efl/src/modules/evas/engines
Carsten Haitzler f21b0ee6c3 evas gl - prefer alpha4 format for font textures if possible (save memory)
if alpha4 is possible (desktopgl) then use it for fonts as this should
cut memory in half for them and possibly speed things up due to less
memory bandwidth needed
2014-01-13 05:15:32 +09:00
..
buffer efl: Unified eina critical manro to CRI. 2013-12-26 12:27:13 +09:00
drm efl: Unified eina critical manro to CRI. 2013-12-26 12:27:13 +09:00
fb fix mingw build for setuid fix/checks 2014-01-08 22:06:41 +09:00
gl_cocoa efl: Unified eina critical manro to CRI. 2013-12-26 12:27:13 +09:00
gl_common evas gl - prefer alpha4 format for font textures if possible (save memory) 2014-01-13 05:15:32 +09:00
gl_sdl efl: Unified eina critical manro to CRI. 2013-12-26 12:27:13 +09:00
gl_x11 fix mingw build for setuid fix/checks 2014-01-08 22:06:41 +09:00
psl1ght efl: Unified eina critical manro to CRI. 2013-12-26 12:27:13 +09:00
software_ddraw evas: Keep sane name for public header 2013-06-20 12:53:29 +02:00
software_gdi efl: Unified eina critical manro to CRI. 2013-12-26 12:27:13 +09:00
software_generic evas: fix a segfault in _draw_thread_font_draw, caused by the missing initialisation of a struct field 2013-12-26 10:32:48 +09:00
software_x11 comment out unreachable code 2014-01-10 19:04:32 +09:00
wayland_egl efl: Unified eina critical manro to CRI. 2013-12-26 12:27:13 +09:00
wayland_shm efl: Unified eina critical manro to CRI. 2013-12-26 12:27:13 +09:00