Avoiding a circular dependency edje -> elementary -> edje.
It was breaking the build system when option --enable-build-examples was given.
SVN revision: 79839
Cedric suggested that we migth not be able to open the cert files. And he
was right. The CERT_DIR define checked for an absolute path in TESTS_SRC_DIR
but that get set to .. in Makefile_Eet.am as it sits in src/. Now the define
evaluated to src/tests/eet/.. where no cert files could be found.
I could not see a good reason for the suffix here so I just removed it.
Vincent, if there was a reason I was not able to see please fix it in a
different way. It was the least invasisve fix I could see.
SVN revision: 79838
Every touch down event should be converted into mouse in +
mouse button. So we should let every mouse in event go in the
_ecore_evas_wl_common_cb_mouse_in(), instead of preventing it by
"if (!ee->in)". Besides that, the coordinates carried by mouse in
event should be set to Evas_Public_Data::pointer by calling
_ecore_evas_mouse_move_process().
Signed-off-by: Christopher Michael <cp.michael@samsung.com>
SVN revision: 79818
This patch refactors common code for image draws - so that it can be used
by other engines and *threaded* X11.
Signed-off-by: Paulo Alcantara <pcacjr@profusion.mobi>
Patch by: Paulo Alcantara <pcacjr@profusion.mobi>
SVN revision: 79795
Just two bodies falling (a circle and a box) and colliding
to the floor.
bug: when edje is resized objects will be moved back to original
position.
SVN revision: 79794
Just an initial support, it's not possible to configure worlds
or bodies. Just adding it. Only possible customization is the
type of body.
It defines what's the collision shape and type (rigid / soft).
It can't be changed over time, so it's not on part's description.
It's expected that many cases won't be covered yet.
If you have ephysics installed and don't want it, just use
--disable-ephysics. It shouldn't affect anything for cases
where ephysics is not installed.
SVN revision: 79793
boundaries
If render geometry is not set yet, it will try to set a bad geometry
for the boundary boxes.
In this case, let these bodies with default size and only resize them
when render geometry is set.
SVN revision: 79791
This patch refactors common code for rectangle draws - so that it can be
used by other engines and *threaded* X11.
Signed-off-by: Paulo Alcantara <pcacjr@profusion.mobi>
Patch by: Paulo Alcantara <pcacjr@profusion.mobi>
SVN revision: 79785
Event structs used for IPC must be correctly initialized, since they are
not aligned. This fixes some warnings reported by valgrind.
SVN revision: 79726