efbb/data/theme/main.edc

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#define MSG_ID_AMMO (0)
#define MSG_ID_ANGLE (1)
#define MSG_ID_STRENGTH (2)
externals {
external: "elm";
}
fonts {
font: "Woodstamp.otf" "Game";
}
color_classes {
color_class {
name: "regular";
color: 255 255 255 255;
color2: 70 70 70 255;
color3: 70 70 70 255;
}
color_class {
name: "regular_pressed";
color: 100 100 100 255;
color2: 70 70 70 255;
color3: 70 70 70 255;
}
color_class {
name: "button";
color: 255 102 51 255;
color2: 70 70 70 255;
color3: 70 70 70 255;
}
color_class {
name: "button_pressed";
color: 153 204 51 255;
color2: 70 70 70 255;
color3: 70 70 70 255;
}
color_class {
name: "success";
color: 153 204 51 255;
color2: 70 70 70 255;
color3: 70 70 70 255;
}
color_class {
name: "fail";
color: 255 102 51 255;
color2: 70 70 70 255;
color3: 70 70 70 255;
}
color_class {
name: "invisible";
color: 255 255 255 0;
color2: 255 255 255 0;
color3: 255 255 255 0;
}
}
collections {
#include "ammo.edc"
#include "bar.edc"
#include "boom.edc"
#include "button.edc"
#include "cannon.edc"
#include "gengrid.edc"
#include "lvlsel_win.edc"
#include "main_win.edc"
#include "objects.edc"
#include "options.edc"
#include "retry_win.edc"
#include "score.edc"
}
#undef MSG_ID_AMMO
#undef MSG_ID_ANGLE
#undef MSG_ID_STRENGTH