efl/src/examples/evas/shooter
Oleksandr Shcherbina 172cfa0f04 evas.canvas3d: Change shade_mode to shader_mode
Summary:
enum Evas.Canvas3D.Shade_Mode are using for choose relevant shader source code.
So renaming have a sence.
Rename evas_canvas3d_shade_mode_set/get property to evas_canvas3d_shader_mode_set/get
Rename internal fields and functions

Reviewers: cedric, Hermet, raster

Subscribers: jpeg

Differential Revision: https://phab.enlightenment.org/D3882
2016-04-14 20:28:20 +09:00
..
assets evas: shooter resources is recycled and added in right way. 2015-03-18 12:18:30 +01:00
evas-3d-shooter-header.c Change the EFL according to the renaming of the eo_add() current object. 2016-03-15 15:25:54 +00:00
evas-3d-shooter-header.h examples/evas/shooter: Move image path into file that uses them. 2015-07-23 17:11:23 +02:00
evas-3d-shooter-macros.h evas.canvas3d: Change shade_mode to shader_mode 2016-04-14 20:28:20 +09:00
evas-3d-shooter.c evas.canvas3d: Change shade_mode to shader_mode 2016-04-14 20:28:20 +09:00