Commit Graph

1043 Commits

Author SHA1 Message Date
Chris Michael 6e1b9de112 Evas Textgrid: Don't leak an eina_stringshare when scale_update is
called.

Signed-off-by: Chris Michael <devilhorns@comcast.net>
2014-02-08 17:17:25 +00:00
Carsten Haitzler 229ee74f6c evas - textblock ... fix valign handling to actually work as documented
valign handling was really broken. this fixes it to pretty much work
again. ie 0.0 == top, 0.5 == centered, 1.0 == bottom align and -1.0
== baseline. only baseline worked before.
2014-02-08 22:54:56 +09:00
ChunEon Park 28ee00c8c3 evas/common - removed unnecessary handling.
Actually the range checking will be accomplished when u, v is decided.
just duplicated.
2014-02-08 19:15:09 +09:00
ChunEon Park ef83a81750 evas/common - removed unused vars.
my fault. they were not intended to push in.
2014-02-08 18:40:32 +09:00
ChunEon Park 8775e0e58d evas/common - fix indentation 2014-02-08 18:36:18 +09:00
ChunEon Park f0b1854d10 evas/common - code clean up
add better descriptive comments.
modify the code for better readibility.
2014-02-08 18:16:09 +09:00
ChunEon Park 738bcb07ff evas/common - more useful comment. 2014-02-08 16:32:52 +09:00
ChunEon Park 72d90c0768 evas/common - code clean up
removed unncessary backet depth in.
2014-02-08 16:26:01 +09:00
Carsten Haitzler 131fc99e79 evas text filter - fix va_arg usage to not cause compiler internal errs 2014-02-08 14:26:50 +09:00
Carsten Haitzler 078099d63d fix warnings in evas filter plus a memleak in _vflip_cpu() 2014-02-08 12:15:35 +09:00
ChunEon Park 0541d1ebe6 evas/common - code clean up
one if-else if compare is enough. don't try compare twice.
2014-02-07 22:37:53 +09:00
ChunEon Park fff4661095 evas/common - don't compare if twice. one is enough. 2014-02-07 22:32:35 +09:00
Tom Hacohen 354691e03e Evas textblock: Fixed *_cursor_char_coord_set with some y values.
Specifically y values that are between par->y and the first ln->y.

This should fix some selection issues with elm.
2014-02-07 13:14:21 +00:00
ChunEon Park de8362defe evas/common - code clean up for more readability. 2014-02-07 20:35:35 +09:00
ChunEon Park 4f905edca3 evas/common - code cleanup
useless to consider this optimization on these days
this just make people read code much awkward.

And actually the code have been unused.
2014-02-07 19:19:19 +09:00
Jean-Philippe Andre 6d1356adea Evas filters: Disable proxies with the GL engine
Well, proxy sources are rendered to a... GL texture! But we
actually want the image pixels. So we'll need to call glReadPixels
to get them.

Yes, it will be horribly slow. But there isn't really a way around.
This will require a new internal API. For now, just disable the
feature. Hopefully I can make it work soon enough for the release?
2014-02-07 17:59:23 +09:00
Jean-Philippe Andre 9917962ffb Evas filters: Fix crash when using the GL backend
Buffer management was broken, and we tried to free the GL texture
as if it were a simple RGBA_Image.
2014-02-07 17:59:23 +09:00
Jean-Philippe Andre 637416d62e Evas filters: Allow calling program_set and source_set in any order
If source_set was called after program_set, then parsing would fail.
It used to work because the program was re-parsed at source_set.
Now, save the code, mark the filter as changed, and reparse again
if the source changed (keep track of invalid programs to avoid
excessive parsing).
2014-02-07 17:59:18 +09:00
Jean-Philippe Andre 71080b220e Evas filters: Prevent buffer creation when running filter
In async mode, the filter runs in the render thread, so can't
allocate buffers on the fly.
This case should not happen, unless maybe a source has a null
size (eg. it's invisible and not properly rendered).
2014-02-07 17:33:18 +09:00
Jean-Philippe Andre 9d821a402a Evas filters: Fix proxy usage (source unset)
Proxy sources & objects were not properly unset.
This results either in crashes (especially in the Edje tests)
or dangling objects with tons of references.

Remove the refcount increase/decrease, as it is redundant.
Store pairs proxy+source instead of just the source in all hashes,
so we can unset the is_proxy flag on the proxy when there are no
sources anymore.
2014-02-07 17:33:18 +09:00
Jean-Philippe Andre e112d49e0b Evas filters: Check that program code changes before updating
Save the code and compare with the new one. This way we can
safely call program_set from the edje_calc functions.
2014-02-07 17:33:18 +09:00
Jean-Philippe Andre 748501a5af Evas filters: Add argument src for buffer declaration
Basically, in an edje file, we'll declare buffers manually,
using the "buffer:buf(src=part)" syntax.
2014-02-07 17:33:18 +09:00
Jean-Philippe Andre 28d469237b Evas filters: Avoid adding multiple sources under the same name 2014-02-07 17:33:18 +09:00
Jean-Philippe Andre 8570b38dd1 Evas filters: Rename bind to source_set
Because that's what we call it for proxy images :)
2014-02-07 17:33:18 +09:00
Jean-Philippe Andre 7043c8bb89 Evas filters: Disable gauss blur
And fix doc in parser
2014-02-07 17:33:18 +09:00
Jean-Philippe Andre 43962135be Evas filters: Remove FIXME and unimplemented code
Remove compilation warnings: we don't really need cubic
interpolation at this point, we can still add it back
later if wanted.

