Commit Graph

2658 Commits

Author SHA1 Message Date
Jaehyun Cho 6857f349b0 efl_animation: Fix shadowing local variable warning 2017-10-13 15:37:58 +09:00
Jean-Philippe Andre 94d0967fad evas: Fix crash when object is not fully created
This fixes make check.
2017-10-13 14:29:15 +09:00
Jean-Philippe Andre 60e31101a6 evas: Fix C++ compilation
Efl.Animation and Efl.Canvas.Object need each other, and introduce a
cyclic dependency. Eolian doesn't complain... but C++ fails to compile,
as one header must be included before the other, and vice-versa.

Do we have other cyclic dependencies? I remember we lifted the
limitation in eolian itself, but can't remember exactly how it should be
handled...

Ping @q66 @felipealmeida
2017-10-13 14:15:52 +09:00
Jean-Philippe Andre ccee1c0944 eo: Simplify debug_name_override
Simply pass in the strbuf and don't expect the callee to own it. This
makes things simpler and safer (it'll crash only if the callee frees
said strbuf, and shouldn't leak). efl_ebug_name is new in the upcoming
release, EFL 1.21.

Realised this after talking with Amitesh. Thanks.

See 999dbd9764
And c4769ff898
2017-10-13 10:57:00 +09:00
Jaehyun Cho 39cc542d7f efl_animation: Add interpolator property
Interpolator property is added to apply interpolation function.
2017-10-12 21:03:49 +09:00
Jaehyun Cho e83facfb37 efl_animation: Add repeat_mode property
To not display original state when the reverse repeat starts, the
animators in group parallel and group sequential are deleted.
2017-10-12 21:03:49 +09:00
Jaehyun Cho 595f47e202 efl_animation: Add start_delay property
Add start_delay property to delay the given amount of time in seconds
from when the animation starts until the animation is animated.
2017-10-12 21:03:49 +09:00
Jaehyun Cho 108994d383 efl_animation: Add repeat_count property 2017-10-12 21:03:49 +09:00
Jaehyun Cho 87a14507b2 efl_animation: Add pause and resume methods
Add target_map_reset method to fix flicking issue when animation is
paused and resumed.
2017-10-12 21:03:49 +09:00
Jaehyun Cho a6e03da5f0 efl_animation: Support event animation
Register an animation for an event.
Start the animation when the event happens.
2017-10-12 21:03:49 +09:00
Jaehyun Cho 4112a68e32 efl_animation: Add sequential group animation and object
Efl.Animation.Group.Sequential is a class for animations started in
sequence.
Efl.Animation.Object.Group.Sequential is a class which provides
methods for an object of Efl.Animation.Group.Sequential.
The objects added into the sequential group animation object start
in sequence.
2017-10-12 21:03:49 +09:00
Jaehyun Cho 923a5b02eb efl_animation: Add parallel group animation and object
Efl.Animation.Group.Parallel is a class for animations started in
parallel.
Efl.Animation.Object.Group.Parallel is a class which provides methods
for an object of Efl.Animation.Group.Parallel.
The objects added into the parallel group animation object start in
parallel.
2017-10-12 21:03:49 +09:00
Jaehyun Cho 861a90415c efl_animation: Add group animation object 2017-10-12 21:03:49 +09:00
Jaehyun Cho e1a73fffb9 efl_animation: Add group animation
Efl.Animation.Group is an abstract class which provides methods for
group animations such as parallel and sequential group animations.
2017-10-12 21:03:49 +09:00
Jaehyun Cho 5a1147d643 efl_animation: Add translate animation object 2017-10-12 21:03:49 +09:00
Jaehyun Cho f01c96e542 efl_animation: Add translate animation 2017-10-12 21:03:49 +09:00
Jaehyun Cho 5540520846 efl_animation: Add scale animation object 2017-10-12 21:03:49 +09:00
Jaehyun Cho c3865609c9 efl_animation: Add scale animation 2017-10-12 21:03:49 +09:00
Jaehyun Cho 29917e4e91 efl_animation: Add rotate animation object 2017-10-12 21:03:49 +09:00
Jaehyun Cho d4f96f9728 efl_animation: Add rotate animation 2017-10-12 21:03:49 +09:00
Jaehyun Cho 58dd0bebaa efl_animation: Add alpha animation object 2017-10-12 21:03:49 +09:00
Jaehyun Cho 31ed27f002 efl_animation: Add alpha animation 2017-10-12 21:03:49 +09:00
Jaehyun Cho b4d4e2a2cc efl_animation: Add animation object
Efl.Animation.Object is a class which starts or cancels animation.
Efl.Animation.Object instance is created by Efl.Animation instance.
So Efl.Animation.Object instance contains animation properties from
Efl.animation instance.

Animation properties are set by using Efl.Animation instance and the
animation is started or cancelled by using Efl.Animation.Object.
2017-10-12 21:03:49 +09:00
Jaehyun Cho 5038223b61 efl_animation: Add efl_animation
Efl.Animation is a class which contains basic properties of animation
for Efl.Canvas.Object.
2017-10-12 21:03:49 +09:00
Jean-Philippe Andre e021e25c85 evas: Override del() for evas objects
This makes EAPI evas_object_del() and EO API efl_del() work the same on
evas objects, i.e. a del() implies an immediate call to hide() and mark
the object as "delete_me".

If the refcount remains > 0 the object won't be actually deleted, thus
EFL_EVENT_DEL won't be triggered. I think it would probably be a good
idea to have a new event "del,request", to signal reference owners that
this object "wants" to die.

Ping @raster @zmike
2017-10-10 18:44:35 +09:00
Godly T.Alias 10f26f143a evas: fix for sscanf use with save flags input.
Summary:
As 'flags' can be supplied by application, in case application is supplying
a big string(error case), it can cause crash in some version of glibc.

Setting maximum possible input (0x64) length as width specifier

Fix for static code analyzer warnings
- scanf without field width limits can crash with huge input data on some versions of libc

Signed-off-by: Godly T.Alias <godlytalias@yahoo.co.in>

Test Plan: Run SonarQube

Reviewers: cedric, raster, Princekrdubey, rajeshps

Reviewed By: cedric

Subscribers: jpeg

Differential Revision: https://phab.enlightenment.org/D5266

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2017-10-06 09:49:03 -07:00
Cedric Bail a6dcaa0f9a evas: remove use of engine image_load from Evas.Canvas3D.Texture. 2017-10-04 21:32:22 -07:00
Cedric Bail c8c4572d70 evas: remove duplicated code and rely on Efl.File { get; set; }
We can almost remove image_load from the engine backend after this patch.
One little bit left in Evas_3D.
2017-10-04 21:01:35 -07:00
Marcel Hollerbach 935722aac1 evas_focus: skip focus set if the focus state is the same 2017-09-30 20:29:07 +02:00
Youngbok Shin 26b58098bc evas font: check returned value of FcPatternGet function
Summary:
Evas should add font when only FcPatternGet function gives matched result.
@fix

Test Plan: N/A

Reviewers: raster, cedric, herdsman, jpeg

Differential Revision: https://phab.enlightenment.org/D5236
2017-09-29 15:16:21 +09:00
Daniel Hirt e34efbed96 Canvas text: use EINA_UNUSED for unused variables
Nothing special here. No need to for the "(void) eo_obj".
2017-09-28 19:32:02 +03:00
Daniel Hirt 69d0646b33 Efl text: add Efl.Text.Markup interface
Adds basic markup operations for text objects, and implements it in
Efl.Canvas.Text.

Also, this adds the Efl.Text.Markup_Util class.
This utility class allows basic text-markup conversions.

@feature
2017-09-28 19:32:02 +03:00
Jean-Philippe Andre 76ab8e3f54 efl: Remove @owned tag from pack/content APIs
Refer to the previous commits for more context.

When an evas object is given to a container, be it with a variant of
efl_pack() or efl_content_set(), its "ownership" is given to the new
parent container. But ownership here means that the new container may
delete the child when it sees fit (i.e. when the container itself dies,
for instance). This does not mean that a reference was passed from the
calling context to the container. The actual EO owner of the child is
always the canvas or another canvas object, even if it the object is
unpacked.

