Commit Graph

2519 Commits

Author SHA1 Message Date
DaeKwang Ryu 8b5d5a5a8d EvasGL: Add support for Evas GL 3.1
Summary:
2 wrapper functions are added.
(glFramebufferParameteri, glGetFramebufferParameteriv)

update gl2ext.h(generated 20160209) in evas_gl.h

Test Plan: OpenGL ES Conformance Test

Reviewers: jpeg

Subscribers: spacegrapher, wonsik, cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D3782
2016-07-04 20:47:57 +09:00
Derek Foreman 10f2e9c15f wayland_shm: free dmabuf resources on fallback
Add destructors for the buffer managers, and clean up properly when
falling back.

Fixes Coverity CID1357163 and CID1357162
2016-06-30 13:44:51 -05:00
Chris Michael 0da58a8d78 ecore-evas-wayland: Fix issue of passing wrong values to resize
Coverity detected that the same code was being passed to resize
regardless of canvas orientation. This patch fixes the issue by
passing the proper values to window_resize.

Fixes Coverity CID1357150

@fix

Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
2016-06-30 11:03:07 -04:00
Chris Michael 59a09e04aa evas-wayland-shm: Remove logically dead code
Coverity reports that this bpp check is actuall dead code due to the
fact that bpp can never be < 0.

Fixes Coverity CID1357144

@fix

Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
2016-06-30 10:56:01 -04:00
Chris Michael 1fb3c33286 ecore-evas: Fix error handling issues in wayland_shm engine
This patch fixes 2 Coverity issues where engine_info_set was being
called, but the return was never being checked.

Fixes Coverity CID1357141 and CID1357142

@fix

Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
2016-06-30 10:51:29 -04:00
Jean-Philippe Andre 4adbd32a52 Revert "evas: Fix compilation when using different build directory"
This reverts commit 3c13ef14e3.

This introduced new build breaks, especially with in-tree builds.
In particular, DIR was not defined. See T3975.

I'll make the shaders regen an opt-in rather than on by default.
2016-06-27 16:19:43 +09:00
Felipe Magno de Almeida 3c13ef14e3 evas: Fix compilation when using different build directory 2016-06-24 22:47:49 -03:00
Jean-Philippe Andre e1d5d5e4a1 evas: (Try to) fix shaders gen without breaking everything
So... adding the .x files to BUILT_SOURCES means they would
get deleted during clean. This was bad, but turned to be awful
when this made the check for writability fail.

See:
8a27315878
2b8912462e

This commit reverts:
0b69356f1b

Notes:
Please revert if this breaks the build for anyone.
I'm pretty sure the use of top_srcdir is not recommended the
way I've done it.

I hate autofoo.
2016-06-24 16:46:57 +09:00
Carsten Haitzler 0b69356f1b Revert "evas: Fix distcheck by disabling shaders generation"
this breaks the simplest configure + make ... so obviously it's broken
2016-06-24 10:05:41 +09:00
Derek Foreman d2a3502481 wayland_shm: Make dmabuf opt-in
Some weird bugs and performance issues around these days, and I
keep chasing them in dmabuf first.  Removing it from the equation for
now.
2016-06-23 13:55:03 -05:00
Jean-Philippe Andre 2b8912462e evas: Fix distcheck by disabling shaders generation
make distcheck is verified by checking the env var "top_distdir"
This is not a great solution but should work.
2016-06-23 17:51:10 +09:00
Jean-Philippe Andre 41e17f7e73 evas 3d: Fix shaders compilation (parallax and normal)
My nvidia EGL driver coultn't compile some shaders because of
the error:
  error C1059: non constant expression in initialization

The proposed patch at D4068 is not acceptable since it just
brings the original problem back. Instead, make sure all vec3
variables are initialized in main() or another function, not in
the global scope.

