝🕒🕞🕓🕟🕔🕠🕕🕡🕖🕢🕗🕣🕘🕤🕙🕥🕚🕦🌑🌒🌓🌔🌕🌖🌗🌘🌙🌚🌛🌜🌡☀️🌝🌞🌟🌠☁️⛈🌤🌥🌦🌧🌨🌩🌪🌫🌬🌀🌈🌂☂️☃️🔥💧🌊🔇🔈🔉🔊📢📣📯🔔🔕🎼🎵🎶🎙🎚🎛🎤🎧📻🎷🎸🎹🎺🎻🥁📱📲☎️📞📟📠🔋🔌💻🖥🖨⌨🖱🖲💽💾💿📀🎥🎞📽🎬📺📷📸📹📼🔍🔎🔬🔭📡🕯💡🔦🏮📔📕📖📗📘📙📚📓📒📃📜📄📰🗞📑🔖🏷💰💴💵💶💷💸💳💱💲📧📨📩📤📥📦📫📪📬📭📮🗳✏✒🖋🖊🖌🖍📝💼📁📂🗂📅📆🗒🗓📇📈📉📊📋📌📍📎🖇📏📐✂️🗃🗄🗑🔒🔓🔏🔐🔑🗝🔨⛏⚒🛠🗡⚔🔫🏹🛡🔧🔩⚙🗜⚗⚖🔗💉💊🚬⚰⚱🗿🛢🔮🔮🏧🚮🚰🚹🚺🚻🚼🚾🛂🛃🛄🛅⚠️🚸🚫🚳🚭🚯🚱🚷📵🔞☢☣⬆️↗️➡️↘️⬇️↙️⬅️↖️↕️↔️↩↪⤴️⤵️🔃🔄🔙🔚🔛🔜🔝🛐⚛🕉✡☸☯️☦☮🕎🔯🔀🔁🔂▶️⏭⏯◀️🔼🔽⏸⏹⏺⏏🎦🔅🔆📶📳📴♻️📛🔰🔱☑✔✖♀️♂️〽✳✴❇⁉️🔟💯🔠🔡🔢🔣🔤🅰️🆎🅱️🆑🆒🆓️ℹ🆔Ⓜ️🆕🆖🅾️🆗🅿️🆘🆙🆚🈁🈂🈷🈶🈯🉐🈹🈚🈲🉑🈸🈴🈳㊗㊙🈺🈵▫️◻◼🔶🔷🔸🔹🔺🔻💠🔘🔲🔳🔴🔵🏁🚩🏴🏳🏳️‍🌈⚀⚁⚂⚃⚄⚅⛾♾🇦🇨🇦🇩🇦🇪🇦🇫🇦🇬🇦🇮🇦🇱🇦🇲🇦🇴🇦🇶🇦🇷🇦🇸🇦🇹🇦🇺🇦🇼🇦🇽🇦🇿🇧🇦🇧🇧🇧🇩🇧🇪🇧🇫🇧🇬🇧🇭🇧🇮🇧🇯🇧🇱🇧🇲🇧🇳🇧🇴🇧🇶🇧🇷🇧🇸🇧🇹🇧🇼🇧🇾🇧🇿🇨🇦🇨🇨🇨🇩🇨🇫🇨🇬🇨🇭🇨🇮🇨🇰🇨🇱🇨🇲🇨🇳🇨🇴🇨🇷🇨🇺🇨🇻🇨🇼🇨🇽🇨🇾🇨🇿🇩🇪🇩🇯🇩🇰🇩🇲🇩🇴🇩🇿🇪🇨🇪🇪🇪🇬🇪🇭🇪🇷🇪🇸🇪🇹🇪🇺🇫🇮🇫🇯🇫🇰🇫🇲🇫🇴🇫🇷🇬🇦🇬🇧🇬🇩🇬🇪🇬🇫🇬🇬🇬🇭🇬🇮🇬🇱🇬🇲🇬🇳🇬🇵🇬🇶🇬🇷🇬🇸🇬🇹🇬🇺🇬🇼🇬🇾🇭🇰🇭🇲🇭🇳🇭🇷🇭🇹🇭🇺🇮🇨🇮🇩🇮🇪🇮🇱🇮🇲🇮🇳🇮🇴🇮🇶🇮🇷🇮🇸🇮🇹🇯🇪🇯🇲🇯🇴🇯🇵🇰🇪🇰🇬🇰🇭🇰🇮🇰🇲🇰🇳🇰🇵🇰🇷🇰🇼🇰🇾🇰🇿🇱🇦🇱🇧🇱🇨🇱🇮🇱🇰🇱🇷🇱🇸🇱🇹🇱🇺🇱🇻🇱🇾🇲🇦🇲🇨🇲🇩🇲🇪🇲🇬🇲🇭🇲🇰🇲🇱🇲🇲🇲🇳🇲🇴🇲🇵🇲🇶🇲🇷🇲🇸🇲🇹🇲🇺🇲🇻🇲🇼🇲🇽🇲🇾🇲🇿🇳🇦🇳🇨🇳🇪🇳🇫🇳🇬🇳🇮🇳🇱🇳🇴🇳🇵🇳🇷🇳🇺🇳🇿🇴🇲🇵🇦🇵🇪🇵🇫🇵🇬🇵🇭🇵🇰🇵🇱🇵🇲🇵🇳🇵🇷🇵🇸🇵🇹🇵🇼🇵🇾🇶🇦🇷🇪🇷🇴🇷🇸🇷🇺🇷🇼🇸🇦🇸🇧🇸🇨🇸🇩🇸🇪🇸🇬🇸🇭🇸🇮🇸🇰🇸🇱🇸🇲🇸🇳🇸🇴🇸🇷🇸🇸🇸🇹🇸🇻🇸🇽🇸🇾🇸🇿🇹🇦🇹🇨🇹🇩🇹🇫🇹🇬🇹🇭🇹🇯🇹🇰🇹🇱🇹🇲🇹🇳🇹🇴🇹🇷🇹🇹🇹🇻🇹🇼🇹🇿🇺🇦🇺🇬🇺🇳🇺🇸🇺🇾🇺🇿🇻🇦🇻🇨🇻🇪🇻🇬🇻🇮🇻🇳🇻🇺🇼🇫🇼🇸🇽🇰🇾🇪🇾🇹🇿🇦🇿🇲🇿🇼8<br/><br/><br/><br/>Sent from my Samsung Galaxy smartphone.</align>";

