Commit Graph

2629 Commits

Author SHA1 Message Date
Youngbok Shin fcba96384f Evas Textblock: Fix NULL dereferencing issue
Summary:
Even if the given two cursor is NULL, it shouldn't be crashed.
@fix

Test Plan:
Test case included in Evas test suite.
Run "make check".

Reviewers: herdsman, tasn

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D3422
2015-12-13 17:15:10 +02:00
Carsten Haitzler 22869bb94e evas - fix evas module locks to init/del when movile created/destroyed
we initted when we load and unload. this led to races with
locking/unlocking elsewhere as these expected us to be initted and we
were not yet. this fixes that!

@fix
2015-12-12 23:37:16 +09:00
Carsten Haitzler 000beb2f17 Revert "evas: trigger RENDER_FLUSH callbacks during async render"
This reverts commit cbb447c878.

1. this is wrong because evas_render_pipe_wakeup() is being called IN
THE RENDER THREAD. it... SENDS a wakeup back to the mainloop with

   evas_async_events_put(data, 0, NULL, evas_render_async_wakeup);

and you can see that evas_render_async_wakeup() calls
evas_render_wakeup() and in evas_render_wakeup() flush pre/post are
called, but since the trhead does the flush we cant realyl call
before/after, but it retains order... IF there are updates (haveup).

so calling these callbacks FROM a thread is now leading to apps
mysteriously exiting. this is mucho bad. just at random i now have my
terminals exiting.
2015-12-11 15:15:36 +09:00
Minkyoung Kim a9df72f611 evas: Do not preload data if data is cached.
Summary: Summary : If data is cached, need not to reload data.

Test Plan: Local tests

Reviewers: jpeg

Reviewed By: jpeg

Subscribers: eunue, spacegrapher, cedric, wonsik, jiin.moon

Differential Revision: https://phab.enlightenment.org/D3418
2015-12-11 14:05:12 +09:00
Mike Blumenkrantz cbb447c878 evas: trigger RENDER_FLUSH callbacks during async render
these callbacks are used, so ensure that they get called in the expected
order

@fix

 #PatchesFromCedric
2015-12-10 16:00:45 -05:00
Jean-Philippe Andre 4bcd2fa0f0 Revert "Evas: Refactor model's savers and loaders."
This reverts commit 01a32f64c0.

This broke make check with the following error:
evas_test_mesh.c:123:F:Meshes:evas_object_mesh_loader_saver:0: Failure 'res == 1' occurred

Reopen https://phab.enlightenment.org/D3420
2015-12-10 18:21:09 +09:00
perepelits.m 01a32f64c0 Evas: Refactor model's savers and loaders.
Summary:
Move common part to a separated document.
Make code more readable using smaller functions. (from Task T2713)

I did it again because somehow test is passing now. It seems like this test suite is unstable.
Please, let me know if there are any errors after running distcheck.

Reviewers: cedric, raster, Hermet, stefan_schmidt

Subscribers: jpeg, artem.popov

Differential Revision: https://phab.enlightenment.org/D3420
2015-12-10 16:50:06 +09:00
Pankaj Mittal 1363cd757a evas_eet: Add Type Safety check
Summary:
The Function _evas_canvas3d_eet_file_free(void) is referenced in  evas_model_load_file_eet()(file:evas_model_load_eet.c at line 122).
This call is  under condition
        if ((eet_file->mesh == NULL) || (eet_file->header == NULL)).
when  either eet_file->mesh or eet_file->header are NULL, dereference of the corresponding pointer in function "_evas_canvas3d_eet_file_free()"
will generate Segmentation Fault.

@fix

Reviewers: raster, Hermet, tasn, wonsik, spacegrapher, cedric, jpeg

Subscribers: singh.amitesh, sachin.dev, alok25, yashu21985, mvsovani, cedric

Differential Revision: https://phab.enlightenment.org/D3369
2015-12-10 16:26:56 +09:00
Youngbok Shin 20ef85e307 Evas text: Fix Evas Text truncated text case.
Summary:
Evas Text only concerns about a advance of each text item.
When a width of last character is bigger than its advance, the last character can be truncated.
And the different line size calculation caused different aligning between Evas Text and Evas Textblock.
So, the width of last character will be considered in Evas Text just like Evas Textblock.
@fix

Test Plan:
The following text shows how the size calculation is different between Evas Textblock and Text.
Get native size from Evas Textblock and get width(geometry) of Evas Text.
You can see the width of Evas Text is bigger than native size of Evas Textblock.
(adv > width)
こんにちは。

The following text will be truncated without this patch.
(adv < width)
ନୂଁ

Reviewers: woohyun, tasn, herdsman

Subscribers: jpeg, cedric

Differential Revision: https://phab.enlightenment.org/D3004
2015-12-09 11:10:46 +02:00
Jean-Philippe Andre 31984449a5 Evas filters: Move 'fill' to its own file 2015-12-09 11:45:34 +09:00
Stefan Schmidt 96a9d75e0c Revert "evas: refactor model's savers and loaders."
This reverts commit 32c33ed64d.

This refactor broke the evas test cases for the model loaders and savers. I gave
it a week to get fixed but a first try did not succeed and its blocks a lot of
other automated testing. To be honest, it should have never gone it when it
breaks existing test cases. Once fixed this refactor can happily go in.

Fixes T2905
2015-12-08 22:33:05 +01:00
Daniel Hirt 7e8e392db6 Evas textblock: improve and fix line range rectangles
The line range rectangles geometries needed a bit of adjusting. I
started out with fixing T2648. In order to fill the gap between the end
of the line and the margins, the geometry of the last line's character
was used. I am not really sure why. Anyway, we have the line geometry,
so I replaced it with that.

Then, it led me to do some alignment checks, and indeed alignment cases
were not treated. For instance, an LTR paragraph could have a line
aligned with a value greater than 0.0. That means that we should fill
the gap from the left of the line, if it was the last line in a
multi-line selection. The inverse case is for RTL.

I think it now works as it should. Will see if the selection logic is
missing some more stuff once I come up with more example cases.

Fixes T2648.

@fix
2015-12-08 17:19:18 +02:00
Tom Hacohen 3896c03cff Evas render2: Fix always false comparisons.
This looks like a classic copy and paste error. It didn't make any sense
before, and it seems like no one was going to take a look at it.
This looks correct. If this breaks something (is render2 even used),
someone should remove those lines. I wasn't entirely sure if I should
just remove them, or correct them, as some of the code looked redundant
anyway.
2015-12-08 11:35:25 +00:00
Jean-Philippe Andre 15d5125d6e Evas filters: Remove unused variable 2015-12-08 14:57:51 +09:00
Jean-Philippe Andre d8b5e5da7b Evas: Remove unwanted file added by accident
From commit 82504d9d77
2015-12-08 14:54:21 +09:00
se.osadchy 82504d9d77 evas: recognize duplicated data structure with eina_quternion and ector.
Summary:
Move data structure and functionality to eina_quaternion from evas_vec4.

Reviewers: raster, Hermet, cedric

Subscribers: jpeg, Oleksander

Differential Revision: https://phab.enlightenment.org/D3327

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-12-07 16:36:16 -08:00
Chris Michael ef3ef643c2 evas: Fix definition of framespace in canvas eo file
The definition of 'framespace' in the canvas eo file is incorrect.
Framespace is the space occupied by the window frame within the canvas viewport

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2015-12-07 15:36:42 -05:00
Daniel Hirt 1d48dd90b2 Evas textblock: fix evas_textblock_cursor_line_set
The line_set function should set the cursor to the first logical
position in the line. We can't use the first text position of the
first item in the line, due to BiDi considerations (the line may be
reordered). I've split evas_textblock_cursor_line_char_first to avoid
code duplication, as it already handles these cases.

@fix
2015-12-07 18:21:00 +02:00
Vincent Torri 3b44645363 efl: add binary mode to f(re)open() calls
This allows better compatibility with Windows

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-12-05 21:04:36 +01:00
Youngbok Shin 76fa1159c5 Evas textblock: Skip layout logic for an text item which doesn't have font.
Summary:
Evas textblock could cause infinite loop if there is no fonts to use.
If there is no fonts, text_props.text_len is never set.
When text_props.text_len is 0, the for loop in _layout_par runs forever.
It is ridiculous to use Textblock without fonts. But, it shouldn't runs
infinite loop in any situation.

@fix

Test Plan:
1. Remove all of fonts in your EFL or Tizen device.
   (Or you can test it modifying some codes in Textblock by skipping load fonts.)
2. Run elementary_test -to entry3 or see any multiline textblocks.

Reviewers: tasn, herdsman, woohyun

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D3402
2015-12-04 14:46:35 +00:00
Jean-Philippe Andre 8f4018b690 Evas filters: Implement mix3 func for rgba masking
This operation was faked by running a mul and a blend ops. Now
they are combined into one. A GL shader should also be able
to do this in a single pass.
2015-12-04 16:10:06 +09:00
Jean-Philippe Andre ecc7da9cba Evas filters: Use Efl.Gfx.Render_Op
Some filters are now broken. Yay for refactoring! Will be fixed
in the following commit.
2015-12-04 16:09:53 +09:00
Jean-Philippe Andre b5500a8644 Evas: Move alpha functions to static_libs/draw
This is a pretty simple code refactor, moving pixel handling
to the new draw lib.
2015-12-03 18:42:50 +09:00
Jean-Philippe Andre 615b2442b7 Ector: Move drawhelper to static_libs
Rename a few things:
 - draw helper -> efl_draw
 - Ector_Rop -> Efl.Gfx.Render_Op
 - ECTOR_ bla bla -> DRAW_ bla bla (base pixel ops)
 - ector_memfill -> draw_memset32 (and invert arg order to match memset)

The main rasterizer file is now draw.h in static_libs/draw
This is a non functional change, simple code refactor.
2015-12-03 18:42:50 +09:00
se.osadchy ce4146ec63 evas: fix bug with logic with eina_matrix in evas_3d_utils
Summary: Also need to fix logically dead code in coverity.

Reviewers: raster, Hermet, cedric

Subscribers: jpeg

Maniphest Tasks: T2832

Differential Revision: https://phab.enlightenment.org/D3346

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-12-02 14:15:01 -08:00
Cedric BAIL d577366acb evas: properly clean up all memory. 2015-12-02 12:31:59 -08:00
Daniel Hirt 59e9e2ddc8 Evas textblock: fix height on line wrapping
Line advance should finalize the line with its last item, and not the
item we're currently wrapping. This fixes T1583, where some line
wrapping cases would look different than their equivalent <ps>
versions.

@fix
2015-12-02 15:06:32 +02:00
Youngbok Shin 809d8fdafe Evas Textblock: Fix text disappear issue when text is made up with multiple items.
Summary:
Text is disappearing when we resize a singleline Evas Textblock with ellipsis.
It is happened by putting a Text item at logical_items list without considering about logical position.
It is only happended the text is made up with multiple items.
@fix

Test Plan:
1. Run elementary_test
2. Click Label Ellipsis
3. Resize the window dynamically and see the result.

Reviewers: woohyun, tasn, herdsman

Subscribers: jpeg, subodh6129, shilpasingh, cedric

Maniphest Tasks: T2709

Differential Revision: https://phab.enlightenment.org/D3022
2015-12-02 09:52:01 +02:00
perepelits.m 32c33ed64d evas: refactor model's savers and loaders.
Summary:
Move common part to a separated document.
Make code more readable using smaller functions. (from Task T2713)

Reviewers: cedric, raster, Hermet

Subscribers: artem.popov

Differential Revision: https://phab.enlightenment.org/D3373
2015-12-01 16:39:29 -08:00
Youngbok Shin 917fdbd597 evas: fix a NULL dereference issue in font.
Summary:
eina_list_remove returns Eina_List pointer.
It could be NULL if the last list item is removed.
And the returned Eina_List pointer could be different from the given list.
So, calling free for fdir->data after fdir's address is changed is dangerous.
@fix

Test Plan: Run expedite or test app with evas_font_path_append() API.

Reviewers: stefan_schmidt, jpeg

Reviewed By: jpeg

Subscribers: stefan, jiin.moon, cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D3392

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-12-01 15:03:51 -08:00
Stefan Schmidt 3a11868201 evas_3d_utils: do not bitwise AND against 0 in condition
We need to check against the state here and if the compilers assignes 0 to the
first item in an enum we are screwed here as the bitwise AND will always
evaluate to false.

This is a re-incarnation from a486671bce
2015-11-30 17:36:24 +01:00
Stefan Schmidt 54abe37c44 evas_font_dir: do not passed free'd memory to eina_list_remove()
Free the actual memory after we removed it from the list.
2015-11-30 17:36:24 +01:00
Vincent Torri db8d1883d7 Evas: use LC_MESSAGES on Windows to fix compilation
Compilation is broken on Windows because LC_MESSAGES does not exist on this platform
Include Evil.h to provide support of LC_MESSAGES

@fix
2015-11-30 16:28:02 +00:00
Chris Michael 886c20a43b evas-3d: Fix missing field initializers
Clang spits warnings here about missing field initializers for
Evas_Vec3 (missing y and z fields), so we will explicitly initialize
them to 0 (matching the x field).

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2015-11-30 09:15:53 -05:00
Tom Hacohen 2c9a79e939 Revert "Evas: Temporarily hack OT_SUPPORT to fix textgrid"
Fixed in upstream, see T2865.

This reverts commit 8ccea8233c.
2015-11-27 12:34:15 +00:00
Stefan Schmidt 043cfaa33b evas_common3d: use void to force empty function parameters
We have to use void in a function declaration if we want no function
parameters. Using just empty parenthesis means the function takes an
unspecified number of parameters.

We had it correct for most declarations and this series fixes it for
the rest.
2015-11-26 17:25:36 +01:00
Youngbok Shin 507baf4891 evas: Add ExtraLight, ExtraBold for font weight.
Summary:
Evas supports UltraLight, UltraBold as font weight.
These terms have same weight value as ExtraLight, ExtraBold.
Some applications, for example, fontforge, use ExtraLight, ExtraBold terms for these weight values.
So, it would be better to support these terms, too.
@feature

Test Plan: None

Reviewers: tasn, woohyun, herdsman

Reviewed By: herdsman

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D3126
2015-11-26 10:16:14 +02:00
Jean-Philippe Andre 8ccea8233c Evas: Temporarily hack OT_SUPPORT to fix textgrid
See T2865.
Since Harfbuzz 1.1.0, terminology displays fonts funnily aligned to
the top. This is apparently because until 1.0.6 the y_offset was
always 0 for all glyphs, but since 1.1.1 the offset is actually
set.

This is a TEMPORARY fix. There might be an underlying issue left
here.

Harfbuzz changed behaviour in this commit:

  commit 44f82750807475aa5b16099ccccd917d488df703
  Author: Behdad Esfahbod <behdad@behdad.org>
  Date:   Wed Nov 4 20:40:05 2015 -0800

      [ft] Remove font funcs that do nothing
2015-11-25 16:44:04 +09:00
Subhransu Mohanty 609f74994b efl: make path stroke related api as non virtual.
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-11-24 15:42:29 -08:00
Daniel Hirt 40dfc4a45d Evas textblock: add support for hyphenation wrap style
We now support hyphenation in style. Use "wrap=hyphenation" to use this
wrap option. It will hyphenate based on explicit SOFT HYPHEN (&shy;)
placement in the text, and with the (optional) assistance of dictionaries
compatible with Hunspell's "hyphen" library.

This wrap mode favors breaking at hyphen positions in a word, over moving
the whole word to the next line. It will put an additional "-" at the
break position if it was hyphened.

Enabling the hyphen dictionaries is done by adding these configure
options:
  --enable-hyphen (requires Hunspell's "hyphen" library installed)
  --with-dictionaries-hyphen-dir=DIR (specifies the install location of
          the actual .dic dictionary files e.g. /usr/share/hyphen)

Note that dictionary files are expected to be in the form of "en_US.dic"
or anything that ends with it e.g. "hyph_en_US.dic" (this how they are
        named in Arch Linux).

@feature
2015-11-24 14:31:05 +02:00
Minwoo, Lee 3700be959b evas: Fix text effect which has shadow direction
Summary:
If text object has outline and shadow effect (OUTLINE_SHADOW or OUTLINE_SOFT_SHADOW), and has shadow direction except BOTTOM_RIGHT then outline is not displayed.
So fix logic of style checking.

OUTLINE_SOFT_SHADOW effect of text object is different with text block, so fix it.

Test Plan: Make text obect with OUTLINE_SHADOW or OUTLINE_SOFT_SHADOW effect with any direction except BOTTOM_RIGHT

Reviewers: cedric, woohyun, herdsman, tasn

Subscribers: id213sin

Differential Revision: https://phab.enlightenment.org/D3047
2015-11-23 20:53:29 +09:00
Oleksandr Shcherbina d871ff8d11 evas: remove useless part of code in evas_convex_hull_get function
Summary:
@fix
CID: 1339788

Reviewers: raster, cedric

Reviewed By: cedric

Differential Revision: https://phab.enlightenment.org/D3350

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-11-23 08:20:26 +01:00
Oleksandr Shcherbina 3a56b3f013 evas: fix uninitialize variable in convex_hull_vertex_set function
Summary:
A bit of useless claim, becouse parameter coord always have value 0 or 1 or 2.
May be for escape problem in future.
@fix
CID: 1339781

Reviewers: raster, cedric

Reviewed By: cedric

Differential Revision: https://phab.enlightenment.org/D3349

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-11-23 08:18:53 +01:00
Oleksandr Shcherbina 6866d256e8 evas: fix possible accsess to NULL pointer in Evas.Canvas3d.
Summary:
@fix
CID:1339784

Reviewers: raster, cedric

Reviewed By: cedric

Differential Revision: https://phab.enlightenment.org/D3348

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-11-23 08:16:12 +01:00
Oleksandr Shcherbina 5d4f3b22c4 evas: fix unreachable code in _generate_unic_color_key function in Evas.Canvas3D.
Summary:
Have a sence. It is hard to assume that more that 16 million color will be used.
@fix
CID: 1339790

Reviewers: raster, cedric

Reviewed By: cedric

Differential Revision: https://phab.enlightenment.org/D3347

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-11-23 08:12:00 +01:00
Jean-Philippe Andre 58a1b2767e Evas render: Fix another map clip render issue
This time it's only about performance. We seem to be setting the
changed flag too often, which might trigger unnecessary redraws.

