Bruno Dilly
6b40542d58
edje: support body's rotation
...
It's going as an action / script instead of an attribute
because it wouldn't fit well as a description.
Rotation can be modified by many circustancies, keeping
as state wouldn't make sense.
SVN revision: 80610
2012-12-10 15:37:08 +00:00
Bruno Dilly
3de757a6d5
edje: add flag to set parts to be lighted
...
Won't be visible until world's light is implemented
SVN revision: 80605
2012-12-10 12:51:53 +00:00
Bruno Dilly
c206188db4
edje: implement more description physics attributes
...
* Damping
* Sleeping Threshold
SVN revision: 80501
2012-12-07 21:19:31 +00:00
Bruno Dilly
476391343a
edje: make it possible to change body attributes via
...
script
Support physics attributes on set_state_val and get_state_val
So custom_states can be created
SVN revision: 80484
2012-12-07 18:44:17 +00:00
Bruno Dilly
bc9821c1ff
edje: modify some embryo forces func names for
...
consistency
Since embryo functions names are verb_subject, not subject_verb.
So forces_clear -> clear_forces ...
SVN revision: 80398
2012-12-06 22:11:10 +00:00
Bruno Dilly
200ce279ab
edje: support velocity family actions and scripts
...
SVN revision: 80397
2012-12-06 22:10:59 +00:00
Bruno Dilly
14cf9fe3f7
edje: support forces using programs / script
...
Implement actions:
* PHYSICS_FORCE
* PHYSICS_TORQUE
* PHYSICS_FORCES_CLEAR
and embryo script functions:
* physics_force
* physics_torque
* physics_forces_clear
* physics_forces_get
* physics_torques_get
SVN revision: 80381
2012-12-06 19:20:07 +00:00
Bruno Dilly
9f3c938c9c
edje: support torque impulse (action and embryo script)
...
SVN revision: 80372
2012-12-06 16:58:58 +00:00
Bruno Dilly
8783eb70bb
edje: support applying impulse via script
...
SVN revision: 80279
2012-12-05 21:09:18 +00:00
Bruno Dilly
ebf6290be7
edje: support new action: PHYSICS_IMPULSE
...
It will apply a central impulse over a body's part.
SVN revision: 80278
2012-12-05 19:30:08 +00:00