With the new Efl.Ui.Clock widget, which implements Datetime,
most parts are relative to each other, and trigger a near-inifinite
recalc of all the parts. Indeed edje was recalculating a part even
if it had already calculated it (flag is set).
This seemingly simple patch fixes Datetime and probably a lot
of other edje widgets.
Fixes T4909
@fix
Summary: I had fixed some typos and some wrong expressions, such as capital letters, singular, and orders of groups in Edje and Eet API reference doxygen.
Test Plan: Doxygen Revision
Reviewers: stefan, cedric, raster, Jaehyun_Cho, jpeg
Subscribers: conr2d
Differential Revision: https://phab.enlightenment.org/D4666
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
After a long search I found that fileselector was not calling
super.group_del on deletion, leading to the use of dangling pointers.
So let's verify that group_del is properly called.
See T4598
Summary:
In singleline textblock, using "text.min: 1 0" and min, max width,
Edje allows to use expandable text with ellipsis. It shows ellipsis
when only text's width reach the max width.
But, Edje couldn't support same feature on multiline textblock.
Edje dose not use max height or text.max properly if ellipsis is enabled.
This feature is very useful to make a layout with dynamically aligned text.
@fix
Reviewers: cedric, tasn, woohyun, raster, herdsman
Subscribers: z-wony, eagleeye, jpeg
Differential Revision: https://phab.enlightenment.org/D3595
if its a file downloading (to a tmp location) or a zip/tar/whatever
file being extracted also to a tmp location and that tmp file needs to
be removed after ...you need to keep the obj around to know when to
delete the file. this makes the keeping optional and you query if the
vpath obj is meant to be kept or not. if it's not it's safe to del
immediately.
this cuts down 1 obj per image obj/edje obj when generally unused.
save some mem.
Summary:
_edje_part_***_set/get (for mouse_events, repeat_events, ignore_flags, mask_flags)
overwrite cached edje value. These behaviors affect all edje object added after
these changes, and result in not intended.
@fix
Reviewers: jpeg, cedric
Subscribers: akanad, woohyun
Differential Revision: https://phab.enlightenment.org/D4362
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Summary:
Mirrored stated should be applied to new edje_object
which is created for GROUP, BOX, or TABLE part.
@fix
Reviewers: woohyun, raster, cedric, jpeg, singh.amitesh
Differential Revision: https://phab.enlightenment.org/D4618
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
ancient edje files dont put hash strings in the file dictionary but
instead inline and thus the strings cannot be direct added... silly
ancient files.
this is a horrible ugly workaround this but there isn't really
anything better than trying to detect such files (which dont seem to
have an older version in them i can find?) so detect by pointer
address and mapping the file.
this fixes T5138
@fix
Use seat names as prefix, not as suffix, following
a top-down approach and avoiding issues
with applications that may be receiving
doubled signals (legacy + suffixed).
So instead of "mouse,in,seat1" signal will be
"seat,seat1,mouse,in".
This patch need to revert because it just a temporary solution for load
'inherit_only' groups. Problem with these groups is solved in patch
c3733a213b
This reverts commit 88f5ac22c1.
This patch is avoid extra 'change' signals from edje_entry to
elm_entry.
Basically the entry fields does not react to keys pressed with
modificator 'Ctrl'. I was test on Windows 7, MacOS 10.12 and Unity
(GTK+) and they all have similar behavior - keys with 'Ctrl' are
ignored. So this patch make expected beharior for elm_entry
(edje_entry).
several theme elements uses transitioning border scale by for
animation and this has been broken for quite some time now. the theme
sall looked wrong for ages. i just never junted down exactly why, but
i know... i wrote the themes that made use of scale by animation
interpolating from like 0.1 to 1 and so on to make for example a
shadow go from sharp to blurry... the theme hasnt changed. edje did.
it broke.
this fixes it back to where it was. interpolation now works. i left a
comment so no one tries to "fix it".
@fix
Added ability to set the images set by name into image
part image.normal attribute.
Add search the images set id for case when the image id doesn't find in
image entries list.