Also, make it clear that buffer #2 is the output buffer.
Remove meaningless FIXME.
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre 712566939d Evas filters: Add proxy source only once
If the proxy has already been added to the list of
proxy sources, don't add it again. This is for the filters
case where unset isn't even called :)
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre 95550feb30 Evas filters: Fix memory leaks with buffers
In async rendering case, basically all buffers were leaked or
freed from the wrong thread. Fix that :)
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre 2e401c2e91 Evas filters: Allocate buffer in the main loop (part 2)
Now the allocation is really done in the main loop.
Rendering fails, only happens in case of redraw.
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre eea049f988 Evas filters: Alloc/Dealloc buffers from the main loop only
This is a problem I didn't spot immediately... but with
tons of nasty consequences.
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre bf46a1d26c Evas filters: Simplify clip_to_target 2014-02-07 17:33:17 +09:00
Jean-Philippe Andre c471ee03d6 Evas filters: Fix uninitialized memory access and unsupported call 2014-02-07 17:33:17 +09:00
Jean-Philippe Andre 9c1b323bd3 Evas filters: Fix mapped rendering for mask, blend
If dx, dy are 0, there was a miscalculation of bottom and right,
leading to segvs.
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre 62d7a2cb3f Evas filters: Implement all rgba mask operation
RGBA + RGBA blended to an RGBA target.
Uses existing infrastructure to combine all buffers together.
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre 1c9865a8ae Evas filters: Implement repeat and stretch for rgba to alpha
Use the mapped rendering to implement repeat and stretch
with rgba to alpha buffers blending.
If stretch is required, it will add one more (expensive)
scaling step.
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre 2d071a2cd4 Evas filters: Fix mask function
Mask iteration was not valid.
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre 8062df320c Evas filters: OpenGL support part 2.
This patch implements the final draw from RGBA_Image to the
OpenGL surface. We can even steal the output buffer and
redraw it quickly, without having to re-render everything
(same as in SW).
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre f007cd5665 Evas filters: Move font draw inside the filters functions
Since the filters will have to decide on which engine (SW, GL) to
choose from to render the font and the effects, move the font
draw call inside the filters module.
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre 0135b45c12 Evas filters: OpenGL support part 1.
Quick and dirty solution to support the OpenGL engine:
[1] Allocate CPU buffers
[2] Render text and process all effects to these buffers
[3] Push final image as an OpenGL texture.

This patch implements [1].
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre 4c4b44a575 Evas fitlers: Implement SLOW font draw to alpha targets
Well, raster did some great job at optimizing font draw... but only
to RGBA32 targets. In this font effects case, we also want to render
text on ALPHA buffers.

For now, reuse the existing alpha blending & glyph decompress
functions. It's MUCH easier, and works. Definitely slower than
decompressing on-the-fly and optimizing everything. But for now,
this will not even be the performance bottleneck in an effect
(blur will be a lot slower).
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre e08a8fd934 Evas filters: Remove (never implemented) motion blur 2014-02-07 17:33:17 +09:00
Jean-Philippe Andre 209a7077a0 Evas filters: Add offset parameter to vflip
It is not possible to logically handle padding and offset at the same
time for a proper mirror effect, unless this is handled directly at the
transformation level.

Also, add support for blend() operation padding computation.
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre d9fb0cdc34 Evas filters: Add transform filter
This is the simplest solution I can come up with for "mirror" effects.
Displacement maps are HARD to generate and use properly, since the buffer
size is unknown until runtime.
Even if we align the map to the text itself (using the padding information),
it's still hard to describe properly how to apply the displacement map, and
to generate it... So let's just add a simple flip operation.
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre 388a30950a Evas filters: Add padding info to filter runtime context 2014-02-07 17:33:17 +09:00
Jean-Philippe Andre 8441290767 Evas filters: Add support for displacement map alpha
Not tested yet!
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre e7a67dd13b Evas filters: Remove complicated displacement flags
The displacement effect is way too complicated. Let's keep it
simple and have only one displacement map format (RG + Alpha).

Here's what's missing now:
- Alpha support, to blend in the input with a variable intensity
- Extra padding (see below)

Also, the intensity VS. map values are not perfectly defined yet.

Problems: How to create a complete mirror effect (map needs to go
over boundaries... add extra padding to the buffers).
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre b54eb40006 Evas filters: Optimize Text redraw with filters
Fix case when a proxy source has changed: need to fully render
the effect again.
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre 7a53d39304 Evas filters: Factorize blend map logic 2014-02-07 17:33:17 +09:00
Jean-Philippe Andre 40fd036d8d Evas filters: Implement fill mode in blend
None, repeat (x,y) and stretch (x,y) are now working for RGBA
blending. The same logic shall be applied to alpha as well.
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre df60cd30c0 Evas filters: Start implementing stretch for blend
The fillmode is ignored when blending... for now.
First, implement none and stretch options for RGBA.
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre 12ddad2867 Evas filters: Reuse output buffer in Text object
This is the first possible optimization: save the rendered
text (since we already have the output buffer anyways), and
reuse it if the text + filter didn't change.
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre 2da17927da Evas filters: Implement fill with padding
Add parameters l, r, t, b to clip the fill area.
While l=x and t=y, the width and height of the clip are determined
at filter run-time, since we don't know the buffer size before.
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre b5b6f6ef3c Evas filters: Fix padding in blur with offset
If ox, oy were set, the padding was wrong in blur.
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre 82032d494f Evas filters: Implement curve script API
Currently supports interpolation modes "none" and "linear".
Cubic interpolation is not implemented yet.
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre 7000907cd3 Evas filters: Move scaling to a common file
NOTE: Alpha scaling is NOT supported.
It could be faked in 3 expensive steps:
1. Draw to RGBA
2. Scale RGBA
3. Draw to Alpha.
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre 40bb984b42 Evas filters: Implement mask stretch in RGBA blend
Brutal method for now: allocate YET ANOTHER buffer,
render scaled image to it (smooth scaling, oh yeah),
use this as a new mask.

For now, supports:
Alpha Input, RGBA mask, RGBA output, X,Y,XY stretching
2014-02-07 17:33:16 +09:00
Jean-Philippe Andre 9623e1f238 Evas filters: Pass fillmode to the filters
I just need to actually implement them, now :)
2014-02-07 17:33:16 +09:00
Jean-Philippe Andre a87ef5735d Evas filters: Introduce "fill" mode in script API
This would mean: repeat (X,Y) or stretch (X,Y), for buffer
operations where it means something (blend, bump, ...)
2014-02-07 17:33:16 +09:00
Jean-Philippe Andre 37eb6b6233 Evas filters: Change default buffer size to input size
This should make more commands work intuitively.
Now we still need to specify how to repeat or stretch buffers
when running commands.
2014-02-07 17:33:16 +09:00
Jean-Philippe Andre 78a3eaaecd Evas filters: Change buffer creation API in script
Syntax was: buffer(name=bla,alpha=bool);
Changed to: buffer:bla(alpha);

