Commit Graph

54471 Commits

Author SHA1 Message Date
Daniel Hirt f3524cddd2 elm: use TEXTBLOCK for actionslider 2017-07-26 22:06:16 +03:00
Daniel Hirt 01a693412f Evas textblock: add definition to 'cursor_equal'
This is a follow-up to c4ea25cbdb to fix
legacy API.
The definition was missing, so adding it.
2017-07-20 19:20:36 +03:00
Stefan Schmidt cc924aacde eldbus: codegen: free allocated strbuf in error path
fname would have been leaked if we failed to get a file_handler.
Also make sure we always create a new fname strbuf even without
a output_dir present to fix a potential unbalance between creating
and freeing.

CID: 1378112
2017-07-20 16:15:32 +02:00
Stefan Schmidt 152f4b4b4f release: Update NEWS and bump version for 1.20.0-beta3 release 2017-07-20 13:46:36 +02:00
Marcel Hollerbach 344a049ddb elm_widget: do not check for the visibility
it seems like the visibility is evalulated from different parent
relations, Just because the box (that is a container of a element) is
not visible, does not mean that the element in it is also not visible,
this somehow comes back to the box beeing deleted, the children beeing
reparented in evas, but not in elm. This is for now just a quickfix,
since those calls are just for optimization.

This fixes a load of errors once the elm_test window is closed

@fix
2017-07-20 12:00:13 +02:00
Jean-Philippe Andre 5db3e557c5 eina_list: Ensure single init
This fixes a crash in make check when --profile=dev is explicitely
enabled. eina_list_init() is called by the standard eina_init() loop
and by eina_debug_init() as well.

Honestly I'm not sure why it doesn't crash for other people as
well...

The crash was in eolian_suite during the second eina_init (called
from eolian_init).
2017-07-20 17:47:51 +09:00
Jean-Philippe Andre 7bb14727af evas: Fix a crash in emotion with GL
Ooops! When mapping for writing we can't use the same code
path as when tofree is true. This restores the path for image
writing. This basically fixes rage with GL engine.

See also 45c8e5e983
2017-07-20 16:43:52 +09:00
Hosang Kim 05e3e450e5 slider: fix jumping handler bug.
Summary:
Actual slider value is not changed.
So when user release mouse or touch, slider value is returned
to the value by user set.

This is a partial revert of f41e276160

Fixes T5745

Test Plan: elementary_test -> slider

Reviewers: jpeg

Subscribers: cedric

Maniphest Tasks: T5745

Differential Revision: https://phab.enlightenment.org/D5031
2017-07-20 15:28:32 +09:00
Jean-Philippe Andre 7243b71a19 evas: Restore flag pre_render_done in render_mapped
Some objects don't go through render_pre (unchanged, child
of mapped parents), even though they will go through
evas_render_mapped. Those were marked as pre_render_done
inside evas_render_mapped since it seemed to fix some issues
a long time ago.

Unfortunately, if those objects are changed their flag may
not be reset to false, which means they never go through
render_pre, leading to render issues.

I believe simply restoring the value of the pre_render_done
flag should be good enough. I don't know why it is set to
true inside evas_render_mapped but I also don't want to find
out :)

See 9ac13e4aec (old)
See 87e5e70a9d (older)

Patch made with @jiin.moon
2017-07-20 15:17:36 +09:00
Jean-Philippe Andre cb19c77558 evas: Avoid infinite loop on evas shutdown
If an object fails to call efl_destructor() on all the parent
classes, then it may never be removed from the layer object
inlist and never would its data be deleted either (eo keeps
it safely alive).

Here's how to test: add a "return;" statement inside an object's
destructor (eg. the window class).

Fixes T5680
2017-07-20 14:59:25 +09:00
Jean-Philippe Andre bbfdf8909b evas focus: Fix crash when shutting down with errors
Example test: add many evas_object_ref() to a window and click
on its X to close it.
2017-07-20 14:46:49 +09:00
Jean-Philippe Andre dccdd20335 elm: Fix a safety error message
Happens when shutting down E
2017-07-20 14:46:49 +09:00
Jean-Philippe Andre d6c95d1e4b evas gl: Rename secsym_ to eglsym_
eglDestroyImage has nothing to do with SEC...
This is a cosmetic change.
2017-07-20 13:31:34 +09:00
Jean-Philippe Andre 0c78783045 evas gl: Check EGL version before using dlsym
A recent commit broke texture_from_pixmap for NVIDIA EGL
(again), because eglCreateImage is a symbol in libEGL.so
but isn't in fact implemented by the driver.

That's because eglCreateImage() is exposed by libglvnd but
the underlying EGL implementation is NVIDIA and its version
is only 1.4, not 1.5 (where the API was introduced as core).

Instead of reverting the patch, it's better to cover our
bases properly and use dlsym() only if the version is right.

Note that GetProcAddress() may return garbage function
pointers for ALL functions as dynamic virtual functions may
be created on the fly by libglvnd. So it is absolutely
necessary to check the extension string as well.

