Commit Graph

207 Commits

Author SHA1 Message Date
Cedric BAIL 8984a75799 * evas: Cleanup move to eina log.
Patch from Mathieu Taillefumier.


SVN revision: 43200
2009-10-22 15:22:22 +00:00
Carsten Haitzler c50ea6b1c8 map image... not used yet.
SVN revision: 43131
2009-10-17 10:25:51 +00:00
Carsten Haitzler 37b66e806b new gl engine. no one uses it anyway. not 100% complete, but much better than
the old. and it ALSO does GLES2.0 as well asn GL.



SVN revision: 42982
2009-10-09 12:10:27 +00:00
Carsten Haitzler 58fc0273fe account for padding too for too-big
SVN revision: 42678
2009-09-24 14:44:05 +00:00
Vincent Torri f12c2099d4 * export _evas_log_dom_global as it can be used in modules
* don't include non microsoft header files when vc++ is used
 * declare alloca before standard C header files
 * minor formatting

SVN revision: 42663
2009-09-24 05:10:49 +00:00
Carsten Haitzler 85c9ee14e1 and much pain and ganshing of teeth.. this took too long... no more hanging
preload cancels. u can cancel a preload (explicitly or implicitly) with no
lock penalty. now i can get on with my other fun.



SVN revision: 42616
2009-09-22 07:02:14 +00:00
Cedric BAIL c259d8addd * evas: Use eina_log.
Patch from Matthieu.


SVN revision: 42598
2009-09-21 16:08:51 +00:00
Gustavo Sverzut Barbieri 8e56bad0e6 dunno what's this crazy math, but it overflows on 64 bits... ensure it's unsigned long long...
SVN revision: 42523
2009-09-16 19:20:26 +00:00
Carsten Haitzler 65f147aa81 make loaders use "big image" macro to detect an image that is going to just
be way too big to ever allocate. probably code can do with other fixes too.

also make jpeg loader rudametarily understand load regions. very brute-force.
but enough for just this moment to do testing.



SVN revision: 42507
2009-09-16 09:48:05 +00:00
Carsten Haitzler f780cc2c8f add "region" load opt. no loader handles it... yet
SVN revision: 42494
2009-09-15 13:34:12 +00:00
Carsten Haitzler 7ee7fb5604 1. make max image size a #define
2. max image size > 65536x65536
3. fix cserve leak
4. fix cserve+async load to work together.



SVN revision: 42406
2009-09-11 13:44:53 +00:00
Cedric BAIL 5784d74daa * eina: Add eina_cpu_count.
SVN revision: 41543
2009-07-30 16:45:15 +00:00
Carsten Haitzler d6a6cc63e8 cserve for evas now has a threaded loader - much better when multiple clients
aare hammering it with load requests



SVN revision: 41293
2009-07-10 06:52:09 +00:00
Vincent Torri 4c09519e99 remove trailing spaces
SVN revision: 41191
2009-06-25 04:20:34 +00:00
Cedric BAIL 5d0a773fef * evas: Use Eina hash improvements.
SVN revision: 41101
2009-06-18 12:14:29 +00:00
Cedric BAIL 6d0ee81526 * evas: Remove Evas_Bool.
SVN revision: 41067
2009-06-17 10:01:52 +00:00
Cedric BAIL 0839ec65ea * Evas: Improve RGBA_Font_* cache using hash and stringshare correctly.
Note: This should not impact font rendering, but if you notice anything
	wrong, please don't hesitate to report this to me.


SVN revision: 41050
2009-06-15 15:07:13 +00:00
Carsten Haitzler 5b7c1be3eb fix a strange issue with re-connect after explicit disconnect to cserve
SVN revision: 40587
2009-05-11 13:09:43 +00:00
Carsten Haitzler 85bff718d6 1. scale cache now allows you to hint at the object if its dynamic, static or
none (ie default) and the engines actually understand it and use it.
2. fixes to scalecache and cserver too. more toto's done and its now been
stress tested by me - and i think cserve is ready to go gold. just enable it
with export EVAS_CSERVE=1 in your env for any eflapps - and run evas_cserve
(cmd-line options avalable plus cmd-line tol to query settings change on the
fly and query statsitics and state)



SVN revision: 40536
2009-05-07 13:29:56 +00:00
Carsten Haitzler 46e8aa1b0d shared cache server++
is it ok?

