..
shader
Evas gl: Replace all remaining references to mask stuff by alpha
2014-07-11 12:20:07 +09:00
evas_gl_3d.c
evas: Evas_3D - add fog effect. add two API function for enable and disable fog effect for given mesh.
2014-07-07 19:26:48 +02:00
evas_gl_3d_common.h
Evas_3D : Eolian change
2014-04-25 16:58:47 +09:00
evas_gl_3d_private.h
evas: Evas_3D - add fog effect. add two API function for enable and disable fog effect for given mesh.
2014-07-07 19:26:48 +02:00
evas_gl_3d_renderer.c
Evas: 3D: Introducing 3D scene rendering features
2014-04-25 16:15:41 +09:00
evas_gl_3d_renderer.h
Evas: 3D: Introducing 3D scene rendering features
2014-04-25 16:15:41 +09:00
evas_gl_3d_shader.c
evas: Evas_3D - add fog effect. add two API function for enable and disable fog effect for given mesh.
2014-07-07 19:26:48 +02:00
evas_gl_api.c
evas gl: added partial rendering support for qcom extension
2014-02-15 02:33:47 +09:00
evas_gl_api_ext.c
evas_gl : Fixed macro substitution bug in evas_gl
2013-11-13 15:39:12 +09:00
evas_gl_api_ext.h
evas_cocoa: correct include for GL
2014-06-18 11:34:07 +02:00
evas_gl_api_ext_def.h
evas gl: distinguish between IMG and EXT MSAA extensions
2014-06-10 19:20:17 +09:00
evas_gl_common.h
evas: export symbol from gl_common so that loading gl_generic can expose them.
2014-07-11 15:32:51 +02:00
evas_gl_context.c
evas: export symbol from gl_common so that loading gl_generic can expose them.
2014-07-11 15:32:51 +02:00
evas_gl_core.c
evas: export symbol from gl_common so that loading gl_generic can expose them.
2014-07-11 15:32:51 +02:00
evas_gl_core.h
evas: export symbol from gl_common so that loading gl_generic can expose them.
2014-07-11 15:32:51 +02:00
evas_gl_core_private.h
evas: make gl_x11 rely on gl_generic.
2014-07-11 15:32:51 +02:00
evas_gl_file_cache.c
fix mingw build for setuid fix/checks
2014-01-08 22:06:41 +09:00
evas_gl_font.c
evas - fonts - move to using 4bit and rel 4 bit compressed font glyphs
2014-01-13 05:15:32 +09:00
evas_gl_image.c
evas: export symbol from gl_common so that loading gl_generic can expose them.
2014-07-11 15:32:51 +02:00
evas_gl_line.c
evas/gl - fix the line incorrect position in arm.
2012-12-15 09:40:47 +00:00
evas_gl_polygon.c
Fix memleak reported by Coverity.
2013-07-08 08:38:54 +01:00
evas_gl_preload.c
evas: export symbol from gl_common so that loading gl_generic can expose them.
2014-07-11 15:32:51 +02:00
evas_gl_private.h
efl: Unified eina critical manro to CRI.
2013-12-26 12:27:13 +09:00
evas_gl_rectangle.c
evas_gl_rectangle: Remove unnecessary conditional expression
2014-05-28 14:29:22 +09:00
evas_gl_shader.c
Evas gl: Replace all remaining references to mask stuff by alpha
2014-07-11 12:20:07 +09:00
evas_gl_texture.c
Evas gl: Fix upload of RGB+A textures [INCOMPLETE]
2014-07-11 13:41:38 +09:00