See 0255f14dc2
2017-07-20 13:31:15 +09:00
Derek Foreman ef9bd41831 gl_common: extsn is no longer unused
Also, we should throw an error when it's NULL, since it's important
for finding symbols for extended egl/gl.
2017-07-19 13:05:53 -05:00
Derek Foreman 0255f14dc2 gl_common: Prefer unextended eglCreateImage
eglCreateImage is objectively better than eglCreateImageKHR - it allows
attributes large enough to hold pointer values.  We should use it when
available and only use the older extension version as fallback.

Also, eglCreateImage is core EGL functionality so don't depend on extensions
to be present to use it.  Theoretically we should be testing for
EGL version >= 1.5 but it's probably safe not to.
2017-07-19 12:24:19 -05:00
Derek Foreman d31f5038e2 gl_common: Remove fallback hack for wayland
This was only necessary due to bugs in the wayland_egl and gl_drm engine
that have been corrected.

Wayland has no bizarre requirements making this necessary.
2017-07-19 12:09:33 -05:00
Derek Foreman eda81c6dff gl_drm: Defer gl symbol lookups until they're possible
See previous commit for details.
2017-07-19 12:02:03 -05:00
Derek Foreman c7fe083a57 wayland_egl: Defer gl symbol lookups until they're possible
Commit 2e6587a14b adds a gl extension string to glsym_evas_gl_symbols()
to prevent using functions that are provided by extensions that aren't
available in the current gl context.

However, we can't query the extension strings until after we create an egl
context.

Split the regular symbol lookup stuff from the gl symbol lookup stuff so
we can query at the appropriate time.
2017-07-19 12:00:07 -05:00
Derek Foreman 86377caa0e wayland_egl: de-wtf the eglGetProcAddress prototype 2017-07-19 11:44:00 -05:00
Derek Foreman 7fd66e84d9 gl_drm: de-wtf the eglGetProcAddress prototype
This doesn't seem to serve any purpose other than rigorous proof that
typecasts can make literally anything compile.
2017-07-19 11:43:25 -05:00
Derek Foreman 855f59da8d gl_common: Stop looking for eglCreate/DestroyImageOES
These aren't a thing.  the GL_OES_EGL_image_base extension doesn't exist
and the GL_OES_EGL_image extension doesn't extend egl, because it's a gl
extension.

So let's stop being the only google match for these nonsense strings.
2017-07-19 10:33:06 -05:00
Jean-Philippe Andre 7231a3295b eo: Fix deadlock due to the shared mutex
Explicit lock / unlock of the shared mutex mixed with implicit
lock / unlock when accessing the internal Eo_Object data lead
to uncaught issues such as these.

This was found by trying to run E with gfx filters under eo_debug.
2017-07-19 15:44:49 +09:00
Jean-Philippe Andre b98bc51968 evas: Fix cmopilation warning
Oops I forgot to add that to the previous commit!
2017-07-19 14:01:07 +09:00
Jean-Philippe Andre 45c8e5e983 evas: Fix support for image_data_get on snapshot
evas_object_image_data_get() is a legacy API that I made work
with snapshot objects (evas_object_image_snapshot_set()). Some
changes in the engine broke the behaviour and this patch fixes
it.

When getting the pixels from an FBO, in read-only mode, we need
to create a temporary image (pixels surface) that contains the
copy of the pixels we get from glReadPixels. This image needs
to be deleted afterwards. It is thus stored by the image object
and freed upon _image_data_set() (good) or object deletion (bad).

FBO + read-write is not supported by this API (it is supported
through buffer_map as the filters had to use that).

Fixes T5754
2017-07-19 13:59:42 +09:00
Jean-Philippe Andre 897d81acb1 evas engine gl: Add missing image unlock
This is a rare error path. Unlikely and not very important as
the lock/unlock doesn't actually perform any meaningful operation.
2017-07-19 13:59:42 +09:00
Woochan Lee 6d31f5c7fd multibuttonentry: Fix item resource clean up logic.
Summary:
There are four cases where items are deleted.

1. Select item and push back button.
2. Delete "X" part of item.
3. Calling elm_object_item_del().
4. MBE deleted.

Previous logic is can't support for all cases.

below problems were there.

eina_list_remove() called twice.
list data free twice.

@fix

Test Plan: elementary_test -> multibuttonentry test.

Reviewers: jpeg, cedric

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D5030
2017-07-19 13:59:42 +09:00
Carsten Haitzler 1a16a4f10b emtoion gst1 - workaround gst break between 1.10 and 1.12
so emotion was using a much older (pre 1.0) buffer map mechanism for
getting video data. a new frame map api was added to gst in 1.0 but we
didnt use it. gst broke the old buffer direct mapping for some codecs
paths between 1.10 and 1.12. since we were using a very old method/api
this broke us. this also happens to fix some vaapi issues (except
where the buffer is simply never mappable ever). so this is kind of a
fix (updating us to as more modern api) and a workaround.

