efl/src/lib/elementary/elm_scroller_legacy.h

643 lines
20 KiB
C

#ifndef _ELM_SCROLLER_LEGACY_H
#define _ELM_SCROLLER_LEGACY_H
#ifndef _ELM_INTERFACE_SCROLLABLE_EO_TYPES
#define _ELM_INTERFACE_SCROLLABLE_EO_TYPES
/**
* @brief Type that controls when scrollbars should appear.
*
* See also @ref elm_interface_scrollable_policy_set.
*
* @ingroup Elm_Scroller
*/
typedef enum
{
ELM_SCROLLER_POLICY_AUTO = 0, /**< Show scrollbars as needed */
ELM_SCROLLER_POLICY_ON, /**< Always show scrollbars */
ELM_SCROLLER_POLICY_OFF, /**< Never show scrollbars */
ELM_SCROLLER_POLICY_LAST /**< Sentinel value to indicate last enum field
* during iteration */
} Elm_Scroller_Policy;
/**
* @brief Type that controls how the content is scrolled.
*
* See also @ref elm_interface_scrollable_single_direction_set.
*
* @ingroup Elm_Scroller
*/
typedef enum
{
ELM_SCROLLER_SINGLE_DIRECTION_NONE = 0, /**< Scroll every direction */
ELM_SCROLLER_SINGLE_DIRECTION_SOFT, /**< Scroll single direction if the
* direction is certain */
ELM_SCROLLER_SINGLE_DIRECTION_HARD, /**< Scroll only single direction */
ELM_SCROLLER_SINGLE_DIRECTION_LAST /**< Sentinel value to indicate last enum
* field during iteration */
} Elm_Scroller_Single_Direction;
#endif
#include "elm_scroller_eo.legacy.h"
/**
* Type that blocks the scroll movement in one or more direction.
*
* @since 1.8
*
* @ingroup Elm_Scroller
*/
typedef enum
{
ELM_SCROLLER_MOVEMENT_NO_BLOCK = 1, /**< Do not block movements */
ELM_SCROLLER_MOVEMENT_BLOCK_VERTICAL = 2, /**< Block vertical movements */
ELM_SCROLLER_MOVEMENT_BLOCK_HORIZONTAL = 4 /**< Block horizontal movements */
} Elm_Scroller_Movement_Block;
/**
* @brief Add a new scroller to the parent
*
* @param parent The parent object
* @return The new object or NULL if it cannot be created
*
* @ingroup Elm_Scroller
*/
EAPI Evas_Object *elm_scroller_add(Evas_Object *parent);
/**
* @brief Make the scroller minimum size limited to the minimum size of the content
*
* @param obj The scroller object
* @param w Enable limiting minimum size horizontally
* @param h Enable limiting minimum size vertically
*
* By default the scroller will be as small as its design allows,
* irrespective of its content. This will make the scroller minimum size the
* right size horizontally and/or vertically to perfectly fit its content in
* that direction.
*
* @ingroup Elm_Scroller
*/
EAPI void elm_scroller_content_min_limit(Evas_Object *obj, Eina_Bool w, Eina_Bool h);
/**
* @brief Show a specific virtual region within the scroller content object
*
* @param obj The scroller object
* @param x X coordinate of the region
* @param y Y coordinate of the region
* @param w Width of the region
* @param h Height of the region
*
* This will ensure all (or part if it does not fit) of the designated
* region in the virtual content object (0, 0 starting at the top-left of the
* virtual content object) is shown within the scroller.
*
* @ingroup Elm_Scroller
*/
EAPI void elm_scroller_region_show(Evas_Object *obj, Evas_Coord x, Evas_Coord y, Evas_Coord w, Evas_Coord h);
/**
* @brief Set the scrollbar visibility policy
*
* @param obj The scroller object
* @param policy_h Horizontal scrollbar policy
* @param policy_v Vertical scrollbar policy
*
* This sets the scrollbar visibility policy for the given scroller.
* #ELM_SCROLLER_POLICY_AUTO means the scrollbar is made visible if it is
* needed, and otherwise kept hidden. #ELM_SCROLLER_POLICY_ON turns it on all
* the time, and #ELM_SCROLLER_POLICY_OFF always keeps it off. This applies
* respectively for the horizontal and vertical scrollbars.