1. it can be --disabled in evas's configure, but i think it works WITHOUT
disabling it (runtime) as it falls back to the old way of loading
2. it may cause build problems on some platforms - without it being enabled
we won't find out, so enable.
3. it needs enabling runtime to make use of it so it should be safe for now
until you enable it.

what is it?

it is a SHARED cache server - that means images loaded are loaded BY the
cache server (not by the actual process using evas). images are shared via
shared memory segments (shm_open + mmap). this means only 1 copy is in all
ram at any time - no matter how many processes need it , and its only loaded
once. also if another app has already loaded the same data - and its in the
cache or active hash, then another process needing the same stuff will avoid
the loads as it will just get instant replies from the cache of "image already
there". as it runs in its own process it can also time-out images from the
cache too.

right now you enable it by doing 2 things

1. run evas_cserve (it has cmd-line options to configure cache etc.
2. export EVAS_CSERVE=1 (im the environment of apps that should use the cache
server).

it works (for me) without crashes or problems. except for the following:

1. preloading doesnt work so its disabled if cserve is enabled. thisis
because the load threads interfere withthe unix comms socket causing
problems. this need to really change and have the cserve know about/do
preload and let the select() on the evas async events fd listen for the
unsolicited reply "load done". but it's not broken - simple preloads are
syncronous and forced if cserve is enabled (at build time).
2. if cserve is killed/crashes every app using it will have a bad day. baaad
day. so dont do it. also cserve may be vulnerable to apps crashing on it - it
may also exit with sigpipe. this needs fixing.
3. if the apps load using relative paths - this will break as it doesnt
account for the CWD of the client currently. will be fixed.
4. no way to change cache config runtime (yet)
5. no way to get internal cache state (yet).
6. if cache server exist - it wont clean up the shmem file nodes in /dev/shm
- it will clean on restart (remove the old junk). this needs fixing.

if you fine other issues - let me know.

things for the future:

1. now its a separate server.. the server could do async http etc. loads too
2. as a server it could monitor history of usage of files and images and
auto-pre-load files it knows historically are loaded then whose data is 
immediately accessed.
3. the same infra could be used to share font loads (freetype and/or 
fontconfig data).
4. ultimately being able to share rendered font glyphs will help a lot too.
5. it could, on its own, monitor "free memory" and when free memory runs
load, reduce cache size dynamically. (improving low memory situations).
6. it should get a gui to query cache state/contents and display visually.
this would be awesome to have a list of thumbnails that show whats in the
cache, how many referencesa they have, last active timestamps etc.

blah blah.

please let me know if the build is broken asap though as i will vanish
offline for a bit in about 24hrs...



SVN revision: 40478
2009-05-01 07:11:07 +00:00
Carsten Haitzler e0a8a97b6d now enough logic to know when to unload original... now just need to make
unloaidng possible without instant-reload.



SVN revision: 39742
2009-03-27 03:50:03 +00:00
Carsten Haitzler 1a224311d6 make pipe renderer separate to thread support - off by default.
SVN revision: 39740
2009-03-27 01:48:58 +00:00
Carsten Haitzler 29216b4a78 for now... enable scalecache. i havent seen it crash e or expedite or
elementary nor leak... so .. let's see. not 100% done yet. but good.



SVN revision: 39724
2009-03-26 12:47:44 +00:00
Carsten Haitzler a3f68ea9d9 1. a bunch of neon asm infra and some asm, but only the neon that works is
enabled. the blending is not working/complete. the neon for fills and copies
isnt actually faster though currently :(
2. scalecache infra - disabled for now. working on it.



SVN revision: 39723
2009-03-26 07:14:08 +00:00
Carsten Haitzler eba0aaffd6 preliminary neon asm support. do NOT use!
SVN revision: 39474
2009-03-14 06:48:25 +00:00
Carsten Haitzler 6bc4266805 patch from Tiago Falcão - unroll loops in evas a bit.
SVN revision: 39467
2009-03-13 15:18:39 +00:00
Cedric BAIL b70ae3c927 * evas/src/lib/include/evas_common.h,
* evas/src/lib/engines/common/evas_font.h,
	* evas/src/lib/engines/common/evas_font_draw.c,
	* evas/src/lib/engines/common/evas_font_load.c,
	* evas/src/lib/engines/common/evas_font_query.c: Add cache for font kerning.

