Commit Graph

615 Commits

Author SHA1 Message Date
Tom Hacohen f9a47b1848 Eo event cb: Update documentation. 2016-03-07 10:34:52 +00:00
Tom Hacohen 8c567bbb17 Eo: Update documentation according to the event cb changes. 2016-03-07 10:25:10 +00:00
Tom Hacohen 8c7c8b3241 Eo: get rid of Eo_Event2.
The hack is still there, but much cleaner now.
2016-03-07 10:25:10 +00:00
Felipe Magno de Almeida f9ba80ab33 ecore: Create Promises
Add a promise object that allows Eolian interface to include promises
as a way to have asynchronous value return and composibility.

The usage is like this in a .eo file:

class Foo {
   methods {
      bar {
         params {
            promise: Promise<int>;
         }
      }
   }
}

Which will create the following API interface:

void foo_bar(Ecore_Promise** promise);

and the equivalent declaration for implementation.

However, the API function will instantiate the Promise for the
user and the implementer of the class.
2016-03-06 17:55:33 -03:00
Tom Hacohen 8e43730006 Eo: unmark Eo_Class as deprecated.
It's not deprecated, it's actually a useful alias.
2016-03-04 14:25:28 +00:00
Tom Hacohen 0c03ba0a5d Eo: Remove more deprecated functions. 2016-03-04 14:24:20 +00:00
Tom Hacohen b55ec7a34e Eo: remove the long deprecated eo_data_get.
It has been deprecated for a while, and now it's time to actually stop
using it.
2016-03-04 14:23:02 +00:00
Tom Hacohen 912f03d6e2 Eo legacy events: remove pointless string copies.
This was there because the old code modified the string. It is no
longer needed now that we just stringshare it.
2016-03-04 14:17:55 +00:00
Tom Hacohen d2f799e4cb Eo: Remove useless safety checks.
Those can never happen, ever.
2016-03-04 14:09:34 +00:00
Daniel Zaoui 66256028d5 Eo: set object as const for key_data_get
Due to Eo4 changes, const is now important for this function.
2016-03-04 13:55:07 +02:00
Jaehyun Cho 3398db2dcd Eo: Fix typo of SUPER_TAG_SHIFT.
This commit fixes commit fc88037977
2016-03-04 13:51:43 +09:00
Tom Hacohen 23a6b12183 Fix migration script mistakes and compilation warnings.
Mostly unused vars following the removal of eo_do_ret().
However, there are some cases where the migration script got some things
wrong, and I had to manually fix them.
2016-03-03 09:58:08 +00:00
Tom Hacohen f21ade6123 Automatic migration to Eo4.
I just ran my script (email to follow) to migrate all of the EFL
automatically. This commit is *only* the automatic conversion, so it can
be easily reverted and re-run.
2016-03-03 09:58:08 +00:00
Tom Hacohen fc88037977 Eo: Migrate to the new syntax (Eo 4).
The syntax is described in: https://phab.enlightenment.org/w/eo/

Summary:
eo_do(obj, a_set(1)) -> a_set(obj, 1)
eo_do_super(obj, CLASS, a_set(1)) -> a_set(eo_super(obj, CLASS), 1)

eo_do_*_ret() set of functions are no longer needed.

This is the first step, the next step would be to also fix up eo_add()
which currently still uses the old syntax and is not 100% portable.

@feature
2016-03-03 09:53:23 +00:00
Tom Hacohen a761171009 Eo: Add an interface for other interfaces to inherit from. 2016-02-29 12:08:33 +00:00
Tom Hacohen e71e6561ee Eo callbacks: Migrate all of the EFL to the new event cb signatures. 2016-02-29 11:33:27 +00:00
Tom Hacohen 56ea371dfb Eo events: Change event callback signature.
Change the Eo event callback signature to what suggested by Marcel
Hollerbach in the ML (Thread: EFL interface change - Animator).

This changes the signature of callbacks from
Eina_Bool cb(void *data, Eo *obj const Eo_Event_Description *desc, void *event_info)
to
Eina_Bool cb(void *data, const Eo_Event *event)

Where Eo_Event is a structure that holds these parameters.

This makes it less annoying to not use parameters (you end up using
EINA_UNUSED less), and allows for future extensions to callback
parameters.

@feature
2016-02-29 11:33:24 +00:00
Tom Hacohen 1f576da49e Revert "Eo: Print an ERR when deleting an object with data refs."
Revert this in the meanwhile. See discussion on the ML. This should be
enabled though, and issues fixed.

This reverts commit ec2f92e35f.
2016-02-18 19:28:41 +00:00
Tom Hacohen ec2f92e35f Eo: Print an ERR when deleting an object with data refs. 2016-02-18 15:59:36 +00:00
Tom Hacohen 1c8ae97b83 Evas canvas3d mesh: Fix Eolian warnings.
This includes either migrating types to eolian, fixing namespace or
importing extra types.
2016-02-17 10:00:11 +00:00
Tom Hacohen a6878fc95f Eina types: add missing extern to matrix3 type. 2016-02-17 09:58:12 +00:00
Tom Hacohen 4bfcc8a347 Eolian eina_types: Add Eina.Matrix3 and start using it. 2016-02-12 14:41:40 +00:00
Tom Hacohen 668fd4a6e8 Eo: add support for initialising eo after it has been shut down.
Until now it wasn't allowed/possible to init (eo_init) eo after it has
been shut down (eo_shutdown). This commit fixes that, so now that is
fully legal to have as many init/shutdown cycles as you want.

There was a previous workaround for this issue:
e47edc250d.