*
* @ingroup Elm_Scroller
*/
EAPI void elm_scroller_policy_set(Evas_Object *obj, Elm_Scroller_Policy policy_h, Elm_Scroller_Policy policy_v);
/**
* @brief Get scrollbar visibility policy
*
* @param obj The scroller object
* @param policy_h Horizontal scrollbar policy
* @param policy_v Vertical scrollbar policy
*
* @see elm_scroller_policy_set()
*
* @ingroup Elm_Scroller
*/
EAPI void elm_scroller_policy_get(const Evas_Object *obj, Elm_Scroller_Policy *policy_h, Elm_Scroller_Policy *policy_v);
/**
* @brief Set the type of single direction scroll
*
* @param obj The scroller object
* @param single_dir The type of single direction
*
* @see elm_scroller_single_direction_get()
*
* @since 1.8
*
* @ingroup Elm_Scroller
*/
EAPI void elm_scroller_single_direction_set(Evas_Object *obj, Elm_Scroller_Single_Direction single_dir);
/**
* @brief Get the type of single direction scroll
*
* @param obj The scroller object
* @return the type of single direction
*
* @see elm_scroller_single_direction_get()
*
* @since 1.8
*
* @ingroup Elm_Scroller
*/
EAPI Elm_Scroller_Single_Direction elm_scroller_single_direction_get(const Evas_Object *obj);
/**
* @brief Get the currently visible content region
*
* @param obj The scroller object
* @param x X coordinate of the region
* @param y Y coordinate of the region
* @param w Width of the region
* @param h Height of the region
*
* This gets the current region in the content object that is visible through
* the scroller. The region co-ordinates are returned in the @p x, @p y, @p
* w, @p h values pointed to.
*
* @note All coordinates are relative to the content.
*
* @see elm_scroller_region_show()
*
* @ingroup Elm_Scroller
*/
EAPI void elm_scroller_region_get(const Evas_Object *obj, Evas_Coord *x, Evas_Coord *y, Evas_Coord *w, Evas_Coord *h);
/**
* @brief Get the size of the content object
*
* @param obj The scroller object
* @param w Width of the content object.
* @param h Height of the content object.
*
* This gets the size of the content object of the scroller.
*
* @ingroup Elm_Scroller
*/
EAPI void elm_scroller_child_size_get(const Evas_Object *obj, Evas_Coord *w, Evas_Coord *h);
/**
* @brief Set page snapping behavior of a scroller
*
* @param obj The scroller object
* @param page_h_snap Allow snap horizontally
* @param page_v_snap Allow snap vertically
*
* When scrolling, if a scroller is paged (see
* elm_scroller_page_size_set() and elm_scroller_page_relative_set()),
* the scroller may snap to pages when being scrolled, i.e., even if
* it had momentum to scroll further, it will stop at the next page
* boundaries. This is @b disabled, by default, for both axis. This
* function will set if it that is enabled or not, for each axis.
*
* @note If @a obj is not set to have pages, nothing will happen after
* this call.
*
* @since 1.8
*
* @ingroup Elm_Scroller
*/
EAPI void elm_scroller_page_snap_set(Evas_Object *obj, Eina_Bool page_h_snap, Eina_Bool page_v_snap);
/**
* @brief Get the page snap behaviour of a scroller
*
* @param obj The Scroller object
* @param page_h_snap Will the scroller snap horizontally or not
* @param page_v_snap Will the scroller snap vertically or not
*
* @see elm_scroller_page_snap_set() for more details
*
* @since 1.8
*
* @ingroup Elm_Scroller
*/
EAPI void elm_scroller_page_snap_get(const Evas_Object *obj, Eina_Bool *page_h_snap, Eina_Bool *page_v_snap);
/**
* @brief Set bouncing behavior
*
* @param obj The scroller object
* @param h_bounce Allow bounce horizontally
* @param v_bounce Allow bounce vertically
*
* When scrolling, the scroller may "bounce" when reaching an edge of the
* content object. This is a visual way to indicate the end has been reached.
* This is enabled by default for both axis. This API will set if it is enabled
* for the given axis with the boolean parameters for each axis.