I tested all examples in evas
2016-06-22 14:30:37 +09:00
Jean-Philippe Andre 8a27315878 evas 3d: Fix shaders generation script 2016-06-22 13:43:07 +09:00
Chris Michael 3186f3a5fd evas-drm: Reset current buffer state when pageflip completes
When an fbo pageflip finishes, we should be marking the current fbo
(one just sent) as no longer busy since it's already been pixel
blasted to the screen. Also, if we fail to flip to a given fbo during
buffer swap, then don't leave that fbo marked as busy since it is
technically not in use

Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
2016-06-21 12:59:30 -04:00
Chris Michael c39e8e7555 evas-drm: Remove improper EINA_UNUSED for function parameter
'fd' is actually used in the call to WaitVBlank, so do not mark it as
EINA_UNUSED

Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
2016-06-21 12:07:54 -04:00
Tom Hacohen 6202cc7485 Adjust the code according to the eo event stop changes.
This was changed in the previous commit.
2016-06-20 18:02:00 +01:00
Stefan Schmidt 19ebcc02b4 evas: native-tbm: remove unused variable
The variable was set but never used in this function.
2016-06-20 16:07:20 +02:00
Jean-Philippe Andre 4ca91c4881 evas gl: Fix invalid argument
GCC didn't warn where it should have :(
Luckily the previous code worked just as well as the value
of EINA_TRUE and EVAS_GL_GLES_1_X are the same (1).
2016-06-20 21:08:58 +09:00
Jean-Philippe Andre c0dcb30c61 evas 3d: Fix shader compilation with EGL
This fixes the following error:
 error C1059: non constant expression in initialization

It happened with the hedgehog example: evas_canvas3d_aabb
2016-06-20 15:35:01 +09:00
Jean-Philippe Andre 5964c33567 evas: Improve debug logs (print shader code) 2016-06-20 14:19:30 +09:00
Jean-Philippe Andre 52f9220b3f Evas: Rename smart object into Efl.Canvas.Group 2016-06-17 19:32:43 +09:00
Jean-Philippe Andre 42b63f5507 Evas: Add smart_ prefix to all smart functions (eo)
This is a first step at separating legacy smart
object features away from standard efl interfaces.
2016-06-17 19:25:48 +09:00
Ji-Youn Park 830faf2502 evas_image_load_bmp: fix bug that image is not decoded, if image is not perfact. 2016-06-17 18:42:28 +08:30
Derek Foreman 47e9d11f74 wayland_shm: Fix another dmabuf corner case
When kernel support for locally mmapping buffers is unavailable and
software rendering is used, dmabuf may need to fallback to shm for the
very first frame rendered.

We need to copy that frame to a shm buffer during the fallback to make
sure it's actually displayed.
2016-06-15 12:40:36 -05:00
Carsten Haitzler fa19b37458 shader gen - make this use plain sh not bash for portability
this should fix T3793
2016-06-15 14:33:56 +09:00
Jean-Philippe Andre c9d94a44cf wl_shm: Fix compilation warning (cast) 2016-06-14 16:27:42 +09:00
Chris Michael c163e51dd3 ecore-evas-wayland: Minor formatting fixes
NB: no functional changes

Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
2016-06-13 16:19:46 -04:00
Chris Michael fb569d7eb0 ecore-evas-drm: Re-enable direct input callback
As it seems the jpeg breakage is over wrt direct input callbacks, we
can re-enable these for the drm engines

@fix

Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
2016-06-13 16:19:46 -04:00
Minkyoung Kim 93b4df1f5a evas-native-tbm: fix stride mismatch and allocate image data for converting from yuv to rgb.
Summary:
1. For converting tbm buffer from yuv to rgb, image.data should be allocated.
2. Stride should be set by info of tbm surface.
3. The number of row is height*2. but if height is odd, last row is invalid in process of _evas_video_i420.

Test Plan: Local Test, Tizen2.4 Mobile

Reviewers: spacegrapher, wonsik, jpeg

Subscribers: cedric, dkdk

Differential Revision: https://phab.enlightenment.org/D3870
2016-06-13 15:27:56 +09:00
Jean-Philippe Andre e691de04be Evas: Rename Clickable_Interface to Efl.Ui.Clickable
Event prefix is efl_ui:
 EFL_UI_EVENT_CLICKED
 EFL_UI_EVENT_CLICKED_DOUBLE
 ...

