If the template is a path, mkstemp and mkdtemp would fail
miserably as they would try to create a file inside
/run/user/1000//path/to/file.XXXXXX even if the path did not
exist.
This patch fixes that by creating temp files inside the sys temp
dir iif the templatename is just a basic name without path
separator.
@fix
xlib immediately crashes upon being passed a null DISPLAY object,
so every function in ecore-x should likely have safety checks such as
these. an easy project for anyone who has some free time
@fix
so on some distributions scim tries to connect and hangs waiting for
connect to work. this is a problem for just loading any imf module
unless EXPLICITLY configured, so disable using an imf module unless it
is specifically configured to work. this fixes this hang. this is a
workaround though, but what else are we to do?
@fix
Summary:
dlfcn.h is not available anymore on Windows, Evil provides all the
necessary declarations.
Reviewers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D3577
@fix
Leave variables named Klass so it behaves with syntax highlighting and doesn't confuse programmers. However when Erroring, the message should be spelled correctly with "Class".
Summary:
- EINA_MAIN_LOOP_CHECK_RETURN should be called before ecore lock
because this may return without ecore_unlock.
- remove EINA_UNLIKELY(!eina_main_loop_is()) which is redundant.
Reviewers: jpeg, jaehwan, cedric, raster
Reviewed By: raster
Subscribers: raster, conr2d, cedric, jpeg
Projects: #efl
Differential Revision: https://phab.enlightenment.org/D3541
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Summary:
printf %m stringifies and prints errno. I've tried to remove its use
anywhere that the immediately preceding function might not set errno
or is a complicated function for which knowing errno doesn't really
give any useful information.
I've left a few of the drmMode calls because they're just wrappers
around ioctl, which legitimately sets errno.
@fix
Reviewers: zmike, devilhorns
Reviewed By: zmike, devilhorns
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D3572
Summary:
We don't need to work for cursor if system doesn't have pointer devices.
Since this function is called by elementary(e.g. entry) also, we move a check condition into the function.
@fix
Reviewers: raster, zmike, devilhorns, ManMower, gwanglim
Subscribers: cedric, JHyun, input.hacker, jpeg
Differential Revision: https://phab.enlightenment.org/D3566
if many events are coming in, a release event can be skipped. if this happens
the timer continues with the new keycode. so if a new key pressed event
enter checks for the old timer and delete the timer if there is one.
If the timer kicks in and emits additional key down events dont call the
callback which gets called by wl, and emit the signal directly.
When we introduced the usage of floor() in ecore_drm_evdev.c we forgot to
include math.h for it as well as linking against libm. This caused linking
failures on some systems while it still worked on others. Better fix it for
good.
Original patch by aerodynamik.
ref T2953
Summary:
When user touches the screen, ecore_drm generates MOUSE_MOVE event before MOUSE_BUTTON_DOWN.
But when ecore_wayland gets touch_motion before touch_down, touch_focus window is NULL and sending MOUSE_MOVE event fails.
Also in terms of 'touch' input, touch_focus needs be set in cb_touch_down, not in cb_pointer_enter.
So this commit makes sure that ecore_wayland generates MOUSE_MOVE when touch_focus is set.
@fix
Test Plan:
when the application is launched for first time, user clicks on any area of the screen.
We can see the posion of touch event wrong.
Reviewers: raster, zmike, devilhorns, gwanglim, ManMower
Reviewed By: ManMower
Subscribers: jpeg, JHyun, cedric, input.hacker
Differential Revision: https://phab.enlightenment.org/D3555
Summary: remove extra if from evas_3d_utils.h according to Coverity (CID1339788)
Reviewers: raster, Hermet, cedric
Subscribers: jpeg, artem.popov
Differential Revision: https://phab.enlightenment.org/D3558
Summary:
APIs iterating works through active text classes and size classes were added,
but Edje_Text_Class and Edje_Size_Class data type are still concealed.
This patch uncovers those data types so as to allow developers to use them.
Reviewers: jpeg, cedric
Differential Revision: https://phab.enlightenment.org/D3557
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
As we end up freeing the input hash inside the
_ecore_drm_inputs_shutdown function, it should be called before we
shutdown eina
@fix
Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
GROUP parts were not mirrored with the rest of the edje object,
this commits fixes that.
This is an improvement of the now reverted
55b62bbd70.
Thanks to cedric for the pointer that lead to this commit.
Ref T3021
the passed edje is not guaranteed to be the one which owns the swallowed
object at any given time, so get the current owner to ensure that the
correct one is passed
ref a645c8153f
#MasterOfAllBorkers
@fix
We have to use void in a function declaration if we want no function
parameters. Using just empty parenthesis means the function takes an
unspecified number of parameters.
Summary:
Fix memory leak
If user or extra cursor is used, these should be free on
shutdown.
@fix
Test Plan: NA
Reviewers: tasn, herdsman
Subscribers: shilpasingh, cedric, jpeg
Projects: #efl
Differential Revision: https://phab.enlightenment.org/D3550
This create some possible naming clash and is why I come up with
efl_gfx_color*_type_set functions. We will have to think about this more
carefully as it makes sense to now pass this colors directly to our color
API. Ideally the default 8 bits interface would become just a convenience
wrapper around the more complex possibility.
This renames the ecore_evas_wayland_window_get2 function to be
ecore_evas_wayland2_window_get before the 1.17 roll out.
Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
This input_grab function should have been exposed via EAPI for use in
enlightenment, but was missed before the push
Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
Summary:
When user touches the screen, ecore_wayland gets touch_motion event before touch_down event.
