forked from enlightenment/efl
Resource contexts/surfaces are used for creating resources within Evas_GL. In oder to handle Evas_GL runnig from different thread than the main one, a resource context/surface pool was used. This turned out to be unnecssary as they are not used very frequently. So, I got rid of the pool and made the resources create as needed. |
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.. | ||
buffer | ||
fb | ||
gl_cocoa | ||
gl_common | ||
gl_sdl | ||
gl_x11 | ||
psl1ght | ||
software_ddraw | ||
software_gdi | ||
software_generic | ||
software_x11 | ||
wayland_egl | ||
wayland_shm |