Note: This means that invalid calls to efl_pack or efl_content_set will
not automatically delete the child object. This is the same as legacy,
and results in floating objects. Just check the return value! :)

Hopefully this is correct for bindings.
2017-09-28 17:29:03 +09:00
Jean-Philippe Andre f7a7a29cc0 evas: Give a parent to duplicated event objects
This comes back to an earlier situation where the fake event objects
created by efl_input_dup() had a parent (it should be the evas or maybe
the window). But that led to issues as efl_unref() would print error
messages. Using efl_allow_parent_unref_set() we hide the error message,
because in this situation we want the caller to use efl_unref() and not
efl_del() (eg. think of bindings...).

See d3436af616
See 6bed255fc4
See 96d94e0076 <-- main commit
2017-09-28 16:45:45 +09:00
Jean-Philippe Andre 96d94e0076 evas: Fix dangling references with input devices
This solves issues with efl_input_dup() which didn't properly give a
reference to the caller, resulting in dangling eo ids.

Note: This may trigger leaks (instead of invalid refs), but this now
actually reflects the meaning of @owned. This should work with bindings
and C API users should know to call efl_unref().

This patch is the reason for the previous improvements on eo_debug.

@fix
2017-09-28 12:30:36 +09:00
jiin.moon 98147ce097 evas : Improve the performance by reusing map surface
Summary:
If object just has update of map point without other changes included child,
the map surface can be reused.

Reviewers: jpeg, cedric

Differential Revision: https://phab.enlightenment.org/D5181
2017-09-28 12:30:36 +09:00
Youngbok Shin 42ac2136b0 evas textblock: use main font's ascent/descent as minimum value
Summary:
The patch will adjust ascent/descent with considering main font's ascent/descent
as minimum value. Actually, this patch re-apply D5217 with resolving linegap issue
on the _layout_format_ascent_descent_adjust() function.
@fix

Test Plan: Put a text which will load smaller font. And put a text which will load primary font.

Reviewers: raster, cedric, herdsman, jpeg

Differential Revision: https://phab.enlightenment.org/D5227
2017-09-26 14:33:11 +03:00
Jean-Philippe Andre 3d2551175d evas: Fix shutdown of async cmd cache
The incomplete reset (array to NULL but max not reset) triggers errors
in evas_thread_queue_append() where eina_inarray_grow() returns NULL.

This shows up in:
   CK_FORK=no elm_suite

@fix
2017-09-26 17:58:07 +09:00
Jean-Philippe Andre 8557fe818f input: Move pointer props to Canvas
efl_input_pointer_position is defined by two classes... bad!

Fixes T6066
2017-09-26 17:58:07 +09:00
Daniel Hirt bfa7d2a3b2 Evas textblock: fix ascent/descent calc
This is a follow-up to 4d4401f3a6.
The format line adjustment (e.g. linegap) should calculate the current
item's ascent/descent, and then update c->ascent/c->descent.
Otherwise we accumulate calculations like linegap values

ref D5217
2017-09-26 10:52:38 +03:00
Youngbok Shin 4d4401f3a6 evas textblock: use primary font's size as minimum size of a line
Summary:
Textblock uses ascent, descent from primary font when there is no text.
If a text is set which need other font, Textblock uses ascent, descent from
actually loaded font. If loaded font has smaller size, text cursor and text
looks jerky in elm_entry. At least, primary font's size should be respected
as minimum size of a line for avoiding this issue.
In addition, the patch will allow negative line gap values.
@fix

Test Plan:
Put your hamburger(🍔) in Ecrire. And put an english character.
(Put a text which will load smaller font. And put a text which will load primary font.)

Reviewers: raster, cedric, herdsman, jpeg, woohyun

Reviewed By: raster

Differential Revision: https://phab.enlightenment.org/D5217
2017-09-26 11:31:31 +09:00
Youngbok Shin 1750410650 evas: Add scale feature for embedded bitmap fonts.
Summary:
When evas selects a strike of embedded bitmap font,
calculate ratio and use it for scaling embedded bitmap.
@feature

Reviewers: jpeg, tasn, woohyun, raster, herdsman

Reviewed By: raster

Subscribers: charlesmilette, Francesco149, cedric

Differential Revision: https://phab.enlightenment.org/D2713
2017-09-26 11:31:31 +09:00
Daniel Hirt 4f77eca4e1 Canvas text: don't generate legacy for new api
This is part of the new Canvas.Text.
2017-09-25 12:51:49 +03:00
Daniel Hirt b7b5d08929 Canvas text: use eina_value_set and not eina_value_pset
CID 1381327
2017-09-25 12:51:49 +03:00
Daniel Kolesa f36e5bd543 eolian: add mstring
This is a new type representing a mutable string (no const).
Regular strings cannot be made mutable with @owned because
they might be hidden behind typedefs.
2017-09-22 17:10:42 +02:00
Daniel Kolesa fdd27cadf8 eo: make more freefuncs implicit 2017-09-22 16:17:19 +02:00
Vincent Torri 0cdd501246 EFL For WIN32: Replace HAVE_EVIL define with _WIN32 2017-09-22 05:06:10 -05:00
Jean-Philippe Andre 28b387821d elm: Split off text and content for efl_part
This is VERY tricky.
For legacy, just create an internal class that has both. It's easier
this way. For parts that are handled by Layout directly, we know from
Edje which type to return.

For EO objects we should know from the part name which kind of part we
are dealing with:
 - text (overridden by the widget)
 - content (overridden by the widget)
 - special (new efl_part based functions)
 - generic (handled by Layout)

Note: Efl.Ui.Slider was handling "span size" on ALL parts. That's bad...
This is now limited to "span" only.
2017-09-21 12:27:34 +09:00
Daniel Hirt b63c3620df Canvas text async: add async layout functionality
This adds the 'async_layout' method.
The 'async layout' method is similar to 'size_formatted_get', but done
outside of the mainloop. When a call is made to this method, a thread
is created (after some preparation like updating the logical text
items), and the visual layout is offloaded to that thread. The result
is returned as Eina.Future.

The mainloop is blocked for operations that manipulate the object, if a
thread has already been created but hasn't complete its work.
Consecutive calls for async layout for the same object are not handled
simultaneously. Each time the threads has complete its work, the next
(if exists) layout will be dispatched.

@feature
2017-09-20 14:50:09 +03:00
Marcel Hollerbach 525b6bb1d9 evas_object_main: fallback to other usage instead of returning NULL
Even if a object is on deleting or doesnt have a layer, it still can be
found in a higher hirachy.
2017-09-19 10:34:22 +02:00
Hosang Kim 425c98289d evas_events: add checking state of point
Summary:
When multi down or multi move occur, state of touch point changes to EVAS_TOUCH_POINT_STILL.
So I add condition, "state == EVAS_TOUCH_POINT_STILL"

Reviewers: jypark, woohyun, cedric

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D5157
2017-09-19 17:22:48 +09:00
jiin.moon 4f8fe4889f evas_event: Fix missing case when check the event area
Summary:
If the object is outside the parent geometry because of map,
this object would be ignored in determining object is in the event area.

Please refer to below case
1) There are some button in the box object
2) A button has map with 90 degree.
   It would be placed outside the box geometry
3) If you press the button part outside the box,
   the button event does not work.

Test Plan: sample code

Reviewers: jpeg, cedric

Differential Revision: https://phab.enlightenment.org/D5180
2017-09-19 16:59:16 +09:00
Bryce Harrington c955625c44 evas: Textgrid doxygen grammar/spelling cleanup
Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D5177
2017-09-19 16:55:37 +09:00
Bryce Harrington 007b0a6659 evas: Eo Textgrid doc grammar cleanup
Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D5178
2017-09-19 16:55:25 +09:00
Jean-Philippe Andre 5b2ffb6bde evas: Fix invalid call to intercept
This fixes scrolling in rage.