There's a semicolon between buffer and its name because ALL whitespaces
are discarded. This might prove useful sometime in the future, so let's
keep it this way for now :)
2014-02-07 17:33:16 +09:00
Jean-Philippe Andre 7fbbf9eabe Evas filters: Use common color parse function 2014-02-07 17:33:16 +09:00
Jean-Philippe Andre 0ad8b02c16 Evas filters: Fix compilation after merge from master
- CRIT becomes CRI
2014-02-07 17:33:16 +09:00
Jean-Philippe Andre f723d8af8f Evas filters: Fix automatic buffers with Evas_Object_Text 2014-02-07 17:33:16 +09:00
Jean-Philippe Andre c0996b0669 Evas filters: Reduce padding to the minimum acceptable
Padding was brutally calculated by suming ALL the filters'
individual paddings. Now we try to be a bit smarter and propagate
the padding between buffers in the filter chain.
2014-02-07 17:33:16 +09:00
Jean-Philippe Andre 22b8377255 Evas filters: Rename Text's special_effect into filter_chain
For consistency with Textblock.
2014-02-07 17:33:16 +09:00
Jean-Philippe Andre 9da4789b66 Evas filters: Disable styles when filter_chain is set
Since the default theme includes a dark shadow behind normal
lines text (white on dark grey), we need to skip those when using
a filter program.
2014-02-07 17:33:16 +09:00
Jean-Philippe Andre 109894bb56 Evas filters: Add fill command
This will simply clear the target buffer with the specified color.
2014-02-07 17:33:16 +09:00
Jean-Philippe Andre 0a450b3ace Evas filters: Fix blur with small buffers
If the buffer is smaller than the blur kernel, then artifacts appear
and CRASHES happen because we read/write out of the buffer bounds.

Output buffer must be larger than the kernel diameter.
Input buffer's size is used to reduce the blurring effect on the edges.
2014-02-07 17:33:16 +09:00
Jean-Philippe Andre 91e20084c1 Evas filters: Clear buffers after allocation
malloc() and mmap() don't return empty buffers, so blending on top
will present tons of artifacts.
Visible mostly on very small buffers as they are malloc()'ed from
previously used memory segments.
2014-02-07 17:33:16 +09:00
Jean-Philippe Andre aa945c25e0 Evas filters: Use strcasecmp in the parser
We don't care about the case for our language.
EVEN for buffer names, so beware :)
2014-02-07 17:33:16 +09:00
Jean-Philippe Andre a5abbf784e Evas filters: Add basic support for clip in blend
Right now, clip is used only when blending RGBA surfaces.
2014-02-07 17:33:16 +09:00
Jean-Philippe Andre a0634dc04e Evas filters: Allow empty commands
If an instruction line contains only ';', skip it.
This is a convenience for Textblock and C++ style comments.
2014-02-07 17:33:16 +09:00
Jean-Philippe Andre 0450e027e7 Evas filters: Add Eo APIs and some comments
The entry points on evas text are there!
2014-02-07 17:33:16 +09:00
Jean-Philippe Andre 5e78ce5eeb Evas filters: Implement style parser
So, the (font) effects will be described by a string. It's
basically a new language (yeah yeah sorry), VERY simple, based
on function calls a la Python, with sequential and named arguments.

This string is intended to be passed directly to an evas text object
and embedded into the evas textblock's markup tags.

This file implements both the basic parsing functions, the
compilation of instructions into a queue of commands, and the glue
code for the rest of the filter infrastructure.
2014-02-07 17:33:16 +09:00
Jean-Philippe Andre d7ed901ffd Evas filters: Implement bump maps
These bump maps implement two light effects at once:
- 3D Shadows
- Specular lights

The specular light is activated by a flag.
Another flag enables compensation for darkening/whitening of
horizontal surfaces.

NOTE: This implementation is VERY SLOW.
It uses double values and divisions all over the place.
It might be possible to optimize by computing two LUTs before
running the algorithm.
2014-02-07 17:33:16 +09:00
Jean-Philippe Andre 40c7f90bdc Evas filters: Implement displacement maps
Displacement maps are a simple but powerful tool to move pixels
around in a buffer, based on a displacement map (image).

Currently, various modes are implemented:
- X, Y or XY displacement
- Alpha map or RGBA map where R and G only are used

An intensity parameter is given as well.

Some of these might not be useful, we can just strip them off when
the final API is decided.
2014-02-07 17:33:16 +09:00
Jean-Philippe Andre 6458df7a65 Evas filters: Implement color curves filter
Color curves are a very simple tool to alter the colors of an image,
on a per-pixel basis. This implementation will simply map each pixel
to a 256 bytes buffer, provided by the application.

NOTE: There are no convenience functions yet for easy curve
generation, but this is the plan (give point A, B, B and interpolate
between them to generate the 256 values array).
2014-02-07 17:33:16 +09:00
Jean-Philippe Andre 84caa5902e Evas filters: Implement blur functions
Currently supported:
- Box blur for Alpha and RGBA
- Gaussian blur for Alpha and RGBA

Motion blur is not implemented.

These effects are SLOW. Gaussian blur is based on a true gaussian
curve for small radii, or a sine-based approximation.
The true gaussian might need to be removed for consistency, since
it gives slightly different results from the sine one (less blur).

It is not possible to mix Alpha and RGBA surfaces in this filter.
2014-02-07 17:33:16 +09:00
Jean-Philippe Andre 65d779c7a3 Evas filters: Implement other masking functions
These functions differ from normal blending as they will use
a mask on top of input and output buffers.
So, basically they blend input+mask into a third buffer output.

If output is RGBA then mask or input MUST be RGBA.
2014-02-07 17:33:16 +09:00
Jean-Philippe Andre 3f0f703f50 Evas filters: Implement blend functions
Currently, blending supports the following:
- Alpha --> Alpha (simple alpha masking)
- Alpha + Color --> RGBA (same as mask)
- RGBA --> RGBA (normal blend)
- RGBA --> Alpha (desaturate using A=(R+G+B)/3)
2014-02-07 17:33:16 +09:00
Jean-Philippe Andre af106ffc81 Evas filters: Import main implementation file
evas_filter.c contains the entry points for the evas filters subsystem,
in particular, the filter API, the (yet very basic) buffer management
system, the command queue and main context handling functions.

Right now, the Evas engine is left untouched, so these implementations
will work ONLY in the software engine.

NOTE: This will not compile on its own (thus, not added to Makefile.am),
as it will require the filter implementations to be linked.
2014-02-07 17:33:16 +09:00
Jean-Philippe Andre 5a06208230 Evas filters: Import main header file
evas_filter.h contains the API declarations for the internal
Evas Filter module: enums, functions and some documentation.
2014-02-07 17:33:16 +09:00
Jean-Philippe Andre 9adbbe0bd1 Evas fonts: Pass RGBA_Image instead of DATA32 buffer
Since we want to be able to draw to alpha buffers, it's
easier if we pass the whole image struct instead of just
the data pointer.
2014-02-07 15:38:43 +09:00
Jean-Philippe Andre 160d012559 Evas text utils: Check syntax in color parse
If the color string is not correct (ie. not #RRGGBBAA, #RGBA, #RGB, #RRGGBB),
return an error.
2014-02-07 15:38:42 +09:00
Jean-Philippe Andre 2928a2d2da Evas: Move _format_color_parse to common file
This (simple) code should be shared between Textblock and Filters.
2014-02-07 15:38:42 +09:00
Jean-Philippe Andre d8301fae6e Evas: Add support for Alpha buffers
Evas is an RGBA only engine, BUT we also use some alpha masks,
especially in the font rendering pipeline.
This commit adds basic support for alpha buffer operations
(blend and copy).

