Commit Graph

2629 Commits

Author SHA1 Message Date
Subhransu Mohanty 655ed09ab4 evas: propagate the change to child when object is a vector graphic container
Summary: let me know whats your thought

Reviewers: Hermet, cedric

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D3893

Signed-off-by: Cedric Bail <cedric@osg.samsung.com>
2016-05-19 02:23:56 -07:00
Subhransu Mohanty a3cdafe9a2 evas: changed the interpolate() implementaion
Reviewers: Hermet, cedric

Reviewed By: cedric

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D3960

Signed-off-by: Cedric Bail <cedric@osg.samsung.com>
2016-05-19 02:23:56 -07:00
Subhransu Mohanty 74cee52900 evas: fix the ref issue of newly created object in shape_dup() function
Summary:
There are couple of issue.

    By adding the gradient to both parent container as well as to the shape. when we dupe the container it copies twice.
    Usually we create one gradient and set it to multiple shape , in that case when we call dupe() function it is going to make a separate copy for each of the shape.

The patch fixes 1st issue. for 2nd one we need to maybe change the way we implemented dupe function

Reviewers: Hermet, cedric

Reviewed By: cedric

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D3961

Signed-off-by: Cedric Bail <cedric@osg.samsung.com>
2016-05-19 02:23:56 -07:00
Jean Guyomarc'h 147ef32b2b efl: fix misleading indentation
GCC's -Wmisleading-indentation is complaining...
It is a warning flag introduced in GCC 6.x, and
is enabled by -Wall.
2016-05-18 21:57:02 +02:00
Derek Foreman 72b1997f06 evas: Add wayland dmabuf native surface type
Add the structures required for supporting dmabuf native surfaces
2016-05-18 11:52:24 -05:00
Cedric Bail 75a53ece10 eo: for consistency use object like all our API. 2016-05-18 08:18:04 -07:00
Cedric Bail 45bc4f30eb efl: change name of animator,tick event in C. 2016-05-18 02:20:13 -07:00
Carsten Haitzler 43661180f7 efl - key/data/value/obj attach to eo objects - make these properties
the key data now is a property so they come out in bindings really
nicely like:

  obj.key_data["blah"] = x;

  x = obj.key_data["blah"];

etc.
2016-05-18 02:02:45 +09:00
Daniel Kolesa 7782c0bcb9 eolian: add event_prefix and have classes follow that or eo_prefix by default
Previously events used to use class name as a prefix and ignored eo_prefix
when specified. This is no longer the case. Events follow eo_prefix by default
now. In order to get around this for classes where this is undesirable, a new
field event_prefix was added which takes priority over eo_prefix. If neither
is specified, class name is used like previously.

@feature
2016-05-17 17:50:43 +01:00
Tom Hacohen 546ff7bbba Eo: Remove eo_del() and make eo_unref() the replacement.
We used to have eo_del() as the mirrored action to eo_add(). No longer,
now you just always eo_unref() to delete an object. This change makes it
so the reference of the parent is shared with the reference the
programmer has. So eo_parent_set(obj, NULL) can free an object, and so
does eo_unref() (even if there is a parent).

This means Eo no longer complains if you have a parent during deletion.
2016-05-17 16:23:23 +01:00
Carsten Haitzler 50d5f50589 evas - fix warning comparing agianst wrong enum
fixed enum compare due to efl intefaces changes.
2016-05-15 23:59:14 +09:00
Carsten Haitzler 25c42176e6 evas - make func indenting more redable with overflow lines aligned 2016-05-15 23:59:14 +09:00
Tom Hacohen 6bdf4af016 Add legacy_prefix now that the default has changed to null. 2016-05-12 17:27:35 +01:00
Tom Hacohen 96c4c88070 Efl: Remove "legacy_prefix: null;" as it's now the default. 2016-05-12 17:27:35 +01:00
Daniel Kolesa 7e94eb22b4 eolian: mark pure virtual funcs outside of implements
This is a better syntax and should've been like this in the first place.
2016-05-12 16:15:24 +01:00
Tom Hacohen 587560f82c Efl canvas surface: Fix namespacing to use . and not _. 2016-05-12 12:23:27 +01:00
Tom Hacohen b7cf001c31 Evas image orient: Fix namespacing to use . and not _. 2016-05-12 12:20:34 +01:00
Tom Hacohen 1e61025c17 Evas smart cb: Fix namespacing to use . and not _. 2016-05-12 12:20:34 +01:00
Tom Hacohen 6668d77b09 Efl text properties: Fix namespacing to use . and not _. 2016-05-12 11:35:52 +01:00
Tom Hacohen 5defd35cef Efl image: Fix namespacing to use . and not _. 2016-05-12 11:35:21 +01:00
Tom Hacohen 278b16b058 Evas smart: Fix namespacing to use . and not _. 2016-05-12 11:33:59 +01:00
Tom Hacohen 0253d91ade Evas object smart: Fix namespace to use . and not _. 2016-05-12 11:12:15 +01:00
Tom Hacohen fdf23b2dac Efl vg/ector: Fix namespacing to use . and not _. 2016-05-11 13:21:29 +01:00
Tom Hacohen d64f2fdd43 Efl vg: Remove the no longer needed .Base hack. 2016-05-11 13:13:27 +01:00
Tom Hacohen 28a2d34ae2 Ector generic: Remove .Generic and .Base (hack no longer needed). 2016-05-11 12:57:55 +01:00
Tom Hacohen b0cd0a3b4b Efl gfx gradient: Remove the no longer needed .Base hack. 2016-05-10 16:30:18 +01:00
Tom Hacohen 0ca59b0402 Efl gfx: Remove the no longer needed .Base hack. 2016-05-10 12:25:44 +01:00
Cedric BAIL 0c4880e99d efl: everyone should now rely on Eina MIN/MAX redefinition. 2016-05-09 16:58:53 -07:00
Jean-Philippe Andre 290b3d8926 Evas: Remove invalid code
Since Efl.Canvas.Image and Efl.Canvas.Scene3d inherit from
Evas.Image, the two CHECK(isa) can not be reached, and also the
cast from eo_data_scope_get() would be invalid (it should return
NULL as those classes have no private data).

Also, I believe the CHECK() for texture3d can not be reached
either since texture3d objects are not evas objects.

Ping @zmike
2016-05-09 11:46:11 +09:00
Cedric BAIL ddf92ba61b evas: let's reuse what we know when possible to avoid more useless eo_data_scope_get. 2016-05-06 17:01:10 -07:00
Cedric BAIL 4bf54d993f evas: cache result of eo_data_scope_get that are heavily used.
This alone save a good 3% time to our first frame being displayed.
2016-05-06 16:47:07 -07:00
Mike Blumenkrantz 0231800b60 evas: add internal functions for unsetting+regenerating image data
in the event that the global gl context changes, all engine image data
must be destroyed and then re-created in order to continue rendering
successfully
2016-05-05 10:49:31 -04:00
Mike Blumenkrantz 6f4f0100d2 evas: add a few null checks for e->engine.data.output
this can be null if engine info has not yet been set or if engine info
has been unset, leading to engine crashes. instead of adding null checks in
every engine, better to add the checks to the originating functions

someone with time to kill should go through all the EAPI functions and
add more checks
2016-05-05 10:49:30 -04:00
Mike Blumenkrantz fd1c06153b evas: move Evas_VG_Data struct to separate header 2016-05-05 10:49:30 -04:00
Mike Blumenkrantz 18bb75d0f9 evas: move Efl_Canvas_Polygon_Data struct to separate header 2016-05-05 10:49:30 -04:00
Marcel Hollerbach e58e5eda08 efl: remove eina_promise typedef
fixes the following warnings:
  /usr/local/include/efl-1/Efl_Model_Common.h:14:30: warning: redefinition of typedef 'Eina_Promise' is a
        C11 feature [-Wtypedef-redefinition]
  typedef struct _Eina_Promise Eina_Promise;
                               ^
  /usr/local/include/eina-1/eina/eina_promise.h:10:30: note: previous definition is here
  typedef struct _Eina_Promise Eina_Promise;

To remove the typedef i had to cleanup the includes of header in
evas_canvas3d_eet.c.
2016-05-01 17:01:22 +02:00
Mike Blumenkrantz 76002e6c84 evas: perform hide on objects during del only during destruction
this matches pre-eo behavior and prevents hide-on-delete from altering
delete mechanics

ref df2b31b63e
2016-04-26 16:20:10 -04:00
Stefan Schmidt 9c3d34ca4d docs: evas: description for various surface classes
Describing surfaces classes for Wayland, TBM and X11.
2016-04-26 14:01:16 +02:00
Stefan Schmidt b1a9629723 docs: evas: description for polygon class 2016-04-26 14:01:16 +02:00
Jean-Philippe Andre 97422856ce Edje: Replace edje part_table with a fake eo proxy
This is similar to the previous patch for Box,
but for Table.

Those new EO API as well as the legacy ones still need to
be tested (no test case in make check...)

@feature
2016-04-26 11:36:23 +09:00
Jean-Philippe Andre e2176ed6a3 Edje: Replace edje_box_part with a fake eo proxy
This is basically an implementation of eo_part() but only
for Edje Box APIs. Legacy API is implemented on top of the
EO API.
2016-04-26 11:36:23 +09:00
Carsten Haitzler df2b31b63e evas - legacy evas_object_del - always hide obj regardless of refs
if an object iot reffed or not hide on del. it should have been this
way before eo. eoifications i think messed a few things up.

this does bring up an issue... in eo we have no way to explicitly do
stuff on eo_del regardless of references at the time. this needs to be
solved.

@fix
2016-04-23 23:07:48 +09:00
Carsten Haitzler 5e09d1307b eo base - remove the duplicated key dels and just do eo_key_del() now
this rationalizes all the duplicated key dels (key_data, key_obj and
key_value).
2016-04-21 18:02:31 +09:00
Subhransu Mohanty 648422c60b efl: add new efl_gfx_shape_append_arc() api.
Reviewers: Hermet, cedric

Reviewed By: cedric

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D3895

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2016-04-18 15:32:39 -07:00
Tom Hacohen 878a3d952c Evas object: rename smart_parent to render_parent and mark as protected. 2016-04-18 10:10:23 +01:00
Oleksandr Shcherbina 172cfa0f04 evas.canvas3d: Change shade_mode to shader_mode
Summary:
enum Evas.Canvas3D.Shade_Mode are using for choose relevant shader source code.
So renaming have a sence.
Rename evas_canvas3d_shade_mode_set/get property to evas_canvas3d_shader_mode_set/get
Rename internal fields and functions

Reviewers: cedric, Hermet, raster

Subscribers: jpeg

Differential Revision: https://phab.enlightenment.org/D3882
2016-04-14 20:28:20 +09:00
Tom Hacohen f14305024e Eo event: rename Eo_Event->event_info to Eo_Event->info.
The previous naming was redundant and too long.
2016-04-12 15:23:55 +01:00
Carsten Haitzler af4c3c0fe1 evas gl - fix leak with font glyph textures
some font glyphs are still allocated after tyhe last gl window is
freed which means we can't make current anymore to free textures after
that. this fixes that by flushing gl texture info from the font cache
when the last gl windows are gone.

@fix
2016-04-12 12:47:30 +09:00
Oleksandr Shcherbina 1f66a9e731 evas.canvas3d: Add FXAA post processing render.
Summary:
Add post processing render function as rendering full screen quard after
rendering to texture.
Add possibility use size of current frame in shader.
Add FXAA shader source files

Reviewers: raster, cedric, Hermet

Subscribers: jpeg

Differential Revision: https://phab.enlightenment.org/D3847
2016-04-12 00:50:46 +09:00
Tom Hacohen 8203c79678 Evas langauge: Prevent potential buffer overflow and clean code.
We were copying a user defined string into a fixed size buffer
without doing any boundary checks. This commit fixes that.
Also cleaned up similar code that was using hardcoded numbers.