*
* @ingroup Elm_Scroller
*/
EAPI void elm_scroller_bounce_set(Evas_Object *obj, Eina_Bool h_bounce, Eina_Bool v_bounce);
/**
* @brief Get the bounce behaviour
*
* @param obj The Scroller object
* @param h_bounce Will the scroller bounce horizontally or not
* @param v_bounce Will the scroller bounce vertically or not
*
* @see elm_scroller_bounce_set()
*
* @ingroup Elm_Scroller
*/
EAPI void elm_scroller_bounce_get(const Evas_Object *obj, Eina_Bool *h_bounce, Eina_Bool *v_bounce);
/**
* @brief Set scroll page size relative to viewport size.
*
* @param obj The scroller object
* @param h_pagerel The horizontal page relative size
* @param v_pagerel The vertical page relative size
*
* The scroller is capable of limiting scrolling by the user to "pages". That
* is to jump by and only show a "whole page" at a time as if the continuous
* area of the scroller content is split into page sized pieces. This sets
* the size of a page relative to the viewport of the scroller. 1.0 is "1
* viewport" is size (horizontally or vertically). 0.0 turns it off in that
* axis. This is mutually exclusive with page size
* (see elm_scroller_page_size_set() for more information). Likewise 0.5
* is "half a viewport". Sane usable values are normally between 0.0 and 1.0
* including 1.0. If you only want 1 axis to be page "limited", use 0.0 for
* the other axis.
*
* @ingroup Elm_Scroller
*/
EAPI void elm_scroller_page_relative_set(Evas_Object *obj, double h_pagerel, double v_pagerel);
/**
* Get a given scroller widget's scrolling page size, relative to
* its viewport size.
*
* @param obj The scroller object
* @param h_pagerel Pointer to a variable where to store the
* horizontal page (relative) size
* @param v_pagerel Pointer to a variable where to store the
* vertical page (relative) size
*
* @see elm_scroller_page_relative_set() for more details
*
* @since 1.7
*
* @ingroup Elm_Scroller
*/
EAPI void elm_scroller_page_relative_get(const Evas_Object *obj, double *h_pagerel, double *v_pagerel);
/**
* @brief Set scroll page size.
*
* @param obj The scroller object
* @param h_pagesize The horizontal page size
* @param v_pagesize The vertical page size
*
* This sets the page size to an absolute fixed value, with 0 turning it off
* for that axis.
*
* @see elm_scroller_page_relative_set()
* @see elm_scroller_page_size_get()
*
* @ingroup Elm_Scroller
*/
EAPI void elm_scroller_page_size_set(Evas_Object *obj, Evas_Coord h_pagesize, Evas_Coord v_pagesize);
/**
* @brief Get a scroller widget's current page size.
*
* @param obj The scroller object
* @param h_pagesize Where to store its horizontal page size
* @param v_pagesize Where to store its vertical page size
*
* @see elm_scroller_page_size_set() for more details
* @see elm_scroller_page_relative_set()
*
* @since 1.7
*
* @ingroup Elm_Scroller
*/
EAPI void elm_scroller_page_size_get(const Evas_Object *obj, Evas_Coord *h_pagesize, Evas_Coord *v_pagesize);
/**
* @brief Get scroll current page number.
*
* @param obj The scroller object
* @param h_pagenumber The horizontal page number
* @param v_pagenumber The vertical page number
*
* The page number starts from 0. 0 is the first page.
* Current page means the page which meets the top-left of the viewport.
* If there are two or more pages in the viewport, it returns the number of the page
* which meets the top-left of the viewport.
*
* @see elm_scroller_last_page_get()
* @see elm_scroller_page_show()
* @see elm_scroller_page_bring_in()
*
* @ingroup Elm_Scroller
*/
EAPI void elm_scroller_current_page_get(const Evas_Object *obj, int *h_pagenumber, int *v_pagenumber);
/**
* @brief Get scroll last page number.
*
* @param obj The scroller object
* @param h_pagenumber The horizontal page number
* @param v_pagenumber The vertical page number
*
* The page number starts from 0. 0 is the first page.
* This returns the last page number among the pages.
*
* @see elm_scroller_current_page_get()
* @see elm_scroller_page_show()
* @see elm_scroller_page_bring_in()
*
* @ingroup Elm_Scroller
*/
EAPI void elm_scroller_last_page_get(const Evas_Object *obj, int *h_pagenumber, int *v_pagenumber);
/**
* Show a specific virtual region within the scroller content object by page number.