This patch give something around 2% for all tests around text in expedite,
except for Textblock Intl where it give a 3 times boost.

Regarding text rendering speed, something is strange when used by evas_pipe.
All tests using Styles are around 40% faster without evas_pipe. 30% faster
for Text Change. But Text Basic 7% slower. So it should be possible to have
faster rendering when using evas_pipe for font rendering.


SVN revision: 38993
2009-02-10 15:53:17 +00:00
Cedric BAIL 011bc06ecc * evas/src/lib/cache/evas_cache_image.c,
* evas/src/lib/include/evas_common.h: Now you should receive a async call for each image object that does async preload.


SVN revision: 38643
2009-01-19 14:06:09 +00:00
Gustavo Sverzut Barbieri 68bd5fb68b Possible last try to fix async imagre preload race conditions.
1 - use inlist as regular list uses non-thread safe mempool;
 2 - lock around image loading, so if main thread requests pixels right
     before worker thread is loading them, you don't get ie->info.module
     to NULL while it would be used (triggered from engines/common).
     Maybe this should be handled by a global mutex elsewhere instead of
     per-image mutex, but it has more granularity now.
 3 - emit "preloaded" callback if it was canceled to be loaded from main
     thread.

Please someone review these changes.



SVN revision: 38312
2008-12-23 23:07:48 +00:00
Cedric BAIL 2b278b9419 Remove use of evas_hash from evas and use directly eina.
SVN revision: 38066
2008-12-09 17:56:31 +00:00
Carsten Haitzler a2cd677cdc ok - revert scalecache until leak fixed.
SVN revision: 37899
2008-12-02 02:33:09 +00:00
Carsten Haitzler 72c25fd2fc quick - evas scalecache put this in svn do i dont lose my patch. i'll revert
and work on gettign the leak fixed.



SVN revision: 37898
2008-12-02 02:32:22 +00:00
Carsten Haitzler 9705e3c741 hmmm after some talking - for now put the transform patch on hold - we need
tyo fix up some of these breaks first and there isn't a lot of time devoted
to this. so revert this. it's in svn history so we can dig it out any time we
like.



SVN revision: 37453
2008-11-04 09:19:35 +00:00
Carsten Haitzler 3e984fee34 jose's transform patches. some things to note:
1. nearest scaling is now broken - it's always linear interpolation. this
will lead to slowdowns. i need to fix this - a must.
2. i think it's time i put in a transformed image cache that can cache an
image object at a transform (and share it) automatically.
3. transforms in non-software-engines will not work - broken. need to at
least do xrender and gl engines.

any volunteers to help?



SVN revision: 37447
2008-11-03 22:50:54 +00:00
Sebastian Dransfeld 88c695c2ad Only unix should depend on signal.h
SVN revision: 37043
2008-10-24 06:49:44 +00:00
Cedric BAIL 465b76a017 Remove Evas_List from Evas.
SVN revision: 36942
2008-10-21 16:31:05 +00:00
Cedric BAIL c99824328f Move from Evas_Object_List to Eina_Inlist and completly remove Evas_Object_List.
SVN revision: 36750
2008-10-17 11:23:18 +00:00
Cedric BAIL 5b87d765b6 Fix for CPU_* use with evas_pipe.c.
SVN revision: 36673
2008-10-15 14:25:27 +00:00
Cedric BAIL bd2c5d6648 Add image preloading support.
This should work without performance impact for all engine.


SVN revision: 36018
2008-09-16 14:52:57 +00:00
Carsten Haitzler c1fe72d7e4 jose has some new gradient work - these are his patches. nice work joseg! yes
- some enignes break as they dont have the stubbed out functions, and
xrender/gl engines dont even implement the drawing and need to (but are
stubbed out).