The event prefix could be reduced to efl but I personally
prefer with UI.
2016-06-10 17:33:53 +09:00
Benjamin Jacobs 16f4c5c35a evas-wayland-egl: Make sure surface pointer is valid before using it
Summary:
Prevents the uninitialized surface pointer to be used when
glsym_evgl_native_surface_buffer_get is NULL.

Reviewers: devilhorns

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D4016

@fix
2016-06-09 09:33:16 -04:00
Oleksandr Shcherbina 32d1f4b2e5 evas: fix possible memory leaks in e3d_drawable_texture_rendered_pixels_get
Summary:
@fix
CID: 1356243, 1356242, 1356242, 1356242

Reviewers: cedric, Hermet, raster

Subscribers: jpeg

Differential Revision: https://phab.enlightenment.org/D4011

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2016-06-08 13:58:30 -07:00
Jean-Philippe Andre 0e17dc79b3 wl_shm: Fix uninitialized warning
warning: variable 'surf' is used uninitialized whenever 'if' condition
is true [-Wsometimes-uninitialized]
2016-06-07 15:11:27 +09:00
Jean-Philippe Andre ecc1d5dfaf gl_drm: Fix shadow warning 2016-06-07 15:10:28 +09:00
Benjamin Jacobs 08585ba0c4 gl_x11: Working GLES2 fallback.
Summary:
Disables GLES3 support when it cannot be determined that it is
available. Prevents to repeatly request a (missing) gles3 support and
fail.
Fixes T3795.

Reviewers: jpeg

Subscribers: cedric, jpeg

Maniphest Tasks: T3795

Differential Revision: https://phab.enlightenment.org/D4014
2016-06-07 13:58:14 +09:00
Oleksandr Shcherbina e3eb246e2c evas: fix typo in description of the engine functions.
Reviewers: Hermet, raster, cedric

Reviewed By: cedric

Subscribers: jpeg

Differential Revision: https://phab.enlightenment.org/D4010

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2016-06-06 16:40:25 -07:00
Oleksandr Shcherbina 6c580faad9 evas: fix order binding attributes to gl.
Summary:
In same cases(devices) can lead to mix up attributes in shaders.
@fix

Reviewers: cedric, Hermet, raster

Subscribers: jpeg

Differential Revision: https://phab.enlightenment.org/D4012

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2016-06-06 16:39:41 -07:00
Jean Guyomarc'h 1f69a7cfa7 ecore_evas_cocoa: better handling of resize callback 2016-06-05 12:12:02 +02:00
Jean Guyomarc'h b2775d90b1 evas-gl_cocoa: resize the gl context before resizing the window
This order seems more right. It does not have a visible
impact though...
2016-06-05 12:12:02 +02:00
Derek Foreman 3de4e31003 wayland_shm: Fix more dmabuf failure corner cases
With the exynos allocator a failure can happen during a resize, and the
resize path wasn't properly falling back to wl_shm buffering.
2016-06-03 16:28:24 -05:00
Derek Foreman 34ce296cac psd_loader: Fix bad assumption about signedness of chars
Whether "char" is signed or unsigned is architecture dependent, so if we
know we need a -1 in a char type we must declared it to be signed.
2016-06-03 16:28:24 -05:00
Derek Foreman 821aada3c4 wayland_shm: Add exynos allocator for dmabuf
Allows clients on exynos hardware to allocate GEM buffer objects
to back DMAbuf buffers.
2016-06-03 11:05:28 -05:00
Derek Foreman 0f07f67b12 wayland_shm: Abstract out dmabuf management
Split out the intel specific stuff into an abstraction in preparation for
adding exynos support.
2016-06-03 11:05:16 -05:00
Oleksandr Shcherbina 7e0601c980 evas: Get pixels from rendered 3D scene
Summary:
Implemented interface Efl.Gfx.Buffer functions bufer_map/unmap for Efl.Canvas3D.Scene.
Added function e3d_drawable_texture_rendered_pixels_get to module evas_gl_3d
to getting pixels from FBO. Added wrappers for functions
e3d_drawable_texture_rendered_pixels_get and e3d_drawable_texture_id_get
to have possibility call it through engine functions.

