evas/examples: fix warnings.

removed unused.
This commit is contained in:
ChunEon Park 2014-12-04 19:47:41 +09:00
parent 0a12352c3d
commit 5c79b5d38f
2 changed files with 4 additions and 8 deletions

View File

@ -99,8 +99,6 @@ _on_key_down(void *data, Evas *e EINA_UNUSED, Evas_Object *eo EINA_UNUSED, void
{ {
Scene_Data *scene = (Scene_Data *)data; Scene_Data *scene = (Scene_Data *)data;
Evas_Event_Key_Down *ev = event_info; Evas_Event_Key_Down *ev = event_info;
Eina_Bool frustum;
Evas_Real x, y, z;
if (!strcmp("Up", ev->key)) if (!strcmp("Up", ev->key))
func1++; func1++;

View File

@ -55,7 +55,7 @@ typedef struct _vec3
} vec3; } vec3;
static void static void
_set_ball(Eo *mesh, double r, double x, double y, double z, int p, Evas_3D_Material *material); _set_ball(Eo *mesh, double r, double x, double y, double z, int p);
static void static void
_mesh_aabb(Eo *mesh_b, Eo *mesh_node); _mesh_aabb(Eo *mesh_b, Eo *mesh_node);
@ -93,16 +93,15 @@ static Eina_Bool
_redraw_bounding_object(void *data) _redraw_bounding_object(void *data)
{ {
Evas_Real x, y, z; Evas_Real x, y, z;
vec3 center, ref, temp;
Scene_Data *scene = (Scene_Data *)data; Scene_Data *scene = (Scene_Data *)data;
eo_do(scene->mesh_node_model, evas_3d_node_bounding_sphere_get(&x, &y, &z, &radius)); eo_do(scene->mesh_node_model, evas_3d_node_bounding_sphere_get(&x, &y, &z, &radius));
if (key == EVAS_3D_FRUSTUM_MODE_BSPHERE) if (key == EVAS_3D_FRUSTUM_MODE_BSPHERE)
_set_ball(scene->mesh, radius, x, y, z, 100, scene->material); _set_ball(scene->mesh, radius, x, y, z, 100);
else if (key == EVAS_3D_FRUSTUM_MODE_AABB) else if (key == EVAS_3D_FRUSTUM_MODE_AABB)
_mesh_aabb(scene->mesh, scene->mesh_node_model); _mesh_aabb(scene->mesh, scene->mesh_node_model);
else if (key == EVAS_3D_FRUSTUM_MODE_CENTRAL_POINT) else if (key == EVAS_3D_FRUSTUM_MODE_CENTRAL_POINT)
_set_ball(scene->mesh, 1, x, y, z, 1, scene->material); _set_ball(scene->mesh, 1, x, y, z, 1);
return ECORE_CALLBACK_RENEW; return ECORE_CALLBACK_RENEW;
} }
@ -113,7 +112,6 @@ _on_key_down(void *data, Evas *e EINA_UNUSED, Evas_Object *eo EINA_UNUSED, void
Scene_Data *scene = (Scene_Data *)data; Scene_Data *scene = (Scene_Data *)data;
Evas_Event_Key_Down *ev = event_info; Evas_Event_Key_Down *ev = event_info;
Eina_Bool frustum; Eina_Bool frustum;
Evas_Real x, y, z;
if (!strcmp("w", ev->key)) if (!strcmp("w", ev->key))
{ {
@ -405,7 +403,7 @@ _mesh_aabb(Eo *mesh_b, Eo *mesh_node)
} }
static void static void
_set_ball(Eo *mesh, double r, double x, double y, double z, int p, Evas_3D_Material *material) _set_ball(Eo *mesh, double r, double x, double y, double z, int p)
{ {
int vcount, icount, vccount, i, j; int vcount, icount, vccount, i, j;
double dtheta, dfi, sinth, costh, fi, theta, sinfi, cosfi; double dtheta, dfi, sinth, costh, fi, theta, sinfi, cosfi;