RGBA_Image can then point to either alpha-only data, if
its colorspace is grey.
2014-02-07 15:38:42 +09:00
ChunEon Park 5efa4f9305 evas/common - code refactoring.
tiny change for readibility.
2014-02-07 13:39:11 +09:00
Tom Hacohen ec41f67be4 Evas font: Change font fallback to not depend on fontconfig >= 2.11.
Apparently, it was available for quite a while. It's just a case of confusing documentation
that made me think the minimum version is 2.11.
2014-02-05 13:54:41 +00:00
Tom Hacohen 9cc7e69338 Evas textblock: Improved error messages when detecting errors in markup. 2014-02-05 13:51:22 +00:00
Youngbok Shin c48c9827ff evas: textblock - Added Null checking in evas_textblock_text_markup_to_utf8 before calling eina_strbuf_append_length API.
Summary:
When input string has non-finished markup tags or escaped tags,
eina_strbuf_append_length is called with Null string.
There is a Null checking in eina_strbuf_* API, but it will print error message when input string is Null.
Strictly speaking, *_markup_to_utf8 API could be used with any kind of input string.
So, we need to add Null checking for removing the useless error message.

Test Plan:
Call the API like the following code.
evas_textblock_text_markup_to_utf8(NULL, "test_text&&&&");

ERR message will be printed.

Reviewers: woohyun, tasn, seoz, Hermet, hbr4570

CC: cedric

Differential Revision: https://phab.enlightenment.org/D493
2014-02-05 13:23:55 +00:00
ChunEon Park eea4fbff6a evas/map - added comment to do. 2014-02-05 20:55:38 +09:00
Tom Hacohen 17d028f944 Evas font: Added support for font fallback for eet/edje fonts.
This is a long awaited feature that has been requested years ago.
Fontconfig finally added the support needed to make it happen, so here
it is.

I added a fontconfig query to look for similar fonts in case we loaded a
font from eet/edje/file(no fontconfig). This now works quite well.

Still missing: if you load a bold/italic/whatever font directly (set the file)
without putting ":weight=bold" you will not get run-time emboldenment if
only non-bold fonts are found.

This unfortunately depends on very recent fontconfig version (#ifed out
when unavailable), so only people with fontconfig >= 2.11 will enjoy
this feature.
2014-02-04 10:44:11 +00:00
Tom Hacohen 1c44890491 Evas font: Renamed evas_load_fontconfig and added support for a base set.
Renamed it so it'll be more obvious that it's internal.
Added the parameter as the first step towards supporting edje font
fallback using fontconfig.
2014-02-04 10:44:11 +00:00
Carsten Haitzler ef2127c900 evas - fix tom's bold-killer from 2cb9db171e 2014-02-02 10:59:33 +09:00
Jihoon Kim ab712a9966 evas: fix doxygen warning in group of Evas_Key
Evas_Common.h:5243: warning: end of file while inside a group
2014-02-01 14:19:38 +09:00
Tom Hacohen 19cde8f194 Evas font: Added support for the freetype spacing tag.
This doesn't work nicely, as for some reason fontconfig doesn't work
nicely with ':spacing=mono' without a font name.
Doesn't work with fc-match either. It does work with fc-list, but that's
not what we'd like to use. It could be just an issue with my local
fontconfig configuration.

This fixes T865 although the problem is now with freetype.
2014-01-29 14:36:22 +00:00
Tom Hacohen 2cb9db171e Evas font: Added support for weight/width/slant font tags.
This let's you set those directly, instead of using the style tag.
2014-01-29 14:10:43 +00:00
Tom Hacohen 22813f5b52 Evas textblock: Fix selection with bidi text.
This is a regression introduced in
548e548632.

This is really bad, and essentially broke selection geometry for bidi
text. Very serious.

The problematic code assumed that the range comparison for the items
assumed the item marked with 1 is always logically before the item marked
with 2, which is just not true.
2014-01-29 13:27:45 +00:00
Daniel Kolesa 871597f8c2 fix evas_tiler bug (makes evas get stuck in an infinite loop there in certain scenarios) 2014-01-29 10:00:29 +00:00
Daniel Juyung Seo 4b457c5f2d evas_render: avoid unnecessary assignment. 2014-01-28 01:54:49 +09:00
Carsten Haitzler aa761eaae9 evas - textgrid - clear up unused var warning 2014-01-24 10:01:23 +09:00
Jean-Philippe Andre 345c1ad26d evas: textgrid - fix crash in terminology with rare characters.
So I have a weird crash in terminology.
Reproduction path:
eet -x /path/to/elm/theme/default.edj edje/images/537

Scroll back in the terminal buffer, to show the entire file: CRASH.

Reviewers: cedric, tasn

CC: cedric, raster

Differential Revision: https://phab.enlightenment.org/D468

Signed-off-by: Cedric BAIL <cedric.bail@samsung.com>
2014-01-24 09:47:08 +09:00
Jean-Philippe Andre 981bdc16f6 Evas: Fix proxy rendering for animated objects
An invalid optimization was implemented in proxy rendering.
We can't assume a proxy is a smart object.

Refer to 5cefa00d0a.

Fixes T832.

Proxy rendering is still broken when using cserve2... :(
2014-01-22 17:02:27 +09:00
Jean-Philippe Andre cc8fa1da45 Evas: Fix MMX mask function _op_copy_p_mas_dp_mmx()
This function does the following operation:
COPY pixel x mask --> dst

But it wasn't iterating over the source. So it was repeating
the value of the first pixel over and over again.

Is this even used anywhere? RGBA + alpha mask function!?
2014-01-21 15:43:10 +09:00
Carsten Haitzler 1a9ebc02c0 _op_blend_c_dp_neon miscalculation fix
Summary:
When processing random data result of this function differs from C variant in more than 50% cases.
This difference is due to alpha calculation, in C code :

 a = 256 - (c >> 24)

in NEON:

"vmvn.u8  q7,q6       \n\t"
// ie (8 bit)~(c>>24)    ===   255 - (c>>24)

We cant just add "1" as overflow will occur in case (c>>24) ==  0  (we use only 8 bit per channel in vector registers)
So here is the solution:
copy *d right before multiplication and add it to the result of it later.

This makes the function slower by 20-30% but it is still at least 2 times faster then C code.