- map flag is set if there is currently a map AND it's not an image
  object (because images can map themselves)
- hmap flag is set if there was a map before

So, map != hmap does not imply a transition between a mapped and
non-mapped state. Add an extra check before marking the clip
as dirty and changed.
2015-11-20 14:23:29 +09:00
Cedric BAIL 412191e5f8 ector: improve uploading of GL texture for vector graphism
This rely on a faster code path to upload dynamic texture. Once we get support
for gbm, we should see significant performance improvement in speed, but this
first step is already a 5 times improvement (Ok, we get from really bad, to not
really useful...).
2015-11-19 14:52:10 +01:00
Youngbok Shin a9b4be11e1 Evas object: Add paragraph_direciton APIs
Summary:
It adds evas_object_paragraph_direction_set, get APIs.
The APIs set or get paragraph direction to/from the given object.
It changes BiDi calculations and affect the direction and aligning of text.
It doesn't have any effect to text without Fribidi library.

The default paragraph direction is EVAS_BIDI_DIRECTION_INHERIT.
If dir is EVAS_BIDI_DIRECTION_INHERIT, paragraph direction is changed
according to smart parent object. If there is no smart parent object,
paragraph direction works as EVAS_BIDI_DIRECTION_NEUTRAL.

@feature

Test Plan:
Test cases included to the following files.
- evas_test_textblock.c
- evas_test_text.c
- evas_test_object_smart.c

Run "make check".

Reviewers: woohyun, raster, herdsman, tasn

Subscribers: c, raster, cedric

Differential Revision: https://phab.enlightenment.org/D1690
2015-11-19 11:43:39 +00:00
Tom Hacohen 1e1e50ca06 Evas text: Fix last up to pos error return value.
This commit also simplifies the code a (tiny) bit.

This fixes the bug introduced in:
392df9479f
2015-11-18 10:56:48 +00:00
Tom Hacohen 3b7ff8ece4 Evas text: Remove useless FIXME. 2015-11-18 10:53:29 +00:00
Subodh Kumar 392df9479f Evas text: Fix memory leak
Summary:
Fix memory leak

Position is getting returned without
freeing the temporary logical item list.

@fix

Test Plan: NA

Reviewers: tasn, raster

Reviewed By: raster

Subscribers: raster, cedric

Differential Revision: https://phab.enlightenment.org/D3345
2015-11-18 10:52:34 +00:00
Daniel Hirt 4c086b6e1b Evas language: add full locale language getter
evas_common_language_from_locale_get truncates the country letters in
the language. We don't always want that (one example is dictionaries).
2015-11-17 16:20:21 +02:00
Tom Hacohen 8fcf9a0fe6 Evas language: Fix language from locale function.
This function was trying to infer from the LANG env var, though it should
have just queried the locale all along, as the language we want is the
system's text language, and not necessarily the LANG variable's value.

@fix.
2015-11-17 12:07:42 +00:00
Subodh Kumar f1cffd7709 Evas text: Remove fixme marker
Summary:
Remove fixme marker

Algorithm used is good enough to sort
very few number of items, usually 2 to 6
items.

Test Plan: NA

Reviewers: herdsman, cedric, tasn

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D3312
2015-11-17 11:24:39 +00:00
Subodh Kumar d14dc12d3b Evas text: Remove tabs for readability
Summary: Remove tabs

Test Plan: NA

Reviewers: tasn

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D3337
2015-11-17 11:23:44 +00:00
Stefan Schmidt d94120a156 evas polygon: use Eina_Bool for one-bit bitfield
Make sure we are using a unsigned var here. Best go with a Eina_Bool directly.
2015-11-13 13:31:34 +01:00
Minwoo, Lee c196422e63 evas textblock: fixed ascent/descent calculation
Summary:
If textblock has linegap and multi language, ascent/descent calculation is
incorrect.
In _layout_format_ascent_descent_adjust(), descent is accumulated.
(for example, for a line gap of 50, the first line gap is more than 100)

Test Plan:
Textblock has "linegap=50" and multi language (ex.
        "This is a test suite for line gap -
        ഈ ലൈൻ വിടവ് ടെസ്റ്റ് ടെസ്റ്റ് ടെസ്റ്റ് ടെസ്റ്റ് ഒരു പരീക്ഷണ വെയര് ")
Added test suite in evas_test_textblock.c file.

Reviewers: tasn

Subscribers: subodh6129, cedric

Differential Revision: https://phab.enlightenment.org/D3311
2015-11-13 12:27:59 +00:00
Tom Hacohen 592b786645 Evas text: Change bitfield bool types to Eina_Bool.
This is really just a safety measure, as we always just check if the value
is true. However, with char the potential values are -1 and 0, and with
Eina_Bool they are 1 and 0, so fixing that.

Thanks to the "sparse semantic parser" for detecting that, and to Stefan
for reporting.
2015-11-12 15:49:45 +00:00
Daniel Zaoui 10d5768ef7 Evas: import Evas types inside canvas Eo file 2015-11-11 15:40:56 +02:00
Joogab Yun 25bcf4c64f Evas: Fix bug in evas_cache_image_dirty()
Summary: Code which shouldn't be removed was removed by '800279c23bdb0e925f112c96516dcc96a5487684'

Reviewers: spacegrapher, cedric, jpeg

Reviewed By: jpeg

Subscribers: scholb.kim, dkdk, wonsik, cedric

Differential Revision: https://phab.enlightenment.org/D3278
2015-11-11 14:35:24 +09:00
Oleksandr Shcherbina 13b1756394 evas: add possibility to render current 3D scene to texture in Evas.Canvas3d
Summary:
Refactoring code of functions e3d_drawable_scene_render,
e3d_drawable_scene_render_to_texture,_shadowmap_render to have possibility
render in scene to additional texture
See T2761

Reviewers: Hermet, cedric

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D3142

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-11-10 15:10:13 -08:00
se.osadchy 33809c969c evas: fix bug in evas_canvas3d_camera.
Summary: Change Eina_Quaternion to Evas_Vec4.

Reviewers: cedric, Hermet, raster

Differential Revision: https://phab.enlightenment.org/D3313

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-11-10 14:10:43 -08:00
Jean-Philippe Andre 7974f674aa Evas: Allow edje_decc to work with ETC images
This reuses the internal function data_get, data_put, image_save
respecting the border information and adding support for ETC
formats.

@fix
2015-11-10 16:12:21 +09:00
Jean-Philippe Andre 64de2f6ce5 Evas: Add some internal engine APIs
- image_file_colorspace_get
   This will be used to determine the best loading format, especially
   targeted at edje_cc / edje_decc so we can avoid ETC re-encoding.

- image_data_has
   Checks whether the image is currently loaded in (CPU) memory,
   and also returns the current colorspace.
2015-11-10 16:12:21 +09:00
Subodh Kumar 3f0d0daf0d evas: fix some indentation and formatting in textblock.
Summary: Fix some indentation and formatting.

Reviewers: herdsman, tasn

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D3174

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-11-09 15:39:13 -08:00
Oleksandr Shcherbina 3af65dd4e2 evas: unification of color pick mechanism.
Summary:
Use same way using color pick under GLES and not:
 Use GL_RGBA texture insted of GL_RED
 Generate and pass to engine 3 components color of mesh
See T2761

Reviewers: cedric, Hermet

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D3135

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-11-09 15:27:26 -08:00
Bogdan Devichev 8ab190daec evas: add common part of savers and loaders.
Summary:
Common part will make savers and loaders shorter and easier for understanding and refactoring.
https://phab.enlightenment.org/T2713 - due to this task.
Should be merged after https://phab.enlightenment.org/D3030

Should be merged to start adding refactored savers and loaders.

Reviewers: Hermet, raster, Oleksander, cedric

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D3038

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-11-09 15:27:26 -08:00
Bogdan Devichev f416f5adde evas: move model save/load from common to common3d.
Summary:
Move model save/load to common3d.
Here also will be common algorithms  and structures which will be used in all loaders and savers.
See task https://phab.enlightenment.org/T2713.

Reviewers: cedric, Hermet, raster, Oleksander

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D3030

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-11-09 15:27:26 -08:00
se.osadchy 3d77f55f91 evas: refactor duplicated data structure with eina_matrix.
Summary: Move data structure and functionality to eina_matrix from evas_mat.

Reviewers: raster, Hermet, cedric

Subscribers: Oleksander, cedric

Differential Revision: https://phab.enlightenment.org/D3020

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-11-09 15:27:26 -08:00
perepelits.m 3031a4a5c6 evas: API for Convex Hull in Evas.Canvas3d
Summary: This API builds vertex and index data of convex hull around the given mesh.

Reviewers: raster, perepelits.m, Hermet, cedric

Reviewed By: cedric

Subscribers: cedric, artem.popov

Differential Revision: https://phab.enlightenment.org/D2799

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-11-09 14:29:46 -08:00
Jean-Philippe Andre 16195d3100 doc: Deprecate filter reference page and link to the wiki 2015-11-09 16:21:45 +09:00
Carsten Haitzler 483cec924b evas - patch in one more if check for obj layer to avoid shutdown crash
this should fix T2715
2015-11-05 09:41:35 +09:00
Vitalii Vorobiov aefcb11444 Evas Text: avoid SIGSEV while ellipsis recalculation
Summary:
Fix Segmentation Fault when TEXT part getting resized and when it has
some params (for example ellipsis).

Fix T2640
@fix

Test Plan: Refer to T2640

Reviewers: raster, Hermet, seoz, herdsman, cedric, reutskiy.v.v, NikaWhite

Subscribers: stefan_schmidt, tasn, cedric

Maniphest Tasks: T2640

Differential Revision: https://phab.enlightenment.org/D2944
2015-11-04 13:58:59 +09:00
Jean-Philippe Andre 6e96d75c76 Evas: Remove dead code (cached surfaces)
While cached surfaces is a topic we're discussing recently,
this code is dead right now, and we will have to redesign the
buffer caching better to handle proxies, maps, smart objects, etc...
2015-11-02 16:22:19 +09:00
Jean-Philippe Andre b4fc15311c Evas render: Fix 'no_render' when object is proxy source
When the no_render flag was set on a proxy source, the object would
not be visible, but it would also not render inside the proxy surface,
which completely beats the purpose of this flag. This patch makes
the objects render inside a proxy surface.
2015-11-02 13:40:00 +09:00
Amitesh Singh 7ff30befd1 evas box: don't allow duplicate child append
Add check for duplicate child addition and return null.
2015-10-30 13:49:03 +05:30
Jean-Philippe Andre cc5cccc511 Eet: fix decoding of embedded ETC images
Typos, lack of NULL check, excessive sizeof(type) not matching
the object type, no border set, etc... This all lead to a crash
and then no render (with an error message and then without...).

This also simplifies the implicit loading of ETC1 as ETC2 when
supported by the driver.

@fix
2015-10-29 17:58:34 +09:00
Jean-Philippe Andre 8937fd4fc9 Evas render: Fix rendering of snapshot objects
I added a quick check that the clip was not 0x0 but forgot
to check that we actually use the clip info.

Fixes T2792
2015-10-23 16:30:37 +09:00
Srivardhan Hebbar be464e5843 evas: handling memory leak on realloc failure.
Summary: Signed-off-by: Srivardhan Hebbar <sri.hebbar@samsung.com>

Reviewers: cedric

Differential Revision: https://phab.enlightenment.org/D3212

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-10-21 13:40:01 -07:00
Subodh Kumar 6bd863cf4f evas: fix memory leak.
Summary:
Fix memory leak

Delimiter string is being saved using
eina_stringshare_replace without any del or free
when object is deleted.

@fix

Test Plan: NA

Reviewers: cedric, tasn, herdsman

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D3201

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-10-20 14:01:15 -07:00
Subodh Kumar 69c2b13474 evas textblock: fix memory leak
Summary:
Fix memory leak

Delimiter string is being saved using
eina_stringshare_replace without any del or free
when object is deleted.

@fix

Test Plan: N/A

Reviewers: tasn, herdsman

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D3175

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-10-19 11:34:41 -07:00
Jee-Yong Um 49028c599a evas table: fix miscalcuation in cells with span and padding
Summary:
In evas table that homogeneous mode is turned off,
the size of items in cells, whose rowspan or colspan is larger than 1
and horizontal or vertical padding exists, are miscalculatd.

T2655

@fix

Test Plan: elementary_test "Table Padding"

Reviewers: Hermet, cedric

Subscribers: cedric, DaveMDS, Hermet

Differential Revision: https://phab.enlightenment.org/D3192

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-10-19 11:01:23 -07:00
perepelits.m 2d52eedf06 evas: fix memory leak
Summary:
Fix of memory leak in evas_3d_utils.c

@fix

Reviewers: raster, Hermet, cedric

Reviewed By: cedric

Subscribers: artem.popov

Differential Revision: https://phab.enlightenment.org/D3196

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-10-19 11:00:25 -07:00
Carsten Haitzler 1a135fdfb1 evas - clean if check to be a single return point for clarity
if (a) return;
if (b) return;

->

if ((a) || (b)) return;
2015-10-17 11:19:06 +09:00
Carsten Haitzler a47d14e246 evas - add another layer->evas check in addition to layer
fixes T7215
2015-10-16 08:27:10 +09:00
Carsten Haitzler 0bca7af2e8 evas - was missing evlogs for the threaded rendering handling - fix 2015-10-15 19:29:40 +09:00
Amitesh Singh 8e87e56a7c evas: render - use evas_object_clipees_has instead of evas_object_clipees_get
evas_object_clipees_has is far cheaper than evas_object_clipees_get in case of checking if
clipees exist or not. This should improve the performance in case of large set of clipees.

@fix
2015-10-15 15:02:22 +05:30
Cedric BAIL 229106963a evas: no need to compute clippees list if we just want to know if there is any.
This is a partial fix for a terrible performance scenario where application take
forever to close with a large number of edje object.

@fix
2015-10-14 16:18:37 -07:00
Amitesh Singh 63634ccd30 evas filter: silent coverity on self assignment
This is a false alarm. Just to make coverity happy, use eo_do
instead of eo_do_ret

CID: 1316017
2015-10-14 21:08:20 +05:30
Chris Michael 3fb78e137b evas: Fix clang warning for missing field 'async' in default_state
Evas_Object_Filter_Data has a bool for 'async' at the end of the
struct. This field was missing from the initialization of
'default_state'

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2015-10-14 09:28:47 -04:00
Carsten Haitzler 620dc45af9 evas - obj destructrion - handle when obj layer is partly destroyed
this should fix T2715 and anything similar as during destruction
object internals are a bit weird.
2015-10-14 14:50:54 +09:00
Carsten Haitzler 094b781b7f evas - fix evlog to push and pop properly 2015-10-14 14:50:53 +09:00
Jean-Philippe Andre c22fa8a96a Evas: Some coverity fixes
This are false alarms. But the explicit null check doesn't hurt.
Also, Coverity doesn't like eo_do_ret. Neither do I. :)

- CID 1327246
- CID 1327245
2015-10-14 11:27:47 +09:00
Jean-Philippe Andre cfedba598c Evas render: Fix proxy source_clip with source images
In case the source is an Evas_Image, we skip proxy_subrender,
and so the clip was not set against the source clip.
2015-10-14 11:14:36 +09:00
Jean-Philippe Andre 7b266b5518 Evas render: Fix proxy source_clip logic inversion
As spotted by @FurryMyad I inverted the logic for source_clip.
This should restore the proper behaviour while keeping my previous
fixes working. See D2940.
2015-10-14 11:14:36 +09:00
Cedric BAIL 8a39069b64 evas: fix performance regression by reducing the unecessary memcpy we are doing.
Actually copying max is pretty useless and super slow. We usually have something
like 1024 slot in a context, but a very small amount of them are acutally active.
It would be better to actually do some kind of copy on write technique here, but
as Eina_Cow doesn't handle array and we are close to a release, let's be
conservative.
2015-10-13 12:10:34 -07:00
Jean-Philippe Andre dc397fabff Evas filters: Fix some build warnings
Thanks Tom for spotting one of those
2015-10-12 13:44:44 +09:00
Jean-Philippe Andre d271afd66c Evas filters: Fix some crash and reduce insanity
In a rare situation the filter would access an invalid buffer.