int font_size = 100;
void _button_clicked(void *data, Evas_Object *obj, void *event_info)
{
   APP *app = data;
   font_size = font_size - font_size/5;
   char buffer[100] = {0};
   sprintf(buffer, "DEFAULT='font=NotoColorEmoji font_size=%i color=red ellipsis=-1.0 wrap=mixed'", font_size);

   Evas_Textblock_Style *style = evas_textblock_style_new();
   evas_textblock_style_set(style, buffer);
   evas_object_textblock_style_set(app->tb1, style);
   evas_textblock_style_free(style);

   sprintf(buffer, "font_size = %i",font_size);
   elm_object_text_set(app->btnLoad, buffer);

   style = NULL;
}

EAPI_MAIN int
elm_main(int argc EINA_UNUSED, char **argv EINA_UNUSED)
{
  APP *app = calloc(1, sizeof(APP));
  Evas_Object *win, *scroller1, *scroller2, *box;

  elm_policy_set(ELM_POLICY_QUIT, ELM_POLICY_QUIT_LAST_WINDOW_CLOSED);

  win = elm_win_util_standard_add("", "");
  elm_win_autodel_set(win, EINA_TRUE);

  box = elm_box_add(win);
  evas_object_size_hint_weight_set(box, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
  evas_object_size_hint_align_set(box, EVAS_HINT_FILL, EVAS_HINT_FILL);
  scroller1 = elm_scroller_add(win);
  evas_object_size_hint_weight_set(scroller1, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
  evas_object_size_hint_align_set(scroller1, EVAS_HINT_FILL, EVAS_HINT_FILL);

  //evas_text_cache_policy_set(EVAS_TEXT_CACHE_POLICY_TEXTURE ,EVAS_TEXT_CACHE_NONE);

  app->tb1 = evas_object_textblock_add(win);
  Evas_Textblock_Style *style = evas_textblock_style_new();
  char buffer[100] = {0};
  sprintf(buffer, "DEFAULT='font=NotoColorEmoji font_size=%i color=red ellipsis=-1.0 wrap=mixed'", font_size);
  evas_textblock_style_set(style, buffer);
  evas_object_textblock_style_set(app->tb1, style);
  evas_textblock_style_free(style);
  style = NULL;

