Mike Blumenkrantz
c8ed7270b8
remove comp win create handler: comp wins now just get created on show
2013-05-30 11:41:54 +01:00
Mike Blumenkrantz
36d45c65ef
add e_comp_win_effect_clip for manually applying clip to comp wins
2013-05-30 09:39:30 +01:00
Mike Blumenkrantz
76ed05375d
register comp canvas for dnd during creation
2013-05-29 13:45:48 +01:00
Mike Blumenkrantz
e772799f4d
disable comp shadows for override windows with titles that begin with "noshadow"
2013-05-28 13:18:28 +01:00
Mike Blumenkrantz
10585f1771
Revert "dont leak shape rects!"
...
they weren't leaking.
2013-05-23 13:16:15 +01:00
Carsten Haitzler
bfec26893d
dont leak shape rects!
2013-05-23 20:56:08 +09:00
Mike Blumenkrantz
15933c43a0
improve e_comp_util_wins_print for non-border comp wins
2013-05-23 10:45:25 +01:00
Mike Blumenkrantz
74732f5603
block creation of comp wins for border parent windows
2013-05-23 08:59:51 +01:00
Mike Blumenkrantz
ce21e7fe98
ensure we delete previous shape if we commandeer an override comp win as a border comp win somehow
2013-05-23 08:59:51 +01:00
Chris Michael
54931cf7f6
Fix several "variable may be used uninitialized" warnings.
...
Signed-off-by: Chris Michael <devilhorns@comcast.net>
2013-05-22 17:26:18 +01:00
Mike Blumenkrantz
68829b05d5
block dynamic comp win creation for deleted border-client windows
2013-05-22 14:44:03 +01:00
Mike Blumenkrantz
a583f9a118
streamline comp win initial geometry setting to use fewer roundtrips and not randomly put overrides in the upper left corner
2013-05-22 14:17:37 +01:00
Mike Blumenkrantz
74f33f1ed2
block dynamic creation of comp wins for root windows and their parents. my confusion is palpable.
2013-05-22 13:24:03 +01:00
Mike Blumenkrantz
b6024ca722
unify comp win external shape creation routine and allow for non-override windows to be dynamically created on window show events
...
fixes stupid non-override qt menus
2013-05-22 13:16:48 +01:00
Mike Blumenkrantz
b0fb5ae565
greatly improve pointer focus models by hooking mouse callbacks to the comp win object
2013-05-22 11:07:01 +01:00
Mike Blumenkrantz
edbb6d2294
better tag choice for new comp-backlight conf2 option
2013-05-21 13:57:19 +01:00
Carsten Haitzler
0bf55848ab
add option to not fade backlight on suspend/resume/reboot/shutdown/logout etc. to keep backlight untouched.
2013-05-21 22:07:06 +09:00
Mike Blumenkrantz
89664c894e
layout/comp "top at xy" functions now allow restricting based on visibility
...
fixes desktop gadget dnd
2013-05-21 13:52:11 +01:00
Mike Blumenkrantz
9e16026e04
set pass events on override windows to fix things like desktop recording
2013-05-21 11:21:05 +01:00
Mike Blumenkrantz
b307dee904
block non-override comp win creation more effectively
2013-05-21 11:21:05 +01:00
Mike Blumenkrantz
c8d615f155
comp shape updates:
...
* move all shape rectangle stuff into e_container_shape
* use input rects for cutting comp shape when available
* set shape changed and render queue when container shape change callbacks are called
* create fewer comp wins (small memory improvement)
2013-05-21 11:21:05 +01:00
Mike Blumenkrantz
7749fddaa0
set comp mirror image size before setting image data -> no more black/garbage mirrors
2013-05-20 12:18:21 +01:00
Mike Blumenkrantz
9d8a1c0a75
ignore comp shapes which have pass events set
2013-05-20 08:59:33 +01:00
Carsten Haitzler
4ca3e80d2b
fix comp mirrors to work with gl engines...
2013-05-19 23:44:15 +09:00
discomfitor
34399c80db
allow popups named "noshadow*" to skip comp shadowing
2013-05-18 19:39:52 +01:00
discomfitor
4bbafeebb3
using pixmap w/h directly for comp mirrors is probably infinitesimally faster here
2013-05-18 19:39:51 +01:00
discomfitor
2f6bbfd908
fix comp mirrors for argb xim non-native wins
2013-05-18 19:39:51 +01:00
Jérémy Zurcher
d0b7970f5f
e_comp: partial revert to fix mixer popup
...