*
* @param obj The scroller object
* @param h_pagenumber The horizontal page number
* @param v_pagenumber The vertical page number
*
* 0, 0 of the indicated page is located at the top-left of the viewport.
* This will jump to the page directly without animation.
*
* Example of usage:
*
* @code
* sc = elm_scroller_add(win);
* elm_object_content_set(sc, content);
* elm_scroller_page_relative_set(sc, 1, 0);
* elm_scroller_current_page_get(sc, &h_page, &v_page);
* elm_scroller_page_show(sc, h_page + 1, v_page);
* @endcode
*
* @see elm_scroller_page_bring_in()
*
* @ingroup Elm_Scroller
*/
EAPI void elm_scroller_page_show(Evas_Object *obj, int h_pagenumber, int v_pagenumber);
/**
* Show a specific virtual region within the scroller content object by page number.
*
* @param obj The scroller object
* @param h_pagenumber The horizontal page number
* @param v_pagenumber The vertical page number
*
* 0, 0 of the indicated page is located at the top-left of the viewport.
* This will slide to the page with animation.
*
* Example of usage:
*
* @code
* sc = elm_scroller_add(win);
* elm_object_content_set(sc, content);
* elm_scroller_page_relative_set(sc, 1, 0);
* elm_scroller_last_page_get(sc, &h_page, &v_page);
* elm_scroller_page_bring_in(sc, h_page, v_page);
* @endcode
*
* @see elm_scroller_page_show()
*
* @ingroup Elm_Scroller
*/
EAPI void elm_scroller_page_bring_in(Evas_Object *obj, int h_pagenumber, int v_pagenumber);
/**
* @brief Show a specific virtual region within the scroller content object.
*
* @param obj The scroller object
* @param x X coordinate of the region
* @param y Y coordinate of the region
* @param w Width of the region
* @param h Height of the region
*
* This will ensure all (or part if it does not fit) of the designated
* region in the virtual content object (0, 0 starting at the top-left of the
* virtual content object) is shown within the scroller. Unlike
* elm_scroller_region_show(), this allow the scroller to "smoothly slide"
* to this location (if configuration in general calls for transitions). It
* may not jump immediately to the new location and make take a while and
* show other content along the way.
*
* @see elm_scroller_region_show()
*
* @ingroup Elm_Scroller
*/
EAPI void elm_scroller_region_bring_in(Evas_Object *obj, Evas_Coord x, Evas_Coord y, Evas_Coord w, Evas_Coord h);
/**
* @brief Set scrolling gravity on a scroller
*
* @param obj The scroller object
* @param x The scrolling horizontal gravity
* @param y The scrolling vertical gravity
*
* The gravity, defines how the scroller will adjust its view
* when the size of the scroller contents increase.
*
* The scroller will adjust the view to glue itself as follows.
*
* x=0.0, for staying where it is relative to the left edge of the content
* x=1.0, for staying where it is relative to the right edge of the content
* y=0.0, for staying where it is relative to the top edge of the content
* y=1.0, for staying where it is relative to the bottom edge of the content
*
* Default values for x and y are 0.0
*
* @ingroup Elm_Scroller
*/
EAPI void elm_scroller_gravity_set(Evas_Object *obj, double x, double y);
/**
* @brief Get scrolling gravity values for a scroller
*
* @param obj The scroller object
* @param x The scrolling horizontal gravity
* @param y The scrolling vertical gravity
*
* This gets gravity values for a scroller.
*
* @see elm_scroller_gravity_set()
*
* @ingroup Elm_Scroller
*/
EAPI void elm_scroller_gravity_get(const Evas_Object *obj, double *x, double *y);
/**
* @brief Set blocking of scrolling (per axis) on a given scroller
*
* @param obj The scroller object
* @param block The axis to block
*
* This function will block scrolling movement (by input of a user) in
* a given direction. One can disable movements in the X axis, the Y
* axis or both. The default value is #ELM_SCROLLER_MOVEMENT_NO_BLOCK,
* where movements are allowed in both directions.
