Summary:
The inheritance test depends on the objects being actively destroyed.
Currently this happens in a two step process, where first the C#
object is collected from the GC. As this happens in a separate thread,
we schedule a callback to run in the main loop to actually unref the
EO object.
This commit adds more iterations to make sure the EO of the parent is
unref'd and releases the child.
This should be the last C#-related CI test failure
Ref T8313
Reviewers: stefan_schmidt, brunobelo, felipealmeida
Reviewed By: felipealmeida
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Maniphest Tasks: T8313
Differential Revision: https://phab.enlightenment.org/D10612
this commit merges common functions from efl_ui_multi_selectable and
efl_ui_multi_selectable_async. Additionally, the two different aspects
of accessing the elements in a multi_selectable widget (numerical or
object based) are now abstracted into interfaces called range_numeric and
range_object. numeric APIs are also prefixed with id's, so its possible
for one widget to implement both (if there will ever be the demand to do
that in future).
The main reason for this split is:
- there is no good common path between mvvm based multi_selectable and
object based multi_Selectable, so there is no way that both sides would
benefit, without the other one suffering.
- If we find later on the demand to implement both on one widget, we now
can fully do that
- Common API is available for both types, so its less API and less
confusion for the API user.
ref T7871
ref T8265
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D10675
Summary: Was failing if the suffix were equal to the source string
Reviewers: felipealmeida, segfaultxavi, YOhoho, brunobelo
Reviewed By: brunobelo
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10708
Summary:
Implementation of new cursor text object.
This Patch Contains :
1- Remove Efl.Text.Cursor & Efl.Text_Markup_Interactive interfaces and replace them with one Class Efl.Text.Cursor
=> there are some modifications on cursor methods
2- Update all related classes to use Efl.Text.Cursor object instead of the old interfaces
3- If class uses Efl.Text_Cursor_Cursor (handle), mainly annotation it will stay as it is until we update other annotations into attribute_factory
4- Add main cursor property into efl.text.interactive
5- Add cursor_new method in efl.ui.text (I think we may move it into efl.text.interactive interface)
There still some parts that need discussion: especially cursor movement functionality, I prefer to move function with Enum, instead of special function for each movement.
```
enum @beta Efl.Text.Cursor_Move_Type
{
[[Text cursor movement types]]
char_next, [[Advances to the next character]]
char_prev, [[Advances to the previous character]]
cluster_next, [[Advances to the next grapheme cluster]]
cluster_prev, [[Advances to the previous grapheme cluster]]
paragraph_start, [[Advances to the first character in this paragraph]]
paragraph_end, [[Advances to the last character in this paragraph]]
word_start, [[Advance to current word start]]
word_end, [[Advance to current word end]]
line_start, [[Advance to current line first character]]
line_end, [[Advance to current line last character]]
paragraph_first, [[Advance to current paragraph first character]]
paragraph_last, [[Advance to current paragraph last character]]
paragraph_next, [[Advances to the start of the next text node]]
paragraph_prev [[Advances to the end of the previous text node]]
}
move {
[[Move the cursor]]
params {
@in type: Efl.Text.Cursor_Move_Type; [[The type of movement]]
}
return: bool; [[True if actually moved]]
}
```
or old way:
```
char_next {
[[Advances to the next character]]
// FIXME: Make the number of characters we moved by? Useful for all the other functions
return: bool; [[True if actually moved]]
}
char_prev {
[[Advances to the previous character]]
return: bool; [[True if actually moved]]
}
char_delete {
[[Deletes a single character from position pointed by given cursor.]]
}
cluster_next {
[[Advances to the next grapheme cluster]]
return: bool; [[True if actually moved]]
}
cluster_prev {
[[Advances to the previous grapheme cluster]]
return: bool; [[True if actually moved]]
}
// FIXME: paragraph_end is inconsistent with word_end. The one goes to the last character and the other after the last character.
paragraph_start {
[[Advances to the first character in this paragraph]]
return: bool; [[True if actually moved]]
}
paragraph_end {
[[Advances to the last character in this paragraph]]
return: bool; [[True if actually moved]]
}
word_start {
[[Advance to current word start]]
return: bool; [[True if actually moved]]
}
word_end {
[[Advance to current word end]]
return: bool; [[True if actually moved]]
}
line_start {
[[Advance to current line first character]]
return: bool; [[True if actually moved]]
}
line_end {
[[Advance to current line last character]]
return: bool; [[True if actually moved]]
}
paragraph_first {
[[Advance to current paragraph first character]]
return: bool; [[True if actually moved]]
}
paragraph_last {
[[Advance to current paragraph last character]]
return: bool; [[True if actually moved]]
}
paragraph_next {
[[Advances to the start of the next text node]]
return: bool; [[True if actually moved]]
}
paragraph_prev {
[[Advances to the end of the previous text node]]
return: bool; [[True if actually moved]]
}
```
Reviewers: woohyun, tasn, segfaultxavi
Reviewed By: woohyun
Subscribers: a.srour, bu5hm4n, segfaultxavi, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10542
Summary:
cos function is much much more accurate than cosf.
this patch replaces cosf by cos to gain more accuracy.
