forked from enlightenment/efl
evas_canvas3d_node: remove pointers
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@ -212,12 +212,12 @@ class Evas.Canvas3D.Node (Evas.Canvas3D.Object)
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bounding_box_get{
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[[Get axis-aligned bounding box (AABB) of the given node.]]
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params {
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@in x: Evas.Real *; [[Pointer to receive X coordinate of the first point of AABB.]]
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@in y: Evas.Real *; [[Pointer to receive Y coordinate of the first point of AABB.]]
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@in z: Evas.Real *; [[Pointer to receive Z coordinate of the first point of AABB.]]
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@in x2: Evas.Real *; [[Pointer to receive X coordinate of the second point of AABB.]]
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@in y2: Evas.Real *; [[Pointer to receive Y coordinate of the second point of AABB.]]
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@in z2: Evas.Real *; [[Pointer to receive Z coordinate of the second point of AABB.]]
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@in x: ptr(Evas.Real); [[Pointer to receive X coordinate of the first point of AABB.]]
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@in y: ptr(Evas.Real); [[Pointer to receive Y coordinate of the first point of AABB.]]
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@in z: ptr(Evas.Real); [[Pointer to receive Z coordinate of the first point of AABB.]]
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@in x2: ptr(Evas.Real); [[Pointer to receive X coordinate of the second point of AABB.]]
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@in y2: ptr(Evas.Real); [[Pointer to receive Y coordinate of the second point of AABB.]]
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@in z2: ptr(Evas.Real); [[Pointer to receive Z coordinate of the second point of AABB.]]
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}
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}
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@ -225,10 +225,10 @@ class Evas.Canvas3D.Node (Evas.Canvas3D.Object)
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[[Get bounding sphere of the given node.]]
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params {
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@in x: Evas.Real *; [[Pointer to receive X coordinate of the center of sphere.]]
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@in y: Evas.Real *; [[Pointer to receive Y coordinate of the center of sphere.]]
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@in z: Evas.Real *; [[Pointer to receive Z coordinate of center of sphere.]]
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@in r: Evas.Real *; [[Pointer to receive radius of center of sphere.]]
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@in x: ptr(Evas.Real); [[Pointer to receive X coordinate of the center of sphere.]]
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@in y: ptr(Evas.Real); [[Pointer to receive Y coordinate of the center of sphere.]]
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@in z: ptr(Evas.Real); [[Pointer to receive Z coordinate of center of sphere.]]
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@in r: ptr(Evas.Real); [[Pointer to receive radius of center of sphere.]]
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}
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}
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