Solution: Stop messing with buffer references by properly
referencing and releasing them when not needed, rather
than stealing references and hoping for the best. (There were
flags tracking stolen references, but that was still madness)
2015-10-12 13:44:44 +09:00
Jean-Philippe Andre a8243ed382 Evas: Add engine function image_ref
This is to simplify and fix filters. This is an internal function.
2015-10-12 13:44:44 +09:00
Jean-Philippe Andre 62940b41f2 Evas filter: Fix proxies of filtered images
@fix
2015-10-12 13:40:20 +09:00
Jean-Philippe Andre 57afb0986b Evas render: Don't render deleted / invisible snapshots
Don't render them. They are not visible
2015-10-12 13:40:20 +09:00
Jean-Philippe Andre ff706b7e53 Evas render: Minor debug code improvements 2015-10-12 13:40:20 +09:00
Jean-Philippe Andre 512fb7f193 Evas snapshot: Fix proxies of snapshot objects
This was broken because the wrong image size was used
in the proxy's fast path (proxy of another image).
Why did snapshot use a specific surface_w,h instead of
reusing the usual cur->image.w,h? (@cedric)

Simplify code.
2015-10-12 13:40:20 +09:00
Oleksandr Shcherbina d61e8522e4 evas_canvas3d: fix mesh being added twice added to scene data
Summary: @fix

Reviewers: cedric, Hermet

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D3143

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-10-09 10:00:32 +02:00
Jean-Philippe Andre 6e04d407cf Evas filters: Fix crash with async sw rendering
If the filtered object (text or image object) was deleted, its
output image (cached inside the filter data) would be freed
immediately. This could cause crashes in case of async rendering.

@fix
2015-10-07 18:11:32 +09:00
Jean-Philippe Andre b031bbee9b Evas textblock: Force relayout during proxy render
If the textblock object was not visible in the main canvas, but
still needs to be rendered in a proxy surface, then _relayout may
not have been called. This forces generation of paragraphs based on
the current geometry.

This patch is ugly. I know. This is evas render :)
2015-10-07 10:48:18 +09:00
Jean-Philippe Andre 2b47181f4e Evas render: Fix another bad proxy clipping issue
This is an ugly hack to fix an issue reported in D3114. I don't
understand how the proposed patch could even fix anything given
the current situation.

Test case:
 - Create edje object with textblock inside
 - Clip out edje object (--> all children become not visible)
 - Take textblock from edje and set it as source of a proxy
 - Mark proxy as source_clip

Result: Nothing visible.

Expected: Proxy should contain the textblock object, since
  source_clip means we ignore the edje object's clipper, and
  only care about the textblock's clipper (entire canvas).

Here's what was happening:
 - During a first pass, textblock is not visible, cur->cache.clip
   is calculated, marked as clip_use=1 with geom 0,0 0x0
 - In a second pass, the proxy is rendered, which needs to draw
   the textblock in a surface. But cache.clip was used and it was
   wrong.

Solution:
 - Ignore cache.clip when rendering inside a proxy. I'm pretty
   sure there are other instances where cache.clip will still
   be a problem.

Problem: textblock never called relayout since it was not
  visible.

Conclusion: cache.clip needs to die. It's a legacy optimization
  that now causes more issues than it fixes.
2015-10-07 10:48:18 +09:00
Dongyeon Kim c92e670143 Evas image: Fix wrong usage of engine data macro
ENDT macro should be passed to engine functions instead of
some other function pointer!
@fix
2015-10-06 14:55:20 +09:00
Carsten Haitzler 5801013ad4 evas - region updates - go back to tiler as its faster
the overhead didnt show up in y tests. do show up with certain
expedite tests. hmmm. last time i messed with region code it was
actually same speed as tiler. bonus was it was fully accurate.
2015-10-05 18:41:00 +09:00
Carsten Haitzler 8f69d5202a evas rectangle - ensure centers of rects that just move/resize dont rend
calculating updates has been re-rendering centers fo solid rects if
the solid rects moves/resizes with a lot of overlap and objects
underneath changes - their changes show through. this fixes that

@fix
2015-10-05 18:30:34 +09:00
Carsten Haitzler f169d7ed27 evas - cutouts - use less cpu by skipping non-intersecting cutout objs
@feature
2015-10-05 15:51:02 +09:00
perepelits.m 0dd60ced44 evas-3d: fix primitives
Summary:
There were warnings after adding primitive in the same frame more then once, the check was added to avoid it

@fix

Reviewers: cedric, raster, Hermet

Subscribers: cedric, artem.popov

Differential Revision: https://phab.enlightenment.org/D3090

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-10-04 16:37:28 +02:00
Subodh Kumar 4290567fd6 evas_box: fix children size and position calculation when padding is used for horizontal flow layout
Summary:
Fix children size and position calculation when padding is used

For each child size calculation padding is adjusted
but box height should include  padding.
Secondly, x and y position of children should not  include
the vertical and horizonatal padding as child size has already
included the given paddings.

@fix

Test Plan:
Please modify test_box.c file in
function test_box_vert2 as follows:

   bx = elm_box_add(win);
   evas_object_size_hint_weight_set(bx, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
   elm_win_resize_object_add(win, bx);
   elm_box_padding_set(bx, 50, 50);
   elm_box_layout_set(bx, evas_object_box_layout_flow_horizontal, NULL, NULL);
   evas_object_show(bx);

Now,
1. open elementary_test
2. box
3. Box vert 2 (observe box is broken)
4. Try resizing the window (observe)

Reviewers: raster, cedric

Reviewed By: cedric

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D3049

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-10-04 16:22:49 +02:00
Carsten Haitzler 8a4ddea224 evas render - async sw - fix context duplication by using proper dup call
valgrind pointed this one out. we access freed memory when we dup a
context because the context CONTAINS ptrs to things like rects for
cutouts. we didnt dup these. use the proper context dup call (and
properly ref pixman color image too). this was a random bug/crash
waiting to happen and valgrind caught it. suprising it hasnt turned up
before :/

@fix
2015-10-04 16:58:42 +09:00
Jean-Philippe Andre b38f8a3f39 Evas GL: Fix render: force pixel_get if dirty
All examples and docs point to using only the dirty flag in
order to trigger a redraw of an Evas GL surface. The commit
21c4352823 broke this behaviour (for a good reason, but not
related to Evas GL).

This is a compatibility fix.
2015-10-02 17:11:35 +09:00
Jean-Philippe Andre 90b96b07d9 Evas GL: Add new API to get current Evas GL
While this seems to go against the rest of the API (because we
always pass in the Evas GL object), there is no way right now
fully restore a context if there are multiple Evas GL objects.

For instance, an app can use Evas GL from an Elm GLView, and also
use Cairo with another Evas GL at the same time. In that case Cairo
needs to restore the previous Evas GL but the library had no way
of getting the current Evas GL. This is the equivalent of
eglGetCurrentDisplay().

@feature
2015-10-02 16:56:38 +09:00
Jean-Philippe Andre 2317bb83fc Evas image: Simplify updates if adding whole region at once 2015-10-02 16:56:38 +09:00
Jean-Philippe Andre 52e4bbda7b Evas filters: Fix handling of FILL for image filters
Note: Image filters still need a LOT of work to be usable.
2015-10-01 20:10:54 +09:00
Amitesh Singh 83beb559e9 evas: fix typos in documentation 2015-09-29 09:14:28 +05:30
Tom Hacohen f080d40df7 Eo: rename EO_HOT_EVENT_DESCRIPTION to EO_EVENT_DESCRIPTION_HOT.
The old naming is inconsistent with the rest of the EFL. This fixes that.
Since we are already breaking ABI (and possibly API), we should fix this too.
2015-09-28 15:09:16 +01:00
Tom Hacohen 37f84b7e96 Eo: Drop doc field from ops and events.
This hasn't been used for a while. Since we are going to break Eo a bit anyway
it's a good opportunity to drop this.

This may cause a slight performance issues with legacy events, such as
smart callbacks. This shouldn't really be a problem as we've migrated away from
them. If it does, we need to migrate the remaining parts. Only relevant
for callbacks that are added before the classes are created, which
shouldn't be possible except for smart, only for old evas callbacks.
2015-09-28 15:09:16 +01:00
Carsten Haitzler 3894c3e1e0 evas - protect against invalid obj id in legacy wrapper func
@fix
2015-09-28 15:19:32 +09:00
Carsten Haitzler 15b9ac2d25 evas - lock render updates as this happesn to be accesed from threads 2015-09-28 02:58:54 +09:00
Carsten Haitzler 21c4352823 evas image object - dont update just if image is dirty
marking images as dirty is only meant to have the pixle get callback
called IF rendered. you ADD update regions to get it to be called.
this is how it has always meant to work, but evas image objects where
adding updates just if dirty. this ends up with e as a compositor
redrawing ENTIRE eindows if even a single blinking cursor is blinking.
oh so bad.

@fix
2015-09-25 14:31:28 +09:00
Carsten Haitzler 1b6e3f2611 fix coverity complaint (not real bug) - CID 1324882
coverity complained on the n <=- 0 return. it will never be <= 0 if
rects2 is non-null. this just should make coverity less noisy.
2015-09-25 11:17:54 +09:00
Mrunal Sovani 9ed199d709 Evas smart: Add obj type safety check to callback_del.
Summary:
Evas_Smart_Data retrieved from eo_data_scope_get might be NULL
in case the input Evas_Object is not valid Evas_Object.
The smart data gets dereferenced and can cause a crash if its NULL
Hence return in case smart data is NULL.

@fix

Signed-off-by: Mrunal Sovani <mrunal.s@samsung.com>

Reviewers: raster, Hermet, tasn

Reviewed By: tasn

Subscribers: singh.amitesh, cedric, sachin.dev

Differential Revision: https://phab.enlightenment.org/D3106
2015-09-24 14:59:01 +01:00
Carsten Haitzler 974e82c5e5 evas - make new exact regions round up to 16x16 to keep count sane
make region count sane by rounding to 16x16
2015-09-24 20:45:14 +09:00
Carsten Haitzler 217faeebe8 evas cutouts - optimize to use less cpu
this optimizes draw ctxt cutouts by skipping small ones and
remembering the last cutout added so it isn't double-added as well as
extending the minimum cutout array to 512 and going up in blocks of
512 instead of 128. also optimize the clipping code a bit more.
2015-09-24 14:09:20 +09:00
Carsten Haitzler 49adf8aa47 evas tiler update handler - move to region code to be accurate and fast
this move evas tiler that does update handling to use fully correct
regions using region.[xh]. this also removed old unused regionbuf code
and a bunch of commented out code no longer needed. much simpler now
and easier to maintain.
2015-09-24 14:09:09 +09:00
Carsten Haitzler 5df38e9d53 evas new region code - copy region size along with region math 2015-09-24 08:39:15 +09:00
Oleksandr Shcherbina 28d69200f9 evas_canvas3d: sets for shadow rendering
Summary:
Add possibility change quality and offsets for shadow.
Add mesh API's to sets size, step and bias constant.
Add scene API to sets depth values.

Reviewers: Hermet, cedric

Reviewed By: cedric

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D3056

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-09-21 23:41:29 +02:00
perepelits.m 64a7b3d44f evas: remove unused variable in evas_tangent_space_get.
Summary:
Firstly it was the main point of in CID1323089 from Coverity, but this variable is unused. So I've deleted it.

CID1323089

Reviewers: raster, Hermet, cedric

Reviewed By: cedric

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D3067

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-09-21 23:20:02 +02:00
Subhransu Mohanty 291c3e32af evas: create ector surface per engine instance.
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-09-21 22:50:34 +02:00
Carsten Haitzler 31b07f94b7 evas - fix whitespace in code 2015-09-21 14:31:00 +09:00
Amitesh Singh 86993e172a fix typos in API doc 2015-09-19 09:24:58 +05:30
Jean-Philippe Andre 8fe237c088 evas_render: Fix invalid clip
Test case: elementary_test -to "Evas Map 3D"
The cube was clipped to its top-left corner.

What's really weird is that this code patch is for non-mapped
objects.
2015-09-15 18:29:01 +09:00
Carsten Haitzler 8291c9e33e evas - sw async render - move pixel upload/swap to a thread
@feature

this should unload mainloop some more and have pixel upload now in a
thread - same as rendering. this eeems to work where i see it so let's
put this in and see with further testing.
2015-09-15 18:26:35 +09:00
Carsten Haitzler 6da5d54f8e evas render2 - more work on fleshing it out a bit 2015-09-11 23:26:36 +09:00
ChunEon Park becf6869b9 map: don't update surface unencessarily.
smart object don't need to update map surface always
check the state more elaborately so minus one more surface drawing!
2015-09-10 21:31:41 +09:00
Carsten Haitzler 5b2baf173e efl - set thread names for internally created threads for debugging
@feature
2015-09-10 15:17:08 +09:00
Nak-Gyeong Kim 712db856a2 evas: fix memory leak in evas_object_image_render_pre.
Summary:
Eina_Rectangles are removed from pixel_updates list without eina_rectangle_free during render pre stage.

@fix

Test Plan: check memory leak.

Reviewers: cedric, jypark

Subscribers: jypark, cedric

Differential Revision: https://phab.enlightenment.org/D3006

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-09-09 01:08:49 +02:00
perepelits.m a7679b60ac evas: CID 1323091
Summary:
@fix CID 1323091 for Coverity

Reviewers: cedric, Hermet, raster

Subscribers: cedric, artem.popov

Differential Revision: https://phab.enlightenment.org/D3037

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-09-09 00:07:49 +02:00
Jean-Philippe Andre 00cf9e2fc5 Evas: Move REND_DBG to evas_render.c
Unlike what the comment claimed, it is not being used anywhere outside
this file.
2015-09-04 15:13:35 +09:00
Jean-Philippe Andre 3e640ab226 evas: Use malloc instead of calloc in context_dup
Since we call memcpy right after, no need for calloc
2015-09-04 15:02:48 +09:00
Jean-Philippe Andre ef0ec6bed3 evas_render: Fix some clipping issues inside proxy
Inside a proxy, clipping information might be wrong since the
source object may be at a different position than within
the proxy. If source_clip is not set, then we need to discard
all clips that are outside the proxy context.

So we just propagate the clip information inside the current
draw context, and even recurse from clipper to clipper to
find the final state of clipping.

Map and proxies and others (who said masks?) should definitely
rely more on the same model.

This code is not a mess. At all. You gotta love evas_render.
2015-09-04 11:11:58 +09:00
Jean-Philippe Andre 4ac9d2af54 evas_render: print out context clip with REND_DBG 2015-09-04 11:11:39 +09:00
Jean-Philippe Andre f654a3b300 evas_render: simplify masking and clipping in general
Use context_dup to inherit from previous contexts in a clean
manner. This removes the need for restoring the previous
clip information.

Plus, this commit removes lines of code so it must be good, right?
2015-09-04 11:11:39 +09:00
Jean-Philippe Andre 3d003b52de evas_render: Cosmetic changes in evas_render_mapped
Use ENFN, ENDT macros to simplify code.
I believe it is more concise and readable like this.
2015-09-04 11:11:39 +09:00
Jean-Philippe Andre 69cbbc2184 evas: Add internal context_dup function
This will simplify some code related to clipping and masking.
2015-09-04 11:11:39 +09:00
Jean-Philippe Andre bcbf7d14e6 evas_render: moar debug (REND_DBG) 2015-09-04 11:11:39 +09:00
Jean-Philippe Andre d69f9e0b84 Evas masking: Fix potential invalid access to mask image
After clip_image_get, the old mask may be replaced by a new one,
and unref'ed, but it is later on set back as the context mask image.
Maybe it's possible that there was 0 reference and the image
got freed in between.

No idea how to test this.

@fix
2015-09-04 11:11:39 +09:00
Daniel Kolesa 35a6bb1666 evas canvas: finish doc conversion 2015-09-03 15:00:06 +01:00
Daniel Kolesa 62d6ab54a4 evas canvas: some doc conversions 2015-09-02 16:21:43 +01:00
Daniel Kolesa 00678aea1b evas_canvas: prepare for doc conversion + partial conversion 2015-09-02 15:13:36 +01:00
Daniel Kolesa 03bbe8a4a7 efl_vg_base: fix wrong @since (was pushed after 1.15) 2015-09-02 14:16:25 +01:00
Daniel Kolesa 791de84f5b efl_vg_base: convert docs 2015-09-02 14:13:15 +01:00
Daniel Kolesa 3752e0aa34 evas object: finish doc conversion 2015-09-02 14:09:04 +01:00
Daniel Kolesa d381b79e95 evas object: more doc conversion 2015-09-02 12:51:15 +01:00
Daniel Kolesa 37a4157bb8 evas object: partial doc conversion 2015-09-02 12:21:59 +01:00
Boris Faure 1df1b23e21 evas:textgrid: correctly check malloc failures 2015-09-01 23:38:43 +02:00
Boris Faure 7a7d3c4022 evas:textgrid: rename text_props to text_props_index 2015-09-01 23:38:43 +02:00
ChunEon Park ea442da9ed evas clip: add warning msg for wrong scenario. 2015-09-01 16:34:17 +09:00
perepelits.m 32c405f8fa [Evas] Counting of tangent space (fix)
Summary: It is counting here, so we can avoid using glsl functions dFdx, dFdy.

Reviewers: cedric, raster, Hermet

Subscribers: Oleksander, cedric, artem.popov

Differential Revision: https://phab.enlightenment.org/D2923
2015-08-31 19:04:27 +09:00
Oleksandr Shcherbina c850cc0d80 evas_canvas3d: Recalculation coordinates for pick object from scene
Summary:
Change recalculation coordinate for pick to depend on size of viewport, not from
scene data.
Due to not correct working pick in case resize view window.
@fix

Reviewers: cedric, Hermet

Reviewed By: Hermet

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2950
2015-08-28 20:32:46 +09:00
Daniel Hirt d6b6a73358 Evas textblock: fix case of own_closer in style_set
Looks like it was assumed that an fnode->orig_format always ends with a
'/' character if the fnode is an own_closer.
The problem is that a paragraph separator ("ps" and "br" - the latter in
legacy newline mode) is also an own_closer, but might not have '/' at the
end, so decrementing the length is wrong.

This fixes T2654. The example markup had "br" read as "b", which led to
a mismatch with the "font_weight=Bold" tag. Coincidentally, "ps" was not
affected as there was no matching "p" in the style.

@fix
2015-08-27 22:59:19 +03:00
Marcel Hollerbach 2eb4f2604d evas_3d: fix defines
Summary:
evas_3d: removed unnessecary defines

Evas_Real was allready defined.