Lessons learnt:
 - Do not trust raster's bisecting skills ^^,
 - Do not blame GCC until you're 100% positive about the exact code
   triggering an issue,
 - va_arg is unsafe, and can lead to crazy issues like this one,
 - va_arg passes (int x, int y) differently from Eina_Size2D sz, and
   optimization flags may also affect how that's done, or at least what
   kind of garbage data is used.
2017-09-19 16:35:28 +09:00
Jean-Philippe Andre 0a2282f7d7 polygon: Use Eina.Position2D for point_add 2017-09-19 10:51:48 +09:00
Jean-Philippe Andre 3617053547 win: Use Eina.Size2D for pointer position
Also rename the function for more consistency.
2017-09-19 10:51:48 +09:00
Jean-Philippe Andre 8bf06f95fe evas: Use Eina.Rect for load_region 2017-09-19 10:51:48 +09:00
Jean-Philippe Andre a3250f975a efl: Use Eina.Size2D for image load size 2017-09-19 10:51:48 +09:00
Jean-Philippe Andre 89a7d9ea8e efl: Use Eina.Size2D for image size 2017-09-19 10:51:48 +09:00
Jean-Philippe Andre 986e5e8827 efl: Add precise_position for input events
The previous commit removed useless delta
2017-09-19 10:51:48 +09:00
Jean-Philippe Andre e28aba0542 efl: Use Eina.Position2D for input events 2017-09-19 10:51:48 +09:00
Jean-Philippe Andre b19ee757e5 efl: Use Eina.Size2D in Gfx.View 2017-09-19 10:51:48 +09:00
Jean-Philippe Andre 2df8ad36b4 evas: Use Eina.Slice on the stack (gfx.buffer) 2017-09-19 10:51:48 +09:00
Jean-Philippe Andre 1f242afdef evas: Use Eina.Size2D for gfx.buffer
For consistency.
2017-09-19 10:51:48 +09:00
Jean-Philippe Andre bfd9487b94 efl: Use Eina.Size2D for Efl.Canvas.max_image_size
Rarely use
2017-09-19 10:51:48 +09:00
Jean-Philippe Andre d8eea084fb efl: Use Eina.Size2D for size hint aspect 2017-09-18 16:50:58 +09:00
Jean-Philippe Andre a72f3ec64e efl: Use Eina.Size2D for size hint combined min
For this patch I decided to add a pseudo legacy wrapper as the function
is called in a very large number of places. Fixing all those calls to
use the size2d form is a lot of work and a greater risk of b0rking
something.
2017-09-18 16:33:33 +09:00
Jean-Philippe Andre 7d2b4b6916 efl: Use Eina.Size2D for size hint restricted min
This is the "internal" or "intrinsic" minimum size, to be set by EFL and
not by applications.
2017-09-18 14:57:52 +09:00
Jean-Philippe Andre 3bff7363b5 efl: Use Eina.Size2D for size hint min 2017-09-18 14:42:52 +09:00
Jean-Philippe Andre d24dcb3c24 efl: Use Eina.Size2D for size hint max 2017-09-18 14:20:03 +09:00
Jean-Philippe Andre 4c634ed78e efl: Use Eina.Size2D for Efl.Gfx.size
Big patch as a lot of things call or reimplement size_set. Hopefully I
got it right... fingers crossed.
2017-09-18 13:34:50 +09:00
Jean-Philippe Andre 8fb194d969 efl: Use Eina.Position2D for Efl.Gfx.position
Note: This is a little bit more cumbersome in some places but in most
it's more convenient than (x,y).
2017-09-18 13:22:54 +09:00
Jean-Philippe Andre f3eff6eb3e efl: Introduce Eina.Rect and switch EO APIs to it
It's a complex struct but defined in EO as a simple struct. ABI-wise
it's equivalent to Eina_Rectangle. Some macros that use Eina_Rectangle
also work on Eina_Rect out of the box, most of the code dealing with
x,y,w,h will require no modifications either.

But Eina_Rect provides direct access to a size or position 2d component,
as well as the usual x,y,w,h. The field "rect" is provided as a
convenience for code dealing with both Eina_Rectangle and Eina_Rect. We
may or may not require it.

Note: Size2D could use unsigned values but I have spotted a few places
in the code that actually use -1 to indicate invalid size (as opposed to
0x0).

@feature
2017-09-18 13:22:52 +09:00
Daniel Kolesa a8b8b7efde eo files: first batch of @owned conversions 2017-09-15 16:44:26 +02:00
Carsten Haitzler 0f08ee686e evas box - fix longstanding bug where min size is miscalculated
this has affected edje for... like... ever. min size of boxes just
doesnt work. because evas box just doesnt do it right. this has led to
nasty things where edje box is just not usable if you use weight of 0.
btw weight 0 means "stay at min size no matter what even if we expand
the box to be bigger" in edje... which is totally broken and i can't
fix that without potentially breaking even more stuff... but let's
see. i've been using this for several days now and ... i can't find
breakage... so this should fix up SOME issues in edje.

@fix
2017-09-15 07:35:34 +09:00
Jean-Philippe Andre 89733b22f6 efl_gfx_fill: Use Eina.Rectangle for fill (EO) 2017-09-13 18:09:19 +09:00
Jean-Philippe Andre 21c72948db efl_gfx: Remove color_part API (EO)
This API was introduced in commit:
  cd3f8db506

This was since limited to EO only APIs, and totally underexploited.
After that, efl_part() was introduced, which defines how all part APIs
should be designed.

Nothing uses this API, efl_vg had an implementation that provides no
extra value over the other APIs.
2017-09-13 18:03:34 +09:00
Jean-Philippe Andre 13da5e980e efl_gfx: Use Eina.Rectangle for geometry (EO)
This saves a few lines already (without even having the proper helpers
for stack rectangles).
2017-09-13 18:03:34 +09:00
Jean-Philippe Andre 0c46fc7103 evas: Use Eina_Rectangle internally
Instead of Evas_Coord_Rectangle which is exactly the same thing but with
a different name and typedefs.
2017-09-13 18:03:34 +09:00
Jean-Philippe Andre 99c765d0d2 evas: Non functional changes to event grabber
This changes the CRI logs and the variable names.

I still think this API needs some fixing in order to not abuse the
smart object API. This should be done before it's too late (i.e. E is
released and depends on it).
2017-09-13 11:29:31 +09:00
Jean-Philippe Andre bb9d8bdbaa evas: Add group_member_is to smart objects
This is a new function that indicates whether an object is a child of a
parent or not. Dead simple, as this simply compares if parent == this.
Note that this check was impossible to do with the event grabber.

Also, rename group_children_iterate to group_members_iterate for
consistency with the other group_member functions.

@feature
2017-09-13 11:01:29 +09:00
Jean-Philippe Andre d971ca2fb8 emotion: Fix refcounts related to eio use
Inside emotion, if Eio is compiled, some asynchronous functions are used
and a refcounted struct was used to ensure safety of the code.
Unfortunately the logic didn't make much sense as emotion's private data
is used. The refcount becomes useless, the lifecycle of the data being
bound to the object itself.

Note that an actual crash is almost impossible because:
 - eio is actually quite fast
 - evas objects are kept alive for 2 frames
 - eina_freeq is used to keep eo objects' data alive for some more time

But this in theory fixes the events, as they were sent on the wrong
object. "obj" is the image object, "smartobj" was the emotion object.
This is fixed with a weak ref.

I don't think it is necessary to backport this.
2017-09-13 09:57:05 +09:00
Jean-Philippe Andre 820b8a0e6f evas: Fix evas grid
It's a complete mess mixing legacy and EO in a really bad way.
2017-09-13 09:57:05 +09:00
Jean-Philippe Andre 7e2382853e evas: Add EO API to get clipper in smart object
It's not exposing anything that wasn't already accessible before (you
could just add a member and get its clip, for instance).

This will be used by Edje Object.

This is a minor
@feature
2017-09-13 09:57:05 +09:00
Jean-Philippe Andre 7ef714924a evas: Fix crash with smart objects
This is due to the previous patches.
2017-09-13 09:57:05 +09:00
Jean-Philippe Andre 9ed6838f17 evas: Remove class Efl.Canvas.Group.Clipped
The functionality is now merged inside the core Group class, which will
allow us to clean up its API.
2017-09-13 09:57:05 +09:00
Jean-Philippe Andre 8572cd5def evas/edje/elm: Remove all uses of clipped groups
This removes the uses of the *EO* class, obviously not the use of the
clipped smart objects.
2017-09-13 09:57:05 +09:00
Jean-Philippe Andre 71e122424e evas: Move all overrides to std smart object
- color_set
- visible_set
- position_set
- no_render_set
- member_add, member_del
- group_add, group_del
- clip_set

Notes:
 - Widget overrides color_set without calling super() which means that
   color_get() returns a different value. Also any subsequent child
   object add will not inherit the color.
 - Smart clipped objects also don't call super.

