efl/src/modules/evas/engines/gl_common
Jean-Philippe Andre 9da7e98dcf evas gl: Improve GL_ERRORS (internal debug code) 2017-08-21 13:53:30 +09:00
..
shader evas filters: Switch to uniforms in GL blur 2017-04-14 11:26:44 +09:00
shader_3d Revert "evas: Fix compilation when using different build directory" 2016-06-27 16:19:43 +09:00
evas_gl_3d.c Eo: Finish the renaming of Eo to the EFL. 2016-08-15 15:07:42 +01:00
evas_gl_3d_common.h evas: Get pixels from rendered 3D scene 2016-06-03 14:22:33 +03:00
evas_gl_3d_private.h evas.canvas3d: Change shade_mode to shader_mode 2016-04-14 20:28:20 +09:00
evas_gl_3d_renderer.c evas.canvas3d: Change shade_mode to shader_mode 2016-04-14 20:28:20 +09:00
evas_gl_3d_renderer.h
evas_gl_3d_shader.c evas: Improve debug logs (print shader code) 2016-06-20 14:19:30 +09:00
evas_gl_api.c evas gl: Fix typo and revert hack (GLES 3.1) 2017-05-12 16:34:38 +09:00
evas_gl_api_def.h Evas GL: implement GLES2/GLES3 wrapper functions 2015-11-11 14:35:50 +09:00
evas_gl_api_ext.c Evas and Eolian : Freed string buffer 2017-07-07 13:22:53 +09:00
evas_gl_api_ext.h Evas GL: implement GLES2/GLES3 wrapper functions 2015-11-11 14:35:50 +09:00
evas_gl_api_ext_def.h Evas GL: Use [u]int64_t directly in all APIs 2016-07-18 15:09:19 +09:00
evas_gl_api_gles1.c Evil: integrate the dlfcn code into Evil 2015-12-29 22:13:58 +09:00
evas_gl_api_gles3_def.h Evas GL: Use [u]int64_t directly in all APIs 2016-07-18 15:09:19 +09:00
evas_gl_common.h evas gl: Improve GL_ERRORS (internal debug code) 2017-08-21 13:53:30 +09:00
evas_gl_context.c evas gl: Rename secsym_ to eglsym_ 2017-07-20 13:31:34 +09:00
evas_gl_core.c EvasGL: Do internal make current if context changed. 2017-04-11 16:20:07 +09:00
evas_gl_core.h evas gl_common: use void to force empty function parameters 2015-11-26 17:26:07 +01:00
evas_gl_core_private.h evas gl: Fix version detection for GLES 3.1 2017-03-08 15:44:39 +09:00
evas_gl_define.h evas: Try to fix compilation with EGLAttrib 2016-12-21 13:56:14 +09:00
evas_gl_file_cache.c Evas GL: check EvasGL cache file version with micro version 2015-04-06 16:32:49 +09:00
evas_gl_font.c evas filters: Implement mask filter in pure GL 2017-04-14 11:26:43 +09:00
evas_gl_image.c evas_map: support map with number of points as multiples of 4 2017-06-08 16:53:45 +09:00
evas_gl_line.c evas filters: Implement mask filter in pure GL 2017-04-14 11:26:43 +09:00
evas_gl_polygon.c evas filters: Implement mask filter in pure GL 2017-04-14 11:26:43 +09:00
evas_gl_preload.c tests: Remove CPU affinity from all threads 2017-03-06 17:03:47 +09:00
evas_gl_private.h
evas_gl_rectangle.c evas filters: Implement mask filter in pure GL 2017-04-14 11:26:43 +09:00
evas_gl_shader.c evas gl: Add an env var to debug GLSL version issues 2017-05-30 11:15:41 +09:00
evas_gl_texture.c evas gl: Rename secsym_ to eglsym_ 2017-07-20 13:31:34 +09:00