Reviewers: cedric, Hermet, raster, jpeg

Reviewed By: jpeg

Subscribers: jpeg

Differential Revision: https://phab.enlightenment.org/D3978
2016-06-03 14:22:33 +03:00
Cedric BAIL c77856456e evas: attempt to fix massive memory leak in the fb engine.
T3763
2016-06-02 10:53:42 -07:00
Jean-Philippe Andre 014295fbc9 ecore_evas: Fix mouse in/out events
Apparently I broke some inputs in E (efm) like mouse wheel.
Somehow the list of objects where the pointer is in was NULL.
This was because the mouse_in/out events were not matched to
the proper window ID.

Fixes T3760
2016-06-02 14:19:18 +09:00
Tom Hacohen a6a2338962 Revert "Eo: Remove eo_del() and make eo_unref() the replacement."
This reverts commit 546ff7bbba.

It seems that eo_del() is useful and removing it was creating bugs.
The issue is that the way we defined parents in eo, both the parent and
the programmer share a reference to the object. When we eo_unref() that
reference as the programmer, eo has no way to know it's this specific
reference we are freeing, and not a general one, so in some
circumstances, for example:
eo_ref(child);
eo_unref(child); // trying to delete here
eo_unref(container); // container is deleted here
eo_unref(child); // child already has 0 refs before this point.

We would have an issue with references and objects being freed too soon
and in general, issue with the references.

Having eo_del() solves that, because this one explicitly unparents if
there is a parent, meaning the reference ownership is explicitly taken
by the programmer.

eo_del() is essentially a convenience function around "check if has
parent, and if so unparent, otherwise, unref". Which should be used when
you want to delete an object although it has a parent, and is equivalent
to eo_unref() when it doesn't have one.
2016-06-01 13:33:21 +01:00
Chris Michael e01ac62e5f ecore-evas-drm: Disable direct input callback
For ecore_evas drm engine(s), disable setting of
ecore_event_window_direct_callback as this Completely Breaks all input
when running Enlightenment Wayland.

NB: This can likely be re-enabled at some point, when the jpeg
breakage is over ;)

@fix

Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
2016-05-31 09:49:43 -04:00
Chris Michael 1ca1f8b06d ecore-evas-drm: Register direct input callback for gl_drm also
@fix

Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
2016-05-31 09:23:20 -04:00
Jean-Philippe Andre 8e31929aab Efl.Pointer.Event: Add dup() method to copy an event 2016-05-31 19:03:04 +09:00
Jean-Philippe Andre 05dfab8442 ecore_x: Pass in/out through ecore_input_evas
This whole input system is a massive mess. It looks like spaghetti.
Long live the giant flying monster.

This commit changes how some events are propagated in X.

Before:
 ecore_x -> evas_event -> evas

After:
 ecore_x -> ecore_input_evas -> ecore_evas -> evas_event -> evas

There are still inconsistencies between events and between X and WL,
but ecore_evas should be used for all events since it rotates the
inputs.
2016-05-31 19:03:04 +09:00
Jean-Philippe Andre 5aa00004a5 ecore_evas: Register direct input cb from modules
If the ecore_evas modules were using
ecore_event_window_register() then they can also redirect
everything though the direct callback instead.
2016-05-31 19:03:04 +09:00
Chris Michael 593961c2e2 ecore-evas-drm: Fix issue of mouse pointer not centering on startup
This patch fixes an issue where starting Enlightenment would not
center the mouse pointer. Basically the issue is that we cannot warp
the mouse pointer until After the ee->prop.window has been set else
E will not process the mouse_move event

@fix

Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
2016-05-27 11:57:53 -04:00
Mike Blumenkrantz da8bcbc7c6 ecore-drm2: update to latest elput 2016-05-27 11:57:53 -04:00
Derek Foreman 5535c049cd evas-drm: Fix occasoinaly freezes
We need to continue to tick even if we can't find a buffer - otherwise
we'll stop updating forever.