  int w,h;
  evas_object_textblock_text_markup_set(app->tb1, "");
  evas_object_size_hint_min_set(app->tb1, 360, 720);
  elm_object_content_set(scroller1, app->tb1);
  elm_box_pack_end(box, scroller1);
  elm_object_content_set(win, box);

  app->btnLoad = elm_button_add(win);
  sprintf(buffer, "font_size = %i",font_size);
  elm_object_text_set(app->btnLoad, buffer);
  evas_object_smart_callback_add(app->btnLoad, "clicked", _button_clicked, app);
  evas_object_show(app->btnLoad);
  evas_object_move(app->btnLoad, 0, 20);
  evas_object_resize(app->btnLoad, 150, 20);

  evas_object_textblock_text_markup_set(app->tb1, text);
  evas_object_textblock_size_formatted_get(app->tb1, &w, &h);
  evas_object_size_hint_min_set(app->tb1, 800, w/800 + h + 150);

  evas_object_resize(win, 800, 800);
  evas_object_show(box);
  evas_object_show(scroller1);
  evas_object_show(scroller2);
  evas_object_show(win);
  elm_run();

  return 0;
}
ELM_MAIN()
```

Reviewers: raster, woohyun, bu5hm4n, zmike, Hermet, segfaultxavi

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Maniphest Tasks: T8712

Differential Revision: https://phab.enlightenment.org/D11814
2020-05-29 10:10:28 +01:00
Taehyub Kim df06418b6f Support WebP Animation Image Files
Summary:
Support WebP Animate Format Imaeg Files.
To support webp animation, apply webp animation decoder.

Test Plan:
1. compile src/exmaple/elementary/image_webp_example_01.c and 02.c
2. run the samples

Reviewers: Hermet, kimcinoo, jsuya, bu5hm4n

Reviewed By: Hermet, kimcinoo, jsuya

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D11876
2020-05-29 11:40:37 +09:00
Marcel Hollerbach ee90510014 build: vg_common depends on evas internals
this must depend on the eo file targets, as they must be generated.

Differential Revision: https://phab.enlightenment.org/D11899
2020-05-28 13:11:02 +02:00
Marcel Hollerbach e1ea935dae build: split off static parts from external parts in evas
this way we can use that list easily in the modules, and keep the list
for later module building.

Differential Revision: https://phab.enlightenment.org/D11897
2020-05-28 13:09:23 +02:00
Shinwoo Kim ea531d1c4d evas_render: do not use mask of proxy source
Summary:
A mask of proxy source can be same with a mask of proxy source's child.
If source_clip is false, then the child object should not use the mask.

Test Plan: {F3888363}

Reviewers: Hermet, herb, jsuya

Reviewed By: Hermet

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D11870
2020-05-28 10:42:53 +09:00
Marcel Hollerbach f5d3a2bf28 build: stop buildsystem from beeing a public dependency
this is wrong, each library should declare it on its own

Reviewed-by: Stefan Schmidt <stefan@datenfreihafen.org>
Differential Revision: https://phab.enlightenment.org/D11883
2020-05-27 11:06:51 +02:00
Marcel Hollerbach 92b049b4d7 build: time for efl-one
this is building parts of efl into a single .so and links all modules
and binaries to it.

The libraries themselfs are build as .a's which are linked together as
.so's. Which is required as every subproject has its little custom
c_flags, which are somtimes conflicting.

After the final .so is then built, all the split up libraries are
replaced with the efl-one. After that the modules and binaries are built
correctly with the correct link on the efl-one parts.

Reviewed-by: Stefan Schmidt <stefan@datenfreihafen.org>
Differential Revision: https://phab.enlightenment.org/D11808
2020-05-27 11:06:48 +02:00
Marcel Hollerbach 8e3606698e refactor build
libraries are split into deps, external deps, and pub deps.
Evas engines are refactored to use the predefined engine deps.

this is preparation work for efl-one.

Reviewed-by: Stefan Schmidt <stefan@datenfreihafen.org>
Differential Revision: https://phab.enlightenment.org/D11806
2020-05-27 11:06:46 +02:00
Ali Alzyod b1a94e45a7 evas_textblock: fix doc typo
Reviewed-by: Xavi Artigas <xavierartigas@yahoo.es>
Reviewed-by: Stefan Schmidt <stefan@datenfreihafen.org>
Differential Revision: https://phab.enlightenment.org/D11845
2020-05-26 16:03:51 +02:00
Carsten Haitzler 1cca032b55 evas - csd and wl csd - fix alpha zeroing to avoid framespace junk
i noticed some junk in framespace... this happesn when solid objects
are outside the normal window content area and their solid areas are
not clipped to this inner frame area thus those areas are not "zeroed
out" next render.

@fix
2020-05-26 12:19:17 +01:00
Stefan Schmidt 3ca9d72825 build: lib: harmonize the use of package_c_args in all libs
Add it to subprojects which are not using it and remove and old
ELEMENTARY_BUILD define we no longer use. This allows us to have a
central place in the main meson.build file to set this variable.

Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Reviewed-by: Vincent Torri <vincent.torri@gmail.com>
Reviewed-by: João Paulo Taylor Ienczak Zanette <joao.tiz@expertisesolutions.com.br>
