Bruno Dilly
6b40542d58
edje: support body's rotation
...
It's going as an action / script instead of an attribute
because it wouldn't fit well as a description.
Rotation can be modified by many circustancies, keeping
as state wouldn't make sense.
SVN revision: 80610
2012-12-10 15:37:08 +00:00
Bruno Dilly
c4832ceda5
edje: add soft body stuff
...
SVN revision: 80609
2012-12-10 14:19:03 +00:00
Bruno Dilly
3de757a6d5
edje: add flag to set parts to be lighted
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Won't be visible until world's light is implemented
SVN revision: 80605
2012-12-10 12:51:53 +00:00
Bruno Dilly
75ceec585a
edje: make it possible to set body's material
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And density as well.
SVN revision: 80600
2012-12-10 11:47:22 +00:00
Bruno Dilly
c206188db4
edje: implement more description physics attributes
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* Damping
* Sleeping Threshold
SVN revision: 80501
2012-12-07 21:19:31 +00:00
Bruno Dilly
476391343a
edje: make it possible to change body attributes via
...
script
Support physics attributes on set_state_val and get_state_val
So custom_states can be created
SVN revision: 80484
2012-12-07 18:44:17 +00:00
Bruno Dilly
bc9821c1ff
edje: modify some embryo forces func names for
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consistency
Since embryo functions names are verb_subject, not subject_verb.
So forces_clear -> clear_forces ...
SVN revision: 80398
2012-12-06 22:11:10 +00:00
Bruno Dilly
200ce279ab
edje: support velocity family actions and scripts
...
SVN revision: 80397
2012-12-06 22:10:59 +00:00
Bruno Dilly
14cf9fe3f7
edje: support forces using programs / script
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Implement actions:
* PHYSICS_FORCE
* PHYSICS_TORQUE
* PHYSICS_FORCES_CLEAR
and embryo script functions:
* physics_force
* physics_torque
* physics_forces_clear
* physics_forces_get
* physics_torques_get
SVN revision: 80381
2012-12-06 19:20:07 +00:00
Bruno Dilly
9f3c938c9c
edje: support torque impulse (action and embryo script)
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SVN revision: 80372
2012-12-06 16:58:58 +00:00
Bruno Dilly
8783eb70bb
edje: support applying impulse via script
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SVN revision: 80279
2012-12-05 21:09:18 +00:00
Eduardo Lima (Etrunko)
5081d36996
New embryo function: get_program_id
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It is now you can run programs with names generated dinamically. Say that you
have 10 programs indexed somehow. You can now call them using the following snippet:
script {
new program_id[15], i;
for (i = 0; i < 10; i++) {
snprintf(program_id, 15, "my_program_%d", i+1);
run_program(get_program_id(program_id));
}
}
Signed-off-by: Eduardo Lima (Etrunko) <eduardo.lima@intel.com>
SVN revision: 80199
2012-12-04 20:21:59 +00:00
Daniel Willmann
c5996880a6
edje: Add embryo function get_image_id
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This makes it possible to change the image from an embryo script
Signed-off-by: Daniel Willmann <d.willmann@samsung.com>
SVN revision: 79327
2012-11-15 09:31:08 +00:00
Prince Kumar Dubey
3cc8139906
From: Prince Kumar Dubey <prince.dubey@samsung.com>
...
From: Govindaraju S M <govi.sm@samsung.com>
Subject: edje multisense patch for sound sample, tone and haptic play
... This is the beginning of sound (and haptic) support in Edje - it
works, but only at certain basic sample playback levels. more will come.
SVN revision: 64731
2011-11-04 12:18:13 +00:00
Leandro Pereira
dd5b79eff6
edje: Add get_part_id() to exported Embryo functions.
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This allows one to calculate a part number in runtime and and use it with
other functions, like get_state() and set_state().
SVN revision: 53277
2010-10-11 21:26:43 +00:00
Carsten Haitzler
a3b68b3e0e
dont pretend to have these script only embryo calls anymore
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SVN revision: 53181
2010-10-08 08:51:05 +00:00
Gustavo Sverzut Barbieri
3d206d92f6
oops, embryo limits names to 31 chars!
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SVN revision: 47572
2010-03-30 00:39:14 +00:00
Gustavo Sverzut Barbieri
0b231e99ce
Add CHOICES to EXTERNAL support.
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Choices are useful to represent enumerations and restricted set of
elements to user. Usually this is displayed in hoversel/comboboxes.
SVN revision: 47570
2010-03-29 21:51:40 +00:00
Gustavo Sverzut Barbieri
430d792e27
allow setting parameters from embryo!
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SVN revision: 47459
2010-03-25 20:18:24 +00:00
Carsten Haitzler
3243fb1170
add embryo to manipulate map stuff.
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SVN revision: 46343
2010-02-21 10:55:45 +00:00
Carsten Haitzler
850cae173c
doing some work on a test script object and actually making it work.
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SVN revision: 34703
2008-05-30 15:29:39 +00:00
Carsten Haitzler
15cd1238db
start some serious work on script_only edje objects - for efficiency sake i'm
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having an almost parallel codepath for script_only objects - they dont get to
use the older edje api calls for part defined objects. they will have a new
set of calls specifically for them. it's partly done - very little available
now, but will expand. lots of fixme's.