Reviewers: cedric, jsuya, vtorri
Subscribers: vtorri, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10695
this brings the animation to the canvas object. All the controls of the
animation now do now require a player object anymore, you can just use
the API that is directly on the Efl.Canvas.Object object.
wip animation player replacement
Differential Revision: https://phab.enlightenment.org/D10615
There exist several flags to indicate whether an object should be animated, with inconsistent names:
Efl.Canvas.Layout.animation: bool indicating if Edje animations should be played
Efl.Ui.Spotlight_Manager.animation_enabled: bool indicating if page transitions should be animated
Efl.Canvas.Animation_Player.animation: Efl.Canvas.Animation object
This commit unifies all of them: "animated" is now a flag, and "animation" is an object.
Note: Animation_Player is in the process of being replaced by an "animation" property in the
Efl.Canvas.Object, hence the need for non-clashing animation flags.
Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D10645
The local cos and sin functions differ from
the math header cos and sin functions by result values
The 4th decimal place is different.
Computing large numbers can cause errors.
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D10467
This has detected the bug that previous commit fix.
Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D10634
Summary:
start_delay and duration both have to be > 0.0 otherwise there should be
an error. This also adds the neccessary checks, to ensure that.
For now this is only added to the normal evas test suite, maybe we eed
to refactor these efl_* API tests into theire own test suite. However,
not for now.
Reviewers: segfaultxavi
Reviewed By: segfaultxavi
Subscribers: segfaultxavi, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10617
Summary:
CoreCLR, the runtime of dotnet, has some issues regarding storing
environment variables (see dotnet/coreclr issue #15812), keeping them in
a local cache instead of flushing to the native `setenv`.
This commit replaces the usage of
`System.Environment.SetEnvironmentVariable` with a `setenv` wrapper.
Test Plan: Run without DISPLAY set and with dotnet.
Reviewers: felipealmeida, brunobelo, segfaultxavi, YOhoho
Reviewed By: brunobelo
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10619
Summary:
`efl_part_get` is protected in C due to the presence of `efl_part`,
which does automatic refcount management in single method calls.
The C# binding has no limitation on this as it already handles the
lifetime for all objects.
Fixes T8462
Reviewers: brunobelo, segfaultxavi, SanghyeonLee
Reviewed By: SanghyeonLee
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Maniphest Tasks: T8462
Differential Revision: https://phab.enlightenment.org/D10594
This reverts commit 2f676a6591.
This causes segv's in edje_cc - i suspect the eet changes (or in combo
to how they are used in edje):
AddressSanitizer:DEADLYSIGNAL
=================================================================
==8991==ERROR: AddressSanitizer: SEGV on unknown address 0x000001010000 (pc 0xffff9f002604 bp 0xfffffa747700 sp 0xfffffa747700 T0)
==8991==The signal is caused by a READ memory access.
#0 0xffff9f002600 in _eet_hash_gen ../src/lib/eet/eet_utils.c:25
#1 0xffff9efdd024 in eet_dictionary_string_add ../src/lib/eet/eet_dictionary.c:103
#2 0xffff9efbe324 in eet_data_put_string ../src/lib/eet/eet_data.c:849
#3 0xffff9efc1c4c in eet_data_put_type ../src/lib/eet/eet_data.c:1427
#4 0xffff9efd9128 in eet_data_put_unknown ../src/lib/eet/eet_data.c:4730
#5 0xffff9efdb320 in _eet_data_descriptor_encode ../src/lib/eet/eet_data.c:5108
#6 0xffff9efd5958 in eet_data_put_variant ../src/lib/eet/eet_data.c:4309
#7 0xffff9efdb320 in _eet_data_descriptor_encode ../src/lib/eet/eet_data.c:5108
#8 0xffff9efd9270 in eet_data_put_unknown ../src/lib/eet/eet_data.c:4739
#9 0xffff9efdb320 in _eet_data_descriptor_encode ../src/lib/eet/eet_data.c:5108
#10 0xffff9efd8ca0 in eet_data_put_array ../src/lib/eet/eet_data.c:4692
#11 0xffff9efdb320 in _eet_data_descriptor_encode ../src/lib/eet/eet_data.c:5108
#12 0xffff9efc7768 in eet_data_write_cipher ../src/lib/eet/eet_data.c:2403
#13 0xffff9efc78a4 in eet_data_write ../src/lib/eet/eet_data.c:2420
#14 0xaaaabb151dcc in data_thread_group ../src/bin/edje/edje_cc_out.c:2045
#15 0xaaaabb152130 in data_write_groups ../src/bin/edje/edje_cc_out.c:2086
#16 0xaaaabb157734 in data_write ../src/bin/edje/edje_cc_out.c:2866
#17 0xaaaabb14122c in main ../src/bin/edje/edje_cc.c:456
#18 0xffff9dbd92a0 in __libc_start_main (/usr/lib/aarch64-linux-gnu/libc.so.6+0x242a0)
#19 0xaaaabb13ea00 (/home/raster/C/git/efl/build/src/bin/edje/edje_cc+0x38a00)
AddressSanitizer can not provide additional info.