The typedefs of the Eo types can be avoided by fixing the include order

Reviewers: cedric, stefan_schmidt, tasn

Reviewed By: stefan_schmidt, tasn

Subscribers: stefan_schmidt, cedric

Projects: #efl

Maniphest Tasks: T2658

Differential Revision: https://phab.enlightenment.org/D2974
2015-08-24 12:00:57 +02:00
Stefan Schmidt eb6832f62e evas/filter: Remove unused variable
lib/evas/filters/evas_filter_parser.c:861:14: warning: unused variable 'ok' [-Wunused-variable]
2015-08-24 10:15:11 +02:00
Cedric BAIL 05fdfcc76a evas: add logic to duplicate recursively an Efl_VG_Node tree. 2015-08-21 16:40:31 +02:00
Cedric BAIL 126edbb48c evas: allow parent during dup to be an Evas_Object_VG. 2015-08-21 16:40:31 +02:00
Cedric BAIL 7cb92ff35d evas: add support for interpolating Efl_VG_Node tree. 2015-08-21 16:40:31 +02:00
Cedric BAIL d595324a8d evas: add an unique name for each Efl.VG.Base object and make it possible to find it from parent. 2015-08-21 16:40:31 +02:00
Jean-Philippe Andre 2472dfdb24 Evas filters: Fix build for Jenkins gcc_x32
Disable bit32 library if it's not available.
We should probably either ship it or disable it altogether
for the filters. Hmm.
2015-08-21 11:42:30 +09:00
Cedric BAIL 67ef1b11ff evas: properly fix unref of ector renderer.
Async rendering doesn't have a main loop cleanup function. The only one
being called is in the rendering thread. I wrongly assumed in my previous
patch that render_post on an object was called after the async render was
done which is obviously not the case as pointed by Subhransu. This patch
now wait for the async rendering to be done.
2015-08-20 15:39:16 +02:00
Jean-Philippe Andre 50e91e5321 Evas filters: Fix char buffer size
Thanks Coverity.
Fixes CID 1316684
2015-08-20 11:37:53 +09:00
Cedric BAIL 0ee28f12e1 evas: be more pedantic in case of error in Evas_VG_Node. 2015-08-19 20:22:57 +02:00
Daniel Hirt a197aa366b Evas language: fix script run code
For script runs that start with an UNKNOWN character, the whole
run was mistakenly identified as script type UNKNOWN.

Also, refactored code a bit for readability.

Fixes T2670.
@fix
2015-08-19 17:16:42 +03:00
Cedric BAIL f1e3c7f41f evas: no need to get the data if it is not the right type of object. 2015-08-19 16:12:58 +02:00
Cedric BAIL 7c83af2ae3 evas: fix ref/unref of ector renderer to always happen in the main loop. 2015-08-19 16:06:39 +02:00
Subhransu Mohanty ad3ae08b82 evas: delete the ector_renderer when evas_vg_node gets deleted.
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-08-19 14:46:26 +02:00
Jean-Philippe Andre 8c8d254fbc Evas filters: Fix proxy buffer size in Lua
In order to do that, avoid creating multiple Buffer instances
when pointing to the same proxy source. This fixes buffer.width
and buffer.height in Lua.
2015-08-18 18:31:39 +09:00
Jean-Philippe Andre 8e9ab6440f Evas filters: Fix massive memleak with async sw render
Oooops, the flag stolen meant that we don't hold any reference on
this buffer anymore, which meant we should not increase the refcount
here!

@fix
2015-08-18 18:31:39 +09:00
Jean-Philippe Andre ea001c3ec1 Evas: Add debug env var EVAS_IMAGE_NO_MMAP
Looking for image buffer memory leaks with Valgrind is impossible
when all images are mmaped. This is intended as a DEBUG environment
variable only.
2015-08-18 18:31:39 +09:00
Jean-Philippe Andre 6124d07336 Evas filters: Fix for Lua 5.3 (with --enable-lua-old)
Tested with LuaJIT, Lua 5.2 and Lua 5.3.

@fix
2015-08-18 18:31:39 +09:00
Daniel Kolesa d737233dd5 evas_image: finish doc conversion 2015-08-14 16:36:21 +01:00
Daniel Kolesa 11101af3bb evas_image: convert more docs 2015-08-14 16:21:51 +01:00
Daniel Kolesa f00013b018 evas_object,evas_image: partial doc conversion 2015-08-14 13:20:17 +01:00
Carsten Haitzler 40fc5a9282 evas render 2 - tiled rouding of updates to keep number regions down
tile to 16x16 (we can cahnge) to keep number of update rects
down/minimal with render2
2015-08-12 20:08:14 +09:00
Carsten Haitzler 9d9e8ffab5 evas - handle case where layer->evas is null - don't crash
there seems to be a corner case where obj->layer->evas is null for an
object. i think during shutdown of a canvas.

@fix
2015-08-12 20:08:14 +09:00
Cedric BAIL 08e888156e evas: force full redraw of snapshot for every frame, every time.
NOTE: it would be nicer to setup a specific context for each snapshot
and walk all the child below. If any of them did change, only trigger the
full redraw in that case (and of course only if a filter with blurr does
use it somewhere).
2015-08-06 11:05:50 +02:00
Cedric BAIL 941d75d24d evas: move make update to be outside of the reused code for rendering sub objects. 2015-08-05 15:12:33 +02:00
Cedric BAIL 46082eb13d evas: make sure that the context is only relevant to the surface we are currently manipulating. 2015-08-05 15:12:33 +02:00
Cedric BAIL c5c94ce027 evas: we now need to force mark the object as changed. 2015-08-05 15:12:33 +02:00
Cedric BAIL 033658d1ca evas: implementation of snapshot feature.
This should theorically work, need some test. Design is easy to understand. Render
every part of a snapshot object by rendering the content below it, before rendering
the stack above it using that object content.
2015-08-05 15:12:33 +02:00
Cedric BAIL 8b31b7c33a evas: prepare refactoring necessary for snapshot. 2015-08-05 15:12:33 +02:00
Cedric BAIL 2ebf315591 evas: add a snapshot bool to Evas_Object_Image.
Snapshot object are rendering the content of the canvas below them into them.
They can then be used for filter, map or proxy.

Have fun !
2015-08-05 15:12:33 +02:00
Daniel Kolesa 1ff8ab7d8e evas_3d_utils: fix compiler warning 2015-08-05 11:12:24 +01:00
perepelits.m be33840b6b evas: add tangent space algorithm
Summary: This is a logic of tangent data calculation, we need it in order to avoid bugs with normal mapping after building with opengl=yes.

Reviewers: Hermet, raster, cedric

Reviewed By: cedric

Subscribers: Oleksander, cedric, artem.popov

Differential Revision: https://phab.enlightenment.org/D2802

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-08-04 17:34:29 +02:00
Cedric BAIL 10fb77cc55 evas: twice faster NEON intrinsics scaling up implementation
Summary: Already checked it for tizen 2.3/2.4. Scaling function works properly and much faster.

Reviewers: raster, jolfzverb, cedric

Reviewed By: cedric

Subscribers: cedric

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D2881

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-08-04 17:34:29 +02:00
Tom Hacohen a899a04a62 Evas out: migrate more eolian types. 2015-08-04 10:57:14 +01:00
Oleksandr Shcherbina 60b16be772 Evas canvas3d: Move evas 3d types to evas_types.eot
Summary:
Move evas_canvas3d types from Evas_Eo.h to evas_types.eot
Change enum constatnt for vertex_arrtib, material_attrib, blend_func
Correct namespace for Evas.Real type

Reviewers: cedric, tasn

Reviewed By: tasn

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2734
2015-08-04 10:57:14 +01:00
Carsten Haitzler d31098fcec evas image unload - fix free path to remove from pending list
this should fix T2580
2015-08-04 10:47:38 +09:00
Nicolas Aguirre b79ab57226 Revert "Include <Eet.h> where needed. cf:"
This reverts commit 877338659b.
2015-08-03 14:34:57 +02:00
Florent Revest 877338659b Include <Eet.h> where needed. cf:
https://github.com/openembedded/meta-oe/blob/master/meta-efl/recipes-efl/efl/efl/0002-evas_3d-Add-Eet.h-includes.patch
2015-08-03 14:16:35 +02:00
Tom Hacohen 7ffa4d1367 Evas text: Migrate docs to new Eolian format. 2015-07-31 16:00:23 +01:00
Tom Hacohen e851249db7 Evas table: Migrate docs to new Eolian format. 2015-07-31 15:38:18 +01:00
Jean-Philippe Andre 81f1f5db17 Evas filters: Fix invalid sizeof
CID 1308609
2015-07-31 13:24:17 +09:00
Daniel Kolesa 465bffcf7d evas textblock: convert docs 2015-07-30 13:16:05 +01:00
Daniel Kolesa 8a58bc9188 evas_common_interface: remove bad doc comment 2015-07-30 13:01:29 +01:00
Daniel Kolesa e607cb6f6f evas canvas3d: doc conversion of mesh 2015-07-30 13:00:25 +01:00
Daniel Kolesa 70a8304495 evas canvas3d: doc conversion of scene 2015-07-30 12:38:51 +01:00
Daniel Kolesa 1e620e8f80 evas canvas3d: doc conversion of texture 2015-07-30 12:30:40 +01:00
Jean-Philippe Andre fbd0a51607 Evas filters: Fix order of header file includes
This fixes filters on Ubuntu 32 bits.

This was one hell of a weird bug to track down. Everything worked
like a charm on my 64 bit machines, but filters would simply fail
for no good reason: a safety check sees a NULL pointer when clearly
it was properly allocated.

Just after entering a function, the content of an RGBA_Image would
change, even though there was no memory write there. This made the
image data pointer NULL, and filters would fail miserably.

So I printed out the contents of the RGBA_Image, they changed. But
the memory itself had not changed. The size of the struct itself
had changed when jumping from one file to another! But its definition
had not! Non-sense!

Unless of course a system header file was included before config.h
and ino_t or off_t would switch between 32 and 64 bits...

@fix
2015-07-28 17:13:52 +09:00
Jean-Philippe Andre 0058cd08f4 Evas filters: Fix COW usage in filter mixin 2015-07-28 17:13:52 +09:00
Jean-Philippe Andre f9c7d25b08 Evas filters: Disable debug code path 2015-07-28 17:13:52 +09:00
Jean-Philippe Andre 284cd2a530 Evas filters: Fix invalid rendering in case of async render
This simplifies the code and fixes async buffer management.

@fix
2015-07-28 17:13:52 +09:00
Jean-Philippe Andre c45ae022c8 Evas masking: Fix crash in async rendering
There was a FIXME comment... >_<

Improper management of image resources in async render led to
a rare crash. This should fix that.

@fix
2015-07-27 14:15:09 +09:00
Carsten Haitzler 17823d21ea evas - image data unload - try plug another possible crash path
i am not sure if this is the odd crash i am seeing, but in theory it
could be. as these crashes are rare it's hard to find and gdb is "too
late" other than telling me the image is freed already by the time we
do an unload.
2015-07-26 03:02:06 +09:00
Stefan Schmidt 3b91d33da2 evas/filter: Avoid leak in error path
If format is not found we go out of scope and would leak param. Free instead.

CID 1308610
2015-07-24 19:01:10 +02:00
Carsten Haitzler 5b1e3b3a89 evas - image unload - fix unload to only unload imgs needing it
need_unload seems to have been done wrong. using preload not
need_unload. no idea why it checked/cleared preload instead of
need_unload.
2015-07-24 23:21:55 +09:00
Carsten Haitzler 65ebf496fd evas render2 work - no new feature - paralell bit of code
*this does not affect any "stable" code paths - it's render2 and some
added region code that i MAY have to use to fix some bugs/issues as i
am noticing tilebuf being pretty silly and just doing bounding boxes.
region code lifted from xserver (mit-x11 license thus compatible with
evas bsd) and it's been stripped down and cleaned up with some tilebuf
optimizations like remembering the last rect add/del to avoid work
when repetedly adding/delling the same rects (very common).
2015-07-24 22:11:40 +09:00
Carsten Haitzler e0c81ed35f evas render - fix up debug macros so they don't generate any code
if render debug is not enabled make sure they end up totally empty to
avoid any possible overhead from the optimizer not stripping them out
2015-07-24 22:11:40 +09:00
Srivardhan Hebbar 3e54602209 evas grid: Eolian doc conversion of grid.
Summary: Signed-off-by: Srivardhan Hebbar <sri.hebbar@samsung.com>

Reviewers: cedric, tasn, q66

Reviewed By: q66

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2860
2015-07-24 13:40:30 +01:00
Jean-Philippe Andre ff6dbb17e3 Evas filters: Set state.next to nil when not in transition
This is what the doc says and makes more sense.
That was some kind of inverted logic.
2015-07-23 20:17:39 +09:00
Srivardhan Hebbar 03b1416426 evas vg: Eolian doc conversion of vg.
Summary: Signed-off-by: Srivardhan Hebbar <sri.hebbar@samsung.com>

Reviewers: cedric, tasn, q66

Reviewed By: q66

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2857
2015-07-23 10:43:04 +01:00
Srivardhan Hebbar c2ff5bfc82 evas out: Eolian doc conversion of out.
Summary: Signed-off-by: Srivardhan Hebbar <sri.hebbar@samsung.com>

Reviewers: cedric, tasn, q66

Reviewed By: q66

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2855
2015-07-23 09:32:46 +01:00
Jean-Philippe Andre fcde390fa4 Evas GL: Add missing call in case of direct rendering
I spotted this by looking at the code in a different branch (that
was tested on real hardware).
2015-07-23 10:34:15 +09:00
Srivardhan Hebbar d516d409c4 evas polygon: Eolian doc conversion of polygon.
Summary: Signed-off-by: Srivardhan Hebbar <sri.hebbar@samsung.com>

Reviewers: cedric, tasn, q66

Reviewed By: q66

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2854
2015-07-22 10:41:39 +01:00
Srivardhan Hebbar 99efa51a39 evas object: Eolion doc conversion of object_smart.
Summary: Signed-off-by: Srivardhan Hebbar <sri.hebbar@samsung.com>

Reviewers: cedric, tasn, q66

Reviewed By: q66

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2853
2015-07-22 10:38:59 +01:00
Daniel Kolesa 68fbd24a60 evas_canvas3d_scene: fix missing color initializer 2015-07-21 14:46:25 +01:00
Daniel Kolesa 564e6410d0 evas_object_vg: fix missing initializer warning 2015-07-21 14:44:38 +01:00
Daniel Kolesa c4d666805d evas: fix missing render2_walk initializers
This caused annoying compiler warnings that are gone now.

@fix
2015-07-21 13:54:23 +01:00
Srivardhan Hebbar 07549d0669 evas textgrid: Eolian doc conversion of Textgrid.Pallelt.
Summary: Signed-off-by: Srivardhan Hebbar <sri.hebbar@samsung.com>

Reviewers: cedric, tasn, q66

Reviewed By: q66

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2847
2015-07-21 11:57:53 +01:00
Srivardhan Hebbar 49031e3b0f evas box: Eolian doc conversion of box.
Summary: Signed-off-by: Srivardhan Hebbar <sri.hebbar@samsung.com>

Reviewers: cedric, tasn, q66

Reviewed By: tasn, q66

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2845
2015-07-21 10:23:41 +01:00
Srivardhan Hebbar d3f01d8f9e evas canvas3d: Eolian doc conversion of canvas3d_primitive.
Summary: Signed-off-by: Srivardhan Hebbar <sri.hebbar@samsung.com>

Reviewers: cedric, tasn, q66

Reviewed By: q66

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2842
2015-07-20 13:25:27 +01:00
Srivardhan Hebbar 03fe4813e9 evas canvas3d: Eolian doc conversion of canvas3d_node.
Summary: Signed-off-by: Srivardhan Hebbar <sri.hebbar@samsung.com>

Reviewers: cedric, tasn, q66

Reviewed By: q66

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2839
2015-07-20 11:53:56 +01:00
Srivardhan Hebbar 4bc09bd09e evas canvas: Eolian doc conversion of efl_vg_base.
Summary: Signed-off-by: Srivardhan Hebbar <sri.hebbar@samsung.com>

Reviewers: cedric, tasn, q66

Reviewed By: q66

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2835
2015-07-17 14:54:57 +01:00
Srivardhan Hebbar 909a063549 evas canvas3d: Eolian doc conversion of canvas3d_object.
Summary: Signed-off-by: Srivardhan Hebbar <sri.hebbar@samsung.com>

Reviewers: cedric, tasn, q66

Reviewed By: q66

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2834
2015-07-17 14:25:48 +01:00
Srivardhan Hebbar 486a966ebb evas canvas3d: Eolian doc conversion of canvas3d_camera.
Summary: Signed-off-by: Srivardhan Hebbar <sri.hebbar@samsung.com>

Reviewers: cedric, tasn, q66

Reviewed By: q66

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2825
2015-07-17 13:11:01 +01:00
Jean-Philippe Andre 6c3793390f Evas GL: Some documentation on sync objects 2015-07-17 14:47:53 +09:00
Jean-Philippe Andre dc3e41c3de Evas GL: Deprecate API evasglCreateImage
Despite its ugly name, evasglCreateImageForContext should be used
instead, as it's a proper API with evasgl and ctx passed in as
arguments.
2015-07-17 14:47:53 +09:00
Jean-Philippe Andre 8942c0c29b Evas GL: Fix sync, wlbuffer and image egl ext functions
Before this patch, those EGL/EvasGL functions can not work
without a current context. But EGL does not require any
current context for those to work, or at least, this should
be left to the driver to decide.