Reviewers: raster

Differential Revision: https://phab.enlightenment.org/D455
2014-01-21 08:50:34 +09:00
Youngbok Shin a2c4c40474 evas: Fixed to compare current render_op with previous render_op for textblock. If the render_op is changed, call evas_object_render_pre_prev_cur_add.
Summary: This change is related to the commit: cdb86e34bb

Reviewers: woohyun, tasn, Hermet, seoz

CC: cedric

Differential Revision: https://phab.enlightenment.org/D450
2014-01-18 19:06:16 +09:00
Jean-Philippe Andre 34b8045d90 Evas cserve2: Fix invalid memory access
In case of load error, we free the file entry, but forgot to
reset the pointer to it in the image entry.
2014-01-17 19:00:54 +09:00
Jean-Philippe Andre 908785b60d Textblock: Relayout if needed in line geometry get
evas_object_textblock_line_number_geometry_get() did not trigger
a relayout, so it could end up returning FALSE and invalid values.
2014-01-15 17:55:27 +09:00
Jean-Philippe Andre 9860af0b35 Textblock: Fix padding with styles (part 2)
Summary:
If ONE single item in the whole textblock has a padding of k,
then ALL the lines of the textblock will be padded by k pixels.

Here's a solution to add the padding only to the first line.

Test Plan:
Write any multiline text, without styles, in an entry.
Add some glow to one element. All lines should be spaced by
an extra 2 pixels.

Reviewers: tasn

CC: cedric

Differential Revision: https://phab.enlightenment.org/D442
2014-01-15 17:55:27 +09:00
Jean-Philippe Andre 6970a020c1 Textblock: Fix padding computation (part 1)
Track padding per paragraph, since this is how it is computed.

Problem before this patch:
- If markup text is changed, padding may grow, and the layout is updated (good)
- If the UI itself needs a relayout, the old padding value is NOT reused,
so style paddings will reset the padding to 0.

Test protocol:
- Set some text with style=glow. The whole object should have padding 2,2,2,2
- Relayout the UI, the whole object will have padding 0,0,0,0 (should be 2,2,2,2)
2014-01-15 17:55:27 +09:00
Jean-Philippe Andre d8d5189003 Evas/cserve2: Remove dead code
Fixes CID 1039925.
2014-01-15 11:00:47 +09:00
Jean-Philippe Andre e465e7d58a Evas/cserve2: Stop looking at those dirty pics!
What I mean is erm... images marked as dirty don't have a
cache_key, and that's perfectly fine when the image file
has changed.
2014-01-14 14:23:05 +09:00
Jean-Philippe Andre 06b53dd09b Evas/cserve2: Keep image_id when reopening a changed file
If a file had changed, a new OPEN message was sent, and the
client image ID was then changed, but the LOAD message was
sent with the previous image ID. So cserve2 would not be
able to honor that request.
2014-01-14 14:23:05 +09:00
Jean-Philippe Andre 73670beba3 Evas/cserve2: Rename "invalid" field to "changed"
This flag indicates that a file changed, not that the entry
is invalid. There is another "valid" flag already.
2014-01-14 14:23:05 +09:00
Jean-Philippe Andre 1d99c82381 Evas/cserve2: Improve error messages a bit 2014-01-14 14:23:04 +09:00
Jean-Philippe Andre a0dc5c16ac Evas/cserve2: Add another load error check
This one is very unlikely as it would mean the image is
invalid while being in the hash.
2014-01-14 14:23:04 +09:00
Jean-Philippe Andre 35fd233d0c Evas/cserve2: Fix crash on image file change
When an image file is changed, it is discarded from cserve2,
so the references become invalid. In case we were loading a
scaled version of that image, no proper error checking was
done, leading to obvious crashes.
2014-01-14 14:23:04 +09:00
Carsten Haitzler 540d7f789c evas - cserve2 - avoid segv accessing im->cache 2014-01-13 08:50:52 +09:00
Carsten Haitzler 86a97efeea evas - fonts - move to using 4bit and rel 4 bit compressed font glyphs
this changes the internal encoding of font glyphs in evas to use 4bit
uncompressed if small, or 4bit rle (run length encoded) if larger.
this caves at least 50% of memory on fonts - and more if bigger. with
large fonts (40-80pixel size) we can save in the region of 80% of
memory used for glyphs. this also happesn to allow speedups in
rendering too.
2014-01-13 05:15:32 +09:00
Carsten Haitzler 4e52fbdc74 evas gl example - make bg blue to make onefang not freak out. :) 2014-01-11 11:12:16 +09:00
Carsten Haitzler 79e6918f00 formatting - fix 2014-01-10 19:58:21 +09:00
Carsten Haitzler fc7fde97a2 evas - remove dead code (comment it out)
removes entirely dead code and keeps it for reference only
2014-01-10 18:48:42 +09:00
Carsten Haitzler f41bf26d7a evas - unbreak gl font rendering with dst pointer checks 2014-01-10 12:54:54 +09:00
Carsten Haitzler 03fccbd543 evas - sw render - protect against null pointer surface access 2014-01-10 12:47:27 +09:00
Jean-Philippe Andre b84787bf57 Evas/cserve2: Fix valgrind warning about uninitialized memory
In cserve2, a shortcut was taken to check if two images were the
same, using memcmp() on the Evas_Image_Load_Opts struct. But it
seems some empty areas in the struct are uninitialized, potentially
making memcmp() fail when the images were actually the same.

This is a minor issue since this function is called only when
bypassing the socket wait.

Also, memset load_opts to 0 and copy all the fields to avoid
the same warning in socket send().

I'm just wondering about the performance impact vs. memcpy/memcmp.
2014-01-09 17:35:35 +09:00
Carsten Haitzler 555df8f510 Revert "fix allocator sizeof operand mismatch reported by clang"
This reverts commit 955cc579d4.

why? wrong. no. and it breaks actual execution/functioning. segv land
2014-01-09 10:02:26 +09:00
Jihoon Kim 955cc579d4 fix allocator sizeof operand mismatch reported by clang
https://build.enlightenment.org/job/nightly_efl_clang_x86_64/lastSuccessfulBuild/artifact/scan-build/build/2014-01-07-1/report-QL6MiM.html#EndPath
https://build.enlightenment.org/job/nightly_efl_clang_x86_64/lastSuccessfulBuild/artifact/scan-build/build/2014-01-07-1/report-a2l0Ci.html#EndPath
https://build.enlightenment.org/job/nightly_efl_clang_x86_64/lastSuccessfulBuild/artifact/scan-build/build/2014-01-07-1/report-McvqNf.html#EndPath
2014-01-09 09:10:02 +09:00
Carsten Haitzler e8c13118eb fix mingw build for setuid fix/checks 2014-01-08 22:06:41 +09:00
Carsten Haitzler b95ef3801f setuid safeness - ensure if an app that is setuid doesn't do bad things
this makes efl ignore certain env vars for thnigs and entirely removes
user modules (that no one ever used) etc. etc. to ensure that *IF* an
app is setuid, there isn't a priv escalation path that is easy.
2014-01-08 19:46:23 +09:00
Jean-Philippe Andre 5f601cd753 Evas: Fix some clang warnings in evas_cs2_client.c
- Invalid alloc size (typo)
- Initialized value never read (set twice)
- Potential memleak (call free(msg) in case of send error)
- Null pointer dereference (check nullity)