This should allow more flexibility when using the EFL in loadable
modules and in various other scenarios.

The problem is that the class_get() functions cache the previously
created class for efficiency, but the class is freed if eo is shut down,
so the cached pointer is actually invalid.
The solution to the problem was to maintain a generation count
(incremented every time we shut down eo), and compare that to a locally
saved version in class_get(). If they don't match, recreate the class,
as it has already been freed.

@feature
2016-02-04 09:27:15 +00:00
Tom Hacohen 43d05a334d Revert "Eo: Prevent shutdown from actually doing anything"
This commit was a workaround to let us shutdown and then init eo without
any issues. It leaks and it's wrong. This will properly be fixed in the
next commit.

This reverts commit e47edc250d.
2016-02-04 09:27:15 +00:00
Tom Hacohen d01ed68825 Eo: fix eo_shutdown()'s return value to be FALSE on shutdown.
The return value of init/shutdown is true if eo is init, false otherwise.
This was broken until now.

@fix.
2016-02-03 16:56:15 +00:00
Tom Hacohen 6721a7f1d6 Eo base: Make object del event @hot.
This event also needs to be hot, because it's lifecycle related.
We could leak and etc. if this event is not hot.

@fix.
2016-02-03 09:15:04 +00:00
Cedric BAIL f1bf1e58df eo: return a value when adding or removing callback to help the caller manage state. 2016-02-02 10:47:25 -08:00
Cedric BAIL 0ae951e544 eo: mark both callback,add and callback,del as @hot.
This events needs to be hot to remain unfreezable or it is impossible
for anyone to track all callback setting/unsetting safely.
2016-02-02 10:45:42 -08:00
Jean-Philippe Andre 258639a92e Eo: Actually mark EO_EV_ as EINA_DEPRECATED
This should add compilation warnings whereever they're used.
2016-01-21 13:10:48 +09:00
Jean-Philippe Andre 9d76a44b78 Eo: Replace deprecated EO_EV_ by EO_BASE_EVENT_ 2016-01-21 13:10:05 +09:00
Stephen Houston 669cd788ba Eo: Spell "Class" correctly when printing error.
Leave variables named Klass so it behaves with syntax highlighting and doesn't confuse programmers.  However when Erroring, the message should be spelled correctly with "Class".
2016-01-15 19:41:59 -06:00
Jean-Philippe Andre 22324f21b3 EFL: Mark EOLIAN functions as static when possible
This affects mostly evas filters.
2016-01-13 15:34:20 +09:00
Tom Hacohen 0ff1646871 Eo: Rearrange class creation code a bit.
This is not really needed, I just did it to make it easier for coverity
(and future static analysers) to understand that the class id doesn't
need to be accessed with a lock.

CID1341854
2016-01-07 13:04:12 +00:00
Jean-Philippe Andre 13d9f7ebcd Eo: Print object class name during Eo.Base ctor/dtor
Printing class_name(MY_CLASS) is useless information.
Printing the object's real class name is much more useful.
2016-01-05 14:54:04 +09:00
Vincent Torri 47ed848a87 Evil: integrate the dlfcn code into Evil
This will remove some incompatibilities with other packages,
especially for win-builds
2015-12-29 22:13:58 +09:00
Jean-Philippe Andre e47edc250d Eo: Prevent shutdown from actually doing anything
Currently, eo_shutdown can't work.

Every Eo_Class ID is stored inside its class_get() function as a
static variable. This means any call to class_get() after eo_shutdown()
(even if eo_init was done properly) will lead to using an invalid ref
for the class id. In other words, the class is not valid anymore,
and objects can't be created.

Resetting the pointer to NULL would be possible, if we passed it
during the class creation. But this would lead to potential crashes
if a class was created from a now dlclosed library.

The only solution I can envision here is to check that class_get
actually returns a valid ref with the right class name. Most likely
the performance impact is not acceptable.

This fixes make check for me (with systemd module for ecore).
2015-12-29 20:55:50 +09:00
Jean-Philippe Andre 0dd9e02df2 Eo: Add internal function call on pointer errors
Useful for GDB: break on this function when things go wrong.
Similar to eina_safety.

I guess we could set some Eina_Error and maybe even have error
callbacks for easier application debugging. Later.
2015-12-29 20:55:50 +09:00
Chris Michael c94289d0b2 eo: Fix resource leak
Coverity CID1339783 says that we have a potential resource leak here.
'cb' gets allocated via calloc, but is not freed if we end up
returning here

@fix

Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
2015-12-28 10:09:36 -05:00
Felipe Magno de Almeida a3db1dddd3 efl-js: JavaScript Eolian binding
To configure efl sources with bindings to use in nodejs add ––with-js=nodejs in configure flags to generate node files

$ configure --with-js=nodejs

and compile normally with:

$ make
$ make install

To use, you have to require efl:

efl = require('efl')

The bindings is divided in two parts: generated and manually
written. The generation uses the Eolian library for parsing Eo files
and generate C++ code that is compiled against V8 interpreter library
to create a efl.node file that can be required in a node.js instance.

@feature
2015-12-23 23:59:40 -02:00
Tom Hacohen e992a3a1e0 Revert "Eo: Optimise event callback call"
This reverts commit 4b116627c2.

