This fixes scrolling in rage.
Lessons learnt:
- Do not trust raster's bisecting skills ^^,
- Do not blame GCC until you're 100% positive about the exact code
triggering an issue,
- va_arg is unsafe, and can lead to crazy issues like this one,
- va_arg passes (int x, int y) differently from Eina_Size2D sz, and
optimization flags may also affect how that's done, or at least what
kind of garbage data is used.
We're not 100% sure yet but there seems to be an issue with GCC and -O2
where rage scrolling doesn't work anymore, since the first patch below:
See 641a58f735
See f53fe993a6
This commit unfortunately doesn't solve the issue.
Function declared in a .eo are something that we want to allow people to inherit from
or use in a binding. I can't think of a situation where that would be the case for
this function and it solves at the same time problem of needing a shared interface
for both loop and loop_user.
Summary:
Fill in the intro section and the first test mode. (Docs for second
mode will be forthcoming.)
Also drop some of the generic comments that are already explained better
in some of the basic examples.
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewers: cedric
Subscribers: jpeg
Differential Revision: https://phab.enlightenment.org/D5201
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
The "default" name doesn't mean a lot to edje. Use the helper function
to get the proper seat name.
This fixes IMF for the Entry widget, that did not get triggered on the
hotkey combination.
@fix
The seats list got emptied, but the counter progression was kept,
causing needless different seat names for the same device across
different edje objects.
the error case is when a element is shown, but its parent was not.
In that case intersect returns immidiatly, without evalulating the focus
state again.
calc_size_min was just a helper passing 0,0 to the restricted form.
Let's not duplicate APIs in EO and use an optional argument instead.
Bindings should be nicer and C could use a macro if it's too cumbersome
to pass in 0,0.
For this patch I decided to add a pseudo legacy wrapper as the function
is called in a very large number of places. Fixing all those calls to
use the size2d form is a lot of work and a greater risk of b0rking
something.
It's a complex struct but defined in EO as a simple struct. ABI-wise
it's equivalent to Eina_Rectangle. Some macros that use Eina_Rectangle
also work on Eina_Rect out of the box, most of the code dealing with
x,y,w,h will require no modifications either.
But Eina_Rect provides direct access to a size or position 2d component,
as well as the usual x,y,w,h. The field "rect" is provided as a
convenience for code dealing with both Eina_Rectangle and Eina_Rect. We
may or may not require it.
Note: Size2D could use unsigned values but I have spotted a few places
in the code that actually use -1 to indicate invalid size (as opposed to
0x0).
@feature