I believe that all the threads created in our test suite should
be spawned without any special CPU affinity. The default parameter
is not 0 (corresponds to the first CPU, known as CPU 0) but -1.
Similarily the default priority is NORMAL (1), not 0 (URGENT).
This also affects two unused code paths: evas render2 and gl preload.
@fix
This change lets us remove a field from the structure that leads to
around 20KiB more of saving in private dirty pages in elementary.
This also looks a bit better and feels a bit cleaner.
Breaks API and ABI.
It has been discussed on the ML (thread: "[RFC] rename efl_self") and
IRC, and has been decided we should rename it to this in order to avoid
confusion with the already established meaning of self which is very
similar to what we were using it for, but didn't have complete overlap.
Kudos to Marcel Hollerbach for initiating the discussion and
fighting for it until he convinced a significant mass. :)
This commit breaks API, and depending on compiler potentially ABI.
@feature
This was never used and there is no plan to ever use it. I'm going to
soon add a different mechanism with which it will be possible to provide
them again to Eo if ever needed without breaking ABI. Though it's
unlikely it will ever be.
Modify the way hooks are defined and used by promise generation in
Eolian in the Eo API.
Instead of passing macro names as parameters to EO_FUNC_BODY macros,
just re-define the actual hooks when it is needed.
Add two parameters for macros that generate API functions in Eo so
that the generation can be customized with macros used by Eolian.
Signed-off-by: Cedric Bail <cedric@osg.samsung.com>
I just ran my script (email to follow) to migrate all of the EFL
automatically. This commit is *only* the automatic conversion, so it can
be easily reverted and re-run.
This hasn't been used for a while. Since we are going to break Eo a bit anyway
it's a good opportunity to drop this.
This may cause a slight performance issues with legacy events, such as
smart callbacks. This shouldn't really be a problem as we've migrated away from
them. If it does, we need to migrate the remaining parts. Only relevant
for callbacks that are added before the classes are created, which
shouldn't be possible except for smart, only for old evas callbacks.
From now on, constructors should return a value, usually the object
being worked on, or NULL (if the constructor failed). This can also
be used for implementing singletons, by just always returning the same
object from the constructor.
This is one of the final steps towards stabilizing Eo.
@feature
Summary:
2 threads run 'eo2_do(o, a(), b());'
- A goes first, creates an object, enters 'eo2_do(o, a(), b());'
in a() call, it blocks, releases B and waits for it.
- B when released, creates an object, enters 'eo2_do(o, a(), b());'
in a() call, it joins and releases A, then blocks.
- A returns from a(); and enters b() using current call stack frame,
which is the one pushed by B! then pop the frame and releases B.
- B does as above using the stack pushed by A!