Evas GL was only able to get a pointer to the display
if a context was current.

The display pointer should be infered from Evas_GL unless
we can find a current display. EGL does not require a
context to be current in most of these function calls.

This should bring evasgl a little bit closer to EGL in terms
of behaviour (those are EGL-only extensions, btw).

Thanks @spacegrapher for the quick review

@fix
2015-07-17 14:47:42 +09:00
Hosang Kim 51b097c014 evas_image : fix unloads cleanup logic
Summary:
Now Evas gl preload feature is disabled.
But if it is turned on, memory crash occurs.
Because evas_gl_common_texture_upload is not excuted immediately.

Test Plan: EVAS_GL_PRELOAD=1 ELM_ENGINE=gl elementary_test -to "photocam"

Reviewers: raster, cedric, woohyun, seoz, Hermet, singh.amitesh, jpeg

Subscribers: jpeg, cedric

Differential Revision: https://phab.enlightenment.org/D2823

Signed-off-by: Jean-Philippe Andre <jp.andre@samsung.com>
2015-07-16 20:15:12 +09:00
Jean-Philippe Andre 040945e333 Evas filters: Fix color value for invisible
Since the filters default to alpha = 255 the actual value of
invisible / transparent was black.
2015-07-16 19:50:38 +09:00
Jean-Philippe Andre b439fafa17 Evas GL: Fix internal function pointer
evas_gl_native_context_get is an internal function
passed around from an evas engine to evas_gl so that we can
implement evasglCreateImageForContext without exposing
any evas engine internal structure to evas_gl.

It's all a ittle bit ugly but the previous solution with
dlsym(DEFAULT) didn't work.
2015-07-16 19:50:38 +09:00
Jean-Philippe Andre 576f2ccab7 Evas GL: Fix evasglImageDestroy() from non-evasgl threads
If the TLS variable was not initialized, Evas GL can't get a pointer
to a valid EGLDisplay which is required by eglImageDestroy.

So, we keep track of the dpy used at creation time and use that
if we're in another thread.
2015-07-16 19:50:38 +09:00
Srivardhan Hebbar f0cef9a56b evas canvas3d: Eolian doc conversion of canvas3d_light.
Summary:
Apart from evas_canvas3d_node_look_at_set() all other things are referenced.
Tried to reference it to @Evas.Canvas3D.Node.look_at_set(). But getting error.

Signed-off-by: Srivardhan Hebbar <sri.hebbar@samsung.com>

Reviewers: cedric, tasn, q66

Reviewed By: q66

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2822
2015-07-16 11:18:26 +01:00
Daniel Kolesa 3e72080123 evas_object_image: fix wrong type assignment warning 2015-07-15 16:06:32 +01:00
Jean-Philippe Andre 29de62cd13 Evas: Fix no_render flag when in a map
no_render objects would still show up in a map surface
because of a different logic.
2015-07-15 17:51:18 +09:00
Jean-Philippe Andre 326dc3850b Evas masking: Fix rendering of masks that belong to a proxied smart object
This is a complex situation:
- Smart object A contains image I
- A is proxied into an image B
- B is marked as source_invisible, which means A is invisible
- Mask M is applied to image I
- Mask M is ALSO a smart child of A
Because of all that, mask M could not be rendered into its private
mask surface, as it was falling under the case of "parent_src_invisible".

This patch checks that the object is not a mask during the
parent_src_invisible check.

@fix
2015-07-15 16:41:59 +09:00
Jean-Philippe Andre 218b3a40f9 Evas filters: Fix parsing of curve() with a function
If the points argument was a function, there was a Lua call
stack error, making the filter fail.
2015-07-15 14:10:50 +09:00
Daniel Hirt 74ad947ded Evas textblock: Clear unused paragraphs
This fixes a scenario in which paragraphs in the current layout still
store visual lines from the previous layout. This is possible if the
text uses an ellipsis format, allowing the layout work to stop at a
certain paragraph. This inconsistency affects some query functions that
consider lines which may be irrelevant in the current layout.

Test Case: see added test case to evas_suite.

@fix
2015-07-14 16:04:40 +03:00
Carsten Haitzler 59db1cd0e2 evas - unload/scalecache self-feeding loop unload/reload fix
i was runing perf top and noticed that evas_image_load_file_data_eet(0
was being called. in fact - it was #1 on the list of functions being
called. why? it didn't make sense. i found out. just a blinking cursor
in terminology was causing the background to be unloaded and
re-loaded. the new "actually unload" changes for 1.15 made this happen
and thus we kept sucking in new data all the time even if the
scalecache already had the data - and that was the problem.

so now calcecache prepare tells you if you don't have cached data and
if you likely then have to ensure the data is loaded. this cuts down
quite a bit of work.

while i'm at it... we definitely need to clean house on the internals
of evas. a decade+ of features, mess, optimizations needs to be fixed.
i mean really house-cleaned. rewritten clenl;y re-using existing code
where appropriate.
2015-07-12 13:17:08 +09:00
Tom Hacohen d7a921788f Evas canvas3d: Fix reference to class in .eo file.
We should reference classes directly, not use 'Eo'.
2015-07-09 13:41:57 +01:00
Hosang Kim eeec176166 evas: Init need_unload value after unload.
Summary: @fix

Reviewers: seoz, cedric, woohyun, raster

Reviewed By: raster

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2803
2015-07-09 12:04:40 +09:00
Daniel Kolesa 18502b8429 efl: fix doc references across the tree to validate right 2015-07-08 15:13:26 +01:00
Chris Michael 0c0ec74ee2 evas: Remove unused variable
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2015-07-07 09:00:04 -04:00
Tom Hacohen c1bd86b21f Evas line: Migrate Eolian file to use the Eolian types. 2015-07-07 13:55:14 +01:00
Tom Hacohen 824967457a Evas line: Remove obviously wrong default values. 2015-07-07 13:55:14 +01:00
Carsten Haitzler ec6ddf59e2 evas - image core - fix unloading of images to work again
i think this has been disabled for a while. image unloading is broken
- esp with gl enigne as due to async move it was effectively disabled.

this re-enables it. unloading is deferred with a managed list of things
needing unloading and then when any async sw renders are not busy any
more - do the unload then in the mainloop of all pending/flagged
images to unload

@fix
2015-07-07 21:38:21 +09:00
Jean-Philippe Andre 45cef3e0a5 Evas.Image: Fix legacy EAPI name
Thanks @kuuko for the report. Sorry for the breakage of Python apps.
2015-07-06 14:24:05 +09:00
perepelits.m e40c223181 edje: add Convex Hull logic
Summary: This is an algorithm which calcuates a convex hull of some mesh, in fact it returns vertex, index, normal and color datas, though the new mesh could be build just as for AABB

Reviewers: raster, Hermet, cedric

Subscribers: cedric, artem.popov

Differential Revision: https://phab.enlightenment.org/D2585

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-07-04 02:39:11 +02:00
Daniel Zaoui 2216ed6c85 Interfaces: fix event name
zoom,change is the name used in efl and elementary, not zoom,changed

@fix
2015-07-03 10:38:01 +03:00
Jean-Philippe Andre 225b33451b Evas.Image: Simplify logic (trivial change) 2015-07-02 15:47:25 +09:00
Jean-Philippe Andre 32dc8f092c Evas.Image: Deprecate some functions and remove from Eo
This patch deprecates the following functions:
- evas_object_image_data_convert
- evas_object_image_pixels_import
- evas_object_image_reload

I could not find any place where they are used.

The old documentation is kept in the header, but not as a doxygen
anymore.
2015-07-02 14:32:07 +09:00
Jean-Philippe Andre b5c9350805 Evas: Replace image_map_surface_free by common image_free
Those two functions were doing exactly the same thing[1], which
is free an image, so this commit only attempts to simplify the code
a little bit.

[1] Actually image_map_surface_free() might even not have worked
properly with cserve2 sw (calling unload instead of close).
2015-07-02 12:05:50 +09:00
Jean-Philippe Andre fd4e133cc1 Evas: Implement image_data_get for FBO images 2015-07-02 11:58:50 +09:00
Daniel Hirt e8afd5241c Evas Textblock: Add obstacle objects feature
Summary:
Introducing a new feature for Evas Textblock. This allows the layout to
wrap around other evas objects.
The following API is added:
 - obstacle_add
 - obstacle_del
 - obstacle_update
Evas objects can now serve as textblock obstacles, if positioned and
visible on the text area. The text will wrap around the obstacles
according to the wrapping mode set to it.

This also modifies the current wrapping code to handle obstacle wrap
points as well. The wrap index query function is modified so that
forward-scanning (specific cases) may be disabled when treating
obstacle wrap point.

RTL text is currently unsupported by this feature.
Consult added docs and example for usage.

@feature

Test Plan: Evas example and test in evas_suite are provided with this.

Reviewers: tasn

Subscribers: raster, JackDanielZ, cedric

Differential Revision: https://phab.enlightenment.org/D2405
2015-07-01 16:24:31 +01:00
Jean-Philippe Andre f4f808f25d Evas image: Remove useless piece of code
Not only is it useless, it is very likely to make the function call
fail (data_get is quite likely to fail with GL).
2015-07-01 20:46:34 +09:00
Jean-Philippe Andre 161822418a Evas: Make Evas.Image.save() work with all images
This includes proxies, 3d scenes and normal images.
There is still a problem as the GL engine returns NULL on
data_get.

This kinda goes against the EO API declaration as
eo_obj is used as a mutable argument, but internal data was
already modified before this patch.

TODO: Draw maps, filters, etc... in a dedicated surface to save
      them as they truly are (ie. filtered images).
2015-07-01 20:45:04 +09:00
Jean-Philippe Andre 7ea52e1bd8 Evas filters: Force filter redraw if object changed
Somehow I broke this when introducing the eo mixin.
This is what broke @cedric's work on the snapshot widget!

TODO: Verify that the contents changed, and not just X,Y.
2015-06-30 11:47:11 +09:00
Jean-Philippe Andre 6980cb2c70 Evas filters: Fix color(0xrrggbb) to be opaque by default
For compatibility with previous behaviour and with what the doc
says, make sure default alpha is 255 and not 0.

This way color(0) is black and not transparent
2015-06-30 10:44:04 +09:00
Mike Blumenkrantz 508da27bb1 Revert "evas: add keysym member to key event structs"
This reverts commit b7c89d2325.

this was audited and found to be impractical due to portability concerns
2015-06-29 13:18:01 -04:00
Daniel Hirt 8202044890 Evas textblock: Fix it->x value during layout
This updates it->x when visiting each item in the line layout code,
as it was always 0, even when it was used during item rollback.
Fortunately, in the above case a 0 value was actually expected, so
this does not actually affect current behavior.

This fix is mainly for consistency and future development.
2015-06-29 16:50:32 +03:00
Daniel Hirt 0de8ebbb3a Evas textblock: Fix infinite loop case
This fixes a case with wrapping, where the text has a mixture of 'none'
and 'word' wrapping modes, and the layout function decides to
roll-back a few items.
The test case is added to the evas_suite.
This might not be a common case, or even a case we had defined a proper
behavior to, but since it causes an infinite loop, it needs to be fixed.

@fix
2015-06-29 16:43:49 +03:00
jiin.moon 739eb4bd0d evas: opaque value does not change even if image data be changed
Summary:
opaque value keeps previous image's value
when image data be changed by file_set/mmap_set api

@fix

Test Plan:
1) Make a evas rectangle object has color
2) Make a evas image object with jpg file.
3) Replace image data with png file by evas_object_image_file_set.

Reviewers: Hermet, cedric, jypark

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2774

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-06-29 14:56:23 +02:00
Tom Hacohen b360084d0d Evas textblock: Fix issue with line_coord_set and y before the first line.
Let's assume we have a textblock with one paragraph at y = 3 and h = 50
At the moment, passing 60 (after the paragraph) to line_coord_set picks
the last line, however passing 0, just fails. This fixes that.

Thanks to Vladyslav Shevchenko for reporting it in D2574.

@fix
2015-06-26 15:21:59 +01:00
Daniel Kolesa efc91df01a evas_canvas3d_material: convert docs 2015-06-26 14:35:39 +01:00
Daniel Kolesa b067b02b23 evas_line: convert docs 2015-06-26 14:00:36 +01:00
Daniel Kolesa c709f1dca2 eolian/generator: constify all prototypes for @const functions
Otherwise there would be conflicts in certain circumstances.

This also requires adding const on many existing functions,
and similar work is necessary in Elementary.

@fix
2015-06-25 12:18:43 +01:00
Jean-Philippe Andre 4234832713 Evas filters: Add some crash safety 2015-06-25 15:12:32 +09:00
Jean-Philippe Andre 14c1434960 Evas filters: Use smooth scaling by default for proxies
Is it too slow? Then I guess a new API option will be required.
2015-06-25 15:02:44 +09:00
Jean-Philippe Andre 8fa3b2b111 Evas filters: Fix usage of proxy buffers (compatibility)
The previous API supported stuff like "mask{'image1'}" but image1
is now not a valid buffer name, as it's only the proxy source name.
This patch fixes the buffer lookup.
2015-06-25 14:43:05 +09:00
Jean-Philippe Andre c86a5edc9f Evas filters: Add @protected tag where applicable
The Evas.Filter interface is basically just an internal thing.
2015-06-25 14:36:09 +09:00
Jean-Philippe Andre d15308efef Evas filters: Add explicit exec flag in data_set
This flag should be set iif the string passed is to be executed
rather than assigned. This is used to pass complex arguments
as data, like tables (eg. color class).
2015-06-25 14:36:09 +09:00
Jean-Philippe Andre f4825006b0 Evas filters: Remove overrides of methods from Evas.Filter
Welp that was stupid to add them in the first place...
2015-06-25 14:36:09 +09:00
Jean-Philippe Andre 15afea293f Edje & evas filters: Properly pass data from EDC to Lua
Also fix a few issues
2015-06-25 14:36:09 +09:00
Jean-Philippe Andre 0df37da435 Evas filters: Fix buffer_push and add support for color classes
Makes sure that buffers don't override already existing
globals vars such as 'mask' (a function name). Yeah, it happened
to me.

CC support is a little bit hackish. Need to find a better way.
2015-06-25 14:36:09 +09:00
Jean-Philippe Andre 0e8f890dfb Edje & evas filters: Add extra data from EDC to Lua program
This also supports color classes (really rough implementation for
now, but the API should remain stable).

@feature
2015-06-25 14:36:09 +09:00
Jean-Philippe Andre 84e3dd5c34 Evas filters: Add name to the filters
Deep down internally there was already a name, but no API could
really set it properly.
Here Edje will set the name of the filter based on the part name
or the data item name if relevant.
2015-06-25 14:36:09 +09:00
Jean-Philippe Andre 29402b2ce9 Evas filters: Complete support for image filtering
Reusing the new EO mixin, complete the support for image
filtering. This now adds support for edje state inside
the image filter.
2015-06-25 14:36:09 +09:00
Jean-Philippe Andre 64fd278c62 Evas filters: EO-ify the filters API
This creates the new interface
 Efl.Gfx.Filter

And the implementation is a mixin (evas_filter_mixin.c):
 Evas.Filter

All the filter rendering code has now been moved to this
new file. TODO: Merge image filtering.
2015-06-25 14:36:09 +09:00
Jean-Philippe Andre d00378edcf Edje/evas filters: Add filter.source support
This should preserve ABI stability with earlier versions of
edje_cc while still providing more advanced control over
proxy bindings for evas filters from EDC.

Also fix proxy binding for filters.

@feature
2015-06-25 14:36:09 +09:00
Jean-Philippe Andre f57929bf6e Evas filters: Fix blur from rgba to alpha 2015-06-25 14:36:08 +09:00
Jean-Philippe Andre 4882788527 Evas filters: Reduce debugging with default compile opts
When using debug compile flags, full-on filter debug will happen.
2015-06-25 14:36:08 +09:00
Jean-Philippe Andre f3e16bc485 Evas filters: Implement Lua classes for colors & buffer
Reuse previous code for buffer. Keeps API stability.

The new class "color" is here for a more convenient color
representation. This way, colors can be represented in more
natural ways like: {r,g,b[,a]}, 0xaarrggbb, "red", "#rrggbb"

Class color is implemented in pure Lua, and adds a .lua file
to Evas' share folder.
2015-06-25 14:36:08 +09:00
Jean-Philippe Andre 93797e3b0d Evas filters: Create specific log domain
This will improve the debug output of evas and specifically
allow setting "evas_filter" log level to a higher or lower
value depending on what you are debugging :)
2015-06-25 14:36:08 +09:00
Jean-Philippe Andre 225c0f937a Evas filters: Pass edje state name & value to the filters
From Edje, pass the current state info (name and value) as well
as the next state and the transition position when applicable.
2015-06-25 14:36:08 +09:00
Jean-Philippe Andre 4ade39c0ea Evas filters: Pass object scale to Lua state 2015-06-25 14:36:08 +09:00
Jean-Philippe Andre 70efb699a5 Evas filters: Implement table & function support for curve
Now the points can be specified by passing a table or a proper Lua
function. The previous functionality (parsing a string) is still
valid.
2015-06-25 14:36:08 +09:00
Jean-Philippe Andre 1b2819f2cb Evas filters: Implement __index for Lua buffer objects 2015-06-25 14:36:08 +09:00
Jean-Philippe Andre ffea07a049 Evas filters: Pass text colors to the parser
This does not implement the full feature yet (Lua variable
is not set). This commit also brings various fixes.
2015-06-25 14:36:08 +09:00
Jean-Philippe Andre d148c0f0d2 Evas filters: Fix runtime, allow state change on the fly
Now we're ready to implement runtime changes to the filters'
state (color classes, edje state, etc...), as the Lua function
will be run whenver required.
2015-06-25 14:36:08 +09:00
Jean-Philippe Andre ed09b3af6d Evas filters: Add some @internal flags to the doxygen docs 2015-06-25 14:36:08 +09:00
Jean-Philippe Andre 148a886cc7 Evas filters: Refactor parser code
This is to prepare the changeable states (animation, color, scale...)

