Marcel Hollerbach
a974c864ad
Summary: sooo, gl_common stuff is only used by gl_generic, (and maybe others. However, it is build static anyways and only linked into gl_generic). This means, only software_generic is still in here and we can remove one special case from the build instructions. Reviewers: zmike, stefan_schmidt, cedric, vtorri Reviewed By: zmike Subscribers: #reviewers, #committers Tags: #efl Differential Revision: https://phab.enlightenment.org/D8667 |
||
---|---|---|
.. | ||
shader | ||
shader_3d | ||
evas_gl_3d.c | ||
evas_gl_3d_common.h | ||
evas_gl_3d_private.h | ||
evas_gl_3d_renderer.c | ||
evas_gl_3d_renderer.h | ||
evas_gl_3d_shader.c | ||
evas_gl_api.c | ||
evas_gl_api_def.h | ||
evas_gl_api_ext.c | ||
evas_gl_api_ext.h | ||
evas_gl_api_ext_def.h | ||
evas_gl_api_gles1.c | ||
evas_gl_api_gles3_def.h | ||
evas_gl_common.h | ||
evas_gl_context.c | ||
evas_gl_core.c | ||
evas_gl_core.h | ||
evas_gl_core_private.h | ||
evas_gl_define.h | ||
evas_gl_file_cache.c | ||
evas_gl_font.c | ||
evas_gl_image.c | ||
evas_gl_line.c | ||
evas_gl_polygon.c | ||
evas_gl_preload.c | ||
evas_gl_private.h | ||
evas_gl_rectangle.c | ||
evas_gl_shader.c | ||
evas_gl_texture.c |