efl/src/modules/evas/engines/gl_common
Cedric BAIL cec904cd03 evas: make gl_x11 rely on gl_generic.
Note that we can't access gl_common directly as it is not possible to link it
2 times. I also didn't want to force evas to be linked with GL/EGL. So I rely
now on dlsym on about 20 symbols to get that backend going.
2014-07-11 15:32:51 +02:00
..
shader Evas gl: Replace all remaining references to mask stuff by alpha 2014-07-11 12:20:07 +09:00
evas_gl_3d.c evas: Evas_3D - add fog effect. add two API function for enable and disable fog effect for given mesh. 2014-07-07 19:26:48 +02:00
evas_gl_3d_common.h Evas_3D : Eolian change 2014-04-25 16:58:47 +09:00
evas_gl_3d_private.h evas: Evas_3D - add fog effect. add two API function for enable and disable fog effect for given mesh. 2014-07-07 19:26:48 +02:00
evas_gl_3d_renderer.c Evas: 3D: Introducing 3D scene rendering features 2014-04-25 16:15:41 +09:00
evas_gl_3d_renderer.h Evas: 3D: Introducing 3D scene rendering features 2014-04-25 16:15:41 +09:00
evas_gl_3d_shader.c evas: Evas_3D - add fog effect. add two API function for enable and disable fog effect for given mesh. 2014-07-07 19:26:48 +02:00
evas_gl_api.c evas gl: added partial rendering support for qcom extension 2014-02-15 02:33:47 +09:00
evas_gl_api_ext.c evas_gl : Fixed macro substitution bug in evas_gl 2013-11-13 15:39:12 +09:00
evas_gl_api_ext.h evas_cocoa: correct include for GL 2014-06-18 11:34:07 +02:00
evas_gl_api_ext_def.h evas gl: distinguish between IMG and EXT MSAA extensions 2014-06-10 19:20:17 +09:00
evas_gl_common.h evas: export symbol from gl_common so that loading gl_generic can expose them. 2014-07-11 15:32:51 +02:00
evas_gl_context.c evas: export symbol from gl_common so that loading gl_generic can expose them. 2014-07-11 15:32:51 +02:00
evas_gl_core.c evas: export symbol from gl_common so that loading gl_generic can expose them. 2014-07-11 15:32:51 +02:00
evas_gl_core.h evas: export symbol from gl_common so that loading gl_generic can expose them. 2014-07-11 15:32:51 +02:00
evas_gl_core_private.h evas: make gl_x11 rely on gl_generic. 2014-07-11 15:32:51 +02:00
evas_gl_file_cache.c fix mingw build for setuid fix/checks 2014-01-08 22:06:41 +09:00
evas_gl_font.c evas - fonts - move to using 4bit and rel 4 bit compressed font glyphs 2014-01-13 05:15:32 +09:00
evas_gl_image.c evas: export symbol from gl_common so that loading gl_generic can expose them. 2014-07-11 15:32:51 +02:00
evas_gl_line.c evas/gl - fix the line incorrect position in arm. 2012-12-15 09:40:47 +00:00
evas_gl_polygon.c Fix memleak reported by Coverity. 2013-07-08 08:38:54 +01:00
evas_gl_preload.c evas: export symbol from gl_common so that loading gl_generic can expose them. 2014-07-11 15:32:51 +02:00
evas_gl_private.h efl: Unified eina critical manro to CRI. 2013-12-26 12:27:13 +09:00
evas_gl_rectangle.c evas_gl_rectangle: Remove unnecessary conditional expression 2014-05-28 14:29:22 +09:00
evas_gl_shader.c Evas gl: Replace all remaining references to mask stuff by alpha 2014-07-11 12:20:07 +09:00
evas_gl_texture.c Evas gl: Fix upload of RGB+A textures [INCOMPLETE] 2014-07-11 13:41:38 +09:00