This can't be done, because the freeze state can change from within the
callbacks so you need to check if events are frozen every time.
2015-11-09 14:06:39 +00:00
Jérémy Zurcher 4b116627c2 Eo: Optimise event callback call
check if the event is frozen before walking the event list
2015-11-09 15:03:03 +01:00
Tom Hacohen 0bebaed0ac Eo do: use the __thread directive when available to manage call stack.
This is faster in most cases, and to be honest, should be much faster
than it is. I don't understand why there's no better directive to mark a
variable as *really* important thread storage that is used all the time.
2015-11-09 11:43:04 +00:00
Tom Hacohen 3e40b45be6 Eo: Remove extra paranoid-never could happen safety checks.
I was not able to reach those without arbitrary memory corruption, but
in that case we are in trouble anyway.
2015-11-09 11:43:04 +00:00
Tom Hacohen 6ed69b1d11 Eo: Reorganise some of the code and cleanup.
This is cleaner and makes more sense.
2015-11-09 11:43:04 +00:00
Tom Hacohen 3782931c50 Eo: Removed weird unneeded condition. 2015-11-09 11:43:04 +00:00
Tom Hacohen f28f6ecbfa Eo: Move op resolve check to where it belongs (out of hot path).
It was put in the wrong place. It should abort early if it detects we
can't resolve, and shouldn't check it if we already know it's OK.
2015-11-09 11:43:04 +00:00
Tom Hacohen 9686e44b92 Eo unref: Decrease amount of checks and hint branch prediction.
This may look minor, but this is such a hot path, that this actually
speeds things up a bit.
2015-11-09 11:43:04 +00:00
Tom Hacohen f7f7fc69cf Eo: Split object checking from class checking and simplify.
The check there was wrong for objects anyway, and was ultra conservative
for classes.
2015-11-09 11:43:04 +00:00
Tom Hacohen f7196513d0 Eo callback call: Remove redundant safety checks.
This is already being checked by eo_do, no need to duplicate this here.
2015-11-09 11:43:04 +00:00
Tom Hacohen 5661f96c05 Eo callback call: Remove redundant refcounting.
We already get refcounting from eo_do, no need to have more refcounting here.
2015-11-09 11:43:04 +00:00
Tom Hacohen 0908422084 Eo callback call: Simplify callback desc matching code.
As part of this change, we also error on adding invalid callbacks.
2015-11-09 11:43:04 +00:00
Tom Hacohen 9d68b14313 Eo callbacks: simplify callback call code a bit.
We don't need this check because it's already checked in the match function.
2015-11-09 11:43:04 +00:00
Tom Hacohen 680388472e Eo: Reduce call stack memory footprint.
We don't really need the eo_id most of the time, and when we do, it's
very easy to get it. It's better if we just don't save the eo_id on the
stack, and just save if it's an object or a class instead.
2015-11-09 11:43:04 +00:00
Tom Hacohen adbc534703 Eo: Remove useless optimisation that is more harm than good.
It seems that the idea behind that optimisation, is to save object data
fetching when calling functions implemented by the object's class inside
functions implemented by the object's class. This should be rare enough
not to worth the upkeep, memory reads and memory writes, especially
since for all cases apart of mixins (for which this optimisation won't
work for anyway), the upkeep is more costly than fetching the data
again.
2015-11-09 11:43:04 +00:00
Tom Hacohen 748b90d295 Eo: use correct mask when checking if an id is a class 2015-11-09 11:43:04 +00:00
Tom Hacohen 44ca3a3669 Eo: Optimise object data fetching a bit more.
Removed safety check that is not necessary. This may seem small,
but this in addition to the previous commit, account for around
2% of CPU usage.
2015-11-09 11:43:04 +00:00
Tom Hacohen 1ed0edfb9e Eo: Optimise object data fetching (minor).
Pre-calculate object data offset for improved performance.
2015-11-09 11:43:04 +00:00
Carsten Haitzler fc3c8a3296 eo - make null object silent if eo id is off
with eo id indirection on, a nul object is silently ignored as anok
error case (like free(NULL)). but if you turne eoid off in build its
all complaints to here and the black stump. fix this by making the eo
id "off" path match eo id on by making null objects silent.

@fix
2015-10-25 11:23:04 +09:00
Carsten Haitzler c2b4137f77 eo - move cache lookup into the hot path if as it only is valid there
minor speedup ... really minor - but correct.
2015-10-24 12:23:53 +09:00
Carsten Haitzler 15caa462a9 eo header - remove 2 errant spaces to clean formatting 2015-10-24 12:23:38 +09:00
Carsten Haitzler 29884844d4 efl eo - pass test suite function overrides again after adding cache
removing the klass member meant removing hooks and keeping cache small
but that meant not using it. this meand if the object is not an obj...
i removed the:

call->obj = _eo_class_id_get(call->klass);

line - seemed harmless/pointless. apparently not. so put it back but
use the klass there in local vars and not in call as it's not there
(and not needed).

fix.
2015-10-22 09:35:11 +09:00
Carsten Haitzler 8b48906401 eo - oops remove warning cpp i accidentally put in! 2015-10-21 22:27:06 +09:00
Carsten Haitzler 9ef9f2deb8 eo resolv cache - remove params passed to resolv func for efficiency
we pass both the callcache and the op id - both are static and filled
in at runtime, so merge them into the same struct. this should lead to
better alignment/padding with the offset array and the next slot and
op fields, probably saving about 4-8 bytes of rame per method with no
downsides. also pass in only cache ptr, not both cache ptr and opid -
less passing of stuff around and should be better.
2015-10-21 22:23:18 +09:00
Carsten Haitzler bfb2759891 eo - shut clang up because otherwise i have to argue with peolpe
so. clang is wrong. end of story. it complains that i should add
braces to:

static Eo_Call_Cache ___callcache = { 0 };