There are still other warnings, but I believe these are false
positives.
2014-01-07 15:51:56 +09:00
Jihoon Kim cb9dedd44d fix typos in EFL documents 2014-01-07 14:28:45 +09:00
Jihoon Kim 946a797e0d fix warning related to argument in generating doxygen 2014-01-07 11:27:15 +09:00
Jihoon Kim 8fcedfc017 fix 'found unknown command' warning in generating doxygen 2014-01-06 14:01:15 +09:00
ChunEon Park a76e751eb4 evas - fixed side effect caused by f4d24e962d
since the map_changed is reset right after the map is updated,
it could not decide to redraw the map surface properly.

now map_update() returns the value to redraw the map surface properly.
2014-01-06 13:54:58 +09:00
Cedric BAIL a2d55c2b82 evas: fix build on windows. 2014-01-06 10:39:34 +09:00
Jihoon Kim d022ce1f67 evas: fix doxygen warning 2014-01-06 09:25:15 +09:00
Cedric Bail 8c094d1b2d evas: let's use HUGETLB when it makes sense. 2014-01-05 22:44:50 +09:00
Jihoon Kim 3ebc18731f Use key instead of keyname for considering setxkbmap 2014-01-04 13:25:21 +09:00
Cedric BAIL 39a0ac4315 evas: disable use of mmap on windows for allocating pixels buffer.
We do have mmap provided by Evil, but there is no implementation yet of
an anonymous map support. Also it is not clear how the memory system of
windows does actually work, so not sure this optimization is relevant
to windows at all. Thus we disable it for the time being and unbreak
the windows support.

- cherry-pick me -
2014-01-03 17:53:51 +09:00
Carsten Haitzler 0c1d42bb68 fix map-across-mark patch from sergey in december 2013
stable release - cherry-pick me!

of course! eina_hash_direct_add() for the object pointer is using the
poitner to the stack value, not the value itself it points to... this
was bad and just by luck out value was on the stack that grows but
never shrinks and thus never crashes, BUT... it will just break in all
sorts of fun ways. basically it makes the hash useless as the keys in
it are effectively all the SAME value as they point to the same
storage.. but it changes whenever that stack mem gets changed.
2014-01-02 09:39:33 +09:00
Carsten Haitzler 7753144fe9 evas - sw render - map render neon broken for expedite 45/46 disable 2014-01-01 12:56:18 +09:00
Nick Reed 1799ccfd9d evas - fix neon scale code
Summary: evas_scale_smooth would not compile with BUILD_NEON set

Reviewers: raster

CC: cedric

Differential Revision: https://phab.enlightenment.org/D424
2014-01-01 11:22:40 +09:00
ChunEon Park f7aae1cf25 evas/common - removed white spaces and use eina bool instead of int. 2013-12-31 21:11:58 +09:00
ChunEon Park b4ea1aaa87 evas/common - refactoring code.
removed white spaces.
added some comments.
changed function and variable name to be more descriptive.
2013-12-31 18:32:30 +09:00
ChunEon Park 0d33d30acc evas/common - more elaborated compuatation in interpolation.
we should not +1 in divide but only do it when the quotient is zero.
2013-12-31 18:19:41 +09:00
ChunEon Park c37ad7dfea evas/common - removed white spaces 2013-12-31 13:29:57 +09:00
ChunEon Park 01c11211dc evas/common - fixed a comment typo. 2013-12-31 13:28:57 +09:00
Carsten Haitzler cfbc99c174 evas - set clipees list to NULL on free to avoid access 2013-12-30 15:54:21 +09:00
Ryuan Choi b25df71d57 textblock: Simple refactoring for _markup_get_text_utf8_append to call eina_unicode_utf8_next_get directly
Summary:
evas_string_char_next_get is simple wrapper of eina_unicode_utf8_next_get with
some check routines.
But in _markup_get_text_utf8_append, these check routines look unnecessary.

Reviewers: cedric, seoz, raster

Reviewed By: raster

CC: cedric

Differential Revision: https://phab.enlightenment.org/D420
2013-12-29 13:33:20 +09:00
Yury Usishchev 011fb2d10a Blending function rework and speedup
Summary:
_op_blend_mas_c_dp_neon rework:
main loop now process 4 pixels per iteration
fast path when *m == 0

Reviewers: raster

Reviewed By: raster

CC: cedric

Differential Revision: https://phab.enlightenment.org/D418
2013-12-29 13:29:28 +09:00
Youngbok Shin 4270ddb0b7 Evas textblock: Fixed range_text_get bug with multiple text nodes.
Summary:
When there is multi text nodes for range text get,
it gets wrong format node of last text node.
It makes broken result.

Test Plan: https://phab.enlightenment.org/D398

Reviewers: woohyun, tasn, seoz

Reviewed By: tasn

CC: cedric

Differential Revision: https://phab.enlightenment.org/D399
2013-12-27 11:36:10 +00:00
Cedric BAIL 922fe6c109 evas: improve textblock rendering by walking even less in all case.
We now build a list of item to walk on for each step to just avoid all necessary walking.
It is a slightly more elegant idea than my previous patch even if it only give a speed
improvement of 5% in the best case. Now that render code and the callee only take 1.6%
of the time I am looking at in the benchmark, meaning nothing else to improve here.