This patch changes that, but only for smart clipped objects created
through EO. This shouldn't have any side effect.
2017-09-13 09:57:05 +09:00
Jean-Philippe Andre 67798ca863 evas: Remove group_add from clipped smart object
Moved from clipped to the general smart object class.
2017-09-13 09:57:05 +09:00
Jean-Philippe Andre e380dae4bc evas: Remove group_del override from smart clipped 2017-09-13 09:57:05 +09:00
Jean-Philippe Andre 230b234891 evas: Remove private data for clipped object
Another step towards merging both classes of smart objects.
2017-09-13 09:57:05 +09:00
Jean-Philippe Andre f5a56789e0 evas: Add internal API to make smart obj (un)clipped
Introduction to the problem:
 - Efl.Canvas.Group has a method member_add() to add sub objects.
 - Efl.Canvas.Group (simple smart object) does NOT actually delete the
   objects on deletion. But:
 - Efl.Canvas.Group.Clipped is a direct subclass and WILL delete the sub
   objects on deletion.

Semantically, all smart objects (at least in EO and Elementary) will own
and delete sub objects automatically. Some exceptions are:
 - Edje object (smart clipped) does not delete swallowed objects.
   Edje object is a "clipped" smart object but it pops out all swallowed
   children before getting deleted.
 - Evas box/table/grid also pop out their children before deletion.
   Those classes are all legacy & internal only.
 - Elm.Widget will "manually" delete all its sub objects at deletion, as
   it inherits from Efl.Canvas.Group but basically takes full ownership
   of the sub objects. Note that member_add shouldn't be used on a
   widget, the widgets do it themselves.

Also, smart clipped objects are much more convenient to use as they will
handle some things for you: color, visibility, moving and ownership.

So, the API member_add needs to be marked as own(). But right now
Efl.Canvas.Group does not own. Thus, here's the plan:
 - Mark clipped objects as such with an internal API
 - Merge clipped smart object features directly inside the standard
   smart object.
 - Get rid of Efl.Canvas.Group.Clipped entirely and watch all hell break
   loose.

Ref T5301
2017-09-13 09:57:05 +09:00
Jean-Philippe Andre c5a9e49a9b evas: Add some EO safety to legacy EAPI 2017-09-13 09:57:05 +09:00
Cedric BAIL 4cfc8f12fc evas: actually output might not be initialized until later. 2017-09-11 11:32:44 -07:00
Youngbok Shin 8dbbf5c8b7 evas textblock: support ZWJ, ZWNJ, LRM, RLM in escaped form
Summary:
The patch supports the following escaped string from Evas Textblock.
These unicodes are frequently used.
ZWNJ U+200C - &zwnj;
ZWJ  U+200D - &zwj;
LRM  U+200E - &lrm;
RLM  U+200F - &rlm;
@feature

Test Plan: N/A

Reviewers: raster, cedric, herdsman, jpeg, woohyun

Differential Revision: https://phab.enlightenment.org/D5173
2017-09-11 08:53:04 +03:00
Daniel Hirt de3062da89 Canvas text: emit missing events during text changes
Some text changes were not picked up by the Ui.Text widget, so no size
evaluation was triggered.
2017-09-07 16:54:38 +03:00
Jean-Philippe Andre c0514d948a filters: Safety++
This is an attempt at fixing crashes in empc.
Test scenario:
  ELM_ACCEL="" elementary_test -to "Gfx Filters"
  And mouse scroll like crazy in the spinner.

@fix
2017-09-06 09:12:28 +09:00
Mike Blumenkrantz 610f514176 evas: fix event grabber child stacking
broken in 0516cdc0f9

@fix
2017-09-01 13:42:18 -04:00
Mike Blumenkrantz 5a9df96d9c evas: handle object names with a list hash
a canvas can have multiple objects with the same name. assuming that name:obj
is a 1:1 ratio means that name-finding functions are likely to return invalid
objects

@fix
2017-09-01 13:42:18 -04:00
Stefan Schmidt 7aa42c4e75 docs: elm/evas: document some missing return values
With this patch we finally reached 100% doc coverage in EO files again.
It would be nice to keep it like this.
2017-08-31 17:37:52 +02:00
Stefan Schmidt 1a518e85cf docs: efl_canvas_object: document last missing part 2017-08-31 17:37:22 +02:00
Stefan Schmidt 2866839754 docs: even give the external types some documentation 2017-08-31 17:29:31 +02:00
Stefan Schmidt 9c3ace8c6d docs: evas_canvas_text: document missing events 2017-08-31 11:25:13 +02:00
Cedric Bail 4406d7098c evas: we always do use the common backend, so always init. 2017-08-30 10:01:17 -07:00
Cedric BAIL 84cfde45f6 evas: fix color set on Efl.Canvas.Group. 2017-08-29 16:01:41 -07:00
Jean Guyomarc'h 9e3a344454 evas: fix invalid return of evas_textgrid_cellrow_get()
evas_textgrid_cellrow_get() is supposed to return NULL if the row index
fed to the function is outside of the textgrid's range. It was instead
returning garbage pointer.

@fix
2017-08-29 20:56:31 +02:00
Daniel Hirt 048dcc3263 Canvas text: fix non-dirty paragraph width calculation
Follow-up fix for 1624417d91.
Changed for a max comparison, rather than just assigning the line's
width.
Also, added a test case.

Fixes T5939

@fix
2017-08-29 17:07:15 +03:00
Jean-Philippe Andre 9a816931a2 evas: Fix automatic visible set (EO)
This fixes a case where an object is hidden before the first render.
When called from elementary. the visible intercept code would be called
before evas object's visible_set, bypassing the line setting visible_set
to true.

As a consequence the object would be visible even when explicitly
requested as hidden.