- Remove use of Eina_Value (simplifies code)
- Use proper Lua type for buffers (with pretty __tostring)
   This adds the buffer methods: width, height, type, name, source
2015-06-25 14:36:08 +09:00
Jean-Philippe Andre c25467ff5c Evas filters: Implement very basic print function 2015-06-25 14:36:08 +09:00
Jean-Philippe Andre 8716be5193 Evas filters: Fix potential crash 2015-06-25 14:36:08 +09:00
Jean-Philippe Andre 2faaef966e Evas filters: Add internal function _program_run
This will allow changing the state of the filter and re-run it
without re-creating the Lua_State object. This is to handle size,
color, animation state and scale changes (amongst other things).
2015-06-25 14:36:08 +09:00
Jean-Philippe Andre 8c47364846 Evas render: Fix rendering of objects with no_render
Well yeah, those objects should still be rendered in their
proxy or mask surface :)
2015-06-25 14:36:08 +09:00
Carsten Haitzler 7bb2871102 more evas render 2 work - should not affect normal behavior or code
paths unless turned on at runtime
2015-06-24 19:27:42 +09:00
Oleksandr Shcherbina c25900428d evas canvas3d: Correct Eolian namespace
Summary: Proceed fixing T2479

Reviewers: cedric, tasn

Subscribers: cedric, tasn

Maniphest Tasks: T2479

Differential Revision: https://phab.enlightenment.org/D2723
2015-06-19 10:39:58 +01:00
Chris Michael ac6a918644 evas-render2: Fix Coverity CID1306141: Dereference null return value
Summary: Coverity reports that eina_thread_queue_wait was returning
NULL and thus msg variable being used here causes dereferencing a null
pointer.

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2015-06-18 10:24:40 -04:00
Oleksandr Shcherbina d409df1caa evas: change interface evas_3d to evas_canvas3d
Summary:
Regard to https://phab.enlightenment.org/T2479 it is need for right generation
Eolian files

Reviewers: cedric

Subscribers: cedric, tasn

Differential Revision: https://phab.enlightenment.org/D2711

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-06-17 17:52:17 +02:00
Cedric BAIL 9c36323c15 evas: properly handle cleanup case. 2015-06-16 17:23:04 +02:00
Jean-Philippe Andre 111e51a6ff Evas: Add "no-render" flag for proxy sources & clippers
Those objects should never be rendered on the canvas, even if they
are visible. On the other hand, they need to be rendered in mask or
proxy surfaces.

note: this patch includes some extra whitespaces changes :(

@feature
2015-06-15 16:59:41 +09:00
Ji-Youn Park 02faffe14b evas_event: evas_event_feed_mouse_cancel set EVAS_EVENT_FLAG_ON_HOLD
Evas_event_feed_mouse_cancel generates mouse up event if it meets situation witch mouse should be canceled.
but app also have to know this information. I add cancel information into evas up event generated by cancel function.
@fix
2015-06-12 23:10:07 +09:00
Subhransu Mohanty dc7611cd71 evas/vg : Fixed issue regarding geometry change of vg object. 2015-06-12 19:57:07 +09:00
Vaibhav Gupta a1545ec314 evas_smart: Add a check for zero size before malloc
Summary:
	Size may be zero while allocating interfaces private data,
	when NULL is passed in EVAS_SMART_SUBCLASS_IFACE_NEW for ifaces argument.

	If size is 0, then malloc() returns either NULL, or a unique pointer
	value that can later be successfully passed to free(). It is implementation
	dependent. This case would be likely to occur in case of smart classes with
	no interfaces.

@fix

Signed-off-by: Vaibhav Gupta <g.vaibhav1@samsung.com>

Reviewers: raster, Hermet, tasn, cedric

Subscribers: SanghyeonLee, sachin.dev, singh.amitesh, cedric

Differential Revision: https://phab.enlightenment.org/D2679
2015-06-12 09:47:13 +01:00
Jean-Philippe Andre c4a797ff6e Evas filters: Remove unnecessary copy of buffers
When doing blur from alpha to rgba, there was an extra copy
step added, that was not required.

This should improve the performance a little bit in this situation.
2015-06-12 16:53:54 +09:00
Jean-Philippe Andre 8b897144ac Evas filters: Fix blend with color with rgba buffers
- blend { color = red }
- blur { color = red }
were not working with RGBA input. This patch fixes that.

@fix
2015-06-12 16:53:14 +09:00
Daniel Kolesa 27237976ad eo: move all event doc comments to new syntax 2015-06-11 17:09:02 +01:00
Daniel Kolesa 786f848f67 evas,ecore_con: more struct/enum doc updates 2015-06-11 16:51:43 +01:00
Daniel Kolesa adbe4dcc06 edje,evas: convert type docs to new format 2015-06-11 16:14:37 +01:00
Tom Hacohen ec53cee9a6 Evas: Remove unused variables.
These were introduced in ed01a32c13.
2015-06-11 09:50:12 +01:00
Daniel Hirt ed01a32c13 evas: move evas_object_inject to super's ctor
Summary:
As we always call evas_object_inject in every Evas Object's ctcor,
it seems sensible to move this repeated bit of code to the super
(Evas.Object).

Test Plan: Expedite, Elementary_Test and pretty much everything

Reviewers: cedric, raster

Subscribers: JackDanielZ, cedric

Differential Revision: https://phab.enlightenment.org/D2665

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-06-11 09:58:13 +02:00
Carsten Haitzler 4730afdba0 evas - eo canvas events - move viewport to last to match enums in legacy 2015-06-11 10:52:33 +09:00
Tom Hacohen 2605eb3c15 Evas: Fix abi break in Evas_Callback_Type
You are not allowed to insert elements into an enum, except for at the
end!!!

Spank spank spank.

Was introduced in: 86751fdbaf
2015-06-10 15:36:28 +01:00
Tom Hacohen d10f9733ac Evas canvas: Fix Eolian warnings (migrate types). 2015-06-10 15:32:29 +01:00
Chris Michael cd4bb6a84d evas: Remove unused variables
Summary: These variables are actually unused here, so remove them.

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2015-06-09 09:08:47 -04:00
Stefan Schmidt 9434c0992c evas/evas_op_add_main: Remove superfluous if branch.
We do the same in both branches: return func.

CID: 1267478, 1267480, 1267482, 1267486
2015-06-09 10:38:40 +02:00
Stefan Schmidt 0da6dbb159 evas/evas_op_mul_main: Remove superfluous if branch.
We do the same in both branches: return func.

CID: 1267468, 1267471
2015-06-09 10:38:40 +02:00
Stefan Schmidt 9df111d766 evas/evas_op_mask_main: Remove superfluous if branch.
We do the same in both branches: return func.

CID: 1267481, 1267485
2015-06-09 10:38:40 +02:00
Stefan Schmidt 64a60f32a9 evas/evas_op_copy_main: Remove superfluous if branch.
We do the same in both branches: return func.

CID: 1267483, 1267484, 1267487, 1267488
2015-06-09 10:38:40 +02:00
Stefan Schmidt c4dd19c2df evas/evas_op_blend_main: Remove superfluous if branch.
We do the same in both branches: return func.

CID: 1267469, 1267470, 1267473, 1267474
2015-06-09 10:38:40 +02:00
Stefan Schmidt 85e5e9da5b evas/evas_op_sub_main: Remove superfluous if branch.
We do the same in both branches: return func.

CID: 1267476, 1267477, 1267479, 1267489
2015-06-09 10:38:40 +02:00
Carsten Haitzler 25983dcedd evas render2 work - begin to make rectangles deal with render 2 basic
infra
2015-06-09 17:34:39 +09:00
Stefan Schmidt b1709917c5 eavs_3d: Avoid enum check for < 0
Evas_3D_Mesh_Primitive is a enum starting from 0 so it never will be below 0.
Just as the compiler tells us. Remove unneeded check.
lib/evas/canvas/evas_3d_primitive.c:48:4: warning: comparison of unsigned expression < 0 is always false [-Wtype-limits]
2015-06-08 17:09:38 +02:00
Avi Levin 24b786462a evas_clickable_interface: adding new event 2015-06-07 11:00:52 +03:00
Avi Levin 7d493fb420 evas: porting evas smart callbacks to eo 2015-06-07 11:00:52 +03:00
Tom Hacohen 20934fa03d Evas 3d texture: Fix some Eolian warnings. 2015-06-04 10:16:14 +01:00
Tom Hacohen 183541cc75 Evas image: Fix some Eolian warnings. 2015-06-04 10:16:14 +01:00
Tom Hacohen b9a3b06984 Evas canvas: Fix some Eolian warnings. 2015-06-04 10:16:14 +01:00
Cedric BAIL 408fc6237e evas: silence warning.
So I don't like this data being void and stride being in bytes, but changing it
for silencing a warning will be a massive change. I will put that on the major
cleanup that Evas_3D need to receive.
2015-06-03 18:17:23 +02:00
Ivan Furs a88aebe8cc evas: for aabb add interpolation frame when base frame is not found
Summary:
Old algorithm searched specified frame of the base frame and when it could not find the specified frame it ignored. So the bounding box was not synchronized with the object.
New algorithm always returns specified base frame or frame interpolation between the nearest base frames. That does synchronizes mesh object and his bounding box.

Reviewers: Hermet, cedric

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2594

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-06-03 17:14:12 +02:00
Bogdan Devichev 8369dfd28f evas_3d: fix coverity scan CID 1302703 and CID 1302702
Reviewers: Hermet

Reviewed By: Hermet

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2613
2015-06-03 21:26:34 +09:00
Tom Hacohen 6190f3cb46 Edje object: Fix more Eolian warnings. 2015-06-03 11:30:41 +01:00
Dongyeon Kim 3e39bf3638 Evas GL: support surfaceless make current
Summary:
Evas GL now supports surfaceless make current, where
evas_gl_make_current can be called with sfc parameter NULL.
This closely resembles EGL_KHR_surfaceless_context extension,
where applications that only want to render to client API targets
can make current to NULL surface instead of creating a dummy egl surface.
@feature
2015-06-03 11:30:22 +09:00
Tom Hacohen 87e7d2f200 Eo types: Fix Eina.Rectangle's namespace. 2015-06-01 14:04:09 +01:00
Tom Hacohen 5e43550937 Evas table: Migrate types to .eo files. 2015-06-01 12:12:03 +01:00
Tom Hacohen 72488cb26b Evas box: Migrate (some) types to .eo files. 2015-06-01 11:47:37 +01:00
Tom Hacohen dd6bb93ba0 Evas textgrid: Migrate types to .eo files. 2015-06-01 11:33:59 +01:00
Tom Hacohen 37b130b934 Evas grid: Migrate types to .eo files. 2015-06-01 11:17:22 +01:00
Tom Hacohen 82f6dff7d7 Evas smart: Migrate types to .eo files. 2015-06-01 11:16:22 +01:00
Tom Hacohen 9eef6deea9 Evas polygon: Migrate types to .eo files. 2015-06-01 11:06:48 +01:00
Tom Hacohen 5a64c11bde Evas textblock: Migrate types to .eo. 2015-06-01 11:04:10 +01:00
Tom Hacohen b2370c4766 Evas text: Migrate types to .eo. 2015-06-01 11:04:10 +01:00
Tom Hacohen 49b2998bb4 Evas common interface: Add a workaround for Eolian issue.
This should be fixed properly once Eolian supports forward class
declarations.
2015-06-01 10:34:08 +01:00
Tom Hacohen 57e7af6673 Evas: Migrate more types to Eolian. 2015-06-01 10:34:08 +01:00
Tom Hacohen 79083ed3af Evas types: Fix inclusion of evas types from the right location.
My system was dirty and it was already installed in the right place.
Now it works as expected.

Reported on IRC by batden.
2015-05-29 16:42:34 +01:00
Cedric BAIL 0acf23857f eina: beginning of a generic quaternion API. 2015-05-29 17:20:29 +02:00
Tom Hacohen 8a6e542fef Evas map: Move opaque type definition to .eo. 2015-05-29 15:00:22 +01:00
Tom Hacohen edd361b420 Evas: Move evas aspect control to eolian and start using it. 2015-05-29 14:52:33 +01:00
Tom Hacohen 0574663780 Evas: Move evas coord to eolian and start using it. 2015-05-29 14:49:28 +01:00
Tom Hacohen bfe92631c6 Evas: Add a general evas types header. 2015-05-29 14:46:16 +01:00
Tom Hacohen 5aedcdb591 Evas object: Use correct type in .eo file.
When we want an Evas_Object in Eo files, we should use Evas.Object.
2015-05-29 11:39:03 +01:00
Tom Hacohen 52d998f475 Eo base: Remove the free_func parameter from key_data_set.
This was not really useful and against the Eolian guidelines.
While I promised I won't break things until the 27th, I was ill
(still am), so I'm giving myself a 1 day pass. :P
2015-05-28 17:47:59 +01:00
Mike Blumenkrantz 29cf9abfc6 evas: make image_size_get() return the actual image size
proxy/3d/etc images would previously return 0x0, breaking size calcs

@fix

@jpeg
2015-05-27 22:16:22 -04:00
Carsten Haitzler cc49c1702b evas - fix yuv support to no longer ignore 709 colorspace params
if yuou use 709 instead of 601 yuv (ycbcr) evas will just be wrong and
use 601. this fixes that and implements 709. it also fixes a scaling
bug for yuv in the gl engine. no one noticed but me, so i won't call
this a bug fix, and it can go into the next efl release - no need to
backport unless it actually bothers peolpe (which it seemingly doesn't)
2015-05-27 20:19:46 +09:00
Subodh Kumar 77e3ac7f82 Evas textblock: Add underline height support
Summary:
For showing text error like spell error thick underline is used hence added the underline height support.

@feature

Test Plan: test case added in evas textblock test.

Reviewers: raster, shilpasingh, tasn

Subscribers: govi, rajeshps, cedric

Differential Revision: https://phab.enlightenment.org/D2531

TAsn comment: I wonder if the format should be renamed to
underline_relheight instead of height. If you have any thoughts, please
let me know.
2015-05-27 11:18:19 +01:00
se.osadchy 684c51360f evas: fix color pick compatibility of Evas_3D with GLES.
Summary:
Use fourth component texture. Update mechanism generation pixels, scene renderer
to texture and geting color pixels from texture. Update shader for color pick.

Reviewers: Hermet, raster, cedric

Reviewed By: cedric

Subscribers: Oleksander, cedric

Differential Revision: https://phab.enlightenment.org/D2549
2015-05-27 00:31:07 +02:00
Bogdan Devichev 6dac83e643 evas: add API for creation Evas_3D node primitives.
Summary: Now mechanism of creation of primitives is similar to model loading.

Reviewers: Oleksander, Hermet, raster, cedric

Reviewed By: cedric

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2516

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-27 00:31:07 +02:00
Ivan Furs ab147386ad evas: fix errors when updating the bounding box of Evas_3d_Node.
Summary:
For calculation 'aabb' need  to know how mesh was transformed.
So for  primary data of mesh was calculate all transformation.

Reviewers: Hermet, cedric

Reviewed By: cedric

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2563

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-27 00:31:06 +02:00
Daniel Kolesa 9214fa3db9 eolian: disallow cyclic dependencies between .eo files
Eo files will now fail to compile if a cycle is detected.

This required some temporary changes in existing eo files
(we had 2 cycles) for which I added a FIXME (they do not
affect C generation).

@feature
2015-05-22 15:03:38 +01:00
MinJeong Kim 344f17a03d evas_object_textblock: fix dereference before null check
Summary:
Fix coverity CID 1270031 Dereference before null check
@fix

Reviewers: devilhorns, zmike, raster, tasn

Reviewed By: tasn

Subscribers: tasn, cedric

Differential Revision: https://phab.enlightenment.org/D2522
2015-05-21 08:48:56 +01:00
Mike Blumenkrantz b7c89d2325 evas: add keysym member to key event structs
@feature
2015-05-20 14:58:31 -04:00
Daniel Kolesa 378e161cd3 eolian: remove @const_get occurences in the EFL 2015-05-20 17:48:52 +01:00
Tom Hacohen 92fb2917cb Eo: Remove eo_error_set() and clean up finalizer()
This is another cleanup in perparation for the Eo stable release.
This is no longer needed thanks to the proper error reporting with
eo_constructor()'s new return value.

The finalizer change cleans it up a bit so it catches more cases/issues.
This also means that the finalizer cleans up the object in all cases,
and not only some.

@feature.
2015-05-20 16:25:38 +01:00
Tom Hacohen 6efbfe227a Eo: Add a return value to eo_constructor().
From now on, constructors should return a value, usually the object
being worked on, or NULL (if the constructor failed). This can also
be used for implementing singletons, by just always returning the same
object from the constructor.

This is one of the final steps towards stabilizing Eo.

@feature
2015-05-20 13:03:24 +01:00
Daniel Kolesa 3df93cca7d eolian: Eina_Bool -> bool 2015-05-18 16:25:59 +01:00
Daniel Kolesa 058a9c9d88 eolian: new syntax for params/values/keys
Instead of "@in type name;" we now use "@in name: type;". This change
is done because of consistency with the rest of Eolian; pretty much
every other part of Eolian syntax uses the latter form.

This is a big breaking change in the .eo format, so please update your
.eo files accordingly and compile Elementary together with the EFL.

