efl/legacy/evas/src/lib
Carsten Haitzler 9606e485e5 split gl common routines up into seperate files. still have BIG problems with
speed of texture uploads. anyone want to help? i've tried many things... and
nothing semms to work. this is a major bottlneck for evas gl engine
performance (apart from text - which is simply a matter of finishing off
properly)


SVN revision: 7428
2003-09-07 11:24:48 +00:00
..
canvas oops. on evas_free nested smart objects might just not clean up right.. fix 2003-07-30 02:58:10 +00:00
data const-ify lots of things... 2003-01-10 04:58:51 +00:00
engines split gl common routines up into seperate files. still have BIG problems with 2003-09-07 11:24:48 +00:00
file now that documentation is looking nicer 2003-02-21 10:28:24 +00:00
include split gl common routines up into seperate files. still have BIG problems with 2003-09-07 11:24:48 +00:00
Evas.h new calls to help string processing for programs - these walk up and down 1 2003-06-05 06:08:43 +00:00
Evas_Engine_Buffer.h allow for a callback rtoo to provid e adest buffer when needed 2003-04-09 06:52:14 +00:00
Evas_Engine_DirectFB.h work with latest dfb in cvs 2002-11-25 02:11:39 +00:00
Evas_Engine_FB.h code move 2002-11-08 08:02:15 +00:00
Evas_Engine_GL_X11.h code move 2002-11-08 08:02:15 +00:00
Evas_Engine_Software_Qtopia.h code move 2002-11-08 08:02:15 +00:00
Evas_Engine_Software_Win32_GDI.h code move 2002-11-08 08:02:15 +00:00
Evas_Engine_Software_X11.h code move 2002-11-08 08:02:15 +00:00
Makefile.am GL engine goes in... its not 100% complete. fonts are sub-optimal. i quickly 2003-09-04 07:40:34 +00:00
main.c evas now uses 2003-05-19 05:36:12 +00:00