@fix
2017-07-19 11:07:47 +09:00
Marcel Hollerbach 68eba4817a eo: clarify what extensions are. 2017-07-18 17:51:38 +02:00
Marcel Hollerbach 1c9762d8ca elm_widget: do not register disabled logical nodes
this reduces the load of useless logical trees that

ref T5753
2017-07-18 17:51:38 +02:00
Marcel Hollerbach 92bad54778 elm_widget: eval all children if the disable property has changed
since all children could have a new register state in the manager

fix T5753
2017-07-18 17:51:38 +02:00
Marcel Hollerbach 8e2f5e8642 elm_widget: disable is a property across the tree
if a widget is disabled its children are also meant to be disabled.

ref T5753
2017-07-18 17:51:38 +02:00
Mike Blumenkrantz c5155d2fcc eldbus: support output dir in codegen
@feature
2017-07-18 11:34:18 -04:00
Jean-Philippe Andre f1bcd804ec elm_test: Set label as word wrap
This exposes an elm_win sizing bug. To test (under X):
  ELM_DISABLE_EXTERNAL_MENU=1 elementary_test -to "Main Menu"

The layout is not completely wrong 100% of the time, but it is
exactly correct 0% of the time. Window sizing is our flying
spaghetti monster.
2017-07-18 18:42:16 +09:00
Jean-Philippe Andre 521f41f536 win: Fix main menu when not in framespace
On OSX the framespace and CSD (Client-Side Decorations) are not
supported at all... I am not able to test this case. This patch
restores the main menu functionality based on pre 1.19 themes,
where it was located inside win.edc (app content) and not in
border.edc (framespace).

Note that the initial size of a window may be wrong, eg as in
  elementary_test -to "Main Menu"

Fixes T5734 (hopefully!)
2017-07-18 18:42:16 +09:00
Cedric BAIL 2330d4fec1 ecore_evas: make sure fn_post_render callback is called last.
Should fix T5595.
2017-07-17 11:51:15 -07:00
Daniel Hirt 4923945f81 Text: move Annotation type to Efl.Text.Annotate namespace 2017-07-17 17:38:28 +03:00
Daniel Hirt d5f781da2b Efl text: replace all usages of cursor handle to same type
Changes cursor handle name from 'Efl.Text.Cursor.Cursor_Data' to
'Efl.Text.Cursor.Cursor'.
Also, replace all usages of Efl_Canvas_Text_Cursor
with Efl_Text_Cursor_Cursor as the handle for the cursor.
2017-07-17 16:51:45 +03:00
Daniel Hirt c4ea25cbdb Evas textblock: fix legacy header
Fix ABI changes with const qualifiers, as well as some missing docs.
2017-07-17 16:50:31 +03:00
Daniel Hirt 22c39d4ee5 Ui internal text interactive: handle signed cursor position
CID 1377551.
2017-07-17 16:50:31 +03:00
Daniel Hirt e7f7636ac1 Ui text: don't send focus action to cursor on init
It made the cursor animation start on init, even if widget wasn't
focused.
2017-07-17 16:50:31 +03:00
Daniel Hirt 2bb0a1123e Ui text: add more examples to test 2017-07-17 16:50:31 +03:00
Daniel Hirt 02a607f360 Ui text: set default color (white) 2017-07-17 16:50:31 +03:00
Daniel Hirt bb2678d403 Canvas text: re-add support for tabs
Somehow this was left out. Fixes tabs, so you can now use "\t" and
press the "tab" key.
2017-07-17 16:50:31 +03:00
Daniel Hirt ba9a1b97c5 Ui text: use new api instead of 'style' property in the test 2017-07-17 16:50:31 +03:00
Andy Williams bf8a0eead2 OSX: fix version detection in build 2017-07-17 13:04:30 +01:00
Daniel Kolesa d5bca5b0cb eolian: always generate a class initializer
Because there might be hidden C implements defined, we need to
always generate the appropriate class initializer. This does not
hurt anything as the contents would have been called automatically
by Eo anyway.

@fix T5736
2017-07-17 11:04:29 +02:00
Jean-Philippe Andre 9dddc075d4 win: Amend previous commit about modifiers
The code was invalid, so making it valid now. Explicitely marking
the modifiers as unused, as mentionned in the documentation as
well.

See 9baa8752a9
2017-07-17 16:38:38 +09:00
Carsten Haitzler 9d1a8bb082 eina debug bt sig handle - fix build on osx for clockid_t
fix #ifdefs so it should in theory build on osx 10.11.x

@fix
2017-07-17 16:04:01 +09:00
Sungtaek Hong d545929845 edje_signal: reduce member count when deleted edje_signal_callback is found
Summary:
 - when deleted callback is found _edje_signal_callback_move_last() is called
   in order to pack match array.
 - during _edje_signal_callback_move_last() index skips when another deleted
   callback is found, but does not reduce members_count.
 - this duplicates a remaining callback and calls the callback twice.

Test Plan:
1. add multiple edje_signal_callback by edje_object_signal_callback_add()
              which have the same source, signal, func but different data.
           2. delete first and last callback by
              edje_object_signal_callback_del/edje_object_signal_callback_del_full.
           3. emit edje_signal.
           4. observe one callback is called twice.

Reviewers: SanghyeonLee, conr2d, jpeg

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D4985
2017-07-17 15:05:20 +09:00