We also need to reset buffer busy bits to 0 if we run out of buffers or
we'll never try to assign one.  (The page flip handler would eventually
clear the busy bit for the current buffer, but a few lines ago we just
set that to NULL so it will never happen...)
2016-05-27 11:57:53 -04:00
Derek Foreman bdcd84cd2c evas-drm: Don't re-use the current buffer immediately
If we don't block the current buffer from being assigned to the new
current buffer we'll end up rendering into the same buffer over and over
and never actually double buffer.
2016-05-27 11:57:53 -04:00
Chris Michael 93178199a6 ecore-evas: Port ecore_evas drm engine to use Ecore_Drm2 library
Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
2016-05-27 11:57:53 -04:00
Chris Michael ccb573ec7b evas-engines: Port evas drm engines to use Ecore_Drm2 library
This patch ports the evas drm and gl_drm engines to use the new
Ecore_Drm2 library

Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
2016-05-27 11:57:53 -04:00
Carsten Haitzler 072674dbe2 efl - ecore c+ ecore-imf - fix odd case input when faking a real event
so ibus module for ecore-imf likes to send an x event back to
ourselves faking a key... this works unless we are looking at
modifiers that make make for odd combos with keysyms turned into
keycodes. so actualyl use the correct original keycode plus state
unless we are having to explicitly send a keysym from ibus core.

this fixes T3703

@fix
2016-05-27 23:57:30 +09:00
Jean-Philippe Andre 2af9f15bf9 Evas: Fix compilation warning
Missing initializers. Damn C and {0}.
I could also have used GCC's {} form.
2016-05-26 20:53:53 +09:00
Jean-Philippe Andre 3d6ea827b9 Evas GL: Fix compilation warning, use func pointer
GLES 3 support should be a runtime-only requirement, so
no direct call to a GLES3 function should appear in evas.
Use our dlsym() pointer instead.
2016-05-26 20:50:53 +09:00
Jean-Philippe Andre 56a7a66e97 Evas GL common: Simplify GLPIPES... trying to prevent a crash
An unknown crash happened in glDrawArrays() where color_ptr is
a non-reachable pointer that looks like a valid malloc() zone.

Unreproducible issue. I can only hope this patch doesn't actually
break anything.

This cleans up rectangle and line in particular, that were not
using common code to use GLPIPES. I honestly couldn't find a
problem though.
2016-05-26 18:35:07 +09:00
Nicolas Aguirre 85682678e6 evas: gl_common add define for missing EGL_WAYLAND_Y_INVERTED_WL 2016-05-22 23:41:18 +02:00
Derek Foreman d93db5bcaa gl_drm: switch to GLERRV macro for error reporting
eglGetError() is actually somewhat heavy, so hide it behind the GLERRV
macro which compiles out the test by default.
2016-05-20 15:53:20 -05:00
Derek Foreman f8976aed13 gl_drm: Fix silly run time warning for wayland dmabuf
DMABuf buffers destroy their glimage in the unbind callback, so it's
usually already gone for the free callback.

Now we test if we actually need to destroy anything.

