Commit Graph

31980 Commits

Author SHA1 Message Date
Subhransu Mohanty 84b6b4c040 efl/gfx: fix svg path parsing logic.
1. according to svg path specification, path string may or may not contain ',' as the separator
with current parsing logic we were expecting a ',' after each segment.
2. relative cubic bezier parsing was wrong as we were not adding the current value to all 4 points.
3. refactored the parse_pair, parse_six and parse_quad to use same helper function
path1: "M7.279,2h35.442C45.637,2,48,4.359,48,7.271v35.455C48,45.639,45.637,48,42.723,48H7.279C4.362,47.997,2,45.639,2,42.727V7.271C2,4.359,4.362,2,7.279,2z"
path2: "M-2.073-7h36.147C36.796-7,39-4.793,39-2.073v36.146C39,36.796,36.796,39,34.074,39H-2.073C-4.793,39-7,36.796-7,34.072V-2.073C-7-4.793-4.793-7-2.073-7z"

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-10-20 15:22:31 -07:00
Mike Blumenkrantz fe10889ec7 ecore-wayland: plug some trivial leaks 2015-10-20 17:51:44 -04:00
Srivardhan Hebbar f4bd830e22 ector: handling memory leak on error.
Summary:
Memory leak was caused by using the USE macro. So move the macro before
doing any allocation.

Signed-off-by: Srivardhan Hebbar <sri.hebbar@samsung.com>

Reviewers: cedric

Differential Revision: https://phab.enlightenment.org/D3183

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-10-20 14:01:15 -07:00
Srivardhan Hebbar a3ff6aff61 ecore_x: removing useless assignment variable.
Summary:
Assigning to NULL has no effect in the function calling this. So changed it to void.
Some compiler complain about this kind of construct. It is better to use the (void)
construct for silencing unused parameter with different kind of configure option.

Signed-off-by: Srivardhan Hebbar <sri.hebbar@samsung.com>

Reviewers: cedric

Differential Revision: https://phab.enlightenment.org/D3180

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-10-20 14:01:15 -07:00
Subodh Kumar 6bd863cf4f evas: fix memory leak.
Summary:
Fix memory leak

Delimiter string is being saved using
eina_stringshare_replace without any del or free
when object is deleted.

@fix

Test Plan: NA

Reviewers: cedric, tasn, herdsman

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D3201

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-10-20 14:01:15 -07:00
Mike Blumenkrantz a347a47e75 ee-wayland: use frame callbacks exclusively to determine render timing
when running in a wayland compositor, the ideal mode of operation is to
only prepare/send frames when the compositor has finished with the previous
frame

to achieve this, manual rendering can be toggled upon creating and completing
a frame callback, ensuring that a canvas never has multiple pending buffers at
any given time

fix T2784
2015-10-20 16:57:05 -04:00
Chidambar Zinnoury 9d3bc82d08 ecore fb: Unbreak ecore_evas_fb.
The ecore_evas_fb module uses ecore_fb_ts_* functions which are only available to EFL internals and not for the general API.

 However, EAPI not being defined in ecore_fb_private.h made the symbols not being exported at all, which in return made execution-time linking not finding them and thus failing.
2015-10-20 18:58:18 +02:00
Chidambar Zinnoury 90aa3b13ed ecore fb: We shall look for the Ecore_Fb.h header only where needed. 2015-10-20 18:56:47 +02:00
Carsten Haitzler e5e6c6b8eb edje - fix some horrible misleading indenting in edje calc.
just whitespace fixups
2015-10-20 18:07:21 +09:00
Vincent Torri cb83f1477f efreet: use eina_file_mkstemp() for portability and fix a bug on Windows
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-10-19 14:48:49 -07:00
Vincent Torri 5a3fb40b4c ecore_exe: terminate threads also in destructor
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-10-19 14:48:49 -07:00
Mike Blumenkrantz 89245476c0 ecore-wayland: only do deferred shell surface creation when a surface exists 2015-10-19 16:20:45 -04:00
Mike Blumenkrantz 265ad8b5d0 ecore-wayland: defer shell surface creation for windows if shell is not bound
in the case where a surface is created before the compositor binds its shell(s),
a shell surface would never be created

fixes case where internal windows would not create frames in enlightenment

@fix
2015-10-19 16:15:46 -04:00
Subodh Kumar 69c2b13474 evas textblock: fix memory leak
Summary:
Fix memory leak

Delimiter string is being saved using
eina_stringshare_replace without any del or free
when object is deleted.