This fix the bug spotted in Enlightenment dialog box.
2013-12-27 09:54:46 +09:00
Carsten Haitzler 3367bf0aba Revert "evas: improve textblock rendering by walking even less in all case."
This reverts commit a69c5ba0ae.

yes - this broke text rendering. revert it. several dialogs/uses in e
broke with shadow and glow text being heavily offset up/to the right
of the proper text.
2013-12-27 00:06:37 +09:00
Cedric BAIL a69c5ba0ae evas: improve textblock rendering by walking even less in all case.
We now build a list of item to walk on for each step to just avoid all necessary walking.
It is a slightly more elegant idea than my previous patch even if it only give a speed
improvement of 5% in the best case. Now that render code and the callee only take 1.6%
of the time I am looking at in the benchmark, meaning nothing else to improve here.
2013-12-26 19:20:12 +09:00
Carsten Haitzler f149b44b85 evas - protect against table cache being null and then used 2013-12-26 12:51:52 +09:00
Daniel Juyung Seo 76d8532b54 efl: Unified eina critical manro to CRI.
Being annoyed by different types of eina critical macros - CRI, CRIT,
 CRITICAL -, I concluded to unify them to one. Discussed on IRC and
 finally, CRI was chosen to meet the consistency with other macros -
 ERR, WRN, INF, DBG - in terms of the number of characters.
If there is any missing bits, please let me know.
2013-12-26 12:27:13 +09:00
Cedric BAIL 766bd42639 evas: limit how many times we walk over items.
This does help for some textblock benchmark with a speed increase of 12% and
the one that don't get better don't get slower either, so let's put that in.
2013-12-26 11:27:09 +09:00
ChunEon Park 10babb62cd evas - redraw the map surface if one of the children has been still changed map. 2013-12-22 18:19:40 +09:00
ChunEon Park faa67b79f0 evas - removed unnecessary doc info 2013-12-20 20:26:57 +09:00
Carsten Haitzler cb841b56af evas render2 - more work on basics 2013-12-20 19:45:44 +09:00
Cedric BAIL 1a5b7d383d evas: fix compilation issue on Jenkins windows that make me wonder how it does build on Linux. 2013-12-20 16:09:10 +09:00
Yury Usishchev 8fb948bd46 evas: patched evas_map_image.c to use NEON code
Reviewers: cedric, raster

CC: cedric

Differential Revision: https://phab.enlightenment.org/D397

Signed-off-by: Cedric BAIL <cedric.bail@samsung.com>
2013-12-20 15:10:09 +09:00
Viacheslav Lvov 067cbf6df8 evas - render - clear out pending object array more aggressively
There was detected that pending_objects array of Evas structure of
email application stores at least 550 objects that never are removed
from this array. These objects are not active and are not about to render.
We know that once the decision not to remove changed objects from this
array was accepted. But then the criterion of leaving object in this
array was weakened.
We propose to weaken this criterion more sufficiently – do not store
in this array objects that can not be cause of whole canvas
invalidation. Our exact proposal for this criterion you can see in the
patch attached to this issue.

NOTE: This patch is a try, there may be some side effect especially with
mapped object that we didn't find, so it could be reverted if before the
release of 1.9 we see anything wrong.

Reviewers: cedric

CC: cedric, seoz

Differential Revision: https://phab.enlightenment.org/D354

Signed-off-by: Cedric BAIL <cedric.bail@samsung.com>
2013-12-20 14:43:23 +09:00
Carsten Haitzler d3e74a0c58 render2 - work 2013-12-20 14:14:52 +09:00
Carsten Haitzler eed4526003 first steps to rewriting evas render... a long path. 2013-12-19 22:49:43 +09:00
ChunEon Park f4d24e962d evas/map - ensure map updation.
for more gurantee to update map properly,
we should reset the map changed flag after the map updation is performed.
this will fix a mapbuf bug that map is not updated.

when the map is changed without rendering but it's in the active object list,
the map updation couldn't be happened later that map is rendered. (if the map is not updated at this frame)
2013-12-19 15:34:15 +09:00
ChunEon Park cb384fe88b Revert "evas/map - commeted out insane compare."
This reverts commit b259cfafe5.

my fault. the compare is reasonable.
2013-12-19 14:33:02 +09:00
ChunEon Park b259cfafe5 evas/map - commeted out insane compare.
cedric, is it just typo?
2013-12-19 14:12:23 +09:00
Carsten Haitzler ed27f52b05 evas - tiler - fix missing clip of first rect to outbuf size
stable release - cherry-pick me!
2013-12-18 20:38:15 +09:00
Tom Hacohen 7aae5d0804 Evas textblock: Fixed range_deletion bug with multiple visible formats.
This makes the tests added in 8bee8853ae
pass.

Thanks to Youngbok Shin for reporting.
2013-12-16 15:45:10 +00:00
Carsten Haitzler 3a47fe5fa8 evas common - uninitialized use warning remove 2013-12-14 18:28:56 +09:00
Tom Hacohen 7141c1dbb2 Evas textblock: Fixed deletion of ranges ending with visual formats.
This is a regression introduced in:
3f3ad67616
2013-12-13 14:44:16 +00:00
Carsten Haitzler a99bc89331 evas - common - remove useless new as next call allocs if NULL 2013-12-13 21:26:05 +09:00
Carsten Haitzler 98293fadb1 evas - font dir - remove from hash before free/del
this addresses CID 1039889 but was otherwise harmless
2013-12-11 19:49:36 +09:00
Carsten Haitzler 5a9184b323 evas - textblock - fix dbg_info_get to avoid leak if root is NULL
fixes CID 1040007
2013-12-11 19:00:15 +09:00
Jean-Philippe Andre 0cb048f9b6 Evas textblock: Fix crash with empty markups values
Markup parsing will segv if a value string is empty,
as in "<style=>". Sure, this is invalid, but hey, it could
definitely be used from an app or even by a user writing
his own markups :)

The internal doc says this function expects an item to be
of the form "key=val" but there are no checks beyond the
presence of "=" in the string before calling it.
2013-12-10 12:05:04 +09:00
Tom Hacohen b5262de237 Evas textblock: Slightly improve paragraph items freeing.
Use the EINA_LIST_FREE macro instead of a safe loop and a list free.
This is faster and cleaner.
2013-12-09 13:33:46 +00:00
Jean-Philippe Andre b10dcb5c23 Evas/cserve2: Fix crash during shutdown
If an image failed to load, and cserve2 returned an error message,
then the File_Entry was freed, but not removed from the hash.
Solution: remove entry from the hash, let the callback free the data.
2013-12-09 17:48:32 +09:00
ChunEon Park 3c58b3ebeb Revert "evas/render - make sure render pre in proxy rendering."
This reverts commit b113f555e0.

found side effect... revert this code until fix them.
2013-12-08 03:14:14 +09:00
ChunEon Park b113f555e0 evas/render - make sure render pre in proxy rendering.
if the some of children are the mapped object in source object tree as well as the the mappped object is invisible,
then they wont be render_pre() called.

this make sure those render_pre() in proxy rendering.
2013-12-08 02:40:35 +09:00
Carsten Haitzler abb06c111b evas - silence coverty (false positive leak)
the hash can't leak where coverty thinks... because the hash find can
never work ... because the hash is empty.
2013-12-06 09:07:44 +09:00
Vostokov Sergey 6a5e72d37b evas - Clip mark performance improvement
stable release - cherry-pick me!