Also, switch to GLERRV macro for error reporting - it saves us the heavy
eglGetError() unless we've built it in intentionally.
2016-05-20 15:47:21 -05:00
Mike Blumenkrantz 7510e42c1b elm_win: implement v2 of teamwork api using window-based display protocol
this adds support for wayland and makes teamwork integration trivial for any
application

@feature
2016-05-20 14:54:06 -04:00
Carsten Haitzler a52c7da714 evas 3d - fix mesh savers/loaders to not leave memory unset
i've been gettign persistent evas test suite suite failures ffor a
while. annoying as i can't get 100% pass anymore. it's due to segv's
in evas test suite thanks to chunks of uninitialized memory in the
mesh loaders/saver code.

this fixes that

@fix
2016-05-20 21:46:50 +09:00
Jean Guyomarc'h 147ef32b2b efl: fix misleading indentation
GCC's -Wmisleading-indentation is complaining...
It is a warning flag introduced in GCC 6.x, and
is enabled by -Wall.
2016-05-18 21:57:02 +02:00
Derek Foreman d485e1f161 software_generic: Add wayland dmabuf native surface support 2016-05-18 11:52:24 -05:00
Derek Foreman 5f0aea2e24 gl_drm: Add wayland dmabuf native surface support 2016-05-18 11:52:24 -05:00
Derek Foreman 72b1997f06 evas: Add wayland dmabuf native surface type
Add the structures required for supporting dmabuf native surfaces
2016-05-18 11:52:24 -05:00
Derek Foreman 0a6cdcc58c software_generic: Call native surface free callbacks
In the near future this will prevent leaking native surface data for
wayland dmabuf buffers.
2016-05-18 11:52:23 -05:00
Derek Foreman c59eb1ce62 wayland_shm: Attempt to create mmappable dmabuf objects
To composite from dmabuf buffers without GL we need to be able to mmap them
in the compositor - create the buffers in a way that makes that possible.
2016-05-18 11:52:23 -05:00
Derek Foreman dfd9159a53 wayland_shm: Fix dmabuf failed allocation handling
We frequently attempt to generate multiple buffers before any come back
as failed - the orphaned buffers need to be handled more carefully.
2016-05-18 11:52:23 -05:00
Cedric Bail 75a53ece10 eo: for consistency use object like all our API. 2016-05-18 08:18:04 -07:00
Jihoon Kim 2b8d93a5d1 ecore_imf: Add multiline hint in input hint
@feature
2016-05-18 15:21:12 +09:00
Daniel Kolesa 7782c0bcb9 eolian: add event_prefix and have classes follow that or eo_prefix by default
Previously events used to use class name as a prefix and ignored eo_prefix
when specified. This is no longer the case. Events follow eo_prefix by default
now. In order to get around this for classes where this is undesirable, a new
field event_prefix was added which takes priority over eo_prefix. If neither
is specified, class name is used like previously.

@feature
2016-05-17 17:50:43 +01:00
Tom Hacohen 546ff7bbba Eo: Remove eo_del() and make eo_unref() the replacement.
We used to have eo_del() as the mirrored action to eo_add(). No longer,
now you just always eo_unref() to delete an object. This change makes it
so the reference of the parent is shared with the reference the
programmer has. So eo_parent_set(obj, NULL) can free an object, and so
does eo_unref() (even if there is a parent).

This means Eo no longer complains if you have a parent during deletion.
2016-05-17 16:23:23 +01:00
Jihoon Kim 988fe37232 ecore_imf/wayland: Change sequence to call preedit changed and end callback
preedit changed and end callback should be called before commit callback
2016-05-17 08:34:17 +09:00
Nicolas Aguirre 21da8f1475 Evas: gl_common remove gl3.h and gl3ext.h includes 2016-05-16 00:58:52 +09:00
Nicolas Aguirre 436a9db6a6 Evas: gl_common add define for missing GL_DEPTH_COMPONENT24 2016-05-16 00:58:52 +09:00
Tom Hacohen 96c4c88070 Efl: Remove "legacy_prefix: null;" as it's now the default. 2016-05-12 17:27:35 +01:00
Tom Hacohen 0253d91ade Evas object smart: Fix namespace to use . and not _. 2016-05-12 11:12:15 +01:00
Tom Hacohen 28a2d34ae2 Ector generic: Remove .Generic and .Base (hack no longer needed). 2016-05-11 12:57:55 +01:00
Cedric BAIL 0c4880e99d efl: everyone should now rely on Eina MIN/MAX redefinition. 2016-05-09 16:58:53 -07:00
Mike Blumenkrantz 9d5caf00b6 wayland: implement session recovery
add support for reconnecting wayland applications if the compositor dies

disconnect -> destroy gl ctx + image textures -> block rendering ->
reconnect -> create gl ctx -> create image textures -> unblock rendering ->
sprinkle special seasoning on top -> just like ma used to make