@fix.
2016-04-08 11:34:53 +01:00
Youngbok Shin f4f9753c20 Evas: Add API to reinit the language and use it in elementary.
Summary:
evas_common_language_from_locale_* functions kept static pointers
inside of its functions. Once these function was called, it was never reset.
It made big problems for harfbuzz and hyphenation. Also, Elementary
provides elm_language_set() API. Then we need to support it fully.
@fix

Test Plan: Test case for hyphenation is included in Evas test suite.

Reviewers: raster, tasn, herdsman, woohyun, z-wony, Blackmole, minudf

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D3864
2016-04-08 11:24:32 +01:00
Jean-Philippe Andre f253f9a7bc Evas 3d: Fix compilation for Windows
near and far are #defined in windows.h. Old legacy stuff.
To be sure the code compiles, rename the variables.

Fixes T3423
2016-04-08 11:13:06 +09:00
Jean-Philippe Andre d1709a2b57 Efl: Rename flip and orient enums
Efl.Flip is now the enum, the interface is Flipable.
We could even use names like Efl.IFlip a la Java.

eo_prefix is used to have pretty names in C. legacy: null
is removed from the enums. orient_x0 is removed and only
defined in C with #define
2016-04-07 17:32:40 +09:00
Yeshwanth Reddivari 98edbd23a4 Interface: Flip and orientation interface
Summary:
Added flip and orientation interface and used them in evas_image.
Removed efl_image_orientation_set API and used efl_orientation_set and efl_flip_set API.
In implementation part, converted enums back and forth in order to keep current implementation as it is.

Test Plan: src/examples/evas/evas-images5.c

Reviewers: singh.amitesh, raster, tasn, herdsman, woohyun, cedric, felipealmeida, jpeg

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D3844
2016-04-06 10:46:39 +09:00
Jean-Philippe Andre df03631ef6 Evas smart: Mark all smart clippers as no_render
This allows doing ugly things such as setting a clipper/mask
on any smart object, without having to worry about seeing a
white rectangle cover the whole screen.

While the above scenario is not a great idea (bypass elementary in
its handling of the clipper), having a big white rect covering the
entire UI seems even worse.

I wonder if elm objects shouldn't simply allow user clippers, and
somehow manage them along with the smart object internal clipper.
2016-04-05 18:20:36 +09:00
Carsten Haitzler 776f4cb112 evas: image obj - use vath to find images (sync not async) 2016-04-05 16:22:59 +09:00
Carsten Haitzler b132ce65ec evas - fix leak because cutouts_fre .. doesnt free - it just resets to 0
this works with 7166e6b859 and fixes a
leak added because ... free does not free!
evas_common_draw_context_cutouts_real_free(0 now actually frees the
rects, but evas_common_draw_context_cutouts_free() before did not.

@fix (follow on from 7166e6b859)
2016-04-01 17:54:37 +09:00
Minkyoung Kim f10672dd74 evas : remove native.func.data variable and data argument of native calblacks.
Summary:
Evas Image should be independent of render engine.
So remove native.func.data member of RGBA_Image, Evas_GL_Image struct.
And remove data argument,too.

Test Plan: Local test, Tizen3.0 mobile, Desktop englitenment

Reviewers: jpeg, spacegrapher, wonsik

Subscribers: cedric, dkdk

Differential Revision: https://phab.enlightenment.org/D3850
2016-04-01 12:09:06 +09:00
Carsten Haitzler 7166e6b859 evas sw render: fix previous thread fix to be portable
this fixes the fix 4d6a8a7fce to be
portable to platfomrs that do not support __thread - seemingly openbsd
does not (argh!) and maybe others. so on these platforms then they
dont get the optimization of keeping a cutout rect pool to avoid
re-allocation.

this also every 4096 draws "resets" the cutout cache so it doesnt
expand and stay expanded forever.

@fix
2016-04-01 11:29:50 +09:00
Carsten Haitzler 4dee873ab6 evas render: fix updates sometimes are list of rects sometimes updates
ssometimes the evas render updates are a list of Render_Updates
structs ... sometimes Eina_Rectangles. this is horrible and i think a
bug turns up (but its not reproducable on linux - just bsd) with an
invalid free ... likely because we free() a ptr from the mem pool
eina_rectangle gets rects from. thats most likely the cause of
https://phab.enlightenment.org/T3226 - but as i can't know for sure,
this is a guess, but readiong the code i see posible vectors of
problemss here ... maybe.

so this redoes the update rects to ALWAYS be Render_Updates struct
and appropriately returns correct structures etc. etc. in api which
demand a list of Eina_Rectangles there.

pending testing on foreign sysstems to confirm this by @netstar

@fix
2016-04-01 08:57:09 +09:00
Mike Blumenkrantz 46d214293e textblock: support escaped &apos; tag
while not in the official html4 spec, this was supported by all browsers
except IE during the html4 era and is now included in html5.

@fix
2016-03-29 15:40:12 -04:00
Jean-Philippe Andre 5917b49f59 Evas: Another fix for no-render
Despite the previous patches, no-render objects could be
partially visible. Eg a fileselector marked as no-render
would have its file list visible. All other children were not
shown.

I think this is not the last fix for this feature, but
eventually source_visible will have to die internally
and be replaced by no-render.

Thanks @yakov-g for the report.
2016-03-29 19:01:17 +09:00
Jean-Philippe Andre c41bae817c Evas.Image: Add NULL check before calling engine function 2016-03-29 15:19:54 +09:00
Jean-Philippe Andre a5b89d8ab3 Evas.Image: Remove pixels_dirty and pixels_callback
Those APIs belong to legacy, not Eo. Also, the image object
shouldn't be used directly for GL rendering, instead the GLview
widget should be used.
2016-03-29 14:54:03 +09:00
Jean-Philippe Andre 8407971a1a Evas: Disable events on no-render objects
Source events still work for proxies (if the flag is set).
2016-03-29 10:43:00 +09:00
Jean-Philippe Andre 8fb8e6d257 Evas render: Fix no-render with smart objects
Setting the no-render flag on an elm widget had no effect,
as it was not properly propagated to its children. This should
fix that, but I'm not a fan of the solution.

Fixes T3371
2016-03-29 10:43:00 +09:00
Jean-Philippe Andre cb93c26db7 Evas proxy: Implement buffer map/unmap 2016-03-28 16:40:02 +09:00
Jean-Philippe Andre 22353e31e1 Efl.Canvas.Image: Remove object data for maps
The engine is responsible for the complete tracking of
maps.

Also, make buffer_unmap return bool.
2016-03-28 16:40:02 +09:00
Jean-Philippe Andre 488854af2b Efl.Gfx.Buffer: Switch to void* data and signed ints
1. unsigned char* as a return type was not even compatible
   with the default colorspace (ARGB: 32 bits).

2. Change all unsigned to int for... uh... simplicity
   unsigned is more correct than int for things like width,
   size or stride, but in fact having both ints (x,y) and unsigned
   ints makes the code more complex.
   This is a matter of personal taste.
2016-03-28 16:40:01 +09:00
Jean-Philippe Andre d5b0b1e683 Evas: Add SW engine map/unmap functions
Also, fix some of the code using them.
2016-03-28 16:40:01 +09:00
Jean-Philippe Andre 39a970835b Evas: Remove unimplemented border_set/get (engine internal) 2016-03-28 16:40:01 +09:00
Jean-Philippe Andre 28a03d6e19 Evas: Remove unimplemented image comment (internal)
This is a minor cleanup of RGBA_Image.
2016-03-28 16:40:01 +09:00
Jean-Philippe Andre 8b9f525c01 Evas.Image: Add ERR in long-deprecated functions
- evas_object_image_data_convert()
- evas_object_image_pixels_import()
2016-03-28 16:40:01 +09:00
Jean-Philippe Andre 326ff9ae82 Efl.Canvas.Image: Implement support for map/unmap
Now the real hard work is to actually implement support inside
the engines: SW and GL generic.
2016-03-28 16:40:01 +09:00
Jean-Philippe Andre 91e0bdb1e7 Evas: Simplify direct access to image data
This should avoid issues with image_data_get from the engines,
when we really just want to fetch the original data pointer.
2016-03-28 16:40:01 +09:00
Jean-Philippe Andre 08c1160888 Efl.Canvas.Image: Implement raw data_set/copy/get
No more refcount. This is only to initialize the data from
an external buffer. data_get will only work if data_set was
used (not even copy_set).
2016-03-28 16:40:01 +09:00
Jean-Philippe Andre f78cbac9e6 Evas.Image: Remove buffer_set/get
This will be properly implemented by the subclasses. In particular,
map/unmap will be used where it makes sense, and data_get/set will
be limited to Efl.Canvas.Image and Surface.
2016-03-28 16:40:01 +09:00
Jean-Philippe Andre d4e713a18c Evas.Image: Move stride.get away from Evas.Image
stride does not apply to all image objects, eg. proxies or 3d scenes.
it will be implemented by the classes that support stride and pixel
data access
2016-03-28 16:40:01 +09:00
Jean-Philippe Andre 0d41ad0c83 Emile: Move colorspaces to Efl.Gfx
A small hack to the toolchain allows us to generate enums with eolian
for use by Eet and Emile (internal or otherwise non-eo libraries).

Thanks to how BUILT_SOURCES works, the eo.h files required by Emile
will be generated before they are used.

This adds a partial dependency on eo for eet and emile:
 - package dependency
 - include dependency

There is no library link dependency.
2016-03-28 16:40:01 +09:00
Jean-Philippe Andre 83b8b8c958 Evas.Image: Move data_set/get to legacy file
Those functions will be replaced by map/unmap
2016-03-28 15:53:15 +09:00
Carsten Haitzler 4d6a8a7fce evas sw render: cutout rects may be used in multiple threads
several draw funcs keep a static Cutout_Rect *rects = NULL; variable
to cache cutout rects to avoid re-allocating them a lot etc. this is
fast and handy but we may use these from multiple threads. thats bad
.... mmmkay. so this fixes it the dirty way - makes them thread local.
:)

this fixes T3348 - the crash mentioned by @zmike

@fix
2016-03-26 10:52:14 +09:00
Jiwon Kim c23283944b Evas textblock: fix null-derefernce in _style_match_tag()
Summary:
add null check in _style_match_tag()
if evas_object_textblock_text_markup_set() is called with markup text before setting style,
segmentation fault is occurred in _style_match_tag()
@fix

Test Plan:
Insert this situation to test suite
 -> test id : evas_textblock_simple

Test for without this patch:
 1. apply patch just "src/tests/evas/evas_test_textblock.c" partially.
 2. $make check

Test for with this patch:
 1. apply this patch completely (2 files)
 2. $make check

Reviewers: id213sin, herdsman

Subscribers: Blackmole, cedric, jpeg

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D3818
2016-03-24 10:17:57 +02:00
Boris Faure 65892e2d8a evas_object_textgrid: try bolditalic if original is book 2016-03-23 15:32:50 +01:00
Boris Faure bdec343985 evas_object_textgrid: also try bold font when original is of weight Book
and add debug
2016-03-23 15:28:13 +01:00
Daniel Hirt 4013dccda6 Evas font: fix width calc in last_up_to_pos
Width calculations should consider the x_bear. This has been leading to
inconsistent results between wrapping calculation during layout and the
final formatted size.