SVN revision: 34699
2008-05-30 11:20:49 +00:00
Carsten Haitzler
0d624dcb94
lars get button mask call for edje embryo added
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SVN revision: 34611
2008-05-19 04:38:40 +00:00
Carsten Haitzler
e92406d330
patch from rafael to hook in funcs to embryo
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SVN revision: 34603
2008-05-19 02:50:38 +00:00
Carsten Haitzler
0afa61a56a
santiago's embryo swallow patchs.
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SVN revision: 34249
2008-04-11 23:36:35 +00:00
lok
075e58a88e
Missing drag_step/page proto.
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SVN revision: 31246
2007-08-11 13:20:33 +00:00
Carsten Haitzler
c9f04f3f07
pass make distcheck.
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SVN revision: 26452
2006-10-09 15:40:58 +00:00
Carsten Haitzler
5a3be0fd8c
zigs patch for edje adding more embryo script power to set state vals
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SVN revision: 23616
2006-06-28 18:31:56 +00:00
Carsten Haitzler
8c01f55114
add embryo api to get the state of a part (handy eh?) :)
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SVN revision: 17345
2005-10-09 09:49:53 +00:00
Carsten Haitzler
bec1a34a8e
testing the edje message queue.. revealed.... problems... and.. now....
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FIXES! :)
SVN revision: 12419
2004-12-09 05:49:34 +00:00
tsauerbeck
f6d680ad4b
added support for a few more properties for the custom state stuff
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SVN revision: 12135
2004-11-02 17:31:56 +00:00
tsauerbeck
53596e93c3
added basic support for custom state magic. only description.align can be changed at runtime so far.
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SVN revision: 12065
2004-10-29 17:56:12 +00:00
tsauerbeck
015a2cde3f
implemented float list ops, replace_int and replace_str
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SVN revision: 12041
2004-10-27 16:20:05 +00:00
tsauerbeck
7c1508ec8c
implemented string list calls. untested, beware.
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SVN revision: 11964
2004-10-22 20:25:31 +00:00
tsauerbeck
5765aa4ef7
int 'list' ops
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SVN revision: 11881
2004-10-14 04:29:16 +00:00
Carsten Haitzler
7948fb2fc8
edje.inc was wrong (so was the comment)
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SVN revision: 11381
2004-08-26 00:44:14 +00:00
atmosphere
09b36c3b5f
as per raster's request, return values as ints
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SVN revision: 11296
2004-08-22 02:18:39 +00:00
atmosphere
027a3e9254
get part geometry in embryo
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SVN revision: 11295
2004-08-22 01:29:25 +00:00
Carsten Haitzler
5ff4a5b272
fully supported message queues now. that was a chunk of work!
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SVN revision: 10663
2004-07-02 10:17:25 +00:00
Carsten Haitzler
4c90cb8d2a
example of message handler in test.edc... a start.
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SVN revision: 10657
2004-07-01 06:38:36 +00:00
Carsten Haitzler
aa391f1a25
and put back some calls we lost in the patch/diff... :)
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SVN revision: 10279
2004-05-19 02:54:52 +00:00
rephorm
107315ec99
ok. that definitely ain't the right way to do those. back it out...
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SVN revision: 9803
2004-04-20 02:07:11 +00:00
rephorm
f345cdd8e5
lets not confuse people :)
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SVN revision: 9802
2004-04-20 01:11:33 +00:00
rephorm
88589aae0c
fill in some embryo calls.
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not fully tested yet. click on the spinning logo to animate the dragable in e_logo.eet (as an example of set_drag())
SVN revision: 9800
2004-04-20 00:24:30 +00:00
Carsten Haitzler
d22c821b4a
timers and animators are now supported from the embryo scripts - WOOO!
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examples in e_logo.edc
errr - the animators may have problems if somehow aan animator is deleted or
object deleteded or file changed while running thru the list...
SVN revision: 9567
2004-04-02 09:16:53 +00:00
Carsten Haitzler
231a8f8cd0
ok - examples of how to hook some embryo calls in - help appreciated with the
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nice big LIST! :)
SVN revision: 9565
2004-04-02 03:55:38 +00:00
Carsten Haitzler
7bd60e9cb0
busy adding some MEAT to edje's embryo script support. just added
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"persistent" variables - ie tied to each instance of an edje object and you
can save/load via get_int() set_int() get_float() set_float(), get_str(),
get_strlen() and set_str(). the values are fetched/stored wherever you do
these calls. you need a public variable declaration to indicate you want to
use a global var, and use this variable handle as the variable index - edje
will init it for you.
e_logo.edc has some examples...
:)
this solves being able to keep state like if a check button is enabled or
disabled etc. etc. etc.
then i guess its onto the rest of the calls...
SVN revision: 9526
2004-03-30 10:30:35 +00:00
Carsten Haitzler
3821f74e99
and.... edje_cc can take small code snippets in script{} areas and compile
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them, include them int eh edje.eet and edje can run them. all i have to do
now is actually give the small scripts an api worht talking about
SVN revision: 9514
2004-03-28 05:26:17 +00:00