@fix

Test Plan: N/A

Reviewers: tasn, herdsman

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D3175

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-10-19 11:34:41 -07:00
Srivardhan Hebbar e2167fe2a0 ecore_x: removing useless assignment.
Summary:
The assigned value has no effect outside the function. So removing it.

Signed-off-by: Srivardhan Hebbar <sri.hebbar@samsung.com>

Reviewers: cedric

Differential Revision: https://phab.enlightenment.org/D3181

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-10-19 11:24:52 -07:00
Srivardhan Hebbar c406cf79e1 ecore_x: handling realloc failure.
Summary:
If realloc fails, lst would be NULL. So handling it.
Signed-off-by: Srivardhan Hebbar <sri.hebbar@samsung.com>

Reviewers: cedric

Differential Revision: https://phab.enlightenment.org/D3182

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-10-19 11:23:33 -07:00
Srivardhan Hebbar d541d9281e ector: removing useless assignement.
Summary:
Null assignment has no effect in the caller function. So removed it.

Signed-off-by: Srivardhan Hebbar <sri.hebbar@samsung.com>

Reviewers: cedric

Differential Revision: https://phab.enlightenment.org/D3184

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-10-19 11:17:25 -07:00
Shilpa Singh 924953591d edje: comparision with non-scaled min values issue fix.
Summary:
In a different scaling environment, wrong comparison of min values causes resize issue as original size is compared instead of scaled size.

Signed-off-by: Shilpa Singh <shilpa.singh@samsung.com>
Signed-off-by: Subodh Kumar <s7158.kumar@samsung.com>

@fix

Test Plan:
Create a layout with some min size and swallow a resizable layout inside the layout.
the parent layout will not expand even when the height has crossed its min size.

Reviewers: cedric, tasn, raster

Subscribers: subodh6129

Differential Revision: https://phab.enlightenment.org/D3185

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-10-19 11:12:26 -07:00
Srivardhan Hebbar 0054ea9514 edje: fix memory leak on realloc.
Summary: Signed-off-by: Srivardhan Hebbar <sri.hebbar@samsung.com>

Reviewers: cedric

Differential Revision: https://phab.enlightenment.org/D3186

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-10-19 11:10:15 -07:00
Jee-Yong Um 49028c599a evas table: fix miscalcuation in cells with span and padding
Summary:
In evas table that homogeneous mode is turned off,
the size of items in cells, whose rowspan or colspan is larger than 1
and horizontal or vertical padding exists, are miscalculatd.

T2655

@fix

Test Plan: elementary_test "Table Padding"

Reviewers: Hermet, cedric

Subscribers: cedric, DaveMDS, Hermet

Differential Revision: https://phab.enlightenment.org/D3192

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-10-19 11:01:23 -07:00
perepelits.m 2d52eedf06 evas: fix memory leak
Summary:
Fix of memory leak in evas_3d_utils.c