But touch_focus would be NULL in cb_touch_motion, so doesn't send ECORE_EVENT_MOUSE_MOVE event to client.
This fix set touch_focus when gets pointer_enter same as pointer_focus.
Test Plan:
when the application is launched for first time, user clicks on any area of the screen.
We can see the posion of touch event wrong.
@fix
Reviewers: devilhorns, raster, ManMower, zmike
Subscribers: input.hacker, cedric, jpeg, JHyun
Differential Revision: https://phab.enlightenment.org/D3545
This is not really needed, I just did it to make it easier for coverity
(and future static analysers) to understand that the class id doesn't
need to be accessed with a lock.
CID1341854
IPV6_ADD_MEMBERSHIP does not exist on OS X, and seems to be obsolete,
according to my glibc's bits/in.h.
IPV6_JOIN_GROUP, however, exists on both.
@fix
SW async render mode was broken because it was party sync, partly
async (bad hack in a recent commit). This patch fixes that by
using a proper callback for render_post (main loop).
Since the engines and ector now abstract all pixel access functions,
the only difference between GL and SW is the async rendering.
Summary:
Fixes T2949.
In the bug, its been mentioned about updating the documentation, so added this.
Signed-off-by: Srivardhan Hebbar <sri.hebbar@samsung.com>
Reviewers: cedric, jpeg
Reviewed By: jpeg
Maniphest Tasks: T2949
Differential Revision: https://phab.enlightenment.org/D3462
1. MASK is not used for masking
2. only BLEND and COPY actually work
Should we merge Efl.Gfx.Render_Op and Evas.Render_Op?
(this would mean Efl.Gfx.Render_Op.copy = 2 instead of 1)
Summary:
If evas engine init failed, it can make crash.
For example
If opengl init failed, then ee->prop.window is 0
ecore_evas_gl_x11_options_new_internal
{
if (!ee->prop.window)
{
ERR("evas_engine_info_set() init engine '%s' failed.", ee->driver);
ecore_evas_free(ee);
return NULL;
}
}
ecore_evas_free calls evas_fonts_zero_pressure
and this time evas->engine.func is NULL so it makes crash.
Reviewers: cedric
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D3542
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Summary: Add a field at the end of the structure for defining the color encoding.
Reviewers: cedric, Hermet, raster, jpeg
Reviewed By: jpeg
Subscribers: jpeg
Differential Revision: https://phab.enlightenment.org/D3530
Summary: We need this to have an access to scene while running programs in edje-3d.
Reviewers: cedric, raster, Hermet, jpeg
Reviewed By: jpeg
Subscribers: jpeg, artem.popov
Differential Revision: https://phab.enlightenment.org/D3529
When trying to create nested compositors, we were failing here due to
trying to read the WAYLAND_DISPLAY env variable and find an existing
server display to match. In order for nested compositors to function,
we cannot reuse that environment variable for server display hash.
@fix
Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
Summary:
Do not update cursor for non editable entry.
If entry is not editable there must not be any need to query tb cursor
geometry and run other codes related to it. This may improve some
performance of non-editable entry.
Test Plan: NA
Reviewers: tasn, herdsman, thiepha
Subscribers: shilpasingh, cedric, jpeg
Projects: #efl
Differential Revision: https://phab.enlightenment.org/D3532
This implements a generic way of scaling buffers, using fake
RGBA_Image wrapping ector buffer maps. The underlying algo is
still the good old linear sw scaler.
Now the filters *should* be back to their previous level of
usability. Performance will probably be even worse than it was
before, for GL, as more glReadPixels may be involved. Optimization
now consists in actually implementing the filters with GL shaders.
Evas filters is now more and more unaware of evas images (RGBA_Image)
and the engine + ector take care of everything.
Still left to do:
- map / unmap an FBO buffer into RO or RW memory
This fixes crashes, adds safety, and notes a couple of things that
are not yet implemented:
- Make an Evas_GL_Image from an RGBA_Image so we can draw it on the
canvas. This means Evas.Ector.GL.RGBA_Image.Buffer
- Readable Evas_GL_Image objects with gl_read_pixels
--> Implement proper map() & unmap() for GL buffers
Since Ector Buffer implicitly converts colorspaces, we
can allow more commands to work even if they are suboptimal.
Now all filters should support any combinaison of input, map/mask
and output colorspaces.
This is a major refactoring of the evas filters submodule.
Use Ector.Buffer and the map/unmap methods instead of directly
accessing image buffers with RGBA_Image. RGBA_Image is still
used under the hood, for two reasons:
- Required for the final output (blend onto Evas itself)
- Required for the scaling routines
FIXME:
- Breaks proxy support (ie. all kind of texturing).
- This breaks filters support for the GL engine.
This indicates that a buffer can be used as a source to draw pixels.
Can't they all do that? Well, not exactly. A CPU buffer can't be drawn
by the GPU... not directly at least. That's what this flag is for.
In case you map a buffer once for read-only and once for write,
we can generate a temporary copy and return that instead. This
buffer will be copied back to the original surface once the COW
surface is unmapped.
Also use map to generate spans.
This should simplify some filters code, making things work,
albeit inefficiently. At least they should work.
Fix doc too.
Since Evas still relies entirely on Image_Entry and Evas_GL_Image,
we will need an engine-specific wrapper object creating a Buffer
around an existing cached image.
Currently only SW support is implemented. GL will be more fun to
do (with glReadPixels and whatnot).
It just makes things a bit more complicated and doesn't correspond
to a classic "map" operation anyways.
Also return void* instead of uint8_t*. This is more correct and
avoid extra casts.