efl/src/modules/evas/engines
Sung W. Park 64aa5a2670 evas: evas_gl - Got rid of resource pool in favor of creation on demand.
Resource contexts/surfaces are used for creating resources within Evas_GL.
In oder to handle Evas_GL runnig from different thread than the main one,
a resource context/surface pool was used. This turned out to be unnecssary
as they are not used very frequently.  So, I got rid of the pool and
made the resources create as needed.
2013-03-04 20:23:49 +09:00
..
buffer evas/engines: Introduce render mode 2012-12-19 16:15:58 +00:00
fb evas/engines: Introduce render mode 2012-12-19 16:15:58 +00:00
gl_cocoa evas/async_render: do not use async event to unref image maps 2013-01-11 19:56:17 +00:00
gl_common evas: evas_gl - Got rid of resource pool in favor of creation on demand. 2013-03-04 20:23:49 +09:00
gl_sdl evas/engines/gl_sdl: Build and warning fixes. 2013-01-17 14:32:05 +00:00
gl_x11 Fix incorrect variable check. 2013-02-27 10:17:55 +00:00
psl1ght evas/engines: Introduce render mode 2012-12-19 16:15:58 +00:00
software_ddraw evas/engines: Introduce render mode 2012-12-19 16:15:58 +00:00
software_gdi evas/engines: Introduce render mode 2012-12-19 16:15:58 +00:00
software_generic evas: Deal with double glShaderSource signature 2013-02-26 10:17:28 -03:00
software_x11 efl: Fixes to support compiling with CFLAGS=-Werror 2013-02-26 10:55:04 -03:00
wayland_egl evas/wayland_egl: Fix build error caused by wrong assignment. 2013-02-26 11:20:04 -03:00
wayland_shm evas/wayland_shm: Add evas_swapper_reconfigure(). 2013-02-28 12:48:41 -03:00