Now we must set EFL_WAYLAND_ENABLE_WWW to turn on www. (Note:
this does NOT re-enable any visual effect, it merely controls
the event infrastructure that can be used to let a client
know when its window is mapped or moving)
This wasn't really disabled properly earlier, so disable it now
for a slight performance win when dragging windows (and a major
reduction in log chatter when debugging wayland)
Use seat names as prefix, not as suffix, following
a top-down approach and avoiding issues
with applications that may be receiving
doubled signals (legacy + suffixed).
So instead of "mouse,in,seat1" signal will be
"seat,seat1,mouse,in".
After we call curl_multi_socket_action() we must call
_efl_net_dialer_http_curlm_check() in order to call
curl_multi_info_read() and be notified of handles that were
finished. Otherwise the handle is gone and we'll be waiting for an
action that will never happen.
Fixes T5079
support libraries (src/static_libs), such as rg_etc, must not be
handled as a regular target, after all these are usually not shared
library and if they are, they have no .pc associated, then we use "-l"
as for system libraries, but using the installation path.
This patch need to revert because it just a temporary solution for load
'inherit_only' groups. Problem with these groups is solved in patch
c3733a213b
This reverts commit 88f5ac22c1.
Summary: The patch for supporting copy,paste and cut undo
Test Plan:
1. elementary_test - Code Editor
2. Check that undo work correctly when copy,paste and cut
Reviewers: ajwillia.ms
Reviewed By: ajwillia.ms
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4636
If the user icons are set but animation time is set to 0, the icons are
not deleted, resulting in ghosts images in the application.
Additionally, behavior was badly handled when animation time or timeout
before drag were set to 0.
@fix
this reduced pipes to 32 as default max pipes is 32 and we never
actually go up beyond 32 unless oyu use env vars to expand... and no
one will... and actual testing shows us top out at about 30 pipes
usage in anything i can find/test. this packs more bool flags together
as bits instead of itns or chars to save memory.
@optimize
Small patch which does not print out debug info for devices we do not
handle, and adds the 'type' of device to the debug output (pointer,
keyboard, etc).
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
If an input device is not a pointer, keyboard, or touch device then we
are not going to be handling events for it, so do not create a new
Elput device for it.
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Minor change on the return value of the device_add and device_remove
functions so that we can avoid debug output for devices which we do
not deal with.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
this improves performance a bit by avoding libc's malloc and the heap
by using a custom buffer pool thathas basically immediate O(1) lookup
time (in real life) that baloons out and contracts back as time goes on.
@optimize
so a little perf fun shows malloc/free/realloc/etc. are, combined a
reasonable overhead. this reduced malloc overhead for draw contexts so
whne we duplicate them or create new ones, we re-use a small cache of
8 of them to avoid re-allocation. just take the first one from the
list as it really is that simple. mempool would not have helped more
here and cost more overhead.
@optimize
we set stack var to 0 even if evlog was off and thus didn't use it.
this cleans up the evlog func a bit and also moves locking until later
so it's locked for the minimum period to punt something into the log
buffer. it's an improvement, but no bug fix.
cache flish and async end ended up dropping some cacneled images that
were then accessed further in the cancel func for the thread. this
fixes that
@fix
Previously this functional was miss. Edje_Pick was tried to copy fonts
from data block "edje_source_fontmap" what always empty because edje_cc
never fill it.
This patch rework the fonts copy from input files.
@fix
If we're not logging events this generates a lot of wasted system
calls. They probably don't amount to much, but it's trivial to
get rid of them, and they make a mess when logging with strace.
When we mouse_in on a window, the cursor hotspot may need updating for
the new pointer image, so utilize an existing function we already have
which will set the pointer image and calculate updated hotspot. This
patch also uses the same function call in _elm_win_frame_cb_move_stop
in order to reduce duplication.
ref T4987
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
This patch fixes an issue where pointers would occasionally disappear
when running EFL apps in a Wayland compositor. This was occuring
because we would hide the pointer window on mouse_out (and thus attach a NULL
buffer to the pointer surface), but then when we mouse_in again on the
window, it still have a NULL buffer attached to that pointer surface.
This patch fixes the issue.
ref T4987
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
As the pointer canvas will already be visible at this point, there is
no need to redo the wl_pointer_set_cursor call as we can just set the
pointer image we desire on the surface (_elm_theme_object_set) and
when the pointer canvas renders, it will have the proper cursor
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Minor optimization to avoid always fetching framespace values even if
we were not going to use them.
@optimize
Signed-off-by: Chris Michael <cp.michael@samsung.com>
If we create the pointer After the frame, then we end up setting
elm_object_cursor on the frame object which we do not need so this
patch just slightly modifies the order of things during finalize so
that _elm_win_frame_add does not end up calling
_elm_object_part_cursor_set on the frame object.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
This small patch avoids resetting ecore_wl2_window_pointer (and thus
wl_pointer_set_cursor) if the actual pointer canvas is not visible.
Signed-off-by: Chris Michael <cp.michael@samsung.com>