Differential Revision: https://phab.enlightenment.org/D11854
2020-05-26 10:15:21 +02:00
Hermet Park 532e8056c6 canvas vg: fix dangling vector containers.
These duplicated containers are not going removed
since its refernece is always more than 0.

We need to unref explicity when they have to

@fix
2020-05-26 16:21:24 +09:00
Shinwoo Kim 104caf0514 evas image: reload after alpha_set
Summary:
The alpha_set cancels preload, and do not try to load it again.
So the image is not showing, if the alpha_set is called while preloading.

[Sample]
   Evas_Object *image = elm_image_add(box);
   elm_box_pack_end(box, image);
   evas_object_show(image);

   elm_image_file_set(image, "img.png", NULL);     // start preloading

   Evas_Object *eimg = elm_image_object_get(image);
   evas_object_image_alpha_set(eimg, EINA_TRUE);   // cancel preloading

Reviewers: Hermet, jsuya, herb

Reviewed By: Hermet

Subscribers: zmike, cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D11864
2020-05-25 14:48:31 +09:00
Taehyub Kim 375a060a07 evas_vg_container: return NULL in evas_vg_container_add when the parent of container is NULL
Summary:
evas_vg_container should return NULL when the parent is NULL
because the function does not allot NULL parent
@fix

Reviewers: kimcinoo, jsuya, Hermet

Reviewed By: kimcinoo

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D11867
2020-05-22 12:23:46 +09:00
Vincent Torri 86f1e6a00c evas: gesture_manager: fix usage of long on Windows
On Windows 64bits, long is a 4 bytes type. Declare count as being a intptr_t instead of long

Reviewed-by: Stefan Schmidt <stefan@datenfreihafen.org>
Differential Revision: https://phab.enlightenment.org/D11836
2020-05-19 13:58:59 +02:00
Shinwoo Kim 7b21b6fb97 evas: do not call evas_object_change in reneder_post
Summary:
evas_render_updates_internal > eina_array_remove is calling pending_change
pending_change > render_post could call evas_object_change >
evas_render_object_recalc.

The eina_array is removing its item from pending_objects, while
the evas_object_change that is calling evas_render_object_recalc is adding
item to pending_objects.

As a result, the pending_objects.count is incorrect, and it breaks render.

Reviewers: Hermet, jsuya, herb

Reviewed By: Hermet

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D11835
2020-05-19 13:14:30 +09:00
Carsten Haitzler 63b5d81983 Revert "Fix EAPI definition by defining EFL_BUILD for each built DLL"
This reverts commit 3ade45cbc8.
2020-05-18 11:13:59 +01:00
Vincent Torri 3ade45cbc8 Fix EAPI definition by defining EFL_BUILD for each built DLL
Summary: EAPI must be defined to dllexport when building DLL, and to dllimport when using these DLL. To achieve this, define EFL_BUILD for each library and module, and set DLL_EXPORT unconditionally. Static library are and will be not supported

Test Plan: compilation

Reviewers: zmike, raster, jptiz

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D11834
2020-05-18 09:51:48 +01:00
Taehyub Kim 5f654404d0 evas_vg_shape: return NULL in evas_vg_shape_add when the parent of shape is NULL
Summary:
evas_vg_shaep_add should returned NULL when the parent is NULL
because the function does not allow the NULL parent.
@fix

Reviewers: jsuya, Hermet

Reviewed By: Hermet

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D11839
2020-05-15 18:09:51 +09:00
Hermet Park 4dbb78ee9b Revert "canvas render: don't apply mask if the objects in the map."
This reverts commit eaafb9e4c5.

Found some regression bugs. revert it.
2020-05-13 16:53:45 +09:00
Mike Blumenkrantz 71dcddd648 evas/filter: resolve float compare warnings
Summary: Depends on D11793

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D11794
2020-05-12 16:10:02 +02:00
Mike Blumenkrantz 235ba0e407 evas: resolve float compare warnings
Summary: Depends on D11792

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D11793
2020-05-12 16:10:02 +02:00
junsu choi 6196311ad7 Efl.Canvas.Object.Animation: Prevent crash when called .animation_pause_set.
Summary:
When call efl_canvas_object_animation_animation_pause_set,
pd->in is freed by calling efl_canvas_object_animation_stop in _animator_cb.
So when set pause_state, crash occurred
This patch add null check to prevent null access.

Test Plan: N/A

Reviewers: Hermet, kimcinoo, herb, bu5hm4n

Reviewed By: Hermet, bu5hm4n

Subscribers: bu5hm4n, cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D11815
2020-05-12 23:08:30 +09:00
Ali Alzyod 789900d49a evas_object_textblock: reduce layout calculations
Summary:
This patch reduces calculations for layouting textblock when it is not needed.
Exactly in **evas_object_textblock_render_pre**, layouting was done (if needed) regardless of object visibility.

evas_object_render_pre will async called if object status is changed, for example show->hide

In short words: **We do not layout textblock content if textblock t is hidden.**