Revert "let us... force zoomap always for popups and menus. let's eee if this"
This reverts commit 4df2ff56f5
.
2013-05-13 22:53:22 +02:00
Mike Blumenkrantz
103298eee3
remove some completed compositor todos
2013-05-10 12:23:07 +01:00
Mike Blumenkrantz
727cd45b5c
force window resize when pixmap comes back with a size that doesn't match the client window
...
this causes comp to refetch the pixmap again with the correct size and allows windows which were shaded across a restart to be unshaded
2013-05-10 11:11:35 +01:00
Mike Blumenkrantz
95b9313e64
don't fetch window pixmap for shaded window
2013-05-10 10:38:37 +01:00
Mike Blumenkrantz
1b684e8191
correctly calculate border frame shape when cutting a window
2013-05-09 14:14:52 +01:00
Mike Blumenkrantz
6f29188963
ignore comp shape rects outside the screen, print overrides in comp win print function
2013-05-09 13:06:04 +01:00
Mike Blumenkrantz
9b8c586202
fix input shapes for input windows: desk flipping once again functional
2013-05-07 11:42:02 +01:00
Mike Blumenkrantz
7cfd355f7f
unbreak window resizing
2013-05-07 10:32:38 +01:00
Mike Blumenkrantz
c7e64b4e38
block damage and pixmap fetches on windows in geometry updates if window is shading
2013-05-07 08:50:08 +01:00
Mike Blumenkrantz
6018f8c356
ensure comp geometry update happens even if update gets deferred
2013-05-07 08:49:44 +01:00
Mike Blumenkrantz
26b7ff074a
don't use pixmap size for comp geom updates if border is shading
2013-05-07 08:49:21 +01:00
Igor Murzov
d5b019b078
Fix incorrect format usage in E_CONFIGURE_OPTION_MINMAX_STEP_FMT
2013-05-02 15:49:25 +04:00
Carsten Haitzler
4df2ff56f5
let us... force zoomap always for popups and menus. let's eee if this
...
speeds things up?
2013-04-30 12:37:59 +09:00
Mike Blumenkrantz
85d192238e
remove unnecessary comp checks for init win
2013-04-29 09:46:10 +01:00
Carsten Haitzler
8cf7e61744
protect against failure to find a container layer win in comp
...
it may happen that a container layer window cannot be found (someone
deleted it other than e - which is possible), and e hasn't expected
this. comp will have removed the comp win entry but containers will
not know. this is either some client being stupid, or malicious, but
protect against it, complain with an ERR and march on so we don't crash.
2013-04-26 16:31:29 +09:00
Carsten Haitzler
59c4e0f81b
fix race condtion in comp caused by delayed job doing the populate.
...
by making a job to delay population we play a race condition game with
initting of other bits of e. this means the comp may or may not have
been filled by the container layer winds before other internal events
and actions start making comp wins and setting layers. this means that
things like e_comp_win_find() for a con->layers[n].win may fail... as
this has yet to be added... and thus.. we crash in startup. it's a
race condition.
so this removed the delay job and makes population of the comp
explicit. it puts the population into the hnds of the e_main init
after a manager has been created and after a container is created, and
thus laer wins created, so it can walk the x window stack correctly,
but before anything else is done. this means that we will be properly
inited at this point without a race condition.
2013-04-26 16:31:29 +09:00
Mike Blumenkrantz
7777b5d738
fix stacking list order of comp objects under the layout
2013-04-25 11:21:18 +01:00
Mike Blumenkrantz
275000dcbf
only apply solid zoomap for menus
2013-04-23 17:10:20 +01:00
Mike Blumenkrantz
2ae8713130
fix comp pixmap fetching to refetch when X is slow
2013-04-23 15:53:54 +01:00
Mike Blumenkrantz
fb4d8b9f35
set force flag when hiding comp wins on desk switch
2013-04-23 09:07:58 +01:00
Mike Blumenkrantz
6d27a48f58
add comp win zoomaps back with an #ifdef for debugging
2013-04-23 08:58:56 +01:00
Mike Blumenkrantz
9d6e2ecc97
update comp win geometry on border events
2013-04-23 08:58:56 +01:00
Mike Blumenkrantz
5c49e7c981
remove border checking for comp win add...this is bad I guess
2013-04-23 08:58:56 +01:00