WRONG. that is correct c99. 100%. you can add more {}'s and init every
field separately like {{0},{0},{0}} etc. or make it 1 or any value -
it doesn't matter... clang complains. clang is wrong. plain and
simple. this warning should just never exist. it is pointless.

but... peolpe won't shut up about clang warnings until i "fool" clang
into being silent by assuming the default 0 value of static storage.

this silences clang
2015-10-21 21:01:59 +09:00
Carsten Haitzler 7cc41473a3 efl - eo - massively improve eo cal resolv and data scope get with cache
BEWARE! this breaks eo ABI. _eo_call_resolve and _eo_data_scope_get
are 2 of the biggest cpu users in eo. they easily consume like 10-15%
cpu between them on tests that drive a lot of api - like simply
scrolling a genlist around. this is a lot of overhead for efl. this
fixes that to make them far leaner. In fact this got an overall 10%
cpu usage drop and that includes all of the actual rendering, and code
work, so this would drop the eo overhead of these functions incredibly
low. using this much cpu just on doing call marshalling is a bug and
thus - this is a fix, but ... with an abi break to boot. more abi
breaks may happen before release to try and get them all in this
release so we don't have to do them again later.

note i actually tested 4, 3, 2, and 1 cache slots, and 1 was the
fastest. 2 was very close behind and then it got worse. all were
better than with no cache though.

benchmark test method:

export ELM_ENGINE=gl
export ELM_TEST_AUTOBOUNCE=1

while [ 1 ]; do sync; sync; sync; time elementary_test -to genlist;
sleep 1; done

take the 2nd to the 8th results (7 runs) and total up system and user
time. copmpare this to the same without the cache. with the cache cpu
time used is 90.3% of the cpu time used without - thus a win. at least
in my tests.

@fix
2015-10-21 20:16:06 +09:00
Carsten Haitzler 94ebd96df5 eo - another 1.5 percent speedup in eo_bench eo_do by removing err handl
so we do a bit of error handling like does a stack fail to allocate,
does setting the tls var fail, have the stack frames been nulled or
not allocated, etc. - these acutally cost every call because they mean
some extra compare and branches, but ore because they cause a lot fo
extra code to be generated, thus polluting instruction cache with code
and cacheline fetches of code that we rarely take - if ever.

every if () and DBG, ERR etc. does cost something. in really hotpath
code like this, i think it's best we realize that these checks will
basically never be triggered, because if a stack fails to grow... we
likely alreayd blew our REAL stack for the C/C++ side and that can't
allocate anymore and has already just crashed (no magic message there -
just segv). so in this case i think this checking is pointless and
just costs us rather than gets us anything.
2015-10-17 11:42:46 +09:00
Tom Hacohen 07ea62419a Eo do: Reuse stack fetching across eo functions.
This causes a significant speed up (around 10% here) and is definitely
worth it. The way it's done lets the compiler cache the value across
different eo_do calls, and across the parts of eo_do. Start and end.

This breaks ABI.
2015-10-16 16:38:46 +01:00
Tom Hacohen 3ee44dcef0 Eo do: optimise getting the thread call stack for the main loop thread.
This may look like an insignificant change, but it doubles the speed of
this function, and since this function is called so often, it actually
improves my benchmarks by around 8%.
2015-10-16 16:38:44 +01:00
Tom Hacohen b61556aa87 Eo: Move mainloop checks inside Eo.
This breaks ABI in a harmless way, and it will give us the ability to
drastically improve Eo in the future without breaking ABI again, thus
allowing us to declare Eo stable for this release if we choose to.
2015-10-16 14:53:22 +01:00
Tom Hacohen 8e2e7bd61e Eo events: Add a struct member marking if it's a legacy event or not.
My previous patch to this piece of code
(37f84b7e96), caused a significant
performance regression. This is such a hot path, that even accessing the
strings when we don't have to slows things down drastically. It makes
more sense to just store it in the structure.

This commit breaks ABI (though most people probably won't even need to
recompile anything else because of the memory layout).
It was discussed on IRC and was decided this is a big enough issue to
warrant a fix during the freeze.

@fix
2015-10-16 11:55:07 +01:00
Tom Hacohen 535076f425 Eo: Fix confusing indentation and style. 2015-10-14 20:43:07 +01:00
Tom Hacohen fd61ff69b3 Eo: Fix Eo on Windows.
We use function names instead of function pointers of Windows, because
of dll import/export issues (more in a comment in eo.c). Before this
commit we were comparing the pointers to the strings instead of the
content in some of the places, which caused op desc lookup not to work.
This fixes that.

Thanks to vtorri for his assistance.

@fix
2015-10-09 12:18:30 +01:00
Tom Hacohen 6a4c603e0f Eo: Remove dead code.
This removes code that became dead in commit:
389c6d35f2
The commit doesn't explain why we don't shrink or grow when using mmap,
but this is how it is. No reason to keep old code there.

CID 1240224

@fix
2015-10-04 15:01:27 +01:00
Tom Hacohen 001aa98942 Eo: Clean up windows code a bit more.
Merge more parts of it with the non-windows code.
2015-09-30 08:38:47 +01:00
Tom Hacohen d889da6b12 Eo legacy events: Fix broken callback comparison
Commit 37f84b7e96 introduced a few changes
to the callback matching mechanism that made it so sometimes callbacks
would be triggered for the wrong events. The problem was there because
of the support for legacy events that forces to do string comparison
instead of the usual pointer comparison. We should only do string
comparison when we are certain one of the callbacks is a legacy
generated one.