We propose a patch that reduces graph traversal work in
evas_object_child_map_across_mark(). It fixes a few particular
slowdowns around Tizen applications, including 0.6 seconds slowdown.

evas_object_child_map_across_mark() does not seem to need to
recursively call itself on the same object many times. Yet we have
noticed that in some scenarios it repeatedly traverses the same
subtrees of objects over and over again, whenever there is more than
one way of reaching these subtrees. In the production issue mentioned
above, certain elm_object_part_content_set() call results in millions
of recursive calls of evas_object_child_map_across_mark(), taking
~0.6sec total.

We propose to allocate a hash table during top-level call to store all
objects visited, and return from sub-calls instantly whenever we are
called over an object we already visited.
2013-12-05 21:08:35 +09:00
Carsten Haitzler 9c3682b746 evas - fix overdraw + too many rects problem found in some expedite tests
stable release - cherry-pick me!

there way a problem with software rendering - it rendered some areas
more than once per frame due to overlapping rectangles. it also had
more rectangles to cover the same update area that it should have had.
this fixes this.
2013-12-05 20:04:26 +09:00
ChunEon Park a7c51c4d39 evas/event - fix the inccorect event hit area.
cedriccccccccccccccccccccccccccc!!!!!!!!!!!!!!!!!!
2013-12-04 01:04:21 +09:00
Cedric Bail f90803aa2f evas: bugfix in evas_render of not maintaining changed flags on object correctly.
This bug is particularly visible in EFM video preview ( T 539 ). The problem is
that the logic for changed has evolved over time. At the beginning Evas canvas
was flat and could be handle in an array. It was then not using the changed flag
that much. This day, we are living with a tree and we need to propagate the
changed flag to the parent, so that when we walk them we only need to walk the
active objects and don't spend our time on branch that are completely static.

Sadly things did collide here. We remove all object that have been rendered
from the pending_objects array. That does include any smart object that was
processed even if one of the child was not. Once any of the child of that not
processed object is marked changed, it will be propagated up to the first
parent that is changed. As the parent of that one are marked as not changed
when evas_render walk the tree, he is blocked really early in the process and
never get a chance to detect that the child of a not changed object did change
and tada !

The fix is to add all the parent of all the object that are in the pending_objects
array back into the pending_objects list. So they will always be marked as changed.
Another alternative to this logic would have been to change pending_change to
filter out those and keep them around. I choose the first solution as I think it
will be more robust to catch all the parent in all case.
2013-12-03 16:43:58 +09:00
Carsten Haitzler 48d3253b45 NEON vectorization: added use of COLSAME define in map routine
Reviewers: raster

Reviewed By: raster

CC: cedric

Differential Revision: https://phab.enlightenment.org/D341
2013-12-02 16:33:34 +09:00
Daniel Juyung Seo 5b21fa7169 Revert "fix smart sma by allowing more recursion"
This reverts commit 1319733cae.

Let's revert this patch and lower the recursion number.
As we released efl 1.8, let's find the root causes of the problem and fix them.
I already told this revert to raster so I am not mean :)
2013-12-02 16:02:23 +09:00
Carsten Haitzler 2512eaf157 evas event freezing is "wrong" for core events - turn it off
this turns off event freezing for SOME event types for eveas canvas
events (was was intended to begin with). this fixes T577
2013-12-01 13:26:04 +09:00
Carsten Haitzler 970bcc64d8 evas - pre/post render events are for canvas not object
the eo event naming was wrong for pre/post render event callbacks.
they are for the canvas as a whole, not per object
2013-12-01 12:50:45 +09:00
Carsten Haitzler c12ac143c6 fix freetype header includes to be correct where ft 2.5.1 breaks builds
this should fix T591
2013-12-01 12:16:28 +09:00
Jean-Philippe Andre 62093d99d4 evas/cserve2: Fix interrupt on select in edje_cc
Summary:
Block SIGCHLD during select().
This fixes a bug with edje_cc when EVAS_CSERVE2=1: Fixes T464.

select() used to return prematurately with EINTR because the
app received some unexpected signals. In particular SIGCHLD
is received when a child terminates, but this is not a reason
to cancel the image load.

In theory, all blocked signals in pselect() should be pending
until pselect returns, so any SIGCHLD should still trigger
the app's signal handler.

Reviewers: cedric

CC: raster, cedric

Maniphest Tasks: T464

Differential Revision: https://phab.enlightenment.org/D357
2013-11-29 15:47:57 +09:00
Cedric Bail 4f33c81bdb evas: roundup the step size of an array to fit in one page of memory.
This make an array stay in 4K instead of 20K before. It should reduce a little
bit our peak memory usage without slowing down things to much.
2013-11-29 15:33:51 +09:00
ChunEon Park c61ce59162 evas - code refactoring.
put the frequently used compare prior to the other.
2013-11-28 21:24:11 +09:00
Cedric Bail a969459b0b evas: simplify logic for better readability.
This also should solve some complain from clang static analyzer.
2013-11-28 17:03:32 +09:00
ChunEon Park 7acdb30f95 evas/line - fix the line position set problem.
If the line goes to the 0, 0 then it won't be updated. Now it's fixed.
2013-11-28 14:03:05 +09:00
Daniel Juyung Seo 2ebd985b31 evas evas_render: removed unnecessary semicolon from a macro.
This fixes coverity CID 1132631.
2013-11-27 02:02:41 +09:00
Tom Hacohen 8bba92fbca Evas object: Set manual_free to false once obj is detached from canvas.
This means unref will really free the object instead of just let it
linger in memory once the object is unrefed.
This is also correct because once detached from the canvas, Evas has
nothing to do with the object and it shouldn't need the manual free
anymore.
2013-11-26 12:16:22 +00:00
Tom Hacohen bb4a19b5ad Evas layer: Fix deletion of canvas with still-refed objects.
This fixes the infinite loop while deleting canvases with still
referenced objects.
The canvas should not assume it can get rid of all of the objects. Some
objects might be referenced. I also added a printf to let the user know
about it.

This fixes T565.
2013-11-26 11:48:25 +00:00
ChunEon Park bff48f92a3 evas - fix the memory corruption introduced by evas fonts_zero 2013-11-26 20:32:42 +09:00
ChunEon Park 58dfb4824f evas - stop over redraw of map content with smart object.
clip object would always stay in a changed state. nobody was walking them to reset.
Now we do reset there state as soon as we do render them.
2013-11-26 13:05:05 +09:00