@fix

Reviewers: raster, Hermet, cedric

Reviewed By: cedric

Subscribers: artem.popov

Differential Revision: https://phab.enlightenment.org/D3196

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-10-19 11:00:25 -07:00
Jean-Philippe Andre 4a830877f0 Evas GL shaders: Simplify a bit the shaders code
Following raster's change, the Program_Source struct is useless.
This is a big commit, again, but really all is auto-generated.
2015-10-19 20:27:22 +09:00
Daniel Kolesa a3cec656c8 elua: remove non-portable lconv fields (breaks windows) 2015-10-19 11:52:03 +01:00
Jean-Philippe Andre 83b91dfd09 Evas GL: Try to fix automated tests
I forgot the #ifdef in the shaders. This might be it. @stefan,
try again please.
2015-10-19 19:36:22 +09:00
Stefan Schmidt 28bee67304 release: Update NEWS and bump version for 1.16.0-beta2 release 2015-10-19 11:36:51 +02:00
Carsten Haitzler 2eaf33d9cf evas gl common - remove unused struct fields from shader src to save mem
we use a bit more memory than we need by having unused fields for
shaders. the old binary data ptrs and size fields we just have not
used for years now as we dont compile in shader binaries anymore as no
living drivers need this anymore. so this removes that with no actual
side-effects.
2015-10-19 17:06:06 +09:00
Carsten Haitzler 548addbb02 evas gl - fix big endian fully by adding a host of new img shaders
no shortcuts. we used the same img sharder for pixles as for native
surf. so need new shaders to do the swiszzling. add them all,
generation scripts metadata and enums etc.

@fix (along with previous 3 commits)
2015-10-18 18:45:11 +09:00
Carsten Haitzler b70f02a652 evas bigendian fix - only fix img shaders as only these src pixels 2015-10-18 15:49:23 +09:00
Carsten Haitzler 7b568a6152 evas gl fix color on bigendian with gl engine
this fixes rendering on ppc (bigendian) where we have thnigs swizzled
oddly. not bgra -> argb but rgba -> grab ...

so generate a bigendian shader file and use if on bigendian.

this should fix T2721

it fixes it in the visual screenshots i can get remotely.
2015-10-18 12:49:11 +09:00
Carsten Haitzler 94ebd96df5 eo - another 1.5 percent speedup in eo_bench eo_do by removing err handl
so we do a bit of error handling like does a stack fail to allocate,
does setting the tls var fail, have the stack frames been nulled or
not allocated, etc. - these acutally cost every call because they mean
some extra compare and branches, but ore because they cause a lot fo
extra code to be generated, thus polluting instruction cache with code
and cacheline fetches of code that we rarely take - if ever.

every if () and DBG, ERR etc. does cost something. in really hotpath
code like this, i think it's best we realize that these checks will
basically never be triggered, because if a stack fails to grow... we
likely alreayd blew our REAL stack for the C/C++ side and that can't
allocate anymore and has already just crashed (no magic message there -
just segv). so in this case i think this checking is pointless and
just costs us rather than gets us anything.
2015-10-17 11:42:46 +09:00
Carsten Haitzler 1a135fdfb1 evas - clean if check to be a single return point for clarity
if (a) return;
if (b) return;

->

if ((a) || (b)) return;
2015-10-17 11:19:06 +09:00
Mike Blumenkrantz ef89bfbbed ecore-evas-wayland: add frame callback listener during render
when a render occurs, frame callbacks must be managed in order to ensure
successful rendering for future frames. the best place to do this is in the
engine here, since this is the lowest-level place which has access to both
the wl_surface as well as the evas rendering state

ref T2784
2015-10-16 15:55:40 -04:00
Mike Blumenkrantz 5ad3c6358f Revert "ecore-wayland: Redo window animators to not use Custom source animators"
This reverts commit bd83d4c03a.

adding an animator (and then not managing its ticks) causes the animator
to fire constantly. in this case, it was causing 100% cpu usage and forcing a
compositor re-render for every frame regardless of damages
2015-10-16 15:55:40 -04:00
Tom Hacohen 07ea62419a Eo do: Reuse stack fetching across eo functions.
This causes a significant speed up (around 10% here) and is definitely
worth it. The way it's done lets the compiler cache the value across
different eo_do calls, and across the parts of eo_do. Start and end.