Thanks @JackDanielZ for the report!
2017-08-29 10:55:56 +09:00
Jean-Philippe Andre d920b36ab4 evas: Fix a few shadow warnings 2017-08-29 10:43:33 +09:00
Cedric BAIL 8286a56279 evas: enable rendering of multiple output. 2017-08-25 10:55:15 -07:00
Cedric BAIL 4b1505c294 evas: no more ENDT. 2017-08-25 10:55:06 -07:00
Cedric BAIL 7fc0ebee37 evas: move updates to be per output. 2017-08-25 10:55:02 -07:00
Cedric BAIL e7527e06d6 evas: decorrelate canvas size from output size. 2017-08-25 10:54:59 -07:00
Cedric BAIL cce4dcc58e evas: remove dead code to improve readability. 2017-08-25 10:54:52 -07:00
Cedric BAIL 545c1a70f4 evas: make Evas_GL work with multi output. 2017-08-25 10:54:19 -07:00
Cedric BAIL 7f8bbe4972 evas: reorder rendering phase to group output related operation. 2017-08-25 10:52:52 -07:00
Cedric BAIL 440238a899 evas: Evas_Canvas3D rendering logic need a complete overhaul.
For now, do not use Evas_Canvas3D in multi output context, it won't work.
The update code for Evas_Canvas3D_Node might trigger rendering logic, which
is opposite to what the scene graph logic should do. It require to much
reshuffle around to handle that case at the moment. So I am just adding a
warning.
2017-08-25 10:52:48 -07:00
Cedric BAIL f354463dc1 evas: propagate output in evas_render_updates_internal_loop instead of using ENDT. 2017-08-25 10:52:42 -07:00
Cedric BAIL 79ed7a0cc2 evas: enable handling multi output in evas_render_mapped. 2017-08-25 10:52:38 -07:00
Cedric BAIL 750b9d065f evas: propagate output to evas_render_mask_subrender and don't use ENDT there. 2017-08-25 10:52:33 -07:00
Cedric BAIL a5b4defdd5 evas: use output instead of default one during rendering of proxy. 2017-08-25 10:52:29 -07:00
Cedric BAIL 9ba662bd63 evas: destroy seats and inputs before the display disapear. 2017-08-25 10:52:22 -07:00
Cedric BAIL e682f64193 evas: make vector graphic support multi output. 2017-08-25 10:52:14 -07:00
Cedric BAIL a0c58276c3 evas: do not use default output or any other during render pre. 2017-08-25 10:52:10 -07:00
Cedric BAIL fc1b7f7835 evas: make filter handle multi output. 2017-08-25 10:51:53 -07:00
Cedric BAIL f3f6a7e535 evas: make Evas_GL start to use engine and output separately. 2017-08-25 10:51:47 -07:00
Cedric BAIL 46767819fd evas: find a best possible output to manage an object to get pixels from.
The code shouldn't really need an output for getting the pixels, it just
happen that some of the backend function really need one to get a GL context.
2017-08-25 10:51:40 -07:00
Cedric BAIL aebeed4454 evas: remove dead code that won't be easy to bring back to life. 2017-08-25 10:51:36 -07:00
Cedric BAIL 3da75d74e3 evas: all context function use already ENC. 2017-08-25 10:51:31 -07:00
Cedric BAIL ef55155e0e evas: switch font backend function to rely on engine instead of output. 2017-08-25 10:51:24 -07:00
Cedric BAIL 7bcf483d6f evas: handle multiple output for plane assignment. 2017-08-25 10:51:20 -07:00
Cedric BAIL 1d57cb2627 evas: move all image object related function to use the engine instead of the output. 2017-08-25 10:51:10 -07:00
Cedric BAIL 14f1a0bde7 evas: forgotten convertion from output to engine. 2017-08-25 10:51:05 -07:00
Cedric BAIL 2fb6aa87fe evas: switch all image animation engine related function to use ENC instead of an output. 2017-08-25 10:50:40 -07:00
Cedric BAIL 28397e7206 evas: differentiate engine from output. 2017-08-25 10:49:53 -07:00
Cedric BAIL 76a7198e0d evas: fix order in function of engine and output use for text operation. 2017-08-25 10:49:49 -07:00
Cedric BAIL 22beae8b73 evas: refactor the creation of the output info logic in libevas. 2017-08-25 10:48:17 -07:00
Cedric BAIL 46e1df839b evas: factorize call to info and info_free. 2017-08-25 10:48:13 -07:00
Cedric BAIL 1e2bbf8fea evas: all this function (info, setup and update) are really output related. 2017-08-25 10:48:09 -07:00
Cedric BAIL 268d9984b4 evas: engine should not access Evas canvas directly. 2017-08-25 10:47:03 -07:00
Daniel Hirt af1f4157f2 Canvas text: fix uninitialized value
Bug was introduced in f696cc8893.
2017-08-24 19:32:17 +03:00
Daniel Hirt e63be982d9 Canvas text: prevent change of context width field
The 'c->w' field gets manipulated for querying cutoffs of text with its
boundaries. Better to keep it a read-only field, to reduce confusion.
Also updated querying internal functions for better readability.
2017-08-24 12:38:13 +03:00
Daniel Hirt e20a44b7e7 Canvas text: reduce usage of data_scope_get()
During layout, this data is unchanged and there is no need to keep
asking for it.
2017-08-24 12:17:21 +03:00
Daniel Hirt f696cc8893 Canvas text: move obstacles logic to proper place
Will likely reduce number of update requests.
2017-08-24 12:17:21 +03:00
Jean-Philippe Andre e8b7f5f255 evas: Set default align to FILL for EO objects
See also 1a1b8bc451
2017-08-23 15:24:37 +09:00
Jean-Philippe Andre 29bacf5988 gfx: Remove size hint request (EO)
This hint is simply not supported by any container.
Add the EO API back if the containers support it.

Ref T5487
2017-08-23 15:24:37 +09:00
Jean-Philippe Andre 1a1b8bc451 evas: Set weight to "expand" by default
This is a semi experimental patch to set the default weight
of objects to (1, 1), i.e. EXPAND. This seems like a more
sensible default value than no weight. Some objects may not
need the expand weight, but this seems to be the minority,
not the majority.

Ref T5301
2017-08-23 11:16:45 +09:00
Daniel Zaoui 2f53bdfe60 Move efl interfaces from evas to efl directory
You may need to remove your installed directory to avoid conflicts
2017-08-22 09:53:24 +03:00
Jean-Philippe Andre 76d4c965c4 evas: Add safety checks to avoid crash
Without more information or clear reproduction scenario (this crash
doesn't happen for me), this is probably the best we can do.

Fixes T5532
2017-08-22 11:50:31 +09:00
Jean-Philippe Andre ba36214a47 evas: Fix experimental code related to visibility
This is to pretend the object is visible when it's been added with
efl_add but evas hasn't started rendering yet (it's in the queue).

This code is not enabled (yet?) although I think it could very well be
(I don't observe the same bugs as I did the first time I tried this
patch).
2017-08-22 09:44:07 +09:00
Mike Blumenkrantz 850bba4986 evas: make top object returning functions return the top object
this previously just returned the top clipper at the specified points

@fix
2017-08-18 15:24:37 -04:00
Cedric BAIL a21f25b0eb evas: do not double include interface.
This lead to unproperly defined symbol (as they should be build in libefl) on
windows with actually no need for it.
2017-08-17 15:02:11 -07:00
Bryce Harrington f377f722e6 evas: Drop excessive use of 'just' and 'which'
Reviewers: cedric, devilhorns

Reviewed By: devilhorns

Subscribers: jpeg

Differential Revision: https://phab.enlightenment.org/D5099
2017-08-17 10:44:05 -04:00
Jean-Philippe Andre c7ca7221ab evas: Fix auto-show of EO objects
Objects show should happen as early as possible during the render cycle,
as it affects smart objects calculation and everything else.

Thanks @JackDanielZ for the report!

Fixes T5880
2017-08-17 10:28:10 +09:00
Cedric Bail a0ee90d9f3 Revert "evas: we should be able to access this data during an object being destroyed."
This reverts commit 207cab086f.

Better make efl_data_scope_safe_get work during EFL_EVENT_DEL.
2017-08-13 13:18:08 -07:00
Cedric Bail 207cab086f evas: we should be able to access this data during an object being destroyed.
So, this is maybe not the best fix. The question is should we be able to
get efl_data_scope_safe_get return the object private data, when we are
currently executing the object EFL_EVENT_DEL callbacks. Right now we don't
and this lead to bug where we wouldn't have been able to destroy a callback
and get that callback triggered later on destroyed data (I had a crash in
terminology). I have switched back to the not _safe_ version which doesn't
enforce this, but that might not be the only place that need a fix.
2017-08-11 10:18:07 -07:00
Jean-Philippe Andre d4b4ee867b evas: Modify wheel events direction to bool (EO)
The orientation was overkill here. We only want a bool.

Ref T5870
2017-08-10 14:42:08 +09:00
Jean-Philippe Andre 69a3d68693 evas: Fix crash in E
Somehow starting VirtualBox would crash E when trying to upload invalid
data. I believe checking for NULL data here is all we need to do in
order to keep the image data consistent and valid.

I have to admit I'm not 100% sure what is happening here.

Fixes T5868

@fix
2017-08-10 11:51:56 +09:00
Daniel Hirt 36a2e29624 Canvas text: fix re-add of existing style to list
Styles were appended regardless their key already existing.
Now it's fixed.
Also, improved readability of 'style_set'.
2017-08-07 19:36:23 +03:00
Mike Blumenkrantz 3e0c287da2 evas image: add checks for ENDT existence during image free
this is null e.g., during enlightenment restart and causes crashes, probably
should be removed after underlying cause is resolved

@jpeg
2017-08-07 10:50:08 -04:00
Mike Blumenkrantz 1b1fdda931 evas_object_image: formatting
this was unreadable at parts due to mixed tabs/spaces
2017-08-07 10:50:08 -04:00
Jean-Philippe Andre 1990104b5f evas: More debug_name information 2017-08-04 10:24:03 +09:00
Jean-Philippe Andre 0353eb5b7f evas: Add debug_name to image objects 2017-08-04 10:24:03 +09:00
Jean-Philippe Andre 999dbd9764 eo debug name: Use strbuf instead of slstr
This should be a little bit more efficient, even if more "risky"
in terms of leaks. The final API still looks exactly the same.
2017-08-04 10:24:03 +09:00
Jean-Philippe Andre 569ad0bac4 evas/edje/elm: Override debug_name in core classes
This is really only a demonstration of what kind of information
we can print with efl_debug_name_get(). Hopefully this can help
debugging with printf/ERR logs and even help with live debugging
inside gdb.