@feature
2015-05-18 16:14:31 +01:00
Amitesh Singh 86751fdbaf evas: New Evas Callback added when viewport is resized.
Summary: @feature

Reviewers: seoz, Hermet, cedric, raster

Subscribers: seoz, cedric, sachin.dev

Differential Revision: https://phab.enlightenment.org/D2526
2015-05-18 20:10:27 +09:00
Carsten Haitzler bd1d996545 evas font draw - fix up some whitespace/indenting/formatting 2015-05-18 17:13:38 +09:00
ChunEon Park f3c78cd69e evas canvas: fix insane mouse move events on proxy source.
There is no need compare - transformed mouse pos and origin pos.
This compare just block the mouse move event trigger on source.

@fix
2015-05-16 00:34:28 +09:00
Cedric BAIL 46e1ffd257 evas: use portable environment lookup. 2015-05-14 18:41:48 +02:00
ChunEon Park 3c7188ec20 evas canvas: add exceptional handling in invalid input case.
@fix
2015-05-14 19:50:50 +09:00
Carsten Haitzler 8a101cd8f0 efl - add more evlog points
@feature
2015-05-14 17:35:22 +09:00
Yury Usishchev 835c393d17 evas: add support for BUILD_NEON_INTRINSICS to evas_convert_rgb_32.c
Summary: This fixes build for aarch64 when TILE_ROTATE is disabled and BUILD_NEON is enabled(it is enabled by default for aarch64 since https://phab.enlightenment.org/D2309).

Reviewers: cedric, raster

Subscribers: cedric

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D2498

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-13 16:20:22 +02:00
Oleksandr Shcherbina fc4f755c28 evas: fix coverity CID 1297159 and CID 1297158.
Reviewers: Hermet, b.devichev, cedric

Reviewed By: cedric

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2494

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-13 16:20:22 +02:00
Carsten Haitzler f6a39ab571 evas grid smart - fix coord overflows when grid size and vsize are large
if your virtual size is fairly big AND your actual object size is also
big, you easily overflow a signed int for intermediate coordinate
calculations, resulting in seeing only a small fractin of your objects
correctly. this fixes that by expanding up to long longs internally to
allow for the added space needed for the multiplications

@fix
2015-05-13 22:25:09 +09:00
Jean-Philippe Andre 3e31ad27da Evas filters: Disable excessive debug 2015-05-13 10:24:24 +09:00
Daniel Kolesa 3dc27cb482 eolian: fix up remaining doc comments in the tree 2015-05-11 15:38:03 +01:00
Daniel Kolesa 8c51033d49 eolian: fix doc comments across the tree 2015-05-11 15:38:03 +01:00
Subhransu Mohanty d82c0ae1bf evas/canvas : Call correct engine function for setting clip color 2015-05-09 19:59:00 +09:00
ChunEon Park 1c063e85d2 evas vector: remove white trailings 2015-05-08 20:51:52 +09:00
Subhransu Mohanty 8f55ac7550 evas/canvas: Null check for base class data pointer. 2015-05-08 20:40:28 +09:00
ChunEon Park e08b942ffd evas vector: cancel the transformation when null is passed. 2015-05-08 20:38:56 +09:00
Daniel Kolesa ed0988a22d eolian: change all EFL .eo files to use new syntax for properties 2015-05-07 16:36:58 +01:00
Cedric BAIL 45bba2439d evas: do not cast uint64x1_t to int in evas_common_convert_argb_premul
Summary:
In GCC 5.1 arm_neon header for aarch64 was changed. It is not possible anymore to silently cast uint64x1_t to int.

So replace cast with proper getter function to avoid following error:
lib/evas/common/evas_convert_color.c:50:18: error: incompatible types when assigning to type 'DATA32 {aka unsigned int}' from type 'uint64x1_t'
nas += vpaddl_u32(vpaddl_u16(vpaddl_u8(cmp)));

Reviewers: raster, cedric, devilhorns

Subscribers: cedric

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D2443

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-07 09:53:12 +02:00
Cedric BAIL ad1076525a evas: implement _op_blend_rel_mas_c_dp_neon using NEON intrinsics
Summary: NEON intrinsics can be built both for armv7 and armv8.

Reviewers: raster, cedric

Reviewed By: cedric

Subscribers: cedric

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D2442

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-07 09:53:11 +02:00
Cedric BAIL 2c2983aadb evas: implement _op_blend_rel_{p,pan}_dp_neon using NEON intrinsics
Summary: NEON intrinsics can be built both for armv7 and armv8.

Reviewers: raster, cedric

Subscribers: cedric

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D2441

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-07 09:53:11 +02:00
Cedric BAIL 10ece61dbf evas: implement _op_blend_rel_c_dp_neon using NEON intrinsics
Summary: NEON intrinsics can be built both for armv7 and armv8.

Reviewers: raster, cedric

Reviewed By: cedric

Subscribers: cedric

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D2440

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-07 09:53:11 +02:00
Cedric BAIL d364cbdadd evas: implement _op_blend_rel_p_c_dp_neon using NEON intrinsics
Summary:
NEON intrinsics can be built both for armv7 and armv8.

There were no NEON variant for this function, so it was added with all copies to init function.

Reviewers: raster, cedric

Reviewed By: cedric

Subscribers: cedric

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D2417

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-07 09:53:11 +02:00
Cedric BAIL 76a5efe13a evas: implement pixel_color blending functions using NEON intrinsics.
Summary:
NEON intrinsics can be built both for armv7 and armv8.
Implemented functions:
_op_blend_pan_c_dp_neon
_op_blend_p_can_dp_neon
_op_blend_pan_can_dp_neon
_op_blend_p_caa_dp_neon
_op_blend_pan_caa_dp_neon

Reviewers: raster, cedric

Subscribers: cedric

Projects: #efl

Maniphest Tasks: T2341

Differential Revision: https://phab.enlightenment.org/D2409

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-07 09:53:11 +02:00
Cedric BAIL 71b7fc982a evas: remove the need to order the header correctly for Windows. 2015-05-07 09:53:10 +02:00
Bogdan Devichev 04038dfaef evas: primitives - Changed enum for types of Evas_3D_Mesh primitives
Summary:
**`Creating API for primitives.`**

//What should be in the end://

- Class evas_3d_primitive inherited from eo.base
- Unificated API of mesh for setting data from primitives
- API's of primitives to get/set precision, ratio, type, tex_scale etc.
- code of primitives in separated modules

//Steps://

**1.) Enum for types of primitives**
2.) Copies of primitives in modules
3.) Eo and c files for class of primitive
4.) In common create picker of module
5.) API function in mesh.c
6.) Binding of new realization
7.) Rewriting of examples
8.) Deleting of old files for primitives

//Also this commit will be usable in parsing EDC by edje//

Reviewers: Hermet, raster, cedric

Reviewed By: cedric

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2359

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-07 09:53:09 +02:00
Cedric BAIL 657d495aa9 evas: implement _op_blend_p_mas_dp_neon and _op_blend_pas_mas_dp_neon in NEON intrinsics.
Reviewers: raster, cedric

Reviewed By: cedric

Subscribers: cedric

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D2391

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-07 09:53:09 +02:00
Cedric BAIL 8fa4d415e4 evas: improve _op_blend_p_dp_neon intrinsics implementation
Summary:
Use vceqq and vbsl instead of twice as much vmovl and vadd instructions.
Replace vaddq_u8 with vaddq_u32.
This allows NEON code to behave exactly like C version.

Reviewers: raster, cedric

Reviewed By: cedric

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D2361

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-07 09:53:09 +02:00
Oleksandr Shcherbina d88ccf06a5 evas: use Evas_GL_image for generate texture unit for Evas_3D_Texture.
Summary:
Used engine function for load image/data and use texture unit through
Evas_GL_Image object
Used Evas_ColorSpace format instead Evas_3D_Color/Pixel format
Added transformation matrix for adjusting texture unit coordinates in shader
Added property in Evas_3D_Texture for mark possibility get texture without atlas
(see https://phab.enlightenment.org/conpherence/54/, I suppose it will done
after this patch)

Reviewers: Hermet, cedric

Reviewed By: cedric

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2371

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-07 09:53:09 +02:00
Yury Usishchev 970afe9bea evas: implement _op_blend_mas_can_dp_neon in NEON intrinsics.
Reviewers: raster, cedric

Reviewed By: cedric

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D2369

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-07 09:53:09 +02:00
Yury Usishchev be7c7c2c77 evas: implement _op_blend_p_c_dp_neon in NEON intrinsics.
Reviewers: cedric, raster

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D2366

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-07 09:53:09 +02:00
Yury Usishchev a0d0c98839 evas: improve _op_blend_mas_c_dp_neon intrinsics implementation.
Summary:
Use vceqq and vbsl instead of twice as much vmovl and vadd instructions.
Replace vaddq_u8 with vaddq_u32.
This allows NEON code to behave exactly like C version.

Reviewers: cedric, raster

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D2362

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-07 09:53:08 +02:00
Yury Usishchev d2c5730b81 evas: implement _op_blend_mas_c_dp_neon in NEON intrinsics.
Reviewers: raster

Subscribers: cedric

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D2312
2015-05-07 09:53:08 +02:00
Yury Usishchev 9caa6a3597 evas: implement _op_blend_p_dp_neon and _op_blend_pas_dp_neon in NEON intrinsics.
Reviewers: raster, cedric

Reviewed By: cedric

Subscribers: cedric

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D2311
2015-05-07 09:53:08 +02:00
Yury Usishchev a30481d27b evas: implement _op_blend_c_dp_neon in NEON intrinsics.
Reviewers: raster, cedric

@feature

Reviewed By: cedric

Subscribers: jpeg, cedric

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D2310

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-07 09:53:08 +02:00
Yury Usishchev 71eec44ccc evas: enable NEON-optimized code for aarch64.
Summary:
Add new define, BUILD_NEON_INTRINSICS to control whether NEON inline code or
NEON intrinsics should be built.

GCC NEON intrinsics can be built both for armv7 and armv8. However NEON inline
code can be built only for armv7.

@feature

Reviewers: raster, stefan_schmidt, cedric

Subscribers: cedric, stefan_schmidt

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D2309

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-07 09:53:08 +02:00
Amitesh Singh 24a5e2cdba evas: fix typo in API documentation.
Summary: Signed-off-by: Amitesh Singh <amitesh.sh@samsung.com>

Reviewers: raster, Hermet

Subscribers: seoz, cedric, sachin.dev

Differential Revision: https://phab.enlightenment.org/D2462

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-05 10:44:41 +02:00
Jean-Philippe Andre 5209aaebdb Evas masking: Free mask surfaces during evas dump
On minimizing, free all mask surfaces. This could save a lot
of memory.

Also, write "proxy" COW only when there is a surface (the "proxy"
pointer itself is always valid and non-NULL).
2015-04-27 16:40:34 +09:00
Jaehwan Kim c3ae53bb9c evas_text: fix default return value.
@fix
2015-04-23 22:11:32 +09:00
Tom Hacohen 450ff212e2 Evas text utils: move the non-ot function into the current ifdef.
This function should only be build when OT is off. Move
it to the #else part of the ifdef.
2015-04-22 13:11:58 +01:00
Chris Michael f7fb534562 evas-blend-ops: fix off-by-1 in the C MUL3_SYM "simd" multiplier
Summary: op_blend functions give off-by-1 using NEON intrinsics in C
MUL3_SYM, this commit fixes that issue with no ill effects on other
platforms.

@fix

Reviewers: raster, cedric

Subscribers: cedric

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D2394
2015-04-21 11:26:03 -04:00
Jean-Philippe Andre 02d94f5e5e Evas tiler: Remove unused functions (clang)
rect_list_add_split_strict is still kept for reference in
eina_tiler.c
2015-04-21 20:46:04 +09:00
Jean-Philippe Andre de567368f8 Evas: Fix clang warning (actually use function)
Those helper functions are barely ever used...
2015-04-21 20:16:21 +09:00
Jean-Philippe Andre 25b4846314 Evas/cserve2: Fix clang warning 2015-04-21 20:11:02 +09:00
Jean-Philippe Andre 6637e7cda9 Evas filters: Fix clang warnings 2015-04-21 20:11:02 +09:00
Jean-Philippe Andre fb812c13b3 Evas render2: Fix clang warnings
More unused functions. Kept around for later debugging.
2015-04-21 20:11:01 +09:00
Tom Hacohen c7999fbf42 Evas 3d mesh: remove non-implemented functions from "implements".
They are not implemented, so they should not be marked as implemented.
Eo already properly handles functions that are not implemented, this is
completely unnecessary.
2015-04-20 15:00:40 +01:00
Jean-Philippe Andre 1dddbbd8f7 Evas: Remove callbacks in reverse order with callback_del
This function is deprecated, because del_full should be used instead.
Still, the documentation specifies in which order the callbacks should
be deleted.

Fixes T2077 (not really fixes according to the comment but fixes
according to the doc).
2015-04-20 16:41:12 +09:00
Subhransu Mohanty 451a15802a evas: update matrix calulation as the behaviour of eina_matrix api changed.
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-04-17 10:52:28 +02:00
Sohyun Kim e48792a81e Evas textblock: remove freed item from the line list
@fix
2015-04-17 16:10:20 +09:00
Jean-Philippe Andre a871ac96a8 Evas masking: Skip GL fast path for border images
Right now the engines don't support mask tiles so we can't
just scale up an image on-the-fly when doing a masking operation.

Skip fast path and force render of border images into their own surface.
2015-04-17 09:33:37 +09:00
Jean-Philippe Andre 4227bae2b6 Evas render: Fix debug logs
Those are only printed out if REND_DBG is set to 1 in evas_private.h
--> Non functional change.
2015-04-17 09:26:49 +09:00
Oleksandr Shcherbina ee08fa9b1a evas: fix possible segfault in evas_3d_node_member_add/del.
Summary: @fix

Reviewers: Hermet, cedric

Reviewed By: cedric

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2367

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-04-16 19:21:44 +02:00
Jean-Philippe Andre 5e832dfa76 Evas GL: Disable direct rendering if there is a map
The engine itself (gl_generic) will detect whether the target
surface (canvas where to draw the gl stuff) is the window
backbuffer or not.
2015-04-14 21:19:13 +09:00
Jean-Philippe Andre 796a0d7d34 Evas GL: Fallback to indirect rendering if mul_col != 0xFFFFFFFF
@fix
2015-04-14 21:19:13 +09:00
Jean-Philippe Andre b0c6a32d68 Evas render: Fix double-clipping issue with maps
Situation:
 - Evas Object A has a clip C and a map M.

Problem:
 - Clip C will be applied once inside the map surface S and
   again when the surface S is drawn to the canvas.

Solution:
 - Track whether the current object is the mapped object
   or a child of the mapped object. In the first case,
   discard the clipper when rendering to the map surface.
   In the second case, the child's clipper is PROBABLY[*]
   inside the map, so it should be applied when rendering the
   map surface itself.

Note: This also applies to masks.

[*] This is clearly not the ultimate clipping fix.
2015-04-14 16:37:12 +09:00
Tom Hacohen 2da13de20a Evas object: verify the parent is valid and fail if not.
It seems like before the switch to Eo, all the object_*_add functions
had magic checks that only allowed non NULL Evas pointers to be passed.
Since we switched to Eo we apparently missed the early failure we used
to have, and we instead fail later. This patch should fix that.

Thanks to jaehwan for reporting.

@fix
2015-04-13 13:52:47 +01:00
Chris Michael 3eed18d231 evas-3d: Fix Resource leak from CID1271635
Summary: This fixes a reported resource leak (by coverity).
_pack_meshes_vertex_data allocates memory stored in 'vertices' however
vertices is never free'd unless count > 0

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2015-04-12 21:13:18 -04:00
Jaehwan Kim 0822485465 evas_object_box: add MAGIC_CHECK when it is added.
@fix
2015-04-10 19:37:59 +09:00
Cedric BAIL 3b46609140 evas: _op_blend_p_dp_neon and _op_blend_pas_dp_neon miscalculation fix
Summary:
When processing random data result of this function differs from C variant in more than 50% cases.
This difference is due to alpha calculation, in C code :

alpha = 256 - (*s >> 24)

in NEON:

"vmvn.u8 q4,q0 \n\t"
// ie ~(*s>>24) === 255 - (*s>>24)

We cant just add "1" as overflow will occur in case (*s>>24) == 0 (we use only 8 bit per channel in vector registers)
So here is the solution:
copy *d right before multiplication and add it to the result of it later.

Same approach as in D455.

Reviewers: raster, cedric, stefan_schmidt

Reviewed By: cedric

Subscribers: cedric

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D2308

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-04-10 12:05:05 +02:00
Jean-Philippe Andre 0a19a87c0e Evas image: Return proper path even with mmap
Since we're using a union (u.{f,file} we can't just
return u.file when the file was set as an mmap source.

@fix
2015-04-10 16:47:12 +09:00
Jean-Philippe Andre 3fd7f199da Evas: Fix use of uninitialized values
Not a meaningful issue, but let's make Coverity happy.
Fixes:
 - CID 1293522
 - CID 1293521
2015-04-10 11:34:50 +09:00
Jean-Philippe Andre 464e6ca987 Evas masking: Avoid potential crashes (SW)
Make sure not to sample the mask image outside its boundaries.
This is a series of last resort checks. I can not reproduce the
crashes but know they have happened.

I used EINA_UNLIKELY more for clarity than for compiler optimizations.
2015-04-08 18:17:34 +09:00
Conrad Meyer 6dd135d4c6 Evas GL: Add @since 1.14 flags to Evas_Native_Surface
And enum
2015-04-08 12:31:06 +09:00
ChunEon Park 1e33454772 evas common: make logic same to c code version.
As C version,
It increase alpha value by 1 to avoid loosing of the remains while it divides
values. Neon version does same technique to make same results.
2015-04-07 23:06:43 +09:00
ChunEon Park 51d60e649c evas common: NEON version of evas_common_convert_argb_premul.
This patch reduces power consumption by around 18mA in certain scenarios
(music player list scroll, my files sound list scroll), making
evas_common_convert_argb_premul() ~60% faster (6.2msec->2.6msec).