Regression tests will follow tomorrow. Way too late here for that.

Thanks to cedric for reporting.
2015-09-29 01:01:05 +01:00
Tom Hacohen e2344b9b9e Eo: reduce memory usage across applications.
As described by Carsten in his email to edev ML titled:
"[E-devel] eo stability - i think we need to postpone that"
with the switch to Eo2 we significantly increased our usage of RW memory
pages, and thus significantly increased our memory usage when running
multiple applications.

The problem was that during the migration to Eo2 the op id cache and the
op description arrays were merged, causing the op description arrays to
no longer be RO. This patch enables users of Eo (mainly Eolian) to
declare those arrays as const (RO) again, saving that memory.

There might be performance implications with this patch. I had to remove
the op desc array sorting, and I used a hash table for the lookup. I
think the op desc sorting doesn't really affect performance because that
array is seldom accessed and is usually pretty short. The hash table
is not a problem either, because it's  behind the scenes, so it can be
changed to a more efficient data structure if the hash table is not good
enough. The hash table itself is also rarely accessed, so it's mostly
about memory.

Please keep an eye for any bugs, performance or excessive memory usage.
I believe this should be better on all fronts.

This commit *BREAKS ABI*.

@fix
2015-09-28 18:39:15 +01:00
Tom Hacohen 9328524da4 Eo: Remove EO_SENTINEL.
This was never really needed because we always had the count.
Removing this now because we are already breaking API and ABI.
2015-09-28 15:52:50 +01:00
Tom Hacohen 35a482141d Eo: Clean up windows code.
We were keeping a struct member that wasn't really needed on windows.
Since we already broke ABI, we can afford to clean this up.
2015-09-28 15:26:51 +01:00
Tom Hacohen 12c3986866 Eo: Fix eo function name getter on windows. 2015-09-28 15:24:44 +01:00
Tom Hacohen f080d40df7 Eo: rename EO_HOT_EVENT_DESCRIPTION to EO_EVENT_DESCRIPTION_HOT.
The old naming is inconsistent with the rest of the EFL. This fixes that.
Since we are already breaking ABI (and possibly API), we should fix this too.
2015-09-28 15:09:16 +01:00
Tom Hacohen 37f84b7e96 Eo: Drop doc field from ops and events.
This hasn't been used for a while. Since we are going to break Eo a bit anyway
it's a good opportunity to drop this.

This may cause a slight performance issues with legacy events, such as
smart callbacks. This shouldn't really be a problem as we've migrated away from
them. If it does, we need to migrate the remaining parts. Only relevant
for callbacks that are added before the classes are created, which
shouldn't be possible except for smart, only for old evas callbacks.
2015-09-28 15:09:16 +01:00
Daniel Zaoui 08e4f0ce8d Eo: fix double callback deletion
Scenario:
- Same signal/function/data registered twice on e.g mouse_down
- On mouse_down, register mouse_move and mouse_up
- On mouse_up, unregister mouse_move

Result: mouse_move still invoked after mouse_up

Reason:
- When the mouse_move callback deletion is required, the cb is
flagged as deleted but is not freed as walking_list blocks.
- When the second (and same) has to be deleted, it will try to delete
the first again because the delete_me flag is not checked.

This patch fixes it by checking the delete_me flag when determining the
candidate.

@fix
2015-09-26 22:37:03 +03:00
Amitesh Singh 86993e172a fix typos in API doc 2015-09-19 09:24:58 +05:30
Tom Hacohen d6b18c1e25 Eo base: print an error when an object with a parent is destructed.
This should not happen. Objects with parents must have their parents
unset before they reach refcount == 0. That's because the parent is the
one holding the refcount. This means that if we get to the destructor
(object is deleted) while a parent is still set, we have an error
scenario.
2015-08-26 14:17:28 +01:00
Tom Hacohen acc158a2bf Revert "Revert "Eo base: Change parent_set to be an assignment of ref.""
Had to revert it until I pushed the changes to elm, which I had issues
with. Now the patch can safely go back in.

This reverts commit 37abea3831.
2015-08-26 10:47:06 +01:00
Tom Hacohen 37abea3831 Revert "Eo base: Change parent_set to be an assignment of ref."
Damn, this breaks some things. Reverting until fixed.

This reverts commit 9c78ee0bf4.
2015-08-26 10:33:24 +01:00
Tom Hacohen 9c78ee0bf4 Eo base: Change parent_set to be an assignment of ref.
After this change, parent_set assigns a ref, so for example:
  obj = eo_add(CLASS, parent); /* Ref is 1 */
  eo_do(obj, eo_parent_set(parent2)); /* Ref is 1 */
  eo_ref(obj); /* Ref is 2 */
  eo_do(obj, eo_parent_set(NULL)); /* Ref is 1, giving the ref to NULL */
  eo_do(obj, eo_parent_set(parent)); /* Ref is 1 */

This is following a discussion on the ML about commit
8689d54471.

@feature
2015-08-26 10:11:18 +01:00
Tom Hacohen 93ade6f4ce Eo base: clean up parent removal in destructor.
This cleans up the changes in 8689d54471.
This commit reduces code duplication, and fixes broken handling of
overridden parent_set().
2015-08-21 17:23:13 +01:00
Carsten Haitzler a6c184502e eo - use ren not xref for children to not waste memory
optimization

xrefs keep lists of objects references. children are already in a list.
why keep both? lots of extra memory used for no value when debug is on
(pretty much most of the time).
2015-08-20 19:41:47 +09:00
Carsten Haitzler 8689d54471 eo - destruction - ensure child is removed from parent child list
this follows on from cbc1a217bf as this
code was correct, but was then causing bugs due to children staying in
their parent lists. this should never have happened and this is really
bad. this fixes this and ensures children on destruction are gone from
their parent lists.