This shouldn't be used for other purposes than debugging, as the
exact string format is not defined.

@feature
2017-08-04 10:24:03 +09:00
Jean-Philippe Andre fd9cf1d3b6 evas: Make all EO canvas objects visible by default
All legacy objects remain invisible by default. Any call to
visible_set() will prevent the automatic show() to happen.

show() will be done just before render time, which may be a
bit too late in order to propagate the necessary changes.

This may break some things where some objects are created
internally using efl_add() instead of the legacy API, and
the intent was not to show the object.

@feature
2017-08-04 10:24:03 +09:00
jiin.moon 49bb102d16 evas: Add safety code for smart object
Summary:
If user use the evas_object_smart_callback_add with no smart object,
it should be returned

@fix

Test Plan: self

Reviewers: jpeg, cedric, jypark

Differential Revision: https://phab.enlightenment.org/D5056
2017-08-02 20:28:09 +09:00
Jean-Philippe Andre 4299905996 evas: Rename calculate property to calculating
Recently introduced by @cedric
I think the name is not very clear, and is clashing with the
actual method of the same name.
2017-08-02 19:12:13 +09:00
Cedric BAIL ea5675a6a0 evas: add a way to know if we are already computing smart object calc. 2017-08-01 13:17:10 -07:00
Mike Blumenkrantz f6c465dc59 Revert "evas: Always call show/hide intercept"
This reverts commit 936ea58cb9.

this is an ideal change, but it breaks previously-expected behaviors
for interceptors and thus enlightenment is completely broken
2017-08-01 13:29:46 -04:00
Carsten Haitzler c5a5302e06 evas - handle devices that on deletion delete other devices on shutdown
this fixes a whole bunch of warnings that just recently turned up...
2017-07-31 15:07:28 +09:00
Carsten Haitzler 6e82f90807 evas mem - remove redundenty unused evas mem absraction
was never used as was not practical to do so so it effectively does
nothing so remove it to reduce analyser warnings

found by PVS studio
2017-07-31 11:53:59 +09:00
Carsten Haitzler 26e93caec7 evas textblock - remove redundant check
found by PVS studio
2017-07-31 11:34:41 +09:00
Carsten Haitzler 29eebb44fc evas render - remove obj null check in proxy clip as obj not null
obj is never null. so this check is pointless. not a bug though.

found by PVS studio
2017-07-29 12:26:49 +09:00
Carsten Haitzler 3c27869c93 evas object textblock - fix append if cur node is null
then it will appeand totally as it should be. small buglet found. fixed

found by PVS studio

@fix
2017-07-29 12:20:12 +09:00
Carsten Haitzler 302731e1af evas events - remove set of list to null then back to value - confusing
eina_list_free always returns NULL. it's meant as a design pattern to
follow like the append/prepend that ensures a freed list is NULL, but
it can be confusing to analysers so remove the assing. not a bug
actually.

found by PVS studio
2017-07-29 09:08:40 +09:00
Carsten Haitzler e9ab26ae53 evas obj smart - remove pointless if
s is already checked for null... so no need to check again

found by PVS studio

@fix
2017-07-29 09:08:40 +09:00
Carsten Haitzler fec726e7e5 evas legacy event mask - cast to unit64_t before bitshift
this fixes a bit wraparound in the shift as the 1 is an int (32bit)
type that then gets shifted .. then after that cast to 64bit.

found by PVS studio

@fix
2017-07-29 09:08:31 +09:00
Mike Blumenkrantz 6dc937d26c Revert "evas: Fix use of invalid EO object"
This reverts commit 9b1e785f8e.

this breaks devices with vt switching under drm
2017-07-28 15:40:47 -04:00
Jean-Philippe Andre 936ea58cb9 evas: Always call show/hide intercept
Ref T5370
2017-07-27 15:53:43 +09:00
Carsten Haitzler 3826f21a29 evas seat focus add - handle other case where layer may be null
fix CID 1377522
2017-07-23 19:30:31 +09:00
Carsten Haitzler b3b0411a05 evas callbacks - check if obj->events is valid because it's cow alloced
it COULD be null and we do have other checks for it being not-null and
we dont check if the alloc fails...  so check. this SHOULD fix
CID 1377547
2017-07-23 18:53:46 +09:00
Carsten Haitzler 4095165385 efl canvas image - dbug ingo get - dont get if no root dbg info supplied
if root dbg info is null we'll leak and not have anything useful
stored somewhere for fetching anyway.

this should fix CID 1365656
2017-07-23 18:36:44 +09:00
Daniel Hirt 01a693412f Evas textblock: add definition to 'cursor_equal'
This is a follow-up to c4ea25cbdb to fix
legacy API.
The definition was missing, so adding it.
2017-07-20 19:20:36 +03:00
Jean-Philippe Andre 7243b71a19 evas: Restore flag pre_render_done in render_mapped
Some objects don't go through render_pre (unchanged, child
of mapped parents), even though they will go through
evas_render_mapped. Those were marked as pre_render_done
inside evas_render_mapped since it seemed to fix some issues
a long time ago.

Unfortunately, if those objects are changed their flag may
not be reset to false, which means they never go through
render_pre, leading to render issues.

I believe simply restoring the value of the pre_render_done
flag should be good enough. I don't know why it is set to
true inside evas_render_mapped but I also don't want to find
out :)

See 9ac13e4aec (old)
See 87e5e70a9d (older)

Patch made with @jiin.moon
2017-07-20 15:17:36 +09:00
Jean-Philippe Andre cb19c77558 evas: Avoid infinite loop on evas shutdown
If an object fails to call efl_destructor() on all the parent
classes, then it may never be removed from the layer object
inlist and never would its data be deleted either (eo keeps
it safely alive).

Here's how to test: add a "return;" statement inside an object's
destructor (eg. the window class).

Fixes T5680
2017-07-20 14:59:25 +09:00
Jean-Philippe Andre bbfdf8909b evas focus: Fix crash when shutting down with errors
Example test: add many evas_object_ref() to a window and click
on its X to close it.
2017-07-20 14:46:49 +09:00
Jean-Philippe Andre b98bc51968 evas: Fix cmopilation warning
Oops I forgot to add that to the previous commit!
2017-07-19 14:01:07 +09:00
Jean-Philippe Andre 45c8e5e983 evas: Fix support for image_data_get on snapshot
evas_object_image_data_get() is a legacy API that I made work
with snapshot objects (evas_object_image_snapshot_set()). Some
changes in the engine broke the behaviour and this patch fixes
it.

When getting the pixels from an FBO, in read-only mode, we need
to create a temporary image (pixels surface) that contains the
copy of the pixels we get from glReadPixels. This image needs
to be deleted afterwards. It is thus stored by the image object
and freed upon _image_data_set() (good) or object deletion (bad).

FBO + read-write is not supported by this API (it is supported
through buffer_map as the filters had to use that).

