efl/src/modules/evas/engines/gl_common/shader
Jean-Philippe Andre 88bfba1fdd evas filters: Add "alphaonly" flag for blend and blur
This is very useful to specify precisely which kind of RGBA -> Alpha
conversion you want. If all you wanted was the alpha layer to use as a
mask, set this flag to true.

@feature
2017-12-14 18:03:49 +09:00
..
.gitignore Evas GL common: Factorize shader generation code 2015-04-03 11:26:13 +09:00
evas_gl_shaders.x evas filters: Add "alphaonly" flag for blend and blur 2017-12-14 18:03:49 +09:00
fragment.glsl evas filters: Add "alphaonly" flag for blend and blur 2017-12-14 18:03:49 +09:00
gen_shaders.sh Revert "evas: Fix compilation when using different build directory" 2016-06-27 16:19:43 +09:00
include.glsl Evas GL: Implement runtime generation and load of shaders 2015-11-10 16:12:20 +09:00
vertex.glsl evas filters: Switch to uniforms in GL blur 2017-04-14 11:26:44 +09:00