Also, we should stop our walk only when exceeding 'x', so changed "<="
to "<".

@fix
2016-03-23 15:31:20 +02:00
Jean-Philippe Andre b82382e958 evas: NEON scaling up fixed
Summary:
Previous implementation loaded data from memory first and then checked the borders.
Here I check the borders first as it is for C implementation.
This prevents read of non-accessible memory.

Reviewers: cedric, jypark, Hermet, jiin.moon, jpeg

Reviewed By: jpeg

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D3809
2016-03-22 13:49:05 +09:00
Cedric BAIL fd80e26f06 evas: make no longer supported object, legacy only.
So I forgot to clean my hard drive from previously generated files,
and obviously everything still worked. This lead to having to roll back
evas_smart_clipped.eo as a public eo object until we merge elementary.

Still I would like someone to take a look at elm_pan.eo and figure out
how to not rely on smart clipped there.
2016-03-21 16:31:26 -07:00
Ji-Youn Park 7ebeec3dec Evas.Draggable_Interface: add drag_target property
object can set this property true if object can be target of dragging content.
2016-03-19 09:44:51 +08:30
Cedric Bail 11887c62a2 evas: include Eet.h as we do export a function using Eet_Data_Descriptor.
This was spotted by Nicolas Aguirre while building on Yocto which has
more agressive build option and warning.
2016-03-18 10:23:38 -07:00
Jean-Philippe Andre b8f682b842 Efl.Gfx.Fill: Rename filled to fill_auto
fill_filled is a strange name for the property.
fill_auto seems to make more sense. If you disagree, scream at
me or revert this commit.
2016-03-18 13:28:45 +09:00
Jean-Philippe Andre 9d4ca6f352 Evas.Image: (eo) fill_set now unsets the filled flag
There's no point in calling fill_set AND fillet_set(false).
If a users wants to specify the fill, that should be enough
to switch to non-filled mode.

Maybe the "filled" mode should even be called auto or something?
2016-03-18 13:28:45 +09:00
Cedric BAIL 5f908de18d evas: fix access to possibility undefined function. 2016-03-17 16:12:51 -07:00
Jean-Philippe Andre 0ac87d6a91 Efl.Canvas.Image: Add forgotten files!
Oh...
2016-03-17 14:14:06 +09:00
Jean-Philippe Andre ca65f66fc0 Efl.Canvas.Surface: Fix linking of inexisting functions
The EO files specified some functions that were not implemented.
Somehow this links fine with recent GCC but older versions have
trouble.
2016-03-17 14:02:26 +09:00
Jean-Philippe Andre 8c398c365c Evas.Image: Simplify inheritance tree of image classes
This is a bit artificial, as all image objects are still based on
the Evas.Image main class. The inheritance tree alone does not
give much information on what features are supported by which
class (eg. only Efl.Canvas.Image supports the file interface for
file_set).
2016-03-17 13:10:35 +09:00
Jean-Philippe Andre 8367f497b8 Evas.Image: Create Efl.Canvas.Image for file & data images
This replaces standard Evas_Object_Image when it is used "normally",
ie. it's an image from a file or from a pixel buffer. All other APIs
(proxy, snapshot, 3d, gl, ...) are disabled on this object.

Also, reduce number of failing calls when the object is not a legacy
object, but a legacy function is called. This is because a lot of
image APIs are called internally using the legacy APIs, often in
order to reset the state of the image object (eg. set file to NULL,
etc...)
2016-03-17 13:10:35 +09:00
Jean-Philippe Andre edafd4ec34 Evas: Improve EVAS_OBJECT_LEGACY_API a bit more
This now calls EINA_SAFETY_ERROR which makes it easy to then
break inside _eina_legacy_error.
2016-03-17 13:10:35 +09:00
Jean-Philippe Andre 6ac68c9252 Evas.Image: Move all legacy EAPI out of evas_object_image.c
Some of these functions are still be in use by the new EO objects,
like data_set/get/copy_set.
2016-03-17 13:10:35 +09:00
Jean-Philippe Andre 6b03d46d54 Evas.Image: Fix ERR message (invalid call)
There was an unintended change from a silent return to EINA_SAFETY
inside _evas_object_image_free(). This avoids calling the function
altogether.
2016-03-17 13:10:35 +09:00
Chris Michael 7cbd8c7b93 evas: Fix incorrect expression in efl_canvas_surface_x11
This patch fixes an issue detected by Coverity where 'obj' is written
twice with the same value

CID1353363

@fix

Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
2016-03-16 09:24:20 -04:00
Chris Michael df12843512 evas: Fix incorrect expression in efl_canvas_surface_tbm
This patch fixes an issue detected by Coverity where 'obj' is written
twice with the same value

CID1353365

@fix

Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
2016-03-16 09:22:46 -04:00
Chris Michael 114d010fc1 evas: Fix incorrect expression in efl_canvas_surface_wayland
This patch fixes an issue detected by Coverity where 'obj' is written
twice with the same value

CID1353365

@fix

Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
2016-03-16 09:21:08 -04:00
Oleksandr Shcherbina 296e8c22b0 evas.canvas3d: support static LOD technic
Summary:
Main flow: add several meshes(with different number of polygons) in one node,
enable LOD for node, set boundary distances to choose need mesh depend on distance
to the camera node, render only need mesh. Add API's enable lod in
evas_canvas3d_node module and set boundary distance to module
evas_canvas3d_mesh module Refactored function evas_canvas3d_node_mesh_collect
to calculate distance. Refactored _scene_render to have possibility pass to the
render only need LOD mesh.

Reviewers: cedric, Hermet, raster

Subscribers: jpeg

Differential Revision: https://phab.enlightenment.org/D3731

Signed-off-by: Cedric Bail <cedric@osg.samsung.com>
2016-03-15 12:49:39 -07:00
jiin.moon cdb7286485 evas: some changes for preload thread dead lock issue
Summary:
Add spin lock to access to new flag can check to
status of the preload

Reviewers: jpeg, cedric, jypark

Subscribers: raster

Differential Revision: https://phab.enlightenment.org/D3775

Signed-off-by: Cedric Bail <cedric@osg.samsung.com>
2016-03-15 11:57:25 -07:00
Tom Hacohen 8706d03b43 Change the EFL according to the renaming of the eo_add() current object. 2016-03-15 15:25:54 +00:00
Jean-Philippe Andre b239098441 Efl.Image: Move alpha to Efl.Gfx.Buffer
The buffer class is more low-level and alpha is a pretty
common property. I still wonder how to share it with the canvas
and other things.

It doesn't belong to Efl.Gfx.Base since we could have plain old
buffers that are not evas objects (only in-memory buffers) but
Efl.Gfx.Base may also need the alpha flag.
2016-03-15 11:11:59 +09:00
Jean-Philippe Andre 97c9ced648 Efl.Gfx.Buffer: Simplify data_get/set
Remove alpha, l, r, t, b and output length. Those are simply
too many parameters, making the function too inconvenient to use.
2016-03-15 11:11:59 +09:00
Jean-Philippe Andre 055ea6445a Evas image: Move content_hint and scale_hint to Efl.Image 2016-03-15 11:11:59 +09:00
Jean-Philippe Andre 35f8d81d97 Evas image: Deprecate evas_object_image_alpha_mask_set 2016-03-15 11:11:59 +09:00
Jean-Philippe Andre b7e0eec089 Evas.Image: Fix legacy proxy API 2016-03-15 11:11:59 +09:00
Jean-Philippe Andre 0c95b69474 Evas.Image: Move native surfaces to Efl.Canvas.Surface
X11, TBM and Wayland support are implemented for now.
2016-03-15 11:11:59 +09:00
Jean-Philippe Andre 20b4d9dd6a Evas engines: Add internal functions for native images
- image_native_init
- image_native_shutdown

init() will be used to test whether the engine supports a
certain type of native image.

Note: Native image support is very much dependent on the engine,
and some stuff like opengl should work everywhere (even in sw
with osmesa) but that's not the case.
2016-03-15 11:11:59 +09:00
Jean-Philippe Andre a58a3532e3 Evas.Image: remove video surface
Video stuff should move to a proper player class. I still wonder
how exactly Tizen video should be handled, as they continue to
reject emotion.
2016-03-15 11:11:59 +09:00
Jean-Philippe Andre 7ddb73b177 Evas: Move 3d to Efl.Canvas.Scene3d
This still seems a bit redondant with the underlying
Evas.Canvas3d.Scene class.
2016-03-15 11:11:59 +09:00
Jean-Philippe Andre 06cf9e6bea Evas.Image: Complete implementation of proxy and snapshot
This moves the EO APIs away from Evas.Image and adds the required
legacy bindings.
2016-03-15 11:11:59 +09:00
Jean-Philippe Andre 68beccd1a9 Evas.Image: Add new classes Snapshot and Proxy
Efl.Canvas.Snapshot and Efl.Canvas.Proxy are specialized
classes previously implemented as features of Evas.Image.

Note: this half of the work, as I suffered from a bad
merge and rebase with my work branch on top of master.
2016-03-15 11:11:59 +09:00
Jean-Philippe Andre 0fc0db0020 Evas: Add internal macro EVAS_OBJECT_LEGACY_API
This checks whether the object was created with a legacy
API, ie without not using eo_add directly. This will be used
to help with the transition from EAPI to EO APIs, as some EAPIs
should not be used with the new EO types (eg. file_set on a
Proxy object).

By default it doesn't do anything besides ERR().
In DEBUG mode, it will return immediately.

The macro will return if eo_obj is NULL.
2016-03-15 11:11:59 +09:00
Jean-Philippe Andre c52a53c3dc Evas Image: Implement Gfx.Buffer get/set/copy_set APIs
Those APIs should provide a cleaner interface than the
old data_set/data_get APIs, by making sure the operations are
atomic (ie. no need to call size_set, cspace_set and then data_set).

padding/duplicated borders are not supported.

TODO: Implement legacy API on top of the new API, instead of
      this quick patch
2016-03-15 11:11:59 +09:00
Jean-Philippe Andre ba53f0e785 Efl.Gfx.Buffer: Introduce buffer_set/get/copy_set
Hopefully the doc and signature are better than the current
evas image equivalents data_get/data_set.

Those APIs are not like map/unmap so we need to decide which
model we prefer.
2016-03-15 11:11:59 +09:00
Jean-Philippe Andre b458341a13 Efl.Gfx.Buffer: Add interface skeletton 2016-03-15 11:11:59 +09:00
Jean-Philippe Andre e3de15d726 Efl.Image: Fix documentation for ratio + implement in evas image 2016-03-15 11:11:59 +09:00
Jean-Philippe Andre fd2c4b4a26 Evas image: Create interface Efl.Image.Animated
This interface groups all low-level animated image functions.

FIXME:
- Rename to Efl.Image.Animated once eolian is fixed
- Fix mess with emile enum (loop_hint)
2016-03-15 11:11:59 +09:00
Jean-Philippe Andre 544ae716ed Efl.Image: Improve documentation a bit
This interface needs to be extended and cleaned up... this will
happen in the following patches.
2016-03-15 11:11:59 +09:00
Jean-Philippe Andre b5d87aef1c Efl.Gfx.View: Rename property size to view_size
size is an insanely generic name, so there would be clashes
in language bindings. Use eo_prefix.
2016-03-15 11:11:59 +09:00
Jean-Philippe Andre 2d10127524 Evas image: Move filled property to Efl.Gfx.Fill and set as default
The filled property should be set to true by default since it
makes more sense. Legacy APIs behaviour is preserved by setting
the default to false.
2016-03-15 11:11:59 +09:00
Jean-Philippe Andre e9508ea80e Efl.Gfx.Fill: Remove fill_spread
It's not actually implemented anywhere. There's a flag that's
never read. Proper support would require quite some work.