Fixes T5754
2017-07-19 13:59:42 +09:00
Daniel Hirt 4923945f81 Text: move Annotation type to Efl.Text.Annotate namespace 2017-07-17 17:38:28 +03:00
Daniel Hirt d5f781da2b Efl text: replace all usages of cursor handle to same type
Changes cursor handle name from 'Efl.Text.Cursor.Cursor_Data' to
'Efl.Text.Cursor.Cursor'.
Also, replace all usages of Efl_Canvas_Text_Cursor
with Efl_Text_Cursor_Cursor as the handle for the cursor.
2017-07-17 16:51:45 +03:00
Daniel Hirt c4ea25cbdb Evas textblock: fix legacy header
Fix ABI changes with const qualifiers, as well as some missing docs.
2017-07-17 16:50:31 +03:00
Daniel Hirt bb2678d403 Canvas text: re-add support for tabs
Somehow this was left out. Fixes tabs, so you can now use "\t" and
press the "tab" key.
2017-07-17 16:50:31 +03:00
Jean-Philippe Andre 9513fed85e evas_smart: Fix evas_smart_callback_description_find
bsearch was returnign a cb** not a cb*

Fixes T4540
2017-07-12 17:38:51 +09:00
Carsten Haitzler ea7dd2a9c2 evas mouse in/out/move event fix to remove "invalid move"
this should fix T5582 "properly" by emitting a move after an in only
if pointer x,y changed. this fixes rage and i hope still should handle
the original issue. let me know if it doesn't.

@fix
2017-07-12 15:45:47 +09:00
Youngbok Shin 5e5e408e58 evas font: append global font path when Evas initializes Fontconfig
Summary:
If there are appended font pathes before initializing Fontconfig,
Evas must care the font pathes after initializing Fontconfig.
@fix

Test Plan:
1. Call evas_font_path_global_append() with a private font path
   before adding any Evas Object.
2. Add a Evas Textblock object which uses a font from the private font path.
3. See the font is not loaded properly without the patch.

Reviewers: raster, cedric, herdsman, jpeg, woohyun

Differential Revision: https://phab.enlightenment.org/D4867
2017-07-11 15:46:04 +09:00
Jaehyun Cho 078f83f4bc Evas textblock: add null check in evas_textblock_cursor_free 2017-07-10 21:02:13 +09:00
Jean-Philippe Andre 7f724f6c5d evas: Fix mouse event info in global events
When using the legacy API (and in fact also with the EO API) to
listen to mouse events (move, in, out...) on a window instead
of an actual evas object, some information was missing:
 - buttons (bitmask of pressed buttons)
 - prev.x/y (previous position)

This is because Evas had not handled the event yet at this
point, it was coming directly from ecore_evas with incomplete
information. This patch involves evas a little bit earlier, and
also fixes evas_events_legacy.c to have consistent values for
cur/prev canvas/ouput coordinates. See also 890a91785 and
484dae76e6. Those commits were making the pointer coord
a seat-based property (instead of canvas-based) but the event
should already have those proper values before converting to
a legacy struct. This patch restores the meaning of the DUP
macros, as I observed 4 different coordinates from the app side
(instead of just 2: prev and cur).

Thanks to Andy for reporting the original issue on the ML!
2017-07-10 17:01:05 +09:00
Jean-Philippe Andre 242127a96b evas,edje,elm: Mark all legacy objects as such 2017-07-07 13:21:18 +09:00
Jean-Philippe Andre 722725dfc5 evas: Fix a crash in textblock
I could not reproduce it but the case should not happen,
so I'm adding a safety check rather than a silent return.

The private data should be NULL only after evas_object_free()
or before construction...

Fixes T5656
2017-07-05 17:43:59 +09:00
Daniel Zaoui 8906867500 Filter: check nullity before accessing structure member
@fix
2017-07-02 15:53:20 +03:00
Cedric BAIL eaeaf8831c evas: expose evas_map_coords_get. 2017-06-30 13:46:07 -07:00
Derek Foreman f45c0fcd67 evas image: Set load error on native image set failure
evas_object_image_native_surface_set() has no return, so without
setting load error we can't tell if it failed.

fix T5418
2017-06-30 14:10:50 -05:00
Daniel Hirt 4024857bf6 Evas textblock: fix legacy_newline in legacy API
Fixes 4fda417bc9 that disabled
legacy_newline for both legacy (textblock) and new (canvas text) api.
It should enable legacy_newline for legacy.
2017-06-29 16:37:20 +03:00
Daniel Hirt a10f726fc5 Evas textblock: re-apply paragraph position inference
For some reason, c39855a8ac also seems to
address an issue with height calculations (although not mentioned in
the commit message).

It already went in v1.19, so by applying
b8beb6834b I also reverted that behavior.
Seems like a correct one, so re-applying.

Fixes T5594
2017-06-29 15:26:48 +03:00
Jean-Philippe Andre 505aca0e42 evas: Fix compilation warnings
See 7365c087c7
Shadow variable.
2017-06-29 16:02:36 +09:00
Mike Blumenkrantz 881f91ef50 evas event grabber: add function to block stacking updates while visible
@feature
2017-06-23 17:43:44 -04:00
Mike Blumenkrantz 8c8dae5720 evas: check object layer existence before deref to avoid crash
@fix
2017-06-23 17:43:44 -04:00
Mike Blumenkrantz 920c3a5d5e evas_box: add safety check for adding box children to multiple boxes
this is guaranteed to cause a crash or equally bad behavior, so ensure an
error is raised

@fix
2017-06-23 17:43:44 -04:00
Derek Foreman 7365c087c7 evas_render: Use hardware planes
This is a very simple proof of concept for using hardware planes for
evas image objects.

Right now only dmabuf objects will be dropped into planes, and they're
considered in the order they're in in the scene graph with no attention
paid to which objects will have the most benefit from being on a plane
at all.  There's nothing to prevent your mouse cursor from consuming the
only hardware plane capable of UHD video. :)

This is mostly just to help test the low level functionality in the
engines and ecore_drm2 that enable hardware planes.  Smarter plane usage
is coming.
2017-06-23 08:15:42 -05:00
Derek Foreman 6043e11586 evas_object_image: Add support for direct scanout
Add functions for assigning hardware planes to evas image objects.

The unfortunate asymmetry of the code is due to plane assignment being
only fully verifiable by doing a test commit through ecore_drm2, so it's
simpler to have the "test" function also do the "assignment", and call
the release on failure to clean up after a failed test.
2017-06-23 08:15:42 -05:00
Derek Foreman 3965a663cc evas_object_image: Track whether an image object supports direct scanout
If an evas object is a wayland dmabuf, uses native surface 5 or higher,
and has a scanout handler set, then it meets the basic requirements for
placing on a hardware plane.
2017-06-23 08:15:42 -05:00
Jean-Philippe Andre eaf21eee14 evas: Lower log level for animator tick cbs
This doesn't deserve to be INF, it's really low-level debug
information.
2017-06-22 11:51:40 +09:00
Daniel Hirt 070171c7bb Canvas text: set 'changed' on the object when text is inserted
This fixes missed updates with the "Ui.Text" when text was inserted.
2017-06-21 11:29:34 +03:00
Daniel Hirt 108bf99564 Efl text cursor: move around a few definitions
Need to handle this with special care as Efl.Text.Cursor is used in
some functions that are specific to Efl.Canvas.Text, was well as
functions in Efl.Text.Cursor interface.
2017-06-19 10:15:05 +03:00
Daniel Hirt d0da405620 Efl text format: change "halign" and "valign" to use enums
Value-based alignment (e.g. 0.5, 0.3 etc) isn't very practical.
Horizontal and vertical alignments will be assigned with enums
"left", "center", "right", "auto", "locale", for horizontal alignment,
and "top", "center" and "bottom" for vertical alignment.

This changes the previously added "halign" and "valign" properties.
2017-06-19 10:15:05 +03:00
Daniel Hirt 6033323e5c Canvas text: fix default format feature
Now that we can set the default parameters, there's no need to push
another one when having a style tag.

