efl/legacy/evas/src/modules/engines/direct3d
Vincent Torri b61328192f API break (well, kind of...)
* evas_engine_info_set() returns now an int, to inform if
   an error occured or not when setting the info of the engine.
 * in the Evas_Func structure, the setup() method returns an int
 * all the engines are updated

I'll fix ecore_evas and ewl later (the compilation is still fine).

Gustavo: should I add EINA_WARN_UNUSED_RESULT at the end of the
evas_engine_info_set() function ?



SVN revision: 39670
2009-03-24 09:05:32 +00:00
..
.cvsignore ignore that, cvs 2007-08-19 07:53:34 +00:00
Evas_Engine_Direct3D.h make the direct3d engine working with d3dx9 header files 2009-01-29 21:32:26 +00:00
Makefile.am * src/modules/engines/direct3d/: 2008-12-20 13:22:46 +00:00
array.h * src/modules/engines/direct3d/: 2008-12-20 13:22:46 +00:00
evas_direct3d_buffer.c * src/modules/engines/direct3d/: 2008-12-20 13:22:46 +00:00
evas_direct3d_context.cpp * src/modules/engines/direct3d/: 2008-12-20 13:22:46 +00:00
evas_direct3d_context.h * src/modules/engines/direct3d/: 2008-12-20 13:22:46 +00:00
evas_direct3d_device.cpp * src/modules/engines/direct3d/: 2008-12-20 13:22:46 +00:00
evas_direct3d_device.h * src/modules/engines/direct3d/: 2008-12-20 13:22:46 +00:00
evas_direct3d_image_cache.cpp * src/modules/engines/direct3d/: 2008-12-20 13:22:46 +00:00
evas_direct3d_image_cache.h * src/modules/engines/direct3d/: 2008-12-20 13:22:46 +00:00
evas_direct3d_main.cpp make the direct3d engine working with d3dx9 header files 2009-01-29 21:32:26 +00:00
evas_direct3d_object.cpp * src/modules/engines/direct3d/: 2008-12-20 13:22:46 +00:00
evas_direct3d_object.h * src/modules/engines/direct3d/: 2008-12-20 13:22:46 +00:00
evas_direct3d_object_font.cpp * src/modules/engines/direct3d/: 2008-12-20 13:22:46 +00:00
evas_direct3d_object_font.h * src/modules/engines/direct3d/: 2008-12-20 13:22:46 +00:00
evas_direct3d_object_image.cpp make the direct3d engine working with d3dx9 header files 2009-01-29 21:32:26 +00:00
evas_direct3d_object_image.h * src/modules/engines/direct3d/: 2008-12-20 13:22:46 +00:00
evas_direct3d_object_line.cpp * src/modules/engines/direct3d/: 2008-12-20 13:22:46 +00:00
evas_direct3d_object_line.h * src/modules/engines/direct3d/: 2008-12-20 13:22:46 +00:00
evas_direct3d_object_rect.cpp * src/modules/engines/direct3d/: 2008-12-20 13:22:46 +00:00
evas_direct3d_object_rect.h * src/modules/engines/direct3d/: 2008-12-20 13:22:46 +00:00
evas_direct3d_scene.cpp * src/modules/engines/direct3d/: 2008-12-20 13:22:46 +00:00
evas_direct3d_scene.h * src/modules/engines/direct3d/: 2008-12-20 13:22:46 +00:00
evas_direct3d_shader_pack.cpp make the direct3d engine working with d3dx9 header files 2009-01-29 21:32:26 +00:00
evas_direct3d_shader_pack.h * src/modules/engines/direct3d/: 2008-12-20 13:22:46 +00:00
evas_direct3d_vertex_buffer_cache.cpp * src/modules/engines/direct3d/: 2008-12-20 13:22:46 +00:00
evas_direct3d_vertex_buffer_cache.h * src/modules/engines/direct3d/: 2008-12-20 13:22:46 +00:00
evas_engine.c API break (well, kind of...) 2009-03-24 09:05:32 +00:00
evas_engine.h make the direct3d engine working with d3dx9 header files 2009-01-29 21:32:26 +00:00
ref.h * src/modules/engines/direct3d/: 2008-12-20 13:22:46 +00:00