and some more stuff..

SVN revision: 4641
This commit is contained in:
Carsten Haitzler 2001-04-17 05:54:02 +00:00
parent 62a6e297f1
commit 5c605f30da
2 changed files with 18 additions and 0 deletions

View File

@ -128,6 +128,15 @@ Out result would be something like this:
@:para@
<a href=evas_image_eg_2.html><img src=img/evas_image_eg_2_thumb.png width=80 height=80 border=1></a>
@:para@
You may think "I can do this just as easily with norml X drawing primitievas
and a little extra sugar thrown in" but Evas does a whole lot mroe for you.
You never need to know how to render the objects or handle re-rendering
them. Evas does this and optimizes it for you. it handles layering and
resizing, it optimizes everything to minimize CPU effort with a dynamic set of
objects. It handles the work to the point where ALL you need to do is
create, destory, show, hide, move, resize etc. objects and Evas does the
rest of the nasty work for you.
@:para@
As you can see - the program has to know and do very little. There are many
powerful things you can do, like fade images in and out, re-color them so
they look tinted, have them rendered only within a certain area of the

View File

@ -233,6 +233,15 @@ Out result would be something like this:
<font face=arial,helvetica,lucida size=2><p>
<a href=evas_image_eg_2.html><img src=img/evas_image_eg_2_thumb.png width=80 height=80 border=1></a>
<font face=arial,helvetica,lucida size=2><p>
You may think "I can do this just as easily with norml X drawing primitievas
and a little extra sugar thrown in" but Evas does a whole lot mroe for you.
You never need to know how to render the objects or handle re-rendering
them. Evas does this and optimizes it for you. it handles layering and
resizing, it optimizes everything to minimize CPU effort with a dynamic set of
objects. It handles the work to the point where ALL you need to do is
create, destory, show, hide, move, resize etc. objects and Evas does the
rest of the nasty work for you.
<font face=arial,helvetica,lucida size=2><p>
As you can see - the program has to know and do very little. There are many
powerful things you can do, like fade images in and out, re-color them so
they look tinted, have them rendered only within a certain area of the