Once we actually implement fill_spread support, we can bring
the API back without breaking compatibility.
2016-03-15 11:11:59 +09:00
Jean-Philippe Andre b640cb5ba9 Evas filters: Simplify evas_filter_dirty
Objects can mark themselves as changed rather than having all this
duplicated code inside the mixin.
2016-03-15 11:11:59 +09:00
Cedric BAIL 0ff7429ea7 evas: move Evas_Polygon to become Efl_Canvas_Polygon.
TODO: add support for 2 points (aka line).
2016-03-14 15:12:52 -07:00
Boris Faure b0d039aa02 evas_text_grid: display bold/italic/bolditalic fonts if available 2016-03-12 18:42:50 +01:00
Boris Faure f3dc094310 evas_text_grid: remove optimisation (will come back later) to make code more readable 2016-03-12 18:10:03 +01:00
Tom Hacohen 66b4290d91 Revert "Vg node: modify so the eo_add migration script won't break."
This reverts commit 6ac1fb78d8.
2016-03-11 12:29:03 +00:00
Tom Hacohen f24210caac Revert "Automatic migration to the new eo_add syntax."
This reverts commit 4f949a2757.
2016-03-11 12:29:03 +00:00
Cedric BAIL 685681c864 efl: rename efl.core.animator to efl.animator.
It has been decided that we would not use any namespace for interface
and they will sit in efl main namespace.

This patch doesn't correct the naming of the event has we don't have a
prefix for event. We do still have EFL_ANIMATOR_EVENT_ANIMATOR_TICK,
instead of a nicer EFL_EVENT_ANIMATOR_TICK.
2016-03-10 13:14:13 -08:00
Tom Hacohen 4f949a2757 Automatic migration to the new eo_add syntax. 2016-03-09 16:09:14 +00:00
Tom Hacohen 6ac1fb78d8 Vg node: modify so the eo_add migration script won't break. 2016-03-09 16:09:14 +00:00
perepelits.m 74161be6f8 Evas: fix camera node adding to scene
Summary: While making new changes after rewieving D3710 we met this bug again, removing eo_unref is the best way to fix it because _eo_ref_replace from D3021 makes nothing special.

Reviewers: cedric, raster, Hermet

Subscribers: jpeg, artem.popov

Differential Revision: https://phab.enlightenment.org/D3745

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2016-03-04 16:09:51 -08:00
jiin.moon 41b8a320a0 evas: fix preload thread deadlock issue
Summary: Wrong condition makes deadlock issue.

Reviewers: jpeg, jypark

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D3742

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2016-03-04 16:09:51 -08:00
Tom Hacohen f1b1c5354b Manually fix extra eo_do calls that were added after I migrated 2016-03-03 10:03:55 +00:00
Tom Hacohen 23a6b12183 Fix migration script mistakes and compilation warnings.
Mostly unused vars following the removal of eo_do_ret().
However, there are some cases where the migration script got some things
wrong, and I had to manually fix them.
2016-03-03 09:58:08 +00:00
Tom Hacohen f21ade6123 Automatic migration to Eo4.
I just ran my script (email to follow) to migrate all of the EFL
automatically. This commit is *only* the automatic conversion, so it can
be easily reverted and re-run.
2016-03-03 09:58:08 +00:00
Tom Hacohen 438e1db893 Manually semi-migrate files in preparation for the script
The migration scripts breaks with some weird cases, here I manually
migrated some parts, and just removed the eo_do from others without
actually migrating (so I could deal with that later).
2016-03-03 09:56:20 +00:00
Jean-Philippe Andre bbc616e064 Evas filters: Fix meaning of data 'execute' flag
The doc said it would behave like "value = data" but actually
the data part was executed directly. This should fix that.
2016-03-02 13:11:29 +09:00
Jean-Philippe Andre bafe723991 Evas filters: Mark object as changed on data_set
This fixes the new test case.
2016-03-02 12:57:23 +09:00
Jean-Philippe Andre 2409784df1 Evas text: Add legacy filter APIs
Those should now be considered stable, even if their internals
may change. Also, these APIs are in Tizen so adding these will
help merging Tizen EFL and upstream.
2016-03-02 12:57:23 +09:00
Jean-Philippe Andre b369989a79 Evas filters: Fix bad stringshare usage
Make sure the filter uses properly initialized state names and
don't call stringshare_del on a static string.
2016-03-02 12:57:23 +09:00
Jean-Philippe Andre 24f19dc770 Efl.Gfx.Filter: Rework APIs and mark as stable
- Remove @beta flags,
- Update @since to match stabilization,
- Change methods to properties with keys,
- Use eo_prefix and add filter_ prefix to all properties since
  they use very generic names,

The filter API stays under Efl.Gfx since there are other kinds of
filters, and this one is the particular "graphical filter" or
"effect" API.

The EO API mostly not change from an application point of view,
except for "source_get" which now returns a string directly. Also,
state and data can now be queried.
2016-03-02 12:57:23 +09:00
Carsten Haitzler e167154520 evas render2 - move empty region data into const land so it is in RO mem
this should ensure these constants are in read-only memory if
possible iof they are marked as const as well as static
2016-03-01 13:13:33 +09:00
Carsten Haitzler 1585d242da evas - render2 - silence new gcc warnings about possibly freeing static
This one is new:

In file included from lib/evas/canvas/render2/evas_render2.c:5:0:
In function ‘_region_break.isra.5’,
    inlined from ‘region_add’ at
lib/evas/canvas/render2/region.c:847:41:
lib/evas/canvas/render2/region.c:107:62: warning: attempt to free a
non-heap object ‘_region_brokendata’ [-Wfree-nonheap-object]
 #define FREE_DATA(reg) if ((reg)->data && (reg)->data->size)
free((reg)->data)
                                                              ^
                                                              lib/evas/canvas/render2/region.c:184:4:
note: in expansion of macro ‘FREE_DATA’
    FREE_DATA(region);

While it won't actually free is because if using brokendata the size
is 0 and it'll skip it, add in a check to see if region->data is the
brokendata static
2016-03-01 13:09:50 +09:00
Shuhrat Dehkanov f3d978e04c Update documentation text
Summary:
The word 'english' has several issues:
 - the whole documentation and source code is in English,
   there is no point in mentioning here specifically
 - the character 'E' needs to be capitalized, as in
   Ecore, Evas, Elementary

Reviewers: zmike, herdsman

Subscribers: cedric, seoz, jpeg

Differential Revision: https://phab.enlightenment.org/D3740
2016-02-29 07:02:20 -05:00
Tom Hacohen e71e6561ee Eo callbacks: Migrate all of the EFL to the new event cb signatures. 2016-02-29 11:33:27 +00:00
Daniel Hirt 409f45478b Evas textblock: add a stringshare fastpath to markup_set
This optimization makes use of already stringshare'd text and avoids
unnecessary stringshare_add calls in markup_set. It improves the
performance of edje_calc when reapplying text to the textblock part.
2016-02-29 08:59:24 +00:00
Daniel Hirt c7d45032dd Evas textblock: fix cached markup's stringshare refs
The last fix 34020ed131 was missing a
stringshare_del for the NOP case of markup_set. It led to a
constantly increasing ref count of the cached markup.

@fix
2016-02-28 18:00:08 +02:00
Jean-Philippe Andre 17e3f8c1a6 Evas Filter: Use Eo.Base.constructor in the mixin
This is made possible by inheriting first from an interface
instead of Eo.Base, thus implementing the Eo.Base interface.
2016-02-26 18:36:23 +09:00
Tom Hacohen 34020ed131 Evas textblock: Fix markup cache, was completely broken.
The markup cache was completely broken. It was not compared correctly,
so it wasn't even used, but regardless it was cleared just after being
set in some of the cases.

This is the first part of a performance regression fix in elm label.

@fix
2016-02-26 09:13:38 +00:00
Tom Hacohen 8c1933c388 Evas image: Migrate all the remaining types to Eolian. 2016-02-17 12:24:22 +00:00
Tom Hacohen 094a1f2b5e Evas canvas3d: Fix Eolian warnings.
This includes either migrating types to eolian, fixing namespace or
importing extra types.
2016-02-17 10:22:34 +00:00
Tom Hacohen 1c8ae97b83 Evas canvas3d mesh: Fix Eolian warnings.
This includes either migrating types to eolian, fixing namespace or
importing extra types.
2016-02-17 10:00:11 +00:00
Tom Hacohen 82caec2888 Evas canvas3d texture: Fix Eolian warnings.
This includes either migrating types to eolian, fixing namespace or
importing extra types.
2016-02-17 09:48:34 +00:00
Youngbok Shin d9b93542cf Evas font: allow ":fallbacks" keyword when Evas parses font keyword
Summary:
Developers could use fallback fonts using only font_fallbacks keyword.
The keyword is only allowed for Evas Textblock. It has to be common
feature for other text type objects.
Applying this patch, Text and Textgrid can add fallback fonts.
@feature

Test Plan:
Set font like the following example to Textblock, Text, Textgrid.
Sans:fallbacks=Inconsolata

Reviewers: tasn, herdsman, woohyun

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D3704
2016-02-17 09:23:06 +00:00
se.osadchy 780ec5d029 evas: Update evas_3d_utils, replace Evas_Vec.
Summary: Change Evas_Vec2(3) to Eina_Vector2(3).

Reviewers: cedric, Hermet, jpeg

Subscribers: jpeg

Differential Revision: https://phab.enlightenment.org/D3686
2016-02-17 16:12:35 +09:00
Youngbok Shin 471c7635ee Evas Text: Update text layout when ellipsis is changed without resize
Summary:
When only ellipsis is changed from 0.0~1.0 to -1.0 without resize,
the text is never updated. Because, previous state for ellipsis is never kept
and used properly to check when Evas Text needs to be updated.

It does not have any effect when ellipsis is changed from -1.0 to 0.0~1.0.
Because, Evas text always resize itself according to its text size.
So, necessarily, Evas text object has to be resized to the smaller size.
Commonly, Edje will handle its size if Evas text needs to be ellipsized.
@fix

Test Plan: Test case is included.

Reviewers: tasn, woohyun, herdsman

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D3448
2016-02-16 17:42:11 +02:00
Tom Hacohen 511c4deb84 Evas box: Fix Eolian warnings.
This includes either migrating types to eolian, fixing namespace or
importing extra types.
2016-02-16 14:33:32 +00:00
Tom Hacohen 0fa24ee175 Evas out: Fix Eolian warnings.
This includes either migrating types to eolian, fixing namespace or
importing extra types.
2016-02-16 10:06:46 +00:00
Tom Hacohen 9c44e1c2dd Evas ector buffer: Fix Eolian warnings.
This includes either migrating types to eolian, fixing namespace or
importing extra types.
2016-02-16 09:48:22 +00:00
Tom Hacohen d9d3acc45a Evas vg: Fix Eolian warnings.
This includes either migrating types to eolian, fixing namespace or
importing extra types.
2016-02-16 09:45:47 +00:00
Tom Hacohen 7293d234e5 Efl vg: Use correct types in eolian file. 2016-02-16 09:35:22 +00:00
Youngbok Shin b85ae77633 Evas text: set NULL free'd pointers in evas_object_text_free()
Summary:
_render_pre() function could be called for an object which is
going to be deleted. According to state changes of the object,
text could be recalculated with free'd pointers. It caused an
invalid read and crash.
@fix

Test Plan:
1. Apply D1747.
2. Run elementary_test.
3. Put any character in elm_entry and change paragraph direction.
4. Put any character again.
5. It can cause a crash which is caused by invalid read in Evas Text.

