This is similar to the previous patch for Box,
but for Table.
Those new EO API as well as the legacy ones still need to
be tested (no test case in make check...)
@feature
This removes Efl.Pack_Named which had a terrible name,
removes Elm.Container which should have been renamed
Efl.Ui.Container anyway, and introduces an interface
Efl.Container instead.
The hierarchy tree is now changed as objects don't inherit
from Efl.Container (it's an interface, not a regular class)
but only implement it. Obviously it is very easy to
reintroduce an Efl.Ui.Container parent class if we need it,
but I guess it should have some actual logic. It's basically
part of what Elm.Widget already does.
Some function names have been modified to look better in C
with the efl_content prefix.
@feature
As discussed on the mailing list we're taming the icon_standard code.
This means that icon themes are set by the user not the app.
Deprecate all the icon_lookup calls etc and remove the behaviour.
Add a config panel to elementary_config where the theme can be selected.
this is copied from weston, except all the code which is supposed to be of
struct type "offer" has been renamed "source" and then reused in the same way
that weston uses "offer" in order to maximize reader confusion
deleting the source here is invalid since the selection only changes in the
corresponding callback from the wayland interface
The definition of where to load icons is now up to the user
(through the configuration of the icon_theme config value)
rather than being defined in code per-app or even per-component
Summary:
add programs block to the sample code of LazEDC,
and add comment about possibility to omit "default"
when part description inherits from "default".
Reviewers: Hermet, zmike
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D3915
Since session recovery is now included in Ecore_Wl2 library, we should
add a dependency on the uuid library. Thanks to aerodynamik for
reporting.
Fixes T3505
@fix
Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
Summary:
The toolbar's box was resized in _sizing_eval(), _resize_job().
In _sizing_eval(), the box was resized according to its minimum size.
And in _resize_job(), toolbar would recalculate it and resize the box again.
If _sizing_eval() was called after resizing the box properly from _resize_job(),
the box was shrank before calling the next job.
If the box's minimum size is needed for calculation in the job callback,
it shouldn't change box's size before the job callback.
@fix
Test Plan: N/A
Reviewers: jaehwan, eagleeye, woohyun, cedric
Subscribers: jpeg
Differential Revision: https://phab.enlightenment.org/D3911
Summary: On Windows 64 bits, long is 32 bits lonG
Test Plan: compilatioN
Reviewers: cedric, jpeg, Hermet
Reviewed By: Hermet
Differential Revision: https://phab.enlightenment.org/D3910
If the table item has a name, posible case when item name length, with
index, will be 12. The 12 is predefined length for box index.
Quote Cedric
In a box, the index is one dimension, one int, thus the length
of it (from int to string) will always fit inside 12 bytes. That's
where this 12 comes from. That's also how the unique name of that item
is defined.
This commit separate the items name generation by part type, it will be
more correctly.
@fix
so geneirc data, wrefs, comments and id's are not that common so put
them all into their own memory segment that's allocated separately to
the core object so we only use this memory when needed. we already had
an extension section anyway so it's not new - just using it now for
more of the rarer bits of data. 2 more pointers gone from most objects
anyway and now extension code handling is a bit cleaner.
so memory for class id -> ptrs is mallocs. this means it likely will
be next to other memory malloced. which means overrunning memory
someone mallocs could walk into the class table and corrupt it. we put
eo ids in mmaped regions to avoid this if possible in case of buggy
code. let's do it for classes too.
this also now allocs in larger chunks. for mmap its in page chunks
(which can hold either 1024 or 512 classes depending on 32 or 64bit).
reallocs still work if mmap is not there and we do them in chunks of
128 classes (it seems that we start at about 70 or so classes atm when
elm_test starts and it grows to ~100 or let's do 128 as that's pretty
much our base as a power of 2 and we now dont realloc much).
if an object iot reffed or not hide on del. it should have been this
way before eo. eoifications i think messed a few things up.
this does bring up an issue... in eo we have no way to explicitly do
stuff on eo_del regardless of references at the time. this needs to be
solved.
@fix
lots of long paths for monitoring file paths for icons etc. are in
memory for efreetd. this reduces that memory by sharing them much more.
@optimization
Summary: moved mempools adding to separate method to avoid this problem in future
Reviewers: cedric, reutskiy.v.v
Subscribers: jpeg
Differential Revision: https://phab.enlightenment.org/D3903
Signed-off-by: Cedric Bail <cedric@osg.samsung.com>
Summary:
For EDJE_RP_TYPE_SWALLOW objects (like GROUP, SWALLOW, EXTERNAL),
edje_object_part_object_get() will return NULL or transparent rectangle.
The note is added to have developers use edje_object_part_swallow_get()
in that case.
Reviewers: jpeg, Hermet, cedric
Reviewed By: cedric
Subscribers: Hermet
Differential Revision: https://phab.enlightenment.org/D3859
Signed-off-by: Cedric Bail <cedric@osg.samsung.com>
So it seems we are using Eina_Hash_Iterator quite a lot more than before.
This lead to a huge amount of alloc/free of Eina_Rbtree_Iterator that
was noticable in Enlightenment callgrind trace. This patch make it vanish
from the trace :-)
This patch ports the existing session recovery protocol from
Ecore_Wayland so that it is used inside Ecore_Wl2.
@feature
Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
We use the summary line in various places where such a big block of text looks
ugly. In general we handle it a bit like our commit messages. One line summary
which should stand alone with more details and explanantions following after a
empty line.
Summary :
when mouse up happens, item must be focused, and after that,
select must be called.
current logic, focus is already called inside the select function
and again focus set is called in the end of mouse_up,
so if user new focused widget inside the select callback,
mouse_up forcely take the focus into the item again.
select callback should comes after the focus callback calls
to work properly.
@fix
this means that on loop_get on any obj as long as its a child of a
loop obj... it'll retunr that loop now. it will work. no more code
needed.
we can shortcut this with ui/gfx objects returning the mainloop
singletone.