This fixes T5585.
2017-06-19 10:15:05 +03:00
Mike Blumenkrantz 4bf13c5c0c evas: add null checks for textblock stuff
this prevents a crash when starting verne but should be reverted when
a more appropriate fix can be put in place

ref T5585
2017-06-16 15:01:42 -04:00
Jean-Philippe Andre dc9ebdd706 evas: Always send mouse,move after mouse,in to objects
Fixes T5582
2017-06-16 12:49:33 -04:00
Mike Blumenkrantz cad9d8fb55 evas: store current pointer state to dummy seat data if seat detaches
ensure the pointer state is maintained when devices are removed and added
2017-06-16 12:23:08 -04:00
Mike Blumenkrantz e3126bd23f evas: create dummy seat data for wl/drm outputs, store some pointer data
with async device init, it's possible for mouse in/out/move events to be added
by an application before the pointer devices are created. these are independent
of devices, so store the state and apply when pointer devices are added

fix T5531
2017-06-16 12:23:08 -04:00
Mike Blumenkrantz 7ca2da0f5d evas: change _evas_pointer_data_add() to return created pointer data 2017-06-16 12:23:08 -04:00
Mike Blumenkrantz 8dd12d2cfa evas: redo Evas_Pointer_Data/Seat to be inlist-based
simplify many internal lookups of pointer data and make hierarchy reflect
logical device hierarchy
2017-06-16 12:23:07 -04:00
Mike Blumenkrantz abe4c8d772 evas: only feed canvas out/in when changing default pointer if pointer is in
ref 6775b23212
2017-06-16 12:23:07 -04:00
Mike Blumenkrantz 4921d26fc8 evas: add seat-based focus interceptor
@feature
2017-06-16 12:23:07 -04:00
Mike Blumenkrantz deb18460c4 evas: unify more complex conditional clauses in evas_events.c
no functional changes
2017-06-16 12:23:07 -04:00
Mike Blumenkrantz 6178b2a9d6 evas: unify complex repeated conditional clauses in evas_events.c
this code is unreadable

no functional changes
2017-06-16 12:23:07 -04:00
Jean-Philippe Andre 1af62db8f8 evas: Fix mouse events in inlined windows
There is a mismatch between seat & pointer.
See @zmike's comments in T5515. Having both seat and pointer
devices as different devices leads to these kinds of issues.
Really annoying.

Ref T5515
2017-06-15 20:30:25 +09:00
Jean-Philippe Andre a1141d8378 evas: Fix compilation with DDD_DO
This enables some insane debugging for input events inside evas.
Also, declutter the code by always providing the "spaces" variable.
Obviously this is not enabled :)
2017-06-15 20:28:24 +09:00
Jean-Philippe Andre 2834aee39e evas: Fix crash when window can not be created
Example, without any running wayland compositor:
   ELM_DISPLAY=wl runsomeapp

elm_win runs efl_constructor() during finalize() which is wrong
and leads to this kind of inconsistencies. Urgh.
2017-06-15 17:54:45 +09:00
Youngbok Shin cbea6e4386 evas textblock: add align=locale option to respect locale's direction
Summary:
There are many requests to add a new feature for handling horizontal align
according to current locale. For example, in RTL locale setting,
users want to see right aligned text for every list's item.
Even if some of list's items only contain LTR characters!
It is useful for the needs.
@feature

Test Plan: N/A

Reviewers: herdsman, tasn, woohyun, raster, cedric

Reviewed By: herdsman, raster

Subscribers: z-wony, jpeg

Differential Revision: https://phab.enlightenment.org/D4664
2017-06-15 08:59:17 +03:00
Jean-Philippe Andre 4eb13031ee evas: Disable calls to evas_device_class_set
After finalize, the type of an input device can not be changed.
So, deprecate the function and prevent anything from happening
unless we're inside efl_add().

Ref T5515
2017-06-15 09:58:40 +09:00
Cedric BAIL 8c11685b5e evas: forgotten unecessary initialization. 2017-06-14 14:17:18 -07:00
Cedric BAIL 0516cdc0f9 evas: use Eina_List instead of Eina_CList for event grabber.
Eina_Clist can actually change the pointer in the cell next bypassing
the CoW infrastructure leading to trouble. Considering the case here,
using the optimization of Eina_Clist is not necessary and if performance
issue arise, can be fixed by using a dichotomic search when removing
data. I don't think it is necessary to add this complexity without
a real life case.
2017-06-14 12:45:26 -07:00
Cedric BAIL b312729109 evas: allow list for _evas_event_object_list_in_get utility function. 2017-06-14 12:45:26 -07:00
Cedric BAIL 880500f966 evas: actually free the cow allocated memory. 2017-06-14 10:00:04 -07:00
Cedric BAIL cbfad5760d Revert "Revert "evas: put events related pointer into a cow to reduce evas_object fat.""
This reverts commit f9d3219c17.
2017-06-14 09:36:22 -07:00
Jean-Philippe Andre 1729930db0 evas: Use efl_data_scope_safe_get in evas events
This removes a few NULL + efl_isa safety checks.
2017-06-14 16:54:15 +09:00
Jean-Philippe Andre f5c4ec6cd9 evas: Fix resize & move intercepts
Thanks @zmike for the report.
This in therory should restore behaviour from 1.18,
where the intercept function is called even if the geometry
isn't changed.

Test scenario, in E:
 1. remove bryces, shelves on a screen, or mark all as autohide
 2. open chromium or any CSD application as unmaximized
 3. maximize the window
 4. make it fullscreen (eg. with chromium: F11)

See 8a9f0bd603.

Ref T4749
Fixes T5573

@fix
2017-06-14 11:18:32 +09:00
Daniel Hirt 8679805208 Canvas text cursor: add NULL checks for some functions
Passing a NULL cursor is permitted. Forgot to add to two functions
during port from EO.
Fixes some crashes.
2017-06-13 16:11:54 +03:00
Carsten Haitzler f9d3219c17 Revert "evas: put events related pointer into a cow to reduce evas_object fat."
This reverts commit f69686ba40.

this causes major crashes in e every time you move and resize a
window. i cant even debug it properly because i cant move or resize
windows to get terminals up to debug it... this is bad... so until a
fix is found better to go back to working...
2017-06-13 11:08:55 +09:00
Cedric Bail f69686ba40 evas: put events related pointer into a cow to reduce evas_object fat. 2017-06-12 11:41:25 -07:00
Cedric Bail 79f36418ef evas: cleanup use of Eina_Cow during orientation set. 2017-06-12 10:10:23 -07:00
Jaeyong Hwang 03adadcda8 evas: fix a stride value after calling evas_object_image_orient_set API
Summary: Before the value of stride is calculated, the weight and height of the rotated image should be set.

Test Plan: {F1409510}

Reviewers: jpeg

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D4955

Signed-off-by: Cedric Bail <cedric@osg.samsung.com>
2017-06-12 10:06:19 -07:00
Jean-Philippe Andre 9b1e785f8e evas: Fix use of invalid EO object
During a window destruction, the input devices are deleted and
removed from the internal devices list. Since 83d18617b4
basic devices are children of a seat, which means that the seat
deletion was triggering the devices deletion as well. As a
consequence, we were walking an invalid list of devices.

I'm not sure we should have a list of children in the device
data and I'm also not sure we should have a list of devices in
evas, instead of just the list of seats. It's a bit messy right
now.

Ref T5540
2017-06-12 17:41:45 +09:00
Jean-Philippe Andre e8b69bed83 efl.canvas: Add "seat" (by id) and "device" (by name) properties
See d47197e65b

@feature
2017-06-12 15:21:57 +09:00
Jean-Philippe Andre e8f9f109a6 evas: Rename device Class to Type, remove Sub_Class
1. The word "class" is a pain point with many languages where
   it's a keyword. Type is a little better. Also, the property
   was already named "device_type" and not "device_class".

2. Remove Efl.Input.Device.Sub_Class
   It's not used inside EFL upstream codebase, and unlikely to
   be used anywhere else (even in Tizen).

Hopefully no one used the Efl_ enum types. So far only the Evas_
types should be in used.

Ref T5540
2017-06-12 15:21:55 +09:00
Jean-Philippe Andre 83d18617b4 evas: Remove device "parent", "name" and "description" properties
Those are now merged with Efl.Object parent, name and comment.
The reasoning is that only seats can be parent devices; And name
and description are not only name clashes but also not extremely
useful anyway.

Tested with VNC.

Fixes T5540
2017-06-12 15:17:50 +09:00
Daniel Hirt 616a60f041 Efl text: shorten naming of methods
eo_prefix are set to "efl_text".
Also, "Efl.Text.Format" is shortened to now include the "_format"
prefix.
"Efl.Text.Font" keeps the "_font" prefix, for better readability.
2017-06-12 00:32:34 +03:00