Commit Graph

10 Commits

Author SHA1 Message Date
Bruno Dilly 6b40542d58 edje: support body's rotation
It's going as an action / script instead of an attribute
because it wouldn't fit well as a description.
Rotation can be modified by many circustancies, keeping
as state wouldn't make sense.



SVN revision: 80610
2012-12-10 15:37:08 +00:00
Bruno Dilly 3de757a6d5 edje: add flag to set parts to be lighted
Won't be visible until world's light is implemented



SVN revision: 80605
2012-12-10 12:51:53 +00:00
Bruno Dilly c206188db4 edje: implement more description physics attributes
* Damping
 * Sleeping Threshold



SVN revision: 80501
2012-12-07 21:19:31 +00:00
Bruno Dilly 476391343a edje: make it possible to change body attributes via
script

Support physics attributes on set_state_val and get_state_val
So custom_states can be created



SVN revision: 80484
2012-12-07 18:44:17 +00:00
Bruno Dilly bc9821c1ff edje: modify some embryo forces func names for
consistency

Since embryo functions names are verb_subject, not subject_verb.
So forces_clear -> clear_forces ...



SVN revision: 80398
2012-12-06 22:11:10 +00:00
Bruno Dilly 200ce279ab edje: support velocity family actions and scripts
SVN revision: 80397
2012-12-06 22:10:59 +00:00
Bruno Dilly 14cf9fe3f7 edje: support forces using programs / script
Implement actions:
  * PHYSICS_FORCE
  * PHYSICS_TORQUE
  * PHYSICS_FORCES_CLEAR

and embryo script functions:
  * physics_force
  * physics_torque
  * physics_forces_clear
  * physics_forces_get
  * physics_torques_get



SVN revision: 80381
2012-12-06 19:20:07 +00:00
Bruno Dilly 9f3c938c9c edje: support torque impulse (action and embryo script)
SVN revision: 80372
2012-12-06 16:58:58 +00:00
Bruno Dilly 8783eb70bb edje: support applying impulse via script
SVN revision: 80279
2012-12-05 21:09:18 +00:00
Bruno Dilly ebf6290be7 edje: support new action: PHYSICS_IMPULSE
It will apply a central impulse over a body's part.



SVN revision: 80278
2012-12-05 19:30:08 +00:00