Reviewers: herdsman, woohyun, tasn, raster

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D3445
2016-02-15 10:41:37 +00:00
Daniel Hirt d79a1ade6c Evas textblock: ifdef unused 'hyphens' code
The usage of the 'hyphens' array is only relevant when
"--enable-hyphen" is used.
This fixes the dead code addressed in
5b083ace84.
2016-02-14 15:46:23 +02:00
Daniel Hirt 196029316d Revert "Evas textblock: Properly ifdef hyphenation out."
This reverts commit 5b083ace84.

The "--enable-hyphen" option refers to using the optional hyphenation
dictionaries. We support hyphenation via SHY-HYPHEN hints regardless of
this option.
The following commit will provide finer handling to address the issue in
the reverted one.
2016-02-14 15:46:10 +02:00
Ivan Furs 5af22ba27a evas: optimize Canvas3D calculation of bounding space
Summary: Bounding box and sphere will calculate if user need callback of collision or data of box or data of sphere.

Reviewers: sri.hebbar, cedric

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D3643

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2016-02-12 21:25:55 +01:00
Tom Hacohen 4bfcc8a347 Eolian eina_types: Add Eina.Matrix3 and start using it. 2016-02-12 14:41:40 +00:00
Tom Hacohen 5b083ace84 Evas textblock: Properly ifdef hyphenation out.
I found this thanks to coverity. There was some code that we were running
although hyphenation was actually off.

CID 1341062.
2016-02-12 12:21:06 +00:00
Youngbok Shin 0186f87c49 Evas textblock: Fix _dict_hyphen_load could return an uninitialized pointer
Summary:
If there are hyph_*.dic files except for requested language,
"dict" pointer could be return without initialized. It doesn't make any
warning messages when it is compiled. Normally, it is NULL implicitly.
But, it is good to set NULL explicitly for understanding code.

Test Plan: N/A

Reviewers: herdsman, tasn, woohyun

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D3674
2016-02-12 09:46:44 +00:00
Youngbok Shin b4f254e1a3 Evas font: Use proper enum value for extrabold
Summary:
ULTRABOLD is identical to EXTRABOLD in freetype.
But, "extrabold" word is added for FC_WEIGHT_EXTRABOLD.
So, it has to be changed to use EXTRABOLD instead of
ULTRABOLD. It was mistake in my previous commit.
@fix

Test Plan: N/A

Reviewers: tasn, herdsman, woohyun

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D3673
2016-02-11 10:17:46 +00:00
Florent Revest 1d99c5b907 evas: include Eet.h where it's needed.
This patch is applied by OpenEmbedded project to let evas build
correctly in crosscompilation environnement.
cf: https://github.com/openembedded/meta-oe/blob/master/meta-efl/recipes-efl/efl/efl/0002-evas_3d-Add-Eet.h-includes.patch

@fix

Signed-off-by: Nicolas Aguirre <aguirre.nicolas@gmail.com>
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2016-02-10 10:46:45 -08:00
Mike Blumenkrantz da127a69d0 evas: check EINA_MEMPOOL env var when creating evas mempool allocators
this should really be a utility function already since all mempools in efl use
the exact same code...
2016-02-05 14:35:28 -05:00
Youngbok Shin 931b225895 Evas textblock: Save memory space reducing unused hyphen dictionary loads
Summary:
Commonly, only few hyphenation dictionaries are used at a application.
So, loading all of dictionary files could cause waste of memory.
Evas textblock has to load hyphenation dictionaries only when it is
really needed.

Test Plan: N/A

Reviewers: woohyun, tasn, herdsman

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D3626
2016-02-04 17:30:58 +02:00
Youngbok Shin 33ea565347 Evas: Use proper language for harfbuzz shaping
Summary:
Evas Text, Textblock, Textgrid keeps own language information.
This language information could be vary from the result of setlocale().
Especially, Evas Textblock supports <lang> tag. The language could be
changed in the middle of text. All of these language has to be used
for harfbuzz shaping.
@fix

Test Plan: N/A

Reviewers: herdsman, raster, woohyun, tasn

Reviewed By: tasn

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D3628
2016-02-04 10:07:08 +00:00
Youngbok Shin 757f842992 Evas textgrid: Use default language according to locale
Summary:
Use default language according to locale.
It's the same as the recent changes on Evas Text, Textblock.
@feature

Test Plan: N/A

Reviewers: herdsman, raster, tasn

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D3642
2016-02-03 09:34:32 +00:00
Cedric BAIL bdd163fce8 evas: don't emit EVAS_CALLBACK_MOVE event if nobody is listening.
This give a constant improvement of 2% over a total benchmark run while scrolling
genlist. This benchmark included setup and destruction of the scene, so under
estimate the cost of the callback emit.
2016-02-02 10:47:25 -08:00
Cedric BAIL 1ec244a09e evas: no need to call legacy function internally when we can just dereference some pointers. 2016-02-02 10:47:25 -08:00
Cedric BAIL f1bf1e58df eo: return a value when adding or removing callback to help the caller manage state. 2016-02-02 10:47:25 -08:00
Cedric BAIL e8134e868a evas: make evas object an animator provider. 2016-02-02 10:47:01 -08:00
Cedric BAIL 62030c1003 evas: make evas a provider of animator. 2016-02-02 10:45:42 -08:00
Cedric BAIL bf26946ba1 evas: move canvas event to be declared inside proper eolian file. 2016-02-02 10:45:42 -08:00
Hermet Park 909af58b8e evas/canvas: fix an incorrect sizing of smart object bounding box.
height of the children b-box should be arranged by parent y-pos.

Signed-Off-By: KeuckDo Bang <keuckdo.bang@samsung.com>
Signed-Off-By: MinKyu Kim <imetjade.kim@samsung.com>

@fix
2016-02-02 21:19:46 +09:00
Hermet Park a382e92017 Revert "Revert "increase recalculation_cycle.""
This reverts commit 9efdf309ce.
2016-02-02 19:25:28 +09:00
Youngbok Shin cd01636d76 Evas textblock: Use a common thickness and position at a underline.
Summary:
If a underline is drawn with seperated thickness and position, it doesn't look good.
It will take the thickest and the lowest underline.

@feature

Test Plan:
Set the following markup text in Evas Textblock.
<underline=on underline_color=#fff><font_size=20>Markup text <font_size=50>with</font_size> underline tag</font_size></underline>

It shows the underline is split to 3 underlines with different thickness and positions.
Commonly, underline has to be drawn with same thickness ans position per each line.

Reviewers: woohyun, herdsman, tasn

Reviewed By: tasn

Subscribers: jpeg, raster, subodh6129, cedric

Differential Revision: https://phab.enlightenment.org/D2971
2016-02-02 10:22:09 +00:00
Youngbok Shin d15d91e0da Evas Text/Textblock: Use locale for lang as default.
Summary:
The configuration files for Fontconfig can describe
how font list is made according to language information.
EFL also set the language for each Evas textblock styles
and used for loading font list.

But, this is inconvenient to use if we want to apply language
for loading font list according to system-wide locale information.
This patch will apply locale information for font list if there is
no specific language in description.

And it also add [lang=auto] for Evas Textblock.
auto - It loads locale for language.
none - It disables language.

@feature

Test Plan: N/A

Reviewers: woohyun, herdsman, tasn

Subscribers: jpeg, cedric

Differential Revision: https://phab.enlightenment.org/D3344
2016-02-02 10:22:09 +00:00
Hermet Park 9efdf309ce Revert "increase recalculation_cycle."
This reverts commit 524fd2f6fc.

rollback until release 1.17
2016-02-02 18:11:19 +09:00
Hermet Park f6722e63fa Revert "evas/canvas: simple optimization."
This reverts commit ca124ce5ce.

rollback until release 1.17
2016-02-02 18:09:01 +09:00
Hermet Park ca124ce5ce evas/canvas: simple optimization.
We don't need to reorder the clist here as far as I reviewed.
Because, the clist nodes will be calculated all in one.

If I'm wrong please ping me.
2016-02-02 17:59:27 +09:00
Hermet Park 524fd2f6fc increase recalculation_cycle.
256 is too short.
entry can be much larger than this calculation cycle.
2016-02-02 17:54:29 +09:00
Jean-Philippe Andre 2c61aa0d54 evas: Fix typo in previous clip issue fix
See 100a7006b8.

This typo actually caused some really rare crashes to happen
(even rarer than the one I fixed originally). Crashes nonetheless.
2016-02-01 20:29:15 +09:00
Jean-Philippe Andre 100a7006b8 Evas clip: Fix rare crash in _render_pre_clipper_change
Use delete callback instead of direct call to clip_unset,
which lets us know that clip_unset() is called during the
clipper's deletion, as opposed to a simple call.

We can then make sure that the previous object state does
not point to invalid data anymore.

Here is a scenario that could have crashed:
- load and show an edje object, hide it
- change its theme or style
- show it again

@fix
2016-01-28 12:19:53 +09:00
Chris Michael cbf2aa2bf9 evas: Fix explicit NULL dereference
This patch fixes an Coverity issue that if 'dst' gets set to NULL (as can
happen above) then this eo_do call may segfault as it is directly
accessing 'dst->buffer'.

@fix
CID1347415

Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
2016-01-27 12:07:38 -05:00
Chris Michael 64aff0a7f0 evas: Fix segfault when trying to determine overlay usage
Previously, _evas_render_can_use_overlay would segfault here when
trying to make use of an Evas_Video_Surface. This is because eo_tmp
variable was never reassigned to be the smart parent before we tried
to get eo data from it.

@fix

NB: Thanks Frenchie !! ;)

Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
2016-01-25 16:10:25 -05:00
Ji-Youn Park c11764534b evas: Updated documentation of evas_object_image_save. 2016-01-23 18:06:07 +08:30
Ji-Youn Park d395a867a4 evas: Updated documentation of evas_object_image_save. 2016-01-23 17:16:34 +08:30
Jean-Philippe Andre 26e74c4219 Evas filters: Fix transform filter (crashes & blend)
out was simply not initialized if the source and destination
were the same. The COW flag is required here to separate input
and output properly. Also, the source & destination pointers
were badly calculated and could overflow.

Instead of using memcpy this filter was supposed to use the
blend functions. This patch also fixes that.