SVN revision: 35677
2008-08-26 05:45:04 +00:00
doursse 9c58ab7087 * move blend functions declaration to their own header files
* add vim header


SVN revision: 35182
2008-07-21 16:10:48 +00:00
doursse 60391e746d * move draw functions declaration to their own file
* add missing headers


SVN revision: 35181
2008-07-21 15:52:09 +00:00
doursse 3f28e61186 * move image declaration funtions to their own header file
* add vim header


SVN revision: 35173
2008-07-19 18:32:32 +00:00
doursse 83c733fbf7 * move line, polygon, rectangle API to their own files
* add vim header


SVN revision: 35172
2008-07-19 18:05:54 +00:00
doursse 261189e2e2 * move font and gradient declarations to their own files
* add vim headers
 * remove some trailing spaces


SVN revision: 35170
2008-07-19 17:13:42 +00:00
doursse 0fd75a462a move pipe function declarations to their own file
SVN revision: 35064
2008-07-11 08:21:25 +00:00
doursse 493eb069a3 * remove trailing spaces in evas_pipe.c
* move scale function declarations to their own files


SVN revision: 35063
2008-07-11 06:36:30 +00:00
doursse 739be5c6b7 move evas_convert_main.h to evas_common.h
SVN revision: 35062
2008-07-11 05:50:56 +00:00
doursse 2679ced73b move evas_object_list declaration from evas_common.h to Evas_Data.h
SVN revision: 35061
2008-07-11 05:42:44 +00:00
doursse fb9313c024 * move convert function declarations to their own header file
* add vim header in the files I modified
 * fix minor warnings

i think i don't break compilation on that commit :)


SVN revision: 35058
2008-07-10 22:53:33 +00:00
doursse 9b35bc26f3 * move evas_mempool from main.c to it's own file in data/ as it's only
used by evas_list
 * add a header files for evas_cache, evas_path and evas_module
 * remove trailing spaces in evas_list.c


SVN revision: 35052
2008-07-10 16:38:54 +00:00
doursse 993697fec7 * move _Evas_Object_List and _Evas_Hash structures to Evas_Data.h
* move Evas_Array_Hash and Evas_Object_List declarations to Evas_Data.h
 * move evas_array_hash.c from engines/common/ to data/
 * remove Evas_Array_Double_Hash declaration (not used)


SVN revision: 35042
2008-07-09 16:50:33 +00:00
doursse a9e090a81b * move Evas_Hash_El from evas_common.h to evas_hash.c as
it is not used outside evas_hash.c
 * move data types api from Evas.h to Evas_Data.h


SVN revision: 34974
2008-07-02 04:44:38 +00:00
Cedric BAIL d102e3db82 * Make RGBA_IMAGE_HAS_ALPHA and RGBA_IMAGE_ALPHA_SPARSE part of
Image_Entry flag structure. This fix a bug with 16 bpp software engine.

        * Change image loader module API to take any Image_Entry. Same goes
        for evas_common_image_premul and evas_common_image_set_alpha_sparse.

        * Use new eet API: eet_data_image_read_to_surface.


SVN revision: 34728
2008-06-03 09:09:39 +00:00
Cedric BAIL 0c85857e57 Fix a typo.
SVN revision: 34701
2008-05-30 13:55:51 +00:00
Cedric BAIL 0ca6c0a0bb Add a private data member to cache image structure.
SVN revision: 34700
2008-05-30 13:33:40 +00:00
doursse 7f47953b78 missing EAPI in front of evas_common_gradient_geometer_get()
other gradient related functions (lines 1138 - 1143) seem to
be used only internally. Maybe we should move them elsewhere.


SVN revision: 34694
2008-05-30 05:56:53 +00:00
doursse 37eed61ee8 put unistd.h after sys/types.h. Seems to be needed for vc++. Thanks to Dmitriy Mazovka
SVN revision: 34691
2008-05-29 05:48:16 +00:00
doursse 5ce3b6752b fix compilation with a c++ compiler, add EAPI in front of all cache function declarations
SVN revision: 34659
2008-05-24 18:26:51 +00:00
Gustavo Sverzut Barbieri a4ed92a1a5 Remove bugs with bitfield usage, make boolean usage clear.
This patch fixes the problem with bitfield of signed types (ie: char),
where the bit would be used for the signal, so 1 is considered -0 and
thus 0.

Move all the single bit fields to Evas_Bool, making it clear and also
avoiding these problems since Evas_Bool is unsigned char.


