forked from enlightenment/efl
49 lines
1.8 KiB
C
49 lines
1.8 KiB
C
#ifndef _EVAS_ENGINE_SOFTWARE_X11_H
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#define _EVAS_ENGINE_SOFTWARE_X11_H
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#include <X11/Xlib.h>
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typedef struct _Evas_Engine_Info_Software_X11 Evas_Engine_Info_Software_X11;
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struct _Evas_Engine_Info_Software_X11
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{
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/* PRIVATE - don't mess with this baby or evas will poke its tongue out */
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/* at you and make nasty noises */
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Evas_Engine_Info magic;
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/* engine specific data & parameters it needs to set up */
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struct {
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Display *display;
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Drawable drawable;
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Pixmap mask;
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Visual *visual;
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Colormap colormap;
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int depth;
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int rotation;
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int alloc_grayscale : 1;
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int debug : 1;
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int shape_dither : 1;
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int alloc_colors_max;
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} info;
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/* engine specific function calls to query stuff about the destination */
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/* engine (what visual & colormap & depth to use, performance info etc. */
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struct {
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Visual * (*best_visual_get) (Display *disp, int screen);
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Colormap (*best_colormap_get) (Display *disp, int screen);
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int (*best_depth_get) (Display *disp, int screen);
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Evas_Performance *(*performance_test) (Evas *e, Display *disp, Visual *vis, Colormap cmap, Drawable draw, int depth);
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void (*performance_free) (Evas_Performance *perf);
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char * (*performance_data_get) (Evas_Performance *perf);
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char * (*performance_key_get) (Evas_Performance *perf);
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Evas_Performance *(*performance_new) (Evas *e, Display *disp, Visual *vis, Colormap cmap, Drawable draw, int depth);
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void (*performance_build) (Evas_Performance *perf, const char *data);
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void (*performance_device_store) (Evas_Performance *perf);
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} func;
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};
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#endif
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