```
// suppose textblock is shown
// and user want to hide it and set content in it
// to be visible later on if needed
evas_object_hide(textblock);
evas_object_textblock_text_markup_set(textblock, "Hello World");
//Layouting will be done on textblock regardless of its visiblity, becase render_pre
//will be called and will make it relayout
```

Reviewers: woohyun, zmike, tasn, raster, bu5hm4n

Reviewed By: zmike

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D11508
2020-05-12 10:00:16 -04:00
WooHyun Jung 8538130ba2 evas_object_textblock: fix to free style properly by edje's style_user_pop
Summary:
When calling style_user_pop in edje, current style was not freed by
style_user_pop in evas properly (since old_ts was not cared at all).

Because of this, memory was leaked by none accessible textblock styles which
should have been freed.

@fix

Test Plan:
1. call edje_object_part_text_style_user_pop
2. call edje_object_part_text_style_user_push with new style-text
3. repeat #1 and #2 several times and check the memory (ps -u)

Reviewers: ali.alzyod, bowonryu, bu5hm4n, zmike

Reviewed By: ali.alzyod

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D11801
2020-05-12 16:46:29 +09:00
junsu choi 9d96583049 evas_vg_node: deprecate evas_vg_node_geometry_set.
Summary:
The geometry info of evas_vg_node is based on Efl.Path_Bounds.
The size of vg_node does not change unless path data is changed.
Therefore, this API does not work normally.

Test Plan: N/A

Reviewers: Hermet, kimcinoo, herb

Reviewed By: Hermet

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D11809
2020-05-12 11:13:27 +09:00
Taehyub Kim a138347c8e efl_canvas_vg_node: fix the implemenation function of the efl_canvas_vg_node(evas_object_above_get, evas_object_below_get)
Summary:
There are wrong implemenation codes in the above and below get objects of efl_canvas_vg_node functin.
and made it working correctly.

Reviewers: Hermet, jsuya

Reviewed By: jsuya

Subscribers: singh.amitesh, cedric, #reviewers, #committers

Tags: #efl

Maniphest Tasks: T8700

Differential Revision: https://phab.enlightenment.org/D11781
2020-05-12 09:12:26 +09:00
Hermet Park eaafb9e4c5 canvas render: don't apply mask if the objects in the map.
Current mask is shared across the objects hierarchy,
children would try to apply this mask on the rendering
when it's enabled by the parent.

but if the map is enabled from one of parents, children should not apply
the parents mask but leaves it to the parent's job.

@fix
2020-05-10 16:08:03 +09:00
Carsten Haitzler ddcc7ab825 evas + gl - fix callback-to-app-changes-state issue with pixel data
so if we call a callback that has e do something like set new pixel
data in a pixel data provider and we do it from the is pixel inside
call ebcause pixels were marked as dirty - pixels may no longer exist
after that, so re-get to make sure and handle properly.

this was found with tiling + e + shaped windows + moving them around
in tiling. it's a valid efl bug though.

@fix
2020-05-09 14:02:04 +01:00
Mike Blumenkrantz 27630114ef evas/events: fix conditional for emitting source mouse move events
Summary:
this should match all other similar cases when determining whether to
emit the event by checking whether at least one coord has changed, not both
Depends on D11791

Reviewers: devilhorns

Reviewed By: devilhorns

Subscribers: raster, cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D11792
2020-05-09 09:25:27 +01:00
Xavi Artigas 19da175f94 doxygen docs: Fix problems in Evas_Canvas
- Put some methods in a group so they are accessible and can be linked to.
- Remove references to Efl_ methods, unavailable in Legacy.
- Incorrect param names and typos
2020-05-08 12:32:09 +02:00
Vincent Torri d135957ffa Use __func__ C99 identifier instead of __FUNCTION__ compiler extension
Summary: see http://www.open-std.org/JTC1/SC22/wg14/www/docs/n1124.pdf section 6.4.2.2 page 52

Test Plan: compilation

Reviewers: raster, devilhorns

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D11785
2020-05-07 09:27:07 -04:00
Ali Alzyod 4976097bd4 evas_textblock: clear paragraphs during markup_set
Summary: Clear paragraph during markup set, instead of waiting until next text layout to happen, this will release unused memory right away

Reviewers: woohyun, zmike, bu5hm4n, raster

Subscribers: raster, cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D11773
2020-05-06 10:40:37 +01:00
Ali Alzyod 3dff471826 evas_textblock: optimize calculate main format once in layout setup stage
Summary:
This change based on discussion on D9533 , where @smohanty example shows that unnecessary calculation happened on textblock related to lay-outing

Where now _layout_setup will not calculate main format using (_format_fill) unless style has been changed.

expedite commit:
https://git.enlightenment.org/tools/expedite.git/commit/?id=dc6c931dc2e6c240d3e240f24578980c689ab7fc
src/bin/textblock_text_fill_format.c

Test Plan:
```
#define EFL_EO_API_SUPPORT 1
#define EFL_BETA_API_SUPPORT 1
#include <Eina.h>
#include <Efl.h>
#include <Elementary.h>