SVN revision: 34631
2008-05-20 20:56:39 +00:00
Carsten Haitzler 5887bde860 colorspace stuff in cvs.
SVN revision: 34604
2008-05-19 03:13:16 +00:00
Cedric BAIL 5f41def624 Only call the allocation surface when required and correctly handle no_free.
SVN revision: 34480
2008-05-06 11:20:29 +00:00
Carsten Haitzler ae1977a214 cedric's cache changes patch
SVN revision: 34253
2008-04-12 00:32:30 +00:00
doursse 219831980f * Remove Windows code in evas_module.c and use evilness instead
* Allow Windows Mobile to correctly load dll's
 * Use correct scheme for EAPI on Windows and include config.h when necessary
 * add -mwin32 to compiler flags when compiling with cegcc


SVN revision: 34024
2008-03-14 16:49:49 +00:00
Carsten Haitzler 40843fe689 probably long overdue - if stringshare add/del get a null string - safely
return null or just return


SVN revision: 33576
2008-01-24 00:57:20 +00:00
tilman 869d6c468b export evas_common_convert_yuv_420p_601_rgba
SVN revision: 31975
2007-10-05 09:44:41 +00:00
Sebastian Dransfeld 8ef049c3da As cache_key uses evas_stringshare, it should be const.
Don't free stringshare'd strings.
Formatting.


SVN revision: 31291
2007-08-13 05:30:17 +00:00
doursse 0e3414a758 Cedric's fixes
SVN revision: 30867
2007-07-17 08:39:51 +00:00
doursse 93482ff8e7 fix alloca include with mingw, remove trailing spaces
SVN revision: 30850
2007-07-16 07:38:48 +00:00
Carsten Haitzler 9e5d2dfdf8 cedric's const patches for evas
SVN revision: 30847
2007-07-16 07:29:34 +00:00
Carsten Haitzler 6c167c3a6d cedric's sdl patch.
SVN revision: 30845
2007-07-16 07:25:35 +00:00
Carsten Haitzler 0c4af24a33 save a few bytes by packing structures better... simple savings :)
SVN revision: 30486
2007-06-28 23:22:20 +00:00
Gustavo Sverzut Barbieri ac04de0ffd Name clip structure, make it simple to save and restore clip info.
SVN revision: 30423
2007-06-21 20:10:13 +00:00
Gustavo Sverzut Barbieri 294769b086 Use memory pool for rect_node_t
SVN revision: 30238
2007-06-04 18:32:57 +00:00
Gustavo Sverzut Barbieri 6398a2c6dc Add branch prediction fixes
SVN revision: 30237
2007-06-04 18:31:30 +00:00
Carsten Haitzler c9dd4797f3 patch seems to give a bit of a speedup at fuzz = 32 overall.
SVN revision: 30207
2007-06-03 05:28:12 +00:00
Carsten Haitzler a730b4be5d 1. gustavo';s fuzzy rect implementation for updates. fixed so del's work,
tuned for best performance on my core2 duo desktop - for now. will check
more. also make the yuv colorspace code be a bit more robust and fix leak in
gl engine with shaders.


SVN revision: 30192
2007-06-02 15:30:59 +00:00
tilman 936b791547 a bunch of constness fixes
SVN revision: 29871
2007-05-06 11:29:37 +00:00
Carsten Haitzler 5ac7b84136 pager urgent popup patch - good
evas clipouts less allocs patch - definite spedusp for when it's used heavily!


SVN revision: 29331
2007-04-04 09:55:40 +00:00
Carsten Haitzler 921304555c now limit stats per any 1 file to STAT_GAP (2 seconds).
SVN revision: 28544
2007-03-03 09:04:47 +00:00
Carsten Haitzler 63a4cbb869 chasing somethnig really bizarre... but this works right now.
SVN revision: 28533
2007-03-02 23:12:10 +00:00
Carsten Haitzler e58afbca6e i've put back timestamp checks - but evas wont stata file more frequently
than once per 2 seconds to avoid overhead.


SVN revision: 28532
2007-03-02 22:27:52 +00:00
Carsten Haitzler 55c06e75ff rotation patches for 180 degrees - thankyoooo! :)
SVN revision: 28527
2007-03-02 14:51:17 +00:00
Carsten Haitzler 6e452edfd4 patches applied as per emails :)
SVN revision: 28302
2007-02-10 17:23:09 +00:00
Carsten Haitzler f83220c857 not complete yet - actually i need help with the fragment shader.
in evas_gl_texture.c i have a frag shader, and it tries to use a set of 3
textures that act as the yuv planes, BUT the u and v textures (Utex and Vtex)
are simply getting values from the Ytex - regardless of what i try. grrr.
what's up with that?