In order to make this filter actually useful (think text reflection
on a flat surface), more information needs to be passed to the Lua
script, such as the text ascent, descent, etc...
2016-01-22 15:35:23 +09:00
Jean-Philippe Andre 1e35a5239b Evas filters: Fix inconsistency in transform API
This is a minor change, makes 'output' the default target for
the transform filter. This is consistent with all the other
filters. This is not exactly a bug fix but it doesn't break
compatibility with the earlier explicit form and improves the API
for 1.17.
2016-01-22 15:35:23 +09:00
Jean-Philippe Andre 139e27314c Evas filters: Disable debug mode!
Ooops, I must have let this in by mistake.
2016-01-22 15:35:23 +09:00
Jean-Philippe Andre c2522dd736 Evas filter: Rename constructor/destructor to ctor/dtor
This avoids a name clash with Eo.Base.
2016-01-13 18:51:20 +09:00
Jean-Philippe Andre 22324f21b3 EFL: Mark EOLIAN functions as static when possible
This affects mostly evas filters.
2016-01-13 15:34:20 +09:00
perepelits.m ba31dc7194 Evas: remove extra if from evas_3d_utils.h
Summary: remove extra if from evas_3d_utils.h according to Coverity (CID1339788)

Reviewers: raster, Hermet, cedric

Subscribers: jpeg, artem.popov

Differential Revision: https://phab.enlightenment.org/D3558
2016-01-13 14:50:59 +09:00
Jean-Philippe Andre 65715dafc5 Evas filters: Fix unused variables
Thanks @stefan_schmidt for the report
2016-01-13 14:50:58 +09:00
Jean-Philippe Andre 81ed0de016 Evas render: Fix typo (use & instead of &)
Thanks @stefan_schmidt for the report
2016-01-13 14:49:41 +09:00
Tom Hacohen 987fde58a7 Evas textblock: Remove redundant NULL check.
Detected by smatch.
2016-01-12 11:00:01 +00:00
Tom Hacohen e64192f446 Evas textblock: slight style fixes. 2016-01-12 10:55:49 +00:00
perepelits.m 687df102d6 evas: fix optimization of vertex count in convex hull
Summary: FLT_COMPARISON should be used everywhere in evas_3d_utils.h

Reviewers: cedric, raster, Hermet

Subscribers: jpeg, artem.popov

Differential Revision: https://phab.enlightenment.org/D3551

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2016-01-09 00:33:51 +01:00
Jean-Philippe Andre 25ccef095e Evas filters: Fix minor compilation warning 2016-01-07 19:19:09 +09:00
Jean-Philippe Andre 52dfd61833 Evas filters: Fix async render and unify SW + GL
SW async render mode was broken because it was party sync, partly
async (bad hack in a recent commit). This patch fixes that by
using a proper callback for render_post (main loop).

Since the engines and ector now abstract all pixel access functions,
the only difference between GL and SW is the async rendering.
2016-01-07 17:47:48 +09:00
Jean-Philippe Andre 1f291a6a5b Evas filters: Run immediately in async mode (flush vs. enqueue) 2016-01-07 17:47:48 +09:00
Jean-Philippe Andre c4b25604c7 Evas: Document Evas.Render_Op
1. MASK is not used for masking
2. only BLEND and COPY actually work

Should we merge Efl.Gfx.Render_Op and Evas.Render_Op?
(this would mean Efl.Gfx.Render_Op.copy = 2 instead of 1)
2016-01-07 15:12:34 +09:00
Jean-Philippe Andre 8822dcd115 Evas filters: Remove ERR message
GL filters now work. Slow, but they work.
2016-01-07 14:46:22 +09:00
Jean-Philippe Andre e61182f7ac Evas render: Fix render artifacts with a mapped object
Problem visible in Enventor "map" example, with the SW engine.

Fixes T2979
2016-01-07 11:12:51 +09:00
Jean-Philippe Andre f00f466250 Evas render: Distinguish has_map and can_map
This patch is a minor code cleanup before fixing T2979
(render artifacts inside Enventor).
2016-01-07 11:12:51 +09:00
Minwoo, Lee 3f5066278e evas: fix a NULL dereference issue
Summary:
If evas engine init failed, it can make crash.
For example
If opengl init failed, then ee->prop.window is 0
ecore_evas_gl_x11_options_new_internal
{
   if (!ee->prop.window)
     {
        ERR("evas_engine_info_set() init engine '%s' failed.", ee->driver);
        ecore_evas_free(ee);
        return NULL;
     }
}

ecore_evas_free calls evas_fonts_zero_pressure
and this time evas->engine.func is NULL so it makes crash.

Reviewers: cedric

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D3542

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2016-01-06 13:36:40 -08:00
perepelits.m d2bb0eefc4 Evas 3d: Get hash table of scenes using the given node as root.
Summary: We need this to have an access to scene while running programs in edje-3d.

Reviewers: cedric, raster, Hermet, jpeg

Reviewed By: jpeg

Subscribers: jpeg, artem.popov

Differential Revision: https://phab.enlightenment.org/D3529
2016-01-06 13:50:21 +09:00
Jean-Philippe Andre c1b4728487 Evas filters: Final fix after the ector refactor
This implements a generic way of scaling buffers, using fake
RGBA_Image wrapping ector buffer maps. The underlying algo is
still the good old linear sw scaler.

Now the filters *should* be back to their previous level of
usability. Performance will probably be even worse than it was
before, for GL, as more glReadPixels may be involved. Optimization
now consists in actually implementing the filters with GL shaders.
2016-01-05 16:02:27 +09:00
Jean-Philippe Andre 0d5b42e6bb Evas filters: Move evas image creation to the engine
Evas filters is now more and more unaware of evas images (RGBA_Image)
and the engine + ector take care of everything.

Still left to do:
- map / unmap an FBO buffer into RO or RW memory
2016-01-05 15:43:44 +09:00
Jean-Philippe Andre 9e0670a705 Evas filters & Ector GL: Prepare ground work for GL buffers
This fixes crashes, adds safety, and notes a couple of things that
are not yet implemented:
- Make an Evas_GL_Image from an RGBA_Image so we can draw it on the
  canvas. This means Evas.Ector.GL.RGBA_Image.Buffer
- Readable Evas_GL_Image objects with gl_read_pixels
  --> Implement proper map() & unmap() for GL buffers
2016-01-05 15:43:44 +09:00
Jean-Philippe Andre eda13b7298 Evas filters: Relax limitations about colorspaces
Since Ector Buffer implicitly converts colorspaces, we
can allow more commands to work even if they are suboptimal.

Now all filters should support any combinaison of input, map/mask
and output colorspaces.
2016-01-05 15:43:44 +09:00
Jean-Philippe Andre 7d636630cf Evas filters: Fix proxies following previous refactor
FIXME:
 - GL support is still shaky
2016-01-05 15:43:44 +09:00
Jean-Philippe Andre 57902fffd3 Evas filters: Use Ector.Buffer instead of RGBA_Image
This is a major refactoring of the evas filters submodule.

Use Ector.Buffer and the map/unmap methods instead of directly
accessing image buffers with RGBA_Image. RGBA_Image is still
used under the hood, for two reasons:
 - Required for the final output (blend onto Evas itself)
 - Required for the scaling routines

FIXME:
 - Breaks proxy support (ie. all kind of texturing).
 - This breaks filters support for the GL engine.
2016-01-05 15:43:44 +09:00
Jean-Philippe Andre e3af2783ff Evas filters: Minor debug improvement 2016-01-05 15:43:44 +09:00
Jean-Philippe Andre 9bd36f7c43 ector eo: fix indentation (tabs --> spaces)
Why? Why would an editor replace 8 spaces by a TAB?
WHYYYYYY?
2016-01-05 15:43:43 +09:00
Jean-Philippe Andre 7a8879ba8b ector: add engine-specific evas image buffer wrapper
Since Evas still relies entirely on Image_Entry and Evas_GL_Image,
we will need an engine-specific wrapper object creating a Buffer
around an existing cached image.

Currently only SW support is implemented. GL will be more fun to
do (with glReadPixels and whatnot).
2016-01-05 15:43:43 +09:00
Jean-Philippe Andre 61fcf8e497 Evas filters: Fix crazy code (only when DEBUG=1) 2016-01-05 14:54:04 +09:00
se.osadchy 2127547cb9 evas: create Eina_Vector2 structure and add functions.
Summary: Only copy code from evas_3d_utils, rename evas to eina and add documentation.

Reviewers: Hermet, raster, jpeg, cedric

Reviewed By: jpeg, cedric

Subscribers: jpeg

Differential Revision: https://phab.enlightenment.org/D3509

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2016-01-04 15:06:00 -08:00
perepelits.m e6ccfcedd8 evas: fix convex hull.
Summary:
There were some problems with second and third vertices in the first triangle of convex hull. It is very hard to see this errors because it could cause
an excess of triangles inside of convex hull, I have used blender to find them.

Reviewers: raster, Hermet, cedric

Reviewed By: cedric

Subscribers: jpeg, artem.popov

Differential Revision: https://phab.enlightenment.org/D3491

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2016-01-04 14:50:45 -08:00
Tom Hacohen ebe09c4854 Evas textblock: Clean up ellipsis handling code.
This cleans up the previous commit a bit by isolating the calculation
code and using a temporary descriptively named variable for the calculation.
2016-01-04 15:12:10 +00:00
Youngbok Shin 3252e3bf78 Evas Textblock: Fix ellipsis when textblock is resized to formatted h.
Summary:
it->h is sum of max ascent and max descent. It shouldn't be used
when handle ellipsis. Because, Evas Textblock uses these values for
each lines differently according to its location.
(start, end, else, single)
So, for handling ellipsis exactly, it has to be fixed.

Test Plan: A test case is included in Evas Test suite.

Reviewers: woohyun, tasn, herdsman

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D3475
2016-01-04 15:12:10 +00:00
Jean-Philippe Andre 2ac9e788c6 Evas: Implement ARGY88 and GRY8 conversion to ARGB8888
This is adding support for a deprecated function, but apparently
it is used.

Also, remove crazy abort() inside the data_put function.

Fixes T2991
2015-12-29 22:05:50 +09:00
Jean-Philippe Andre b13502f20a Evas 3d: Fix some potential crashes
Those were happening before the previous patches.
2015-12-29 16:18:36 +09:00
Jean-Philippe Andre 92f17399a7 Evas 3d: Improve error messages in model load & save
See make check's evas_suite ouput
2015-12-29 16:08:05 +09:00
perepelits.m e6bba4d91c [Evas] Refactor model's savers and loaders.
Summary:
Move common part to a separated document.
Make code more readable using smaller functions. (from Task T2713)

Everything is OK with make check.

Reviewers: cedric, raster, Hermet, stefan_schmidt

Reviewed By: stefan_schmidt

Subscribers: jpeg, artem.popov

Differential Revision: https://phab.enlightenment.org/D3430
2015-12-29 13:28:56 +09:00
Mike Blumenkrantz 8981f08555 evas: handle existing pointer grabs when changing object pointer mode
in the case that pointer mode is changed on an object at any time after
a grab has been acquired by the object, grabs/flags must be adjusted for
this and other "pointer-in" objects in order to avoid permanently
breaking canvas events

@fix
2015-12-22 16:21:11 -05:00
Mike Blumenkrantz e4d11e2e4f evas: unset pointer ungrabs when using EVAS_OBJECT_POINTER_MODE_NOGRAB_NO_REPEAT_UPDOWN
I have no idea what this mode was intended to do since there are no docs
and the related code in evas events is undocumented, so I can only speculate.

what I can say for certain is that this mode does grab, in opposition to its name,
and that until this commit any object which sets this pointer mode will
permanently break mouse eventing on the canvas

ref evas SVN 67264

@fix
2015-12-22 16:21:11 -05:00
Subodh Kumar 105960b24f Evas textblock: Fix some indentation and formatting.
Summary: Fix some indentation and formatting.

Reviewers: herdsman, cedric, tasn

Reviewed By: cedric

Subscribers: jpeg, cedric

Differential Revision: https://phab.enlightenment.org/D3174
2015-12-18 15:14:05 +00:00
Minkyoung Kim 25ebd91555 evas/gl : Do not re-preload image data if texture is successfully uploaded with image data.
Summary:
'cached' flag is not enough to check whethere data is loaded and texture is uploaded.
so check more options for prevent re-preload image data on gl-backend.

Test Plan: Local Test (elementary_test : elm images)

Reviewers: jpeg, eunue

Reviewed By: jpeg

Subscribers: cedric, jiin.moon, wonsik, spacegrapher

Differential Revision: https://phab.enlightenment.org/D3446
2015-12-18 16:49:17 +09:00
Tom Hacohen 3d91e5eae8 Revert "evas: fix some indentation and formatting in textblock."
This patch was *REJECTED*. I don't understand why it was snuck in among
a batch of 24 other unrelated patches. That made me miss it originally,
  but found it now. This is wrong and shouldn't be in.

