forked from enlightenment/efl
There's actually an array of 2 in gl_x11, but it appears we only use the first 1, except in an #if 0 block. I gather this is legacy for some reason - it sure doesn't seem to make any sense now, so I'm chopping off all the extra array indexes. Note: I've not changed gl_sdl - it looks like it doesn't use the context or surface at all and they could just be removed, but I don't build that one here and don't want to touch it. |
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Evas_Engine_GL_X11.h | ||
evas_engine.c | ||
evas_engine.h | ||
evas_x_main.c |