This breaks ABI.
2015-10-16 16:38:46 +01:00
Tom Hacohen 3ee44dcef0 Eo do: optimise getting the thread call stack for the main loop thread.
This may look like an insignificant change, but it doubles the speed of
this function, and since this function is called so often, it actually
improves my benchmarks by around 8%.
2015-10-16 16:38:44 +01:00
Tom Hacohen b61556aa87 Eo: Move mainloop checks inside Eo.
This breaks ABI in a harmless way, and it will give us the ability to
drastically improve Eo in the future without breaking ABI again, thus
allowing us to declare Eo stable for this release if we choose to.
2015-10-16 14:53:22 +01:00
Tom Hacohen 8e2e7bd61e Eo events: Add a struct member marking if it's a legacy event or not.
My previous patch to this piece of code
(37f84b7e96), caused a significant
performance regression. This is such a hot path, that even accessing the
strings when we don't have to slows things down drastically. It makes
more sense to just store it in the structure.

This commit breaks ABI (though most people probably won't even need to
recompile anything else because of the memory layout).
It was discussed on IRC and was decided this is a big enough issue to
warrant a fix during the freeze.

@fix
2015-10-16 11:55:07 +01:00
Jean-Philippe Andre 561481f6ad Evas GL: SW engine CID fixes
Following previous changes, there was unreachable code.
- CID 1327421
- CID 1327420
2015-10-16 10:49:34 +09:00
Jean-Philippe Andre c927f6e4ea Evas: Fix image orientation with GL engine
Fixes T2738

Not sure what to do if yinvert is true. How to handle image
orientation then? Flip vertically on top of the current orientation?
2015-10-16 10:49:34 +09:00
Carsten Haitzler a47d14e246 evas - add another layer->evas check in addition to layer
fixes T7215
2015-10-16 08:27:10 +09:00
Carsten Haitzler 0bca7af2e8 evas - was missing evlogs for the threaded rendering handling - fix 2015-10-15 19:29:40 +09:00
Amitesh Singh 048b5f70e5 edje: load - use evas_object_clipees_has instead of evas_object_clipees_get
evas_object_clipees_has is far cheaper than evas_object_clipees_get in case of checking if
clipees exist or not. This should improve the performance in case of large set of clipees.

@fix
2015-10-15 15:04:23 +05:30
Amitesh Singh 8e87e56a7c evas: render - use evas_object_clipees_has instead of evas_object_clipees_get
evas_object_clipees_has is far cheaper than evas_object_clipees_get in case of checking if
clipees exist or not. This should improve the performance in case of large set of clipees.

@fix
2015-10-15 15:02:22 +05:30
Vincent Torri 11846b406b Tests: use eina_environment_tmp_get() 2015-10-15 09:34:33 +01:00
Jean-Philippe Andre 7b401f34da Evas GL: Add more tests
- glReadPixels
- FBO test
- PBuffer test (only GL engine)
- surface formats test (up to depth=24, stencil=8)
2015-10-15 16:20:53 +09:00
Jean-Philippe Andre f6fd05ff74 Evas GL: Add test case for surfaceless contexts 2015-10-15 16:20:53 +09:00
Jean-Philippe Andre e09a4094be Evas GL: Add EGL_KHR_surfaceless_context since it is supported
See 3e39bf3638.
Surfaceless contexts are supported even if the driver does not
support them.
2015-10-15 16:20:53 +09:00
Jean-Philippe Andre 9c69d4c1e1 Evas GL: Error out on surfaceless make_current with OSMesa
While OSMesa may support surfaceless contexts, we don't support
them yet in the SW engine. Instead of switching to NULL, NULL,
let's error out and do nothing instead.
2015-10-15 16:20:53 +09:00
Jean-Philippe Andre 079436d4f1 Evas GL: Don't call eglMakeCurrent if already null
If the current context & surface are already null, avoid
calling eglMakeCurrent again, since it can return an error
(EGL_FALSE but with no error code, thanks Nvidia).
2015-10-15 16:20:53 +09:00
Seunghun Lee 261f083c4e ecore_imf/wayland: Add NULL check for text_input_manager.
Summary: this patch fixes crash caused by accessing the text_input_manager in wayland_im_context_add().

Test Plan: N/A

Reviewers: jihoon

Reviewed By: jihoon

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D3176
2015-10-15 14:16:56 +09:00