This reverts commit 3f0d0daf0d.
2015-12-17 12:51:37 +00:00
Subodh Kumar 43f50dc7db Evas textblock: Use width of item format to position cursor.
Summary:
Use width of item format to position cursor.

Sometimes it becomes very difficult to
position cursor over item and selection
becomes very difficult as we position the
cursor once the input X coord reached end of the item,
like one attached in the test plan. So this patch
decides over 50% of item width for X coord reaches
to position it at start or end.

@ix

Test Plan:
Attached setup shows how difficult to position cursor at the end when clicked
over item and selection is also very difficult. Consider such case in mobile
device, its becomes impossible to position cursor at the end and selection is
too much difficult.

{F27036}

Also added test cases in evas test suite

Reviewers: herdsman, tasn

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D3390
2015-12-17 12:00:23 +00:00
Sung-Taek Hong 8c891ed049 evas_callback: Remove callbacks in reverse order with evas_event_callback_del
Summary:
 - This function is deprecated, because del_full should be used instead.
 - Still, the documentation specifies in which order the callbacks should
 - be deleted.

Reviewers: Hermet, jpeg, jaehwan

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D3459
2015-12-17 16:03:26 +09:00
Mike Blumenkrantz fc4b927a83 evas: update/clarify RENDER_FLUSH callback docs 2015-12-15 17:57:37 -05:00
Mike Blumenkrantz fb8c547077 evas: do not unset/delete master clip after every frame
this is not ideal since it triggers a client-side rerender of every object
which was clipped to the master clip (double render) and then this ends up
forcing the server to rerender the same area twice as well

not only that, it causes all surface damages to to be the size of the entire
window - framespace for every frame

@fix
2015-12-15 17:24:52 -05:00
Mike Blumenkrantz 1d3c4162b3 evas: trigger FLUSH_PRE callback prior to kicking off an async render
while not occurring immediately before flush as in sync rendering, this
is functionally close enough that it will serve the purpose for which the
callback was intended, namely receiving a callback that occurs after render
update calculations have occurred but before flush happens

@fix

ref cbb447c878
2015-12-15 17:24:52 -05:00
Mike Blumenkrantz 092d7a6f3d evas: resize master clip if framespace|viewport.changed is set 2015-12-15 17:24:52 -05:00
Mike Blumenkrantz 990c23c840 evas: do not add unclipped smart members to the master clip
this is probably a pretty unlikely scenario, but messing with smart
members in this way is probably not a great idea

@fix
2015-12-15 17:24:52 -05:00
Jean-Philippe Andre 42744eff6f Evas VG: Fix clang warning 2015-12-15 15:05:03 +09:00
Youngbok Shin fcba96384f Evas Textblock: Fix NULL dereferencing issue
Summary:
Even if the given two cursor is NULL, it shouldn't be crashed.
@fix

Test Plan:
Test case included in Evas test suite.
Run "make check".

Reviewers: herdsman, tasn

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D3422
2015-12-13 17:15:10 +02:00
Carsten Haitzler 22869bb94e evas - fix evas module locks to init/del when movile created/destroyed
we initted when we load and unload. this led to races with
locking/unlocking elsewhere as these expected us to be initted and we
were not yet. this fixes that!

@fix
2015-12-12 23:37:16 +09:00
Carsten Haitzler 000beb2f17 Revert "evas: trigger RENDER_FLUSH callbacks during async render"
This reverts commit cbb447c878.

1. this is wrong because evas_render_pipe_wakeup() is being called IN
THE RENDER THREAD. it... SENDS a wakeup back to the mainloop with

   evas_async_events_put(data, 0, NULL, evas_render_async_wakeup);

and you can see that evas_render_async_wakeup() calls
evas_render_wakeup() and in evas_render_wakeup() flush pre/post are
called, but since the trhead does the flush we cant realyl call
before/after, but it retains order... IF there are updates (haveup).

so calling these callbacks FROM a thread is now leading to apps
mysteriously exiting. this is mucho bad. just at random i now have my
terminals exiting.
2015-12-11 15:15:36 +09:00
Minkyoung Kim a9df72f611 evas: Do not preload data if data is cached.
Summary: Summary : If data is cached, need not to reload data.

Test Plan: Local tests

Reviewers: jpeg

Reviewed By: jpeg

Subscribers: eunue, spacegrapher, cedric, wonsik, jiin.moon

Differential Revision: https://phab.enlightenment.org/D3418
2015-12-11 14:05:12 +09:00
Mike Blumenkrantz cbb447c878 evas: trigger RENDER_FLUSH callbacks during async render
these callbacks are used, so ensure that they get called in the expected
order

@fix

 #PatchesFromCedric
2015-12-10 16:00:45 -05:00
Jean-Philippe Andre 4bcd2fa0f0 Revert "Evas: Refactor model's savers and loaders."
This reverts commit 01a32f64c0.

This broke make check with the following error:
evas_test_mesh.c:123:F:Meshes:evas_object_mesh_loader_saver:0: Failure 'res == 1' occurred

Reopen https://phab.enlightenment.org/D3420
2015-12-10 18:21:09 +09:00
perepelits.m 01a32f64c0 Evas: Refactor model's savers and loaders.
Summary:
Move common part to a separated document.
Make code more readable using smaller functions. (from Task T2713)

I did it again because somehow test is passing now. It seems like this test suite is unstable.
Please, let me know if there are any errors after running distcheck.

Reviewers: cedric, raster, Hermet, stefan_schmidt

Subscribers: jpeg, artem.popov

Differential Revision: https://phab.enlightenment.org/D3420
2015-12-10 16:50:06 +09:00
Pankaj Mittal 1363cd757a evas_eet: Add Type Safety check
Summary:
The Function _evas_canvas3d_eet_file_free(void) is referenced in  evas_model_load_file_eet()(file:evas_model_load_eet.c at line 122).
This call is  under condition
        if ((eet_file->mesh == NULL) || (eet_file->header == NULL)).
when  either eet_file->mesh or eet_file->header are NULL, dereference of the corresponding pointer in function "_evas_canvas3d_eet_file_free()"
will generate Segmentation Fault.

@fix

Reviewers: raster, Hermet, tasn, wonsik, spacegrapher, cedric, jpeg

Subscribers: singh.amitesh, sachin.dev, alok25, yashu21985, mvsovani, cedric

Differential Revision: https://phab.enlightenment.org/D3369
2015-12-10 16:26:56 +09:00
Youngbok Shin 20ef85e307 Evas text: Fix Evas Text truncated text case.
Summary:
Evas Text only concerns about a advance of each text item.
When a width of last character is bigger than its advance, the last character can be truncated.
And the different line size calculation caused different aligning between Evas Text and Evas Textblock.
So, the width of last character will be considered in Evas Text just like Evas Textblock.
@fix

Test Plan:
The following text shows how the size calculation is different between Evas Textblock and Text.
Get native size from Evas Textblock and get width(geometry) of Evas Text.
You can see the width of Evas Text is bigger than native size of Evas Textblock.
(adv > width)
こんにちは。

The following text will be truncated without this patch.
(adv < width)
ନୂଁ

Reviewers: woohyun, tasn, herdsman

Subscribers: jpeg, cedric

Differential Revision: https://phab.enlightenment.org/D3004
2015-12-09 11:10:46 +02:00
Jean-Philippe Andre 31984449a5 Evas filters: Move 'fill' to its own file 2015-12-09 11:45:34 +09:00
Stefan Schmidt 96a9d75e0c Revert "evas: refactor model's savers and loaders."
This reverts commit 32c33ed64d.

This refactor broke the evas test cases for the model loaders and savers. I gave
it a week to get fixed but a first try did not succeed and its blocks a lot of
other automated testing. To be honest, it should have never gone it when it
breaks existing test cases. Once fixed this refactor can happily go in.

Fixes T2905
2015-12-08 22:33:05 +01:00
Daniel Hirt 7e8e392db6 Evas textblock: improve and fix line range rectangles
The line range rectangles geometries needed a bit of adjusting. I
started out with fixing T2648. In order to fill the gap between the end
of the line and the margins, the geometry of the last line's character
was used. I am not really sure why. Anyway, we have the line geometry,
so I replaced it with that.

Then, it led me to do some alignment checks, and indeed alignment cases
were not treated. For instance, an LTR paragraph could have a line
aligned with a value greater than 0.0. That means that we should fill
the gap from the left of the line, if it was the last line in a
multi-line selection. The inverse case is for RTL.

I think it now works as it should. Will see if the selection logic is
missing some more stuff once I come up with more example cases.

Fixes T2648.

@fix
2015-12-08 17:19:18 +02:00
Tom Hacohen 3896c03cff Evas render2: Fix always false comparisons.
This looks like a classic copy and paste error. It didn't make any sense
before, and it seems like no one was going to take a look at it.
This looks correct. If this breaks something (is render2 even used),
someone should remove those lines. I wasn't entirely sure if I should
just remove them, or correct them, as some of the code looked redundant
anyway.
2015-12-08 11:35:25 +00:00
Jean-Philippe Andre 15d5125d6e Evas filters: Remove unused variable 2015-12-08 14:57:51 +09:00
Jean-Philippe Andre d8b5e5da7b Evas: Remove unwanted file added by accident
From commit 82504d9d77
2015-12-08 14:54:21 +09:00
se.osadchy 82504d9d77 evas: recognize duplicated data structure with eina_quternion and ector.
Summary:
Move data structure and functionality to eina_quaternion from evas_vec4.

Reviewers: raster, Hermet, cedric

Subscribers: jpeg, Oleksander

Differential Revision: https://phab.enlightenment.org/D3327

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-12-07 16:36:16 -08:00
Chris Michael ef3ef643c2 evas: Fix definition of framespace in canvas eo file
The definition of 'framespace' in the canvas eo file is incorrect.
Framespace is the space occupied by the window frame within the canvas viewport

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2015-12-07 15:36:42 -05:00
Daniel Hirt 1d48dd90b2 Evas textblock: fix evas_textblock_cursor_line_set
The line_set function should set the cursor to the first logical
position in the line. We can't use the first text position of the
first item in the line, due to BiDi considerations (the line may be
reordered). I've split evas_textblock_cursor_line_char_first to avoid
code duplication, as it already handles these cases.

@fix
2015-12-07 18:21:00 +02:00
Vincent Torri 3b44645363 efl: add binary mode to f(re)open() calls
This allows better compatibility with Windows

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-12-05 21:04:36 +01:00
Youngbok Shin 76fa1159c5 Evas textblock: Skip layout logic for an text item which doesn't have font.
Summary:
Evas textblock could cause infinite loop if there is no fonts to use.
If there is no fonts, text_props.text_len is never set.
When text_props.text_len is 0, the for loop in _layout_par runs forever.
It is ridiculous to use Textblock without fonts. But, it shouldn't runs
infinite loop in any situation.

@fix

Test Plan:
1. Remove all of fonts in your EFL or Tizen device.
   (Or you can test it modifying some codes in Textblock by skipping load fonts.)
2. Run elementary_test -to entry3 or see any multiline textblocks.