SUMMARY: AddressSanitizer: SEGV ../src/lib/eet/eet_utils.c:25 in _eet_hash_gen
==8991==ABORTING
Aborted (core dumped)
When compiling breaks... it's certainly time to revert ASAP :(
Summary: Make dotnet target also depend on the manual test files.
Test Plan: Modify one of the manual files and run the tests again. The test target should be rebuilt.
Reviewers: bu5hm4n, segfaultxavi, brunobelo, felipealmeida
Reviewed By: brunobelo
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10609
Summary:
Instead of building with a patched meson version, make use of custom
targets and generated csproj files so we can used upstream meson
normally.
This avoids digging into "non official" dotnet stuff like calling
the CSC.dll directly that the patched meson tried to do.
To enable, run meson with `-Ddotnet=true`.
Regarding source file dependencies, Meson has a limitation[1]
about generated artifacts being placed in subdirectories.
In order to correctly track these generated artifacts for dotnet, we
generated them in the same folder as the csproj file through
`dotnet build -o`.
Instead of installing the dll like we do for mono, a nupkg is generated
and installed in the same folder as the dll would be
(<prefix>/lib/x86_64-linux-gnu/efl-mono-1)
To avoid messing around with Nupkg caches, we reference the source
project for the library directly instead of the nupkg when building the
test suite.
[1] https://github.com/mesonbuild/meson/issues/2320
Fixes T8168
Reviewers: bu5hm4n, woohyun, Jaehyun_Cho
Reviewed By: Jaehyun_Cho
Subscribers: cedric, brunobelo, felipealmeida, segfaultxavi
Tags: #efl, #do_not_merge
Maniphest Tasks: T8168
Differential Revision: https://phab.enlightenment.org/D9717
Summary:
in case of setting a state of check by calling a API,
the flags that used for changed cb aren't changed.
which causes that the callback not invoked when it should be.
this patch resets the flags to make it work properly.
Reviewers: bu5hm4n
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D10591
Summary:
This makes sure the user is warned if it ignores a return value that
could potentially be a memory leak.
This also makes possible to use `value {}` blocks with `@move` instead
of value-less properties with `@no_unused`.
Also removed the `@move` from canvas_text_async_layout as it is ignored
in the only place it is used.
Reviewers: q66
Reviewed By: q66
Subscribers: #reviewers, #committers, bu5hm4n, felipealmeida, cedric, segfaultxavi
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10601
During our ninja dist builds on the CI we run into timeouts for the spec
test suite taking longer than the default 30s. We can't pass any
multiplier into the ninja dist command as we are doing on the other unit
test runs.
Allow th default value for this suite to also cover the CI case. It does
no harm on sutuations where it finishes faster.
Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D10593
this value is set in the corresponding #ifdef block above, so use the same
guard here to make code more readable
CID 1400948
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D10321
This patch introduce a small hash (64 or 32bits) that cache all existing
Efl_Event_Description callback handler registered on an object. It slightly
reduce the time needed to do an unecessary call and cost just a few bytes
per object.
Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D10475
Summary:
similar to existing mechanics for elm/efl_ui tests, this pre-creates
all the widgets used as test contents for all the test cases so they
can be forked and reused without needing to spend time in every single
test creating the same test contents
Depends on D10573
Reviewers: cedric
Reviewed By: cedric
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10574
Summary:
this allows use of the global win object prior to actually being inside a
test for the purpose of doing additional setup
Depends on D10572
Reviewers: cedric
Reviewed By: cedric
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10573
Summary:
these may end up being reused in the future, so unset them only on
object destruction
Depends on D10571
Reviewers: cedric
Reviewed By: cedric
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10572