@fix
2015-08-20 12:53:53 +09:00
Carsten Haitzler cbc1a217bf eo - fix bug vector when unparenting of an eo obj may affect others
it is possible that a destructor/parent_set override or function could
go modifying the children list of objects in a parent, this the
EINA_LIST_FREE may actually miss objects in the process since within
the "free" func the list may have been altered etc.

@fix
2015-08-18 17:23:16 +09:00
Daniel Kolesa 18502b8429 efl: fix doc references across the tree to validate right 2015-07-08 15:13:26 +01:00
Tom Hacohen 6107f235aa Eo: Remove redundant semicolon.
Thanks to Vincent Torri for spotting this one.
2015-06-29 12:52:40 +01:00
Carsten Haitzler c6011926ba eo - silence ERR logs on constructor fail - this is valid behavior
@fix

XXX: Given EFL usage of objects, construction is a perfectly valid thing
to do. we shouldn't complain about it as handling a NULL obj creation is
the job of the caller. a perfect example here is ecore_con and ecore_ipc
where you create a con or ipc obj then set up type/destination/port and
the finalize of the constructor does the actual connect and thus this
fails or succeeds based on if service is there.

until there is a better solution - don't complain here.
2015-06-24 19:28:04 +09:00
Tom Hacohen db6c17627f Eo: Fix windows support.
This is heavily based on a patch by Vincent Torri. I just refactored it
a bit so it doesn't break ABI on Linux, only on Windows (where it was
broken anyway).

This patch changes things so on Windows, functions are looked up only
based on their name. Because of the indirection (and export/import
tables) windows does, this is the only reasonable way to make it work.
2015-06-18 14:23:08 +01:00
Tom Hacohen d85029a5c0 Eo: Fix a potentially dangerous lack of {}.
You should always use curly brackets. Especially when the inside statement
has its own curlys. This can be confusing and has already lead to bugs in
many projects.
2015-06-18 14:23:08 +01:00
Thiep Ha ac09acd508 Eo: Add Null check
Summary: Add Null checking when allocate memory.

Reviewers: cedric, tasn

Reviewed By: tasn

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2664
2015-06-11 09:50:12 +01:00
Daniel Kolesa ceda77750b eo: move some eo files to new doc syntax 2015-06-05 17:03:36 +01:00
Tom Hacohen 11ca857570 Efl File: Add Eina.File eolian type and use it. 2015-06-01 14:05:31 +01:00
Tom Hacohen 87e7d2f200 Eo types: Fix Eina.Rectangle's namespace. 2015-06-01 14:04:09 +01:00
Tom Hacohen 6df0af6b4e Eo types: Fix Eina.Stringshare's namespace. 2015-06-01 14:03:04 +01:00
Tom Hacohen 12f2295072 Efl gfx shape: Use correct class names in .eo file. 2015-05-29 14:24:40 +01:00
Daniel Kolesa 1a48c31f81 eolian: "generic_value" builtin type 2015-05-29 12:03:57 +01:00
Tom Hacohen 3c27a05c4f Eo: Add eina_types.eot for general types. 2015-05-29 11:39:04 +01:00
Tom Hacohen 5b89cf1633 Eo base: move type definitions into eo_base.eo. 2015-05-29 11:39:03 +01:00
Tom Hacohen 52d998f475 Eo base: Remove the free_func parameter from key_data_set.
This was not really useful and against the Eolian guidelines.
While I promised I won't break things until the 27th, I was ill
(still am), so I'm giving myself a 1 day pass. :P
2015-05-28 17:47:59 +01:00
Tom Hacohen d0b58aab54 Eo base: Fix Eolian files to use Eo.Base instead of Eo.
Eo is not a known Eolian type, we should only be using the class names.
2015-05-28 17:47:59 +01:00
Tom Hacohen 293d286977 Eo: rename conflicting internal Eo_Base to Eo_Header
This name conflicts with the class Eo.Base and should have
been called Eo_Header from the start anyway.
2015-05-28 17:47:59 +01:00
Tom Hacohen 1d4c028034 Eo: Fix typo in error message.
Thanjs to q66 for reporting.
2015-05-21 10:52:36 +01:00
Tom Hacohen c02bab4149 Eo: Better handle object cleanup on failure.
While unrefing twice works, it's cleaner to unref the ref we
have and delete normally. It will handle parnet detachments in
a nicer way, and is just more correct.
2015-05-20 16:48:33 +01:00
Tom Hacohen 92fb2917cb Eo: Remove eo_error_set() and clean up finalizer()
This is another cleanup in perparation for the Eo stable release.
This is no longer needed thanks to the proper error reporting with
eo_constructor()'s new return value.

The finalizer change cleans it up a bit so it catches more cases/issues.
This also means that the finalizer cleans up the object in all cases,
and not only some.

@feature.
2015-05-20 16:25:38 +01:00
Tom Hacohen 99cb7e9ba7 Eo base: Correct comment regarding the finalizer. 2015-05-20 16:10:50 +01:00
Tom Hacohen 6efbfe227a Eo: Add a return value to eo_constructor().
From now on, constructors should return a value, usually the object
being worked on, or NULL (if the constructor failed). This can also
be used for implementing singletons, by just always returning the same
object from the constructor.

This is one of the final steps towards stabilizing Eo.