Reviewers: tasn, herdsman, woohyun

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D3402
2015-12-04 14:46:35 +00:00
Jean-Philippe Andre 8f4018b690 Evas filters: Implement mix3 func for rgba masking
This operation was faked by running a mul and a blend ops. Now
they are combined into one. A GL shader should also be able
to do this in a single pass.
2015-12-04 16:10:06 +09:00
Jean-Philippe Andre ecc7da9cba Evas filters: Use Efl.Gfx.Render_Op
Some filters are now broken. Yay for refactoring! Will be fixed
in the following commit.
2015-12-04 16:09:53 +09:00
Jean-Philippe Andre b5500a8644 Evas: Move alpha functions to static_libs/draw
This is a pretty simple code refactor, moving pixel handling
to the new draw lib.
2015-12-03 18:42:50 +09:00
Jean-Philippe Andre 615b2442b7 Ector: Move drawhelper to static_libs
Rename a few things:
 - draw helper -> efl_draw
 - Ector_Rop -> Efl.Gfx.Render_Op
 - ECTOR_ bla bla -> DRAW_ bla bla (base pixel ops)
 - ector_memfill -> draw_memset32 (and invert arg order to match memset)

The main rasterizer file is now draw.h in static_libs/draw
This is a non functional change, simple code refactor.
2015-12-03 18:42:50 +09:00
se.osadchy ce4146ec63 evas: fix bug with logic with eina_matrix in evas_3d_utils
Summary: Also need to fix logically dead code in coverity.

Reviewers: raster, Hermet, cedric

Subscribers: jpeg

Maniphest Tasks: T2832

Differential Revision: https://phab.enlightenment.org/D3346

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-12-02 14:15:01 -08:00
Cedric BAIL d577366acb evas: properly clean up all memory. 2015-12-02 12:31:59 -08:00
Daniel Hirt 59e9e2ddc8 Evas textblock: fix height on line wrapping
Line advance should finalize the line with its last item, and not the
item we're currently wrapping. This fixes T1583, where some line
wrapping cases would look different than their equivalent <ps>
versions.

@fix
2015-12-02 15:06:32 +02:00
Youngbok Shin 809d8fdafe Evas Textblock: Fix text disappear issue when text is made up with multiple items.
Summary:
Text is disappearing when we resize a singleline Evas Textblock with ellipsis.
It is happened by putting a Text item at logical_items list without considering about logical position.
It is only happended the text is made up with multiple items.
@fix

Test Plan:
1. Run elementary_test
2. Click Label Ellipsis
3. Resize the window dynamically and see the result.

Reviewers: woohyun, tasn, herdsman

Subscribers: jpeg, subodh6129, shilpasingh, cedric

Maniphest Tasks: T2709

Differential Revision: https://phab.enlightenment.org/D3022
2015-12-02 09:52:01 +02:00
perepelits.m 32c33ed64d evas: refactor model's savers and loaders.
Summary:
Move common part to a separated document.
Make code more readable using smaller functions. (from Task T2713)

Reviewers: cedric, raster, Hermet

Subscribers: artem.popov

Differential Revision: https://phab.enlightenment.org/D3373
2015-12-01 16:39:29 -08:00
Youngbok Shin 917fdbd597 evas: fix a NULL dereference issue in font.
Summary:
eina_list_remove returns Eina_List pointer.
It could be NULL if the last list item is removed.
And the returned Eina_List pointer could be different from the given list.
So, calling free for fdir->data after fdir's address is changed is dangerous.
@fix

Test Plan: Run expedite or test app with evas_font_path_append() API.

Reviewers: stefan_schmidt, jpeg

Reviewed By: jpeg

Subscribers: stefan, jiin.moon, cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D3392

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-12-01 15:03:51 -08:00
Stefan Schmidt 3a11868201 evas_3d_utils: do not bitwise AND against 0 in condition
We need to check against the state here and if the compilers assignes 0 to the
first item in an enum we are screwed here as the bitwise AND will always
evaluate to false.

This is a re-incarnation from a486671bce
2015-11-30 17:36:24 +01:00
Stefan Schmidt 54abe37c44 evas_font_dir: do not passed free'd memory to eina_list_remove()
Free the actual memory after we removed it from the list.
2015-11-30 17:36:24 +01:00
Vincent Torri db8d1883d7 Evas: use LC_MESSAGES on Windows to fix compilation
Compilation is broken on Windows because LC_MESSAGES does not exist on this platform
Include Evil.h to provide support of LC_MESSAGES

@fix
2015-11-30 16:28:02 +00:00
Chris Michael 886c20a43b evas-3d: Fix missing field initializers
Clang spits warnings here about missing field initializers for
Evas_Vec3 (missing y and z fields), so we will explicitly initialize
them to 0 (matching the x field).

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2015-11-30 09:15:53 -05:00
Tom Hacohen 2c9a79e939 Revert "Evas: Temporarily hack OT_SUPPORT to fix textgrid"
Fixed in upstream, see T2865.

This reverts commit 8ccea8233c.
2015-11-27 12:34:15 +00:00
Stefan Schmidt 043cfaa33b evas_common3d: use void to force empty function parameters
We have to use void in a function declaration if we want no function
parameters. Using just empty parenthesis means the function takes an
unspecified number of parameters.

We had it correct for most declarations and this series fixes it for
the rest.
2015-11-26 17:25:36 +01:00
Youngbok Shin 507baf4891 evas: Add ExtraLight, ExtraBold for font weight.
Summary:
Evas supports UltraLight, UltraBold as font weight.
These terms have same weight value as ExtraLight, ExtraBold.
Some applications, for example, fontforge, use ExtraLight, ExtraBold terms for these weight values.
So, it would be better to support these terms, too.
@feature

Test Plan: None

Reviewers: tasn, woohyun, herdsman

Reviewed By: herdsman

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D3126
2015-11-26 10:16:14 +02:00
Jean-Philippe Andre 8ccea8233c Evas: Temporarily hack OT_SUPPORT to fix textgrid
See T2865.
Since Harfbuzz 1.1.0, terminology displays fonts funnily aligned to
the top. This is apparently because until 1.0.6 the y_offset was
always 0 for all glyphs, but since 1.1.1 the offset is actually
set.

This is a TEMPORARY fix. There might be an underlying issue left
here.

Harfbuzz changed behaviour in this commit:

  commit 44f82750807475aa5b16099ccccd917d488df703
  Author: Behdad Esfahbod <behdad@behdad.org>
  Date:   Wed Nov 4 20:40:05 2015 -0800

      [ft] Remove font funcs that do nothing
2015-11-25 16:44:04 +09:00
Subhransu Mohanty 609f74994b efl: make path stroke related api as non virtual.
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-11-24 15:42:29 -08:00
Daniel Hirt 40dfc4a45d Evas textblock: add support for hyphenation wrap style
We now support hyphenation in style. Use "wrap=hyphenation" to use this
wrap option. It will hyphenate based on explicit SOFT HYPHEN (&shy;)
placement in the text, and with the (optional) assistance of dictionaries
compatible with Hunspell's "hyphen" library.

This wrap mode favors breaking at hyphen positions in a word, over moving
the whole word to the next line. It will put an additional "-" at the
break position if it was hyphened.

Enabling the hyphen dictionaries is done by adding these configure
options:
  --enable-hyphen (requires Hunspell's "hyphen" library installed)
  --with-dictionaries-hyphen-dir=DIR (specifies the install location of
          the actual .dic dictionary files e.g. /usr/share/hyphen)

Note that dictionary files are expected to be in the form of "en_US.dic"
or anything that ends with it e.g. "hyph_en_US.dic" (this how they are
        named in Arch Linux).

@feature
2015-11-24 14:31:05 +02:00
Minwoo, Lee 3700be959b evas: Fix text effect which has shadow direction
Summary:
If text object has outline and shadow effect (OUTLINE_SHADOW or OUTLINE_SOFT_SHADOW), and has shadow direction except BOTTOM_RIGHT then outline is not displayed.
So fix logic of style checking.

OUTLINE_SOFT_SHADOW effect of text object is different with text block, so fix it.

Test Plan: Make text obect with OUTLINE_SHADOW or OUTLINE_SOFT_SHADOW effect with any direction except BOTTOM_RIGHT

Reviewers: cedric, woohyun, herdsman, tasn

Subscribers: id213sin

Differential Revision: https://phab.enlightenment.org/D3047
2015-11-23 20:53:29 +09:00
Oleksandr Shcherbina d871ff8d11 evas: remove useless part of code in evas_convex_hull_get function
Summary:
@fix
CID: 1339788

Reviewers: raster, cedric

Reviewed By: cedric

Differential Revision: https://phab.enlightenment.org/D3350

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-11-23 08:20:26 +01:00
Oleksandr Shcherbina 3a56b3f013 evas: fix uninitialize variable in convex_hull_vertex_set function
Summary:
A bit of useless claim, becouse parameter coord always have value 0 or 1 or 2.
May be for escape problem in future.
@fix
CID: 1339781

Reviewers: raster, cedric

Reviewed By: cedric

Differential Revision: https://phab.enlightenment.org/D3349

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-11-23 08:18:53 +01:00
Oleksandr Shcherbina 6866d256e8 evas: fix possible accsess to NULL pointer in Evas.Canvas3d.
Summary:
@fix
CID:1339784

Reviewers: raster, cedric

Reviewed By: cedric

Differential Revision: https://phab.enlightenment.org/D3348

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-11-23 08:16:12 +01:00
Oleksandr Shcherbina 5d4f3b22c4 evas: fix unreachable code in _generate_unic_color_key function in Evas.Canvas3D.
Summary:
Have a sence. It is hard to assume that more that 16 million color will be used.
@fix
CID: 1339790

Reviewers: raster, cedric

Reviewed By: cedric

Differential Revision: https://phab.enlightenment.org/D3347

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-11-23 08:12:00 +01:00
Jean-Philippe Andre 58a1b2767e Evas render: Fix another map clip render issue
This time it's only about performance. We seem to be setting the
changed flag too often, which might trigger unnecessary redraws.

- map flag is set if there is currently a map AND it's not an image
  object (because images can map themselves)
- hmap flag is set if there was a map before

So, map != hmap does not imply a transition between a mapped and
non-mapped state. Add an extra check before marking the clip
as dirty and changed.
2015-11-20 14:23:29 +09:00
Cedric BAIL 412191e5f8 ector: improve uploading of GL texture for vector graphism
This rely on a faster code path to upload dynamic texture. Once we get support
for gbm, we should see significant performance improvement in speed, but this
first step is already a 5 times improvement (Ok, we get from really bad, to not
really useful...).
2015-11-19 14:52:10 +01:00
Youngbok Shin a9b4be11e1 Evas object: Add paragraph_direciton APIs
Summary:
It adds evas_object_paragraph_direction_set, get APIs.
The APIs set or get paragraph direction to/from the given object.
It changes BiDi calculations and affect the direction and aligning of text.
It doesn't have any effect to text without Fribidi library.

The default paragraph direction is EVAS_BIDI_DIRECTION_INHERIT.
If dir is EVAS_BIDI_DIRECTION_INHERIT, paragraph direction is changed
according to smart parent object. If there is no smart parent object,
paragraph direction works as EVAS_BIDI_DIRECTION_NEUTRAL.

@feature

Test Plan:
Test cases included to the following files.
- evas_test_textblock.c
- evas_test_text.c
- evas_test_object_smart.c

Run "make check".

Reviewers: woohyun, raster, herdsman, tasn

Subscribers: c, raster, cedric

Differential Revision: https://phab.enlightenment.org/D1690
2015-11-19 11:43:39 +00:00
Tom Hacohen 1e1e50ca06 Evas text: Fix last up to pos error return value.
This commit also simplifies the code a (tiny) bit.

This fixes the bug introduced in:
392df9479f
2015-11-18 10:56:48 +00:00
Tom Hacohen 3b7ff8ece4 Evas text: Remove useless FIXME. 2015-11-18 10:53:29 +00:00