 #SamsungFeatures

@feature
2016-05-05 10:49:31 -04:00
Mike Blumenkrantz bdfbd4a4e1 wayland_egl: return immediately in eng_window_free() when null is passed 2016-05-05 10:49:31 -04:00
Mike Blumenkrantz 4f4556be35 wayland_egl: unset global egl context if used wl_display changes
as long as evas uses a global gl context any change to the wl_display
must trigger a full re-create on that context
2016-05-05 10:49:30 -04:00
Mike Blumenkrantz 217551e92b wayland_egl: ensure gl context destruction when unsetting wl_display
extra refcounting during setup in this case will prevent the context
destruction, leading to a dead gl context which is unable to render
2016-05-05 10:49:30 -04:00
Derek Foreman d6818131c0 wayland_shm: Fix extra buffer allocation on client shutdown
On shutdown we need to set wl_surface to NULL to let the engine know
there's nothing to write to - however we've been setting up an entirely
new outbuf instead of just changing the old one.
2016-05-03 14:24:45 -05:00
Derek Foreman 16108a972f wayland_shm: Fix bad indenting 2016-05-03 14:24:45 -05:00
Derek Foreman 4f6e7a8ab3 wayland_shm: Fix dmabuf fallback to shm
The outbuf code should free the surface structure, not the dmabuf
abstraction or a use after free occurs on fallback.

Re-organize some code to make sure we don't rely on anything that may
have already been freed.

Add a wl_surface_commit() to keep the animation timer alive through
the fallback process.
2016-05-03 14:24:45 -05:00
Derek Foreman 6ef0fdfe2b wayland_shm: Fix uninit variable
also make it an Eina_Bool
2016-05-03 14:24:45 -05:00
Chris Michael eefee97c2a ecore-evas-wayland: Remove include for old Ecore_Wayland library
This include is leftover from the porting to Ecore_Wl2. Remove
unused include for old Ecore_Wayland library

@fix

Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
2016-05-03 11:21:31 -04:00
Derek Foreman bb036dbceb wayland_shm: Remove debug detritus
Should've been removed before push.  Oops.
2016-04-19 16:40:27 -04:00
Derek Foreman 45a662c91c wayland_shm: Add dmabuf support
This adds a separate backend to the "shm" engine that allows allocation
of buffers via libdrm that can be turned into dmabuf handles and used
with the wayland dmabuf extension.

Currently only the intel buffer manager is supported.

The benefit of dmabuf buffers is that they don't require a texture upload
like shm buffers do, and when we have plane support they can be dropped
directly into a plane without a memcpy.
2016-04-19 15:11:10 -04:00
Derek Foreman 0d684d4559 wayland_shm: Refactor surface creation
Split this into two parts, one that makes the base surface, one that
calls the potential back ends.

Once the dmabuf backend is added this will allow a fallback path to
re-initialize the surface as wl_shm if dmabuf fails.
2016-04-19 15:11:10 -04:00
Derek Foreman 8635f56aeb wayland_shm: pass engine info to shm_surface_create
Gratuitous change to pass less parameters and make some code prettier.
2016-04-19 15:11:10 -04:00
Derek Foreman 0ada4d3d56 wayland_shm: Pull the damage stuff out of evas_shm
This doesn't really care what the buffers were allocated with, so
let's make this chunk of code useful to both the shm method and the
upcoming dmabuf one
2016-04-19 15:11:10 -04:00
Derek Foreman 11cf0206e4 wayland_shm: Minor clean up of _evas_shm_surface_post
Some gratuitous cosmetic fixes
2016-04-19 15:11:10 -04:00