Take music-player application, make 100 copies of the standard
Over the Horizon” song, scroll up and down to see those
downscaled-from-720x720 thumbnails enter and leave the screen.
Every time a list item enters the screen, the image is re-read
(as evas image cache is not large enough to store more than two
pictures of that size), and one call of _common_convert_argb_premul()
occurs, taking ~6.2msec (which is not much compared to ~60msec
spent in libpng->libz (the biggest bottleneck here),
but still noticeable).

A similar power consumption improvement is observed during
scrolling sounds list of the same files in My Files application
(just with idle level ~100mA lower).

We also checked the new code to be correct on random input data.

all tests are performed based on tizen device.

Signed-Off-By: Artem Dergachev <dergachev.a@samsung.com>
2015-04-07 23:05:40 +09:00
Cedric BAIL 0b4d525e59 evas: make all of Evas_Object_VG API part of BETA
As JP pointed out there is no point of having an API if the only way to use
it is through a BETA API.
2015-04-07 13:11:21 +02:00
ChunEon Park 7a6eb2ea42 evas/common: improve evas_common_convert_argb_unpremul() computation.
prev logic increased the alpha channel by 1 so the unpremul resulted in the color got too diff from the origin.

We can't avoid losing the rest values while dividing values in premul/unpremul()
but this will recover the value better closed to origin value.
2015-04-06 22:02:49 +09:00
Bogdan Devichev f8f118f058 evas-3d: T2226 (Evas Eet saver does out of range access) fixed.
Summary:
texcoord now is 2D vector

@fix

Reviewers: cedric, Hermet, raster

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2233
2015-04-06 14:13:30 +09:00
Oleksandr Shcherbina bc8dfbb1ef [evas/evas_3D] Billboard mechanism
Summary:
Add pointer to target billboard node in Evas_3D_Node
Skip set flags change orientation for billboard node
Add method node_billboard_update to use it for change orientation during traverse
by nodes
Split API evas_3d_node_look_at_set to have possibility change orientation of node
without set flags

Reviewers: cedric, Hermet

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2245
2015-04-06 14:10:28 +09:00
Vincent Torri c8a9769665 Evas: remove warning while factorizing code 2015-04-05 11:30:56 +03:00
ChunEon Park 513b7c5ed9 evas: fix typo in doc. 2015-04-04 15:04:01 +09:00
Cedric BAIL 899b70d3dc evas: mark Evas VG API as beta API to. 2015-04-03 16:57:35 +02:00
Subhransu Mohanty f4d325ee78 evas: fix memory leak in Efl.Vg.Base class. 2015-04-03 16:38:17 +02:00
Subhransu Mohanty 5c31036249 evas/canvas : bail out in case of empty or null dash.
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-04-03 16:38:14 +02:00
Cedric BAIL 41a75f0b07 efl: follow Efl.VG naming by using bounds_get as an API name. 2015-04-03 16:38:08 +02:00
Cedric BAIL 990c088f6b evas: align naming with ector, use bounds. 2015-04-03 16:38:07 +02:00
Cedric BAIL 600e69d226 evas: implements efl_vg_bound_get in all Efl.VG object. 2015-04-03 16:38:04 +02:00
Cedric BAIL c1836b97ed evas: remove Efl.VG.Image for now as it was not implemented. 2015-04-03 16:38:00 +02:00
Cedric BAIL 2613d17844 evas: remove unused function, no need for untested code. 2015-04-03 16:37:59 +02:00
Cedric BAIL 0eeb19d688 evas: implement stack below and above get for Efl.VG object. 2015-04-03 16:37:58 +02:00
Cedric BAIL 1821aef0c6 evas: add forgotten static in some Efl_VG object. 2015-04-03 16:37:57 +02:00
Cedric BAIL 9e3cfef8d7 evas: add missing boung_get and above/below get. 2015-04-03 16:37:56 +02:00
Cedric BAIL 8288e0a880 evas: remove SVG loader code. 2015-04-03 16:34:27 +02:00
Cedric BAIL 013b18ea6a evas: removing the ability to load file in Evas_Object_VG for now.
Without events and animation it is not really useful and that can only be
done with a library on top of Ecore.
2015-04-03 16:34:26 +02:00
Cedric BAIL b18b1e89ff evas: fix Windows build. 2015-04-03 16:34:22 +02:00
Subhransu Mohanty 1c093f3660 evas: fix EVAS_RENDERER_DEBUG_TIMING implementation for async rendering
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-04-03 16:34:15 +02:00
Subhransu Sekhar Mohanty f73352adec evas : add documentation to legacy vector api's.
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-04-03 16:34:02 +02:00
Subhransu Sekhar Mohanty e80a759139 evas: add legacy api for creating vg_shape and vg_container object.
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-04-03 16:34:00 +02:00
Cedric BAIL 29aefe04ad evas: correctly handle redraw of changed tree of Evas_VG_Node. 2015-04-03 16:33:42 +02:00
Cedric BAIL de08a3bc04 ector: add reference point to define (0, 0) and don't repeat the same value everywhere. 2015-04-03 16:33:19 +02:00
Cedric BAIL 9f8c35002b efl: add Efl.Gfx.Shape.append_rect following SVG specification.
SVG rectangle can have rounded corner.
2015-04-03 16:31:53 +02:00
Cedric BAIL e99774946c ector: implementation of some common code in Ector.Renderer.Cairo.Base.
This require to make some class mixin instead of interface or abstract. So a lot
of class renaming is also necessary here.
2015-04-03 16:31:44 +02:00
Cedric BAIL cd1f09d359 evas: all color in evas are premultiplied, enforce with warning when not. 2015-04-03 16:31:39 +02:00
Subhransu Sekhar Mohanty 3dea7dbfaf evas: update and propagate Evas_VG_Base transformation. 2015-04-03 16:31:29 +02:00
Cedric BAIL 986704dfb4 evas: do not track change on root node. 2015-04-03 16:31:09 +02:00
Cedric BAIL ebfcfed59b evas: fix coding style. 2015-04-03 16:31:08 +02:00
Cedric BAIL ab1f6f7984 evas: set alpha to zero for Efl.VG.Shape.stroke_color. 2015-04-03 16:31:00 +02:00
Cedric BAIL eb2bd9a8d8 evas: move Evas.VG_* to Efl.VG.*
This also introduce legacy API for all of them.
2015-04-03 16:30:59 +02:00
Cedric BAIL dd1cae7329 evas: initial implementation of a dumb SVG parser.
This commit is experimental and may be rebased until usable.
2015-04-03 16:30:56 +02:00
Cedric BAIL 0a27241f61 evas: eo_data_scope_get will return random value in memory, need to always use eo_isa. 2015-04-03 16:30:54 +02:00
Cedric BAIL 6a90d24aab evas: Evas_VG_Root_Node parent will be NULL during destructor. 2015-04-03 16:30:53 +02:00
Cedric BAIL 457e550616 evas: implement render_pre due to our hack over Evas_VG_Container. 2015-04-03 16:30:53 +02:00
Cedric BAIL d6feb49c0c evas: don't duplicate entry in parent children list
eo_parent_set is always called, even in the constructor.
2015-04-03 16:30:52 +02:00
ChunEon Park 4e0b919a62 evas: ref/unref root node while it's being used by vg object.
This also remove dead code.
2015-04-03 16:30:49 +02:00
Cedric BAIL f2380b0920 evas: introduce begin and end operation on an Ector surface.
This is necessary for GL has you want to map once and run with it, but it
will also help the software backend to not remap the surface all the time !
2015-04-03 16:30:44 +02:00
Cedric BAIL 0f6328b04f efl: introduce EFL_GFX_CHANGED event and properly propagate up to Evas. 2015-04-03 16:30:42 +02:00
Subhransu Sekhar Mohanty 7ee3f8d952 evas: add documentation for Evas_Object_Vg class. 2015-04-03 16:30:38 +02:00
Subhransu Sekhar Mohanty a068378c83 evas: add documentation for Evas_Object_VG 2015-04-03 16:30:36 +02:00
Cedric BAIL 32de8d9e5f efl: move Efl.Gfx.Gradient_* to Efl.Gfx.Gradient.* much nicer for bindings. 2015-04-03 16:30:35 +02:00
Cedric BAIL 1e18631554 evas: make Evas.VG_Shape use Efl.Gfx.Base.color_part for stroke. 2015-04-03 16:30:34 +02:00
Cedric BAIL d7f434986e evas: use Efl.Gfx.Base.color_part in Evas.VG_Node. 2015-04-03 16:30:33 +02:00
Cedric BAIL cd3f8db506 efl: provide Efl.Gfx.Base.color_part and implement it in top Evas_Object. 2015-04-03 16:30:32 +02:00
Cedric BAIL ac8d923090 efl: add path operation to Efl.Gfx.Shape. 2015-04-03 16:23:28 +02:00
Cedric BAIL 1fb52dbe71 evas: move Evas.VG to use Efl.Gfx.View. 2015-04-03 16:23:27 +02:00
Cedric BAIL a395f5ded5 efl: add Efl.Gfx.View and use it in Evas.Image. 2015-04-03 16:23:26 +02:00
Cedric BAIL 5f2527f791 evas: move Evas.VG to use Efl.Gfx.Fill. 2015-04-03 16:23:25 +02:00
Cedric BAIL 7ba7ed4a1c efl: add Efl.Gfx.Fill and migrate Evas.Image to it. 2015-04-03 16:23:24 +02:00
Cedric BAIL a38c037953 evas: make Evas.VG_Node inherit from Efl.Gfx.Stack. 2015-04-03 16:23:23 +02:00
Cedric BAIL 500fe6ef1b efl: add Efl.Gfx.Stack interface and update Evas_Object accordingly. 2015-04-03 16:23:22 +02:00
Cedric BAIL c1118e7282 evas: implement Efl.Gfx.Base in Evas.VG_Node. 2015-04-03 16:23:20 +02:00
Cedric BAIL 651436f410 efl: rename visibility to visible.
After discussion bindings and people in general prefer visible.

T2035
2015-04-03 16:23:19 +02:00
Cedric BAIL c08f8e26a6 efl: add Efl.Gfx.Base and fix inheritance for Evas_Object. 2015-04-03 16:23:17 +02:00
Cedric BAIL c000ee8099 efl: rename namespace Graphics to Gfx. 2015-04-03 16:23:16 +02:00
Cedric BAIL 2067e85d68 evas: use the new Efl_File mmap function correctly for Evas_VG API. 2015-04-03 16:23:14 +02:00
Cedric BAIL c2e75544e1 efl: move mmap API to be part of Efl_File class. 2015-04-03 16:23:13 +02:00
Cedric BAIL 28257ec8fe evas: fix warning due to forgotten return. 2015-04-03 16:23:12 +02:00
Cedric BAIL ba47b47eb2 efl: make path a property actually. 2015-04-03 16:23:10 +02:00
Cedric BAIL 091fd5f31d evas: handle setting sub VG object to NULL. 2015-04-03 16:23:09 +02:00
Cedric BAIL 4248bc2870 evas: actually return the right type and fix warnings. 2015-04-03 16:23:06 +02:00
Cedric BAIL 5aafae94f1 evas: actually we want the Ector_Renderer, not the Evas_VG_Node. 2015-04-03 16:23:04 +02:00
Cedric BAIL 502ac45916 evas: properly propagate Eina_Matrix from the VG scene graph to the Ector_Renderer. 2015-04-03 16:23:03 +02:00
Cedric BAIL 2cae706ab6 evas: start correctly implementing the render callback. 2015-04-03 16:23:00 +02:00
Cedric BAIL 6097178ec3 evas: start properly implementing render_pre for Evas_VG_Node. 2015-04-03 16:22:58 +02:00
Cedric BAIL 621d3b5660 evas: those function should have been static. 2015-04-03 16:22:57 +02:00
Cedric BAIL a00b6219fa evas: remove printf. 2015-04-03 16:22:56 +02:00
Cedric BAIL 6071e71e98 evas: cleanup parent handling of Evas_VG_Node. 2015-04-03 16:22:54 +02:00
Cedric BAIL f85f8135a0 evas: NULL is always needed as during destruction parent is set to NULL. 2015-04-03 16:22:53 +02:00
Cedric BAIL 09d7ffe520 evas: add fill and size definition for a VG scene graph. 2015-04-03 16:22:51 +02:00
Cedric BAIL 40e3240e6e evas: fix copy and paste mistake. 2015-04-03 16:22:50 +02:00
Cedric BAIL 185eadf9ad evas: fix typos in Evas_VG_Root_Node. 2015-04-03 16:22:38 +02:00
Cedric BAIL 97714021d1 evas: Evas_Object_VG should always create a root node. 2015-04-03 16:22:37 +02:00
Cedric BAIL 81760ea5d9 evas: also allow Evas_VG and NULL as parent.
I have yet to be sure of the Evas_VG one.
2015-04-03 16:22:26 +02:00
Cedric BAIL 36ba2fc01d evas: add file manipulation API to Evas_Object_VG. 2015-04-03 16:22:22 +02:00
Cedric BAIL b6ffe1cc87 evas: first implementation of an ector drawer inside Evas software engine.
Note: this won't work with the OpenGL backend.
2015-04-03 16:22:18 +02:00
Cedric BAIL c5d085999a ector: add stop implementation. 2015-04-03 16:21:49 +02:00
Cedric BAIL 75728e7fff efl: move PATH manipulation from Evas into Efl interfaces. 2015-04-03 16:21:48 +02:00
Cedric BAIL 0f27e887e4 evas: make the interface part of the Generic name space.
This should enable having multiple backend that will use another namespace instead
of Generic.
2015-04-03 16:15:40 +02:00
Cedric BAIL 4036a22b10 efl: introduce an Efl Gradient Radial interface. 2015-04-03 16:15:37 +02:00
Cedric BAIL e15bdbe457 efl: add a linear gradient interface. 2015-04-03 16:15:36 +02:00
Cedric BAIL d59351732d efl: add a gradient interface. 2015-04-03 16:15:03 +02:00
Cedric BAIL 1d49ff7df2 efl: rename geometry to graphics to be more general. 2015-04-03 16:15:02 +02:00
Cedric BAIL 411bb5b64e efl: use Efl_Geometry_Shape. 2015-04-03 16:14:55 +02:00
Cedric BAIL a247ddeceb evas: fix Evas_VG eo files. 2015-04-03 16:14:52 +02:00
Cedric BAIL 3447936adb evas: implement all Evas_VG_Shape property. 2015-04-03 16:14:51 +02:00
Cedric BAIL b50931a5ca evas: actually compile Evas_VG_Shape. 2015-04-03 16:14:50 +02:00
Cedric BAIL 8097b8ab47 evas: move Evas_VG_Node structure declaration into a shared header to use it directly from Evas_VG. 2015-04-03 16:14:48 +02:00
Cedric BAIL 2e6cc1a173 evas: fix prototype and correctly call the function. 2015-04-03 16:14:47 +02:00
Cedric BAIL ea9330bfe8 evas: declare internal evas_vg helper. 2015-04-03 16:14:46 +02:00
Cedric BAIL ae5472379f evas: handle path set on shape object. 2015-04-03 16:13:13 +02:00
Cedric BAIL 1e5c596ca3 evas: implement stupid bound get at container level. 2015-04-03 16:13:12 +02:00
Cedric BAIL 7f072eb607 evas: add Efl.File interface to Evas_Object_VG. 2015-04-03 16:13:11 +02:00
Cedric BAIL 161b7b93e2 evas: add Evas_VG_Image. 2015-04-03 16:13:07 +02:00
Cedric BAIL fa2f4e969e evas: implement Evas_VG_Node stacking functions. 2015-04-03 16:13:06 +02:00
Cedric BAIL 9dcf840ade evas: Evas_VG_Root_Node should only be attached to an Evas_Object_VG. 2015-04-03 16:13:05 +02:00
Cedric BAIL 95e70ee5cb evas: remove unecessary duplicated code. 2015-04-03 16:13:03 +02:00
Cedric BAIL 45ccb8f6d1 evas: add utility function to build path. 2015-04-03 16:13:00 +02:00
Cedric BAIL 9ba6e1a0ae evas: add initial Evas_Object_VG.
Evas_Object_VG is meant to become an object that can hold a SVG
scenegraph inside of it.
2015-04-03 16:12:59 +02:00
ChunEon Park 2b0fb1ea1d evas/common Fixed incorrect blend pixel color logic in neon.
previously, it had the remaining value issues on blending computation.
The blending color result was in correct.

Signed-Off-By: Vladimir Kuramshin <v.kuramshin@samsung.com>
2015-04-03 19:48:30 +09:00
Youngbok Shin b8b6c1e1a8 evas: Add safety check for NULL pointer of clipper.
Summary: It caused crash when clipper is NULL and it makes evas test-suite fail.

Test Plan: Run evas test-suite. (make check)

Reviewers: woohyun, tasn, herdsman, Hermet

Reviewed By: Hermet

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2215
2015-03-24 12:53:34 +09:00
ChunEon Park 105b0d75ee evas: prevent crash.
if user delete the interceptor in the interceptor callback,
the interceptors would be NULL.
So we need to check whether it's valid or not.

@fix
2015-03-23 22:00:27 +09:00
Carsten Haitzler 2347c6ff01 evas render2 - restructure it to be an explicit api call - cleaner to do 2015-03-20 18:03:54 +09:00