With the movement_freedom block it's possible to allow
rotation on axis x and y (not default), for example.
Backface cull support is added in this commit too.
SVN revision: 80616
It's going as an action / script instead of an attribute
because it wouldn't fit well as a description.
Rotation can be modified by many circustancies, keeping
as state wouldn't make sense.
SVN revision: 80610
Subject: [E-devel] [Patch][edje] Prevent duplicated inherition of
"after"
When inherting group, "after" of "program" section is also inherited.
But duplicated name of "after" can be also inherited.
I think that multiple "after" can be used but duplicated should be
not. because this seems to be useless.
Is there case that duplicated after usage is used?
Duplicated "target" is prevented. I just copy those codes.
SVN revision: 80565
state changes
To make it possible, a flag was added: ignore_part_position.
Enabled by default, it will let part position be update
only by physics calculatios. If the body is intended to be
moved when state is changed, the flag must to be explicitely
disabled.
It is required otherwise all the states would inherit position
from "default" and reset body's position.
SVN revision: 80276
Just an initial support, it's not possible to configure worlds
or bodies. Just adding it. Only possible customization is the
type of body.
It defines what's the collision shape and type (rigid / soft).
It can't be changed over time, so it's not on part's description.
It's expected that many cases won't be covered yet.
If you have ephysics installed and don't want it, just use
--disable-ephysics. It shouldn't affect anything for cases
where ephysics is not installed.
SVN revision: 79793
edje error was a mess. First someone (maybe myself) added eina log,
then people changed it to be a mix with printf()... then they replaced
eina_log with printf() + colors so it would be less verbose.
It's fixed now! Using eina log infrastructure.
If all that is wanted is specific messages for edje_cc domain, do it
with a specific log print function (eina_log_print_cb_set()). I made
it produce messages in the format:
<levelcolor><progname>: <levelprefix><message>
Where:
- levelcolor is defined by eina_log (I hacked the win32 version,
since no public api to resolve level to color).
- levelprefix is "Error. " or "Warning. " to cope with traditional
output.
If it does not look as you wanted, let me know before stuffing some
printf() again.
Bonus point: reduced 2 global variables (progname and verbose),
removed lots of code.
SVN revision: 74701
<anisse@astier.eu>
On Mon, Jul 9, 2012 at 7:09 AM, Anisse Astier <anisse@astier.eu> wrote:
> Trying to make the description more explicit
SVN revision: 73478
This shouldn't break stuff, just make things easier. Think of all that lost
time " 0.0". Not anymore. Not even in Embryo scripts. Indexes should only
be provided when you need them (which is quite rare).
Note that if you use ``set_state("new state")'' in your Embryo scripts, the
produced .edj files will be incompatible with older versions of Edje. This
backwards incompatibility only applies to Embryo scripts; edje_cc will
generate a ``0.0'' value if the index is omitted from state declarations and
programs.
Sachiel said this patch was OK; our benevolent release manager acked as
well. Blame them if this breaks stuff.
SVN revision: 73424
NOTE: VIRTUAL part are almost like rectangle except they don't create any object
on the canvas. This part can't be visible, nor have any color, nor be used as a
clip, nor receive any event.
SVN revision: 71674