EAPI_MAIN int
elm_main(int argc, char **argv)
{
   Evas_Object *win, *textblock;

   elm_policy_set(ELM_POLICY_QUIT, ELM_POLICY_QUIT_LAST_WINDOW_CLOSED);

   win = elm_win_util_standard_add("Main", "App");
   elm_win_autodel_set(win, EINA_TRUE);

   int l, r, t, b;
   textblock = evas_object_textblock_add(evas_object_evas_get(win));

   Evas_Textblock_Style *st = evas_textblock_style_new();
   evas_textblock_style_set (st, "DEFAULT='font=Sans font_size=10 color=#000000 wrap=word align=left outline_color=#000 shadow_color=#fff8 shadow_color=#0002 glow2_color=#fe87 glow_color=#f214 underline_color=#00f linesize=40'");
   evas_object_textblock_style_set(textblock, st);
   int sizes[] = {600, 700};
   evas_object_textblock_text_markup_set(textblock, "This test resize text block and keep style (style parsed only once)");
   clock_t start, end;
   start = clock();
   for (int i = 0; i < 10000; i++)
   {
      evas_object_resize(textblock, sizes[i % 2], sizes[i % 2]);
      evas_object_textblock_style_insets_get(textblock, &l, &r, &t, &b);
   }
   end = clock();
   double total_Time1 = ((double)(end - start)) / CLOCKS_PER_SEC;
   printf("total time = %f\n", total_Time1);

   evas_object_size_hint_weight_set(textblock, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
   evas_object_size_hint_align_set(textblock, EVAS_HINT_FILL, EVAS_HINT_FILL);
   evas_object_show(textblock);

   evas_object_move(textblock, 0, 0);
   evas_object_resize(textblock, 640, 800);
   evas_object_resize(win, 640, 800);

   evas_object_show(win);
   elm_run();

   return 0;
}
ELM_MAIN()

```

**Old  Code output : total time = 0.096900
New Code output : total time = 0.045580**

Reviewers: smohanty, woohyun, Hermet, bowonryu, cedric, bu5hm4n, zmike

Reviewed By: zmike

Subscribers: zmike, segfaultxavi, bu5hm4n, smohanty, cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9536
2020-05-04 15:25:07 -04:00
Xavi Artigas 39cb46917c doxygen docs: Replace broken URL with doxygen ref 2020-04-29 17:33:39 +02:00