SVN revision: 27495
2006-12-17 15:48:52 +00:00
Carsten Haitzler ccc60306a0 sli is possible- but not optimal.
SVN revision: 27129
2006-11-15 16:44:34 +00:00
Carsten Haitzler 9781eb9b38 1. evas gets a pipeline with deferred rendering ability (sometimes faster,
sometimes slower)
2. --enable-pthreads will enable multi-threaded rendering (current support is
for up to 4 threads so if you have a new fanled quad core or dual cpu dual
core box or whatever you will in theory be able to max moe of its cpu grunt
with the software rendering engine. this can only be done because i added the
pipelines which means almsot entirely lock-free multithreading internally in
evas. the only locks are for fonts but with a little work i might be able to
remove some/most of those too)

for now pthreaded rendering likely will be linux only (it relies on sched.h
for setting scheduler params to force the slave threads to run on separate
cpu's as linux likes to keep them on the same cpu otherwise and thus we get
no speedups at all - only slowdowns).

aso note that it is a bit of a mixed bag. complex ops (like smooth scaling
with alpha blending) get speedups, but simple ops (like blits/fills) slow down.

this all neds examination and tweaking still - but it's a start.


SVN revision: 27098
2006-11-13 23:23:44 +00:00
Carsten Haitzler 41b70e1b8a simply as PLACEHOLDER for a glitz engine. i plan on making it almost
identical to the xrender engine - but xrender and glitz do not map entirely
1:1 api-wise.


SVN revision: 27045
2006-11-11 06:03:13 +00:00
Carsten Haitzler fd60c655b0 i was just playing with adding thread supprot to INTERNALS of evas (ie the
renderer gets threaded). if i thread at the simplest levels (low down in for
example the image scaler code - one of the most expensvie gfx routnes) on an
actual dual core system - performance drops by 40%. this just doesn't work
well at that level. thread creates and joins per render op are just a bad
thing (tm) :) so this really needs to go in much higher up and that presents
problems. :( i will need to clearly define entry and exit points to and from
threaded space (and thus all the locks) - remove all nested calls (where
internal code goes thru the same entry/exit points traditionally so it
deadlocks itself).. anyway - this here has all that code stripepd out i
played with - it is just the autofoo and build stuff so we can turn on/off
thread support at will in the build.


SVN revision: 26817
2006-10-28 03:02:23 +00:00
tilman 4bd6d8870a fixed evas_common_hinting_available so it works properly with both freetype 2.1 and 2.2
SVN revision: 26421
2006-10-08 13:00:26 +00:00
Carsten Haitzler 42aa3066e9 check sparseness when doing eet loads.
SVN revision: 26300
2006-10-02 11:24:26 +00:00
Carsten Haitzler 8c93e825a8 same as previous commit.
SVN revision: 26236
2006-09-30 10:18:37 +00:00
Carsten Haitzler 3115a52684 and i implemented module UNLOADING. given enough cycles of non-use of a
module and no references, it will get.... UNLOADED :)


SVN revision: 25954
2006-09-18 09:40:29 +00:00
sebastid e55f7b27b2 Functions used by modules must be EAPI
SVN revision: 25526
2006-09-06 07:33:40 +00:00
Carsten Haitzler c6164acc18 jpeg loader can use load opts to try pre-scale on load now... :) ie epeg
features directly in evas.


SVN revision: 24892
2006-08-19 01:48:13 +00:00
Carsten Haitzler d5a131c924 fix caching to account for load options
SVN revision: 24890
2006-08-19 00:22:02 +00:00
Carsten Haitzler 0889c589f2 added the ability to set load scaledown, dpi or load size - the svg loader
uses these to know what to render and how (or has defaults if these are not
set)


SVN revision: 24868
2006-08-18 14:45:26 +00:00
Carsten Haitzler 8b1f602f38 being an anally retentive bastard.. i checked if e worked in 8bpp under vnc.
GASP! it didn't. evas's color allocator was screwed. fixed! :)


SVN revision: 24686
2006-08-14 13:50:07 +00:00
Carsten Haitzler 77e35d60a3 jose's software rendering work - slight improvements (about 5-10%). i had to
disable destination alha mmx support for text rendering (mask + color) as it
was broken in tests.


SVN revision: 22440
2006-05-02 07:28:49 +00:00
Stafford Mitchell Horne 88edaa2e02 Add font charmap caching
* TODO: store cache on disc, for faster cache loading (this requires EET to support arrays)


SVN revision: 22294
2006-04-22 11:08:01 +00:00