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color_pick_frag.shd
evas: unification of color pick mechanism.
2015-11-09 15:27:26 -08:00
color_pick_vert.shd
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diffuse_frag.shd
evas: fix compatibility with GLES. Alpha test
2015-05-19 14:17:00 +02:00
diffuse_vert.shd
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evas_gl_3d_shaders.x
evas 3d: Fix shaders compilation (parallax and normal)
2016-06-22 14:30:37 +09:00
flat_frag.shd
evas_canvas3d: sets for shadow rendering
2015-09-21 23:41:29 +02:00
flat_vert.shd
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gen_shaders_3d.sh
Revert "evas: Fix compilation when using different build directory"
2016-06-27 16:19:43 +09:00
include.shd
evas 3d: Fix shaders compilation (parallax and normal)
2016-06-22 14:30:37 +09:00
normal_map_frag.shd
evas 3d: Fix shaders compilation (parallax and normal)
2016-06-22 14:30:37 +09:00
normal_map_vert.shd
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parallax_occlusion_frag.shd
evas 3d: Fix shaders compilation (parallax and normal)
2016-06-22 14:30:37 +09:00
parallax_occlusion_vert.shd
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phong_frag.shd
evas_canvas3d: sets for shadow rendering
2015-09-21 23:41:29 +02:00
phong_vert.shd
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post_processing_fxaa_frag.shd
evas.canvas3d: Add FXAA post processing render.
2016-04-12 00:50:46 +09:00
post_processing_fxaa_vert.shd
evas.canvas3d: Add FXAA post processing render.
2016-04-12 00:50:46 +09:00
shadow_map_frag.shd
evas 3d: Fix shader compilation with EGL
2016-06-20 15:35:01 +09:00
shadow_map_vert.shd
evas: fix compatibility with GLES2.0. Shadow effect
2015-05-27 00:31:07 +02:00
vertex_color_frag.shd
evas: fix compatibility with GLES. Alpha test
2015-05-19 14:17:00 +02:00
vertex_color_vert.shd
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