We should use dispatch_pending here.
Signed-off-by: Christopher Michael <cp.michael@samsung.com> SVN revision: 84381
This commit is contained in:
parent
4689ceb088
commit
b5916516c1
|
@ -75,7 +75,7 @@ engine_wayland_egl_args(const char *engine __UNUSED__, int width __UNUSED__, int
|
||||||
void
|
void
|
||||||
engine_wayland_egl_loop(void)
|
engine_wayland_egl_loop(void)
|
||||||
{
|
{
|
||||||
assert(wl_display_dispatch(wl.display) != -1);
|
assert(wl_display_dispatch_pending(wl.display) != -1);
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
|
|
Loading…
Reference in New Issue