*
* What makes this function different from
* elm_object_scroll_freeze_push(), elm_object_scroll_hold_push() and
* elm_object_scroll_lock_x_set() (or elm_object_scroll_lock_y_set())
* is that it @b doesn't propagate its effects to any parent or child
* widget of @a obj. Only the target scrollable widget will be locked
* with regard to scrolling.
*
* @since 1.8
*
* @ingroup Elm_Scroller
*/
EAPI void elm_scroller_movement_block_set(Evas_Object *obj, Elm_Scroller_Movement_Block block);
/**
* @brief Get a scroller's scroll blocking state
*
* @param parent The scroller object
* @return The blocking state
*
* @since 1.8
*
* @see elm_scroller_movement_block_set() for more details
*
* @ingroup Elm_Scroller
*/
EAPI Elm_Scroller_Movement_Block elm_scroller_movement_block_get(const Evas_Object *obj);
/**
* @brief Set scroll step size.
*
* @param obj The scroller object
* @param x The horizontal step size
* @param y The vertical step size
*
* This sets the step size to move scroller by key event.
*
* @see elm_scroller_step_size_get() for more details
*
* @since 1.13
*
* @ingroup Elm_Scroller
*/
EAPI void elm_scroller_step_size_set(Evas_Object *obj, Evas_Coord x, Evas_Coord y);
/**
* @brief Get the current step size of the scroller object.
*
* @param obj The scroller object
* @param x Where to store its x axis step size
* @param y Where to store its y axis step size
*
* @see elm_scroller_step_size_set() for more details
*
* @since 1.13
*
* @ingroup Elm_Scroller
*/
EAPI void elm_scroller_step_size_get(const Evas_Object *obj, Evas_Coord *x, Evas_Coord *y);
/**
* @brief Set an infinite loop_ for a scroller
*
* @param obj The scroller object
* @param loop_h The scrolling horizontal loop
* @param loop_v The scrolling vertical loop
*
* This function sets the infinite loop horizontally or vertically.
* If the content is set, it will be shown repeatedly.
*
* @since 1.14
*
* @ingroup Elm_Scroller
*/
EAPI void elm_scroller_loop_set(Evas_Object *obj, Eina_Bool loop_h, Eina_Bool loop_v);
/**
* @brief Get an infinite loop_ for a scroller
*
* @param obj The scroller object
* @param loop_h The scrolling horizontal loop
* @param loop_v The scrolling vertical loop
*
* @since 1.14
*
* @see elm_scroller_loop_set() for more details
*
* @ingroup Elm_Scroller
*/
EAPI void elm_scroller_loop_get(const Evas_Object *obj, Eina_Bool *loop_h, Eina_Bool *loop_v);
/**
* @brief Enable or disable mouse wheel to be used to scroll the scroller.
*
* @param obj The scroller object
* @param disabled The mouse wheel disabled over the scroller.
*
* Mouse wheel can be used to scroll up and down the scroller.
* Wheel is enabled by default.
*
* @since 1.15
*
* @see elm_scroller_wheel_disabled_get()
*
* @ingroup Elm_Scroller
*/
EAPI void elm_scroller_wheel_disabled_set(Evas_Object *obj, Eina_Bool disabled);
/**
* @brief Get a value whether mouse wheel is enabled or not over the scroller.
*
* @param obj The scroller object
* @return @c EINA_TRUE means scroller wheel is disabled. @c EINA_FALSE indicates it is enabled.
*
* Mouse wheel can be used to scroll up and down the scroller.
*
* @since 1.15
*
* @see elm_scroller_wheel_disabled_set()
*
* @ingroup Elm_Scroller
*/
EAPI Eina_Bool elm_scroller_wheel_disabled_get(const Evas_Object *obj);
/**
* @brief Set event propagation on a scroller
*
* This enables or disables event propagation from the scroller content to the
* scroller and its parent. By default event propagation is enabled.
*
* @param[in] obj The scroller object
* @param[in] propagation The propagation state
*
* @ingroup Elm_Scroller
*/
EAPI void elm_scroller_propagate_events_set(Evas_Object *obj, Eina_Bool propagation);
/**
* @brief Get event propagation for a scroller
*
* This gets the event propagation for a scroller.
*
* @param[in] obj The scroller object
* @return The propagation state
*
* @ingroup Elm_Scroller
*/
EAPI Eina_Bool elm_scroller_propagate_events_get(const Evas_Object *obj);
#endif