efl/src/modules/evas/engines/gl_common
Sung W. Park 64aa5a2670 evas: evas_gl - Got rid of resource pool in favor of creation on demand.
Resource contexts/surfaces are used for creating resources within Evas_GL.
In oder to handle Evas_GL runnig from different thread than the main one,
a resource context/surface pool was used. This turned out to be unnecssary
as they are not used very frequently.  So, I got rid of the pool and
made the resources create as needed.
2013-03-04 20:23:49 +09:00
..
shader Fix evas GL common engine to have a shader to do oversampling on 2013-02-26 22:07:30 +09:00
evas_gl_api.c evas: Deal with double glShaderSource signature 2013-02-26 10:17:28 -03:00
evas_gl_api_ext.c Fixed a bug where if an image object rendered using Evas GL 2012-11-22 07:58:06 +00:00
evas_gl_api_ext.h merge: and now Evas 2012-11-04 11:51:42 +00:00
evas_gl_api_ext_def.h Fixed a bug where if an image object rendered using Evas GL 2012-11-22 07:58:06 +00:00
evas_gl_common.h Fix evas GL common engine to have a shader to do oversampling on 2013-02-26 22:07:30 +09:00
evas_gl_context.c Fix evas GL common engine to have a shader to do oversampling on 2013-02-26 22:07:30 +09:00
evas_gl_core.c evas: evas_gl - Got rid of resource pool in favor of creation on demand. 2013-03-04 20:23:49 +09:00
evas_gl_core.h evas: evas_gl - Got rid of resource pool in favor of creation on demand. 2013-03-04 20:23:49 +09:00
evas_gl_core_private.h evas: evas_gl - Got rid of resource pool in favor of creation on demand. 2013-03-04 20:23:49 +09:00
evas_gl_file_cache.c Pulled out evas gl backend binary shader file caching code from 2013-01-07 06:16:18 +00:00
evas_gl_font.c merge: and now Evas 2012-11-04 11:51:42 +00:00
evas_gl_image.c efl/evas: remove mask of non-rectangle objects. 2012-12-05 13:52:59 +00:00
evas_gl_line.c evas/gl - fix the line incorrect position in arm. 2012-12-15 09:40:47 +00:00
evas_gl_polygon.c Fixed polygon rendering bug in GL backend when there are cutouts. 2012-12-07 10:02:26 +00:00
evas_gl_private.h merge: and now Evas 2012-11-04 11:51:42 +00:00
evas_gl_rectangle.c merge: and now Evas 2012-11-04 11:51:42 +00:00
evas_gl_shader.c Fix evas GL common engine to have a shader to do oversampling on 2013-02-26 22:07:30 +09:00
evas_gl_texture.c Fix evas GL common engine to have a shader to do oversampling on 2013-02-26 22:07:30 +09:00