@feature
2015-05-20 13:03:24 +01:00
Daniel Kolesa 058a9c9d88 eolian: new syntax for params/values/keys
Instead of "@in type name;" we now use "@in name: type;". This change
is done because of consistency with the rest of Eolian; pretty much
every other part of Eolian syntax uses the latter form.

This is a big breaking change in the .eo format, so please update your
.eo files accordingly and compile Elementary together with the EFL.

@feature
2015-05-18 16:14:31 +01:00
Daniel Kolesa 8c51033d49 eolian: fix doc comments across the tree 2015-05-11 15:38:03 +01:00
Tom Hacohen e27f40111d Eo: Mark composite APIs as beta.
Until now we used @protected, but now we can finally properly use @beta.
2015-05-08 16:18:36 +01:00
Daniel Kolesa ed0988a22d eolian: change all EFL .eo files to use new syntax for properties 2015-05-07 16:36:58 +01:00
Cedric BAIL 3dfdafe41c eo: remove the need to order the header correctly for Windows. 2015-05-07 09:53:11 +02:00
Tom Hacohen 6cb22bae35 Eo: Add eo_do_part.
This is a convenience macro to be used by the common pattern of getting
a part and then immediately calling functions on it. For example,
  without this macro, you'd have to write code like:

Eo *part;
eo_do(obj, part = efl_part_name_get("partname"));
eo_do(part, a_set(7));

while using the helper function trims it to:

eo_do_part(obj, efl_part_name_get("partname"), a_set(7));

@feature
2015-05-06 17:56:05 +01:00
Tom Hacohen 3dae6d9209 Eo base: Reorder the eolian file to be in a sensible order. 2015-05-06 15:46:19 +01:00
Tom Hacohen 47b63d0a1b Eo base: Fix eo_constructor's declaration.
Remove it from the constructors section.
This was wrong. This place is for functions that are allowed to be
passed to eo_add() and should be used by bindings to create
constructors.
This is wrong for both cases, as this should always be called, not
optional.

Also remove the redundant legacy: null.
2015-05-06 15:46:18 +01:00
Tom Hacohen c3c12ab4ad Eo: Improve documentation. 2015-05-06 15:46:18 +01:00
Tom Hacohen b26088d558 Eo: Take eo out of beta.
This is following a last review and a discussion on IRC. Eo has been
stable (apart of a decision a few months ago to support more compilers)
for a long while. Developers are already using it for a while, and it's
stupid to break it for them anyway, so we might as well make this
promise now. There are no plans to change it anymore, and it's been
heavily used and tested throughout the EFL for a few releases now.

I'm tagging it as a feature, although it's not, I'm doing it for the
automatic changelog generation. :)

@feature.
2015-05-06 15:46:18 +01:00
Tom Hacohen 1506ec30ba Eo base: mark composite API as not ready. 2015-05-06 15:46:18 +01:00
Tom Hacohen e891c56f60 Revert "eo: add eo_error_get"
As discussed on IRC and ML. We are in a feature freeze phase, and this
patch is not essential. Furthermore, this patch was never discussed.

This reverts commit 537c7fe9e3.
2015-04-15 08:18:25 +01:00
Jaehwan Kim 537c7fe9e3 eo: add eo_error_get
This is pair of eo_error_set.
2015-04-15 13:57:42 +09:00
Cedric BAIL 3d37f150c7 eo: internal variable should not have that much chance to conflict prefix them with ___. 2015-04-03 16:14:19 +02:00
Srivardhan Hebbar d180f4991b eo: updated documentation of eo_add and eo_ref_add.
Summary: Had a chat with raster to understand the behavior of these two functions in the IRC. Thought it might be helpful if added in the documentation itself. So updated it accordingly.

Reviewers: cedric

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2083

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-03-06 20:19:21 +01:00
Tom Hacohen 43629a95f3 Eo: Add eo_do_super_ret.
This is the equivalent of eo_do_ret for super calls.
2015-02-24 14:23:15 +00:00
Tom Hacohen a791d97bfc Eo: Remove GCCism and make it more portable.
This affects eo_do() and eo_add() that used to use the ({}) GCCism.
Following a discussion with Peter de Ridder after my talk at FOSDEM,
we've decided to reopen the GCCism (works with other gcc compatible
compilers like clang and intelc) discussion, and after a bit of back and
forth it was decided to make things more portable, at the cost of ease
of use.

For example:
if (eo_do(obj, visible_get()))
is no longer allowed, the portable alternative
Eina_Bool tmp;
if (eo_do_ret(obj, tmp, visible_get()))
is to be used instead.

However:
eo_do(obj, a = a_get(), b = b_get(), bool_set(!bool_get))
are still allowed and OK.

eo_do(obj, if (a_get()) return;);
is no longer allowed, but:
eo_do(obj, if (a_get()) something());
is still allowed.

For clarity, this commit only incorporates the Eo changes, and not the
EFL changes to make the efl conform with this change.

Thanks again to Peter de Ridder for triggering this important discussion
which led to this change.
2015-02-23 17:16:02 +00:00
Tom Hacohen 40cb2cd3d4 Eo add: beef up error reporting.
In some cases object ceration would fail without an error,
this is bad and should not happen.

Thanks to cedric for reporting.
2015-01-23 16:51:18 +00:00
Nicolas Aguirre 2982b05288 Eo: use int for _eo_init_count intsead of Eina_Bool 2015-01-12 14:48:22 +01:00
Tom Hacohen c0f67292d5 Eo base class: Fix compliation.
@inout also used to affect the type generated.
Compile check even the simplest changes.
2015-01-12 13:43:59 +00:00
Tom Hacohen 650f2b3149 Eo base: Remove @inout usage.
First step towards deprecation of @inout.
2015-01-12 13:33:39 +00:00
Daniel Zaoui d95224b5a7 Eo: add function name to the eo_do pre and post hooks.
This is useful to determine the Eolian class/function.
2015-01-11 16:28:44 +02:00
Avi Levin b384cd3f62 eo: Fix bad addressing in _eo_classes array
The header.id was masked before using it as index in the _eo_classes
array and was not unmasked when used.
It hasn't caused segfault (by sheer luck) but was wrong.

@fix
2015-01-08 14:29:07 +00:00
Daniel Zaoui bcd7736914 Eo: fix error handling when too many deletions invocations occur.
Before this fix, when a deletion was invoked twice on an object, a
wrong message ("...You wrongly call eo_unref() within a destructor...")
was printed. This was caused by the del_triggered flag that was not
resetted when the destruction finished.

This patch fixes this behavior by printing the right message on a double
deletion.
2014-12-05 03:38:16 +02:00
Jérémy Zurcher 18ceed4daf Eo: protect against recursive object destruction calls, fixes T1741
Summary:
    Eo: semantic obj->del replaced by obj->destructed
    Eo: protect against recursive object destruction calls
    Eo: add tests for bfada4b

Reviewers: JackDanielZ, tasn

Reviewed By: tasn

Subscribers: cedric

Maniphest Tasks: T1741

Differential Revision: https://phab.enlightenment.org/D1675

Fixes T1741

@fix
2014-11-18 15:25:34 +00:00
Tom Hacohen 2cd728373c Eo comp: Remove dead code following the composite fix.
This removes dead code resulting from Cedric's fix:
3550c38080.
2014-10-28 15:19:41 +00:00
Cedric BAIL 3550c38080 eo: fix composite to actually work.
So I don't really understand why the code was not there before, but it resulted
in my experiment of making a combobox for elementary just impossible. Now it
work at least.
2014-10-27 23:44:40 +01:00
Tom Hacohen 0b86334a85 Eo id: Fix id security checks for invalid objects.
In some cases, invalid object ids (e.g 0x1) would pass validation and
represent completely different objects (0x80...01). This happened because
we weren't properly checking a given object id is actually an object id.

@fix.
2014-10-22 11:31:10 +01:00
Tom Hacohen 01a487d881 Eo composite: Fix composite object functions to be eo functions.
For some reason, they were normal functions instead of eo functions,
which makes them harder to bind, less safe, and just wrong.
This commit fixes that.
2014-10-21 12:37:00 +01:00
Tom Hacohen 5db7a70603 Revert "Revert "Eo: Move eo_add_ref logic inside the library.""
This reverts commit 11da942184.

Can't reproduce with the non-existent bug report, thus have no choice
but consider it as working.
2014-10-10 09:30:52 +01:00
Mike Blumenkrantz 11da942184 Revert "Eo: Move eo_add_ref logic inside the library."
This reverts commit 8d16d8eb57.

this broke child object deletion in all the cases that I tested and regular object deletion in some cases as well
2014-10-09 21:07:30 -04:00
Tom Hacohen 8d16d8eb57 Eo: Move eo_add_ref logic inside the library.
It was a stupid lazy decision to leave it outside. Having it inside is safer
and cleaner.
2014-10-02 15:02:48 +01:00
Tom Hacohen bc6b6aa457 Eo: Better define the relationship of eo_add/del/ref/unref.
Now it's more clear and consistent. This commit complements the previous
eo_add commit (a7560dbc61).

Now eo_add should be matched with eo_del
eo_ref with eo_unref
eo_add_ref with eo_unref + eo_del

Essentially, the change is that if you have the ref to an object, you
need to unref it. Thus making ref/unref unneeded for most people who use
things (carefully) in c. If however, you would like to delete an object
previously created by you, you should eo_del (counter-part to eo_add).

It's still recommended you ref/unref when dealing with objects in
scopes, as you can't know when an object might just get deleted as a
by-product of another call.

This fixes an issue found by JackDanielZ.
2014-09-30 14:53:09 +01:00
Tom Hacohen a7560dbc61 Eo: Change eo_add/del/unref behaviour.
Before this change eo_add() used to create an object with 1 ref, and if
the object had a parent, a second ref.
Now, eo_add() always returns an object with 1 ref, and eo_add_ref()
    preserves the old behaviour (for bindings).

eo_unref now un-parents if refcount is 0, and eo_del() is an alias for
eo_unref (will change to be a way to ensure an object is dead and goes
        to zombie-land even if still refed).
2014-09-25 17:38:45 +01:00
Tom Hacohen 6846978ebd Eo: Get rid of eo_add_custom.
We decided to deprecate this one in favour of setting thing in the
construction between the constructor and the finalizer.
2014-09-25 10:30:56 +01:00
Tom Hacohen b33372b1f6 Eo do: simplify eo_do macro.
This moves the mainloop check inside the function. There was never need
for it to be in client code (i.e a header/macro).
This is better suited inside eo_do_start because this is a macro some
bindings have to re-implement, and we definitely don't want it to be any
more complicated than it has to be.

This breaks ABI and makes elm 1.12 depend on efl 1.11. This is not an issue
as because of eolian and interfaces it's already the case.
2014-09-23 14:36:20 +01:00
Jérémy Zurcher b3ffe9229a eo: call stack depth is 1024 2014-09-23 10:51:05 +02:00