@fix
eet_read_direct function doesn't works with ciphered data, but it is
possible that edje file was ciphered. In this case data, that returned
by eet_read_direct always will be NULL.
collections.group.parts.part.allowed_seats keeps a list
of seat names to be used for events filter.
So when evas devices of seat type are added, filters
may be applied for each part.
If no seat is listed, every seat may interact with such
part.
The getter of part_external_type should return this enum value
on error. Thanks Artem Popov for original fix, which however
involved using an integer value directly instead of the less
error-prone enum (see D4502).
collections.group.use_custom_seat_names should be set to '1'
to use seat names on signals as provided by Evas.
By default just follow Edje naming approach
("seat1", "seat2", ...)
If not provided, FOCUS_OBJECT action will keep acting
over default seat.
Also include a usage on edje-multiseat test
(actually no example was exercising this action).
Seat goes as an optional parameter for FOCUS_SET (if not
provided, act over default seat), and emit signals
with seat suffix:
* focus,in,$SEAT
* focus,out,$SEAT
* focus,part,in,$SEAT
* focus,part,out,$SEAT
Summary:
If "text" is NULL, it is set as empty string in the above code.
So, the removed line is unreachable.
Test Plan: N/A
Reviewers: raster, cedric, herdsman, woohyun, jpeg, Hermet
Reviewed By: Hermet
Differential Revision: https://phab.enlightenment.org/D4462
Summary:
If there were multiple elm_entry objects and some of them were deleted,
the callback function would cause crash problem.
The callback function only for specific data should be deleted when
a entry object is deleted.
@fix
Test Plan: N/A
Reviewers: raster, cedric, herdsman, woohyun, subodh6129
Subscribers: jpeg
Differential Revision: https://phab.enlightenment.org/D4435
Because '\' is dir path for linux, but '/' is dir path for Window,
so better use specific function for getting file's name depending on specific
system
This splits the current Efl.Part implementation for the edje container
objects. These are now split to a edje_part.c, edje_part_helper.h and
separate sources for swallow, box and table.
It's going to make things a bit easier for porting the rest of the
logic.
There was an extraneous '\n' at the end of the debug log invocation.
Since a new line is already appended by eina_log, this was redundant and
made the console output ugly. It is prettier now.
Summary:
Move opening for read/write/read-write and error message to internal method
Reuse eet file from Edje instead of opening it again in read-only mode
Add wrapper for eet_close to skip closing if internal file was used
Reviewers: NikaWhite
Subscribers: cedric, jpeg, #eflete
Differential Revision: https://phab.enlightenment.org/D4353
Extend edje edit deberate source API. Add two new API.
- edje_edit_object_color_class_list_get return a list of used color classes for
given object
- edje_edit_color_classes_source_generate is generate code for given
color classes list
This API is annex for edje_edit_object_source_generate. Together this
API's provide a mechanism for generate source for custom groups from
a edj file or more.
Lacking a proper internal tag, I'm using both protected (it is
in fact a protected access function) and beta (to mark as unstable,
not real API).
New smart objects based on EO only should rely on constructor,
finalize and destructor exclusively. In theory, this should be fine.
Unfortunately it may be impossible to inherit from the Efl.Ui.Win
class as it uses a really bad hack and calls super.constructor
inside the finalize method.
This is an override of efl_gfx_size_set. Same as before, the
order of operations matter so it is possible that a corner
case will break. In particular, legacy code was:
- intercept
- smart resize (do stuff), super, super, super
- evas object resize
The new code is more like:
- intercept
- super, super, super, evas object resize
- do stuff
But unfortunately this broke elm_widget (read: all widgets) as
the internal resize was done before the object resize. So,
inside the resize event cb, the resize_obj size would not match
the smart object size. >_<
This is an override of efl_gfx_position_set.
As for the other patches, I hope I didn't break anything.
A problem likely to happen is that the super call was inserted
too early or too late in the call flow. For instance:
_myclass_position_set(obj, x, y) {
position_set(super(obj), x, y);
position_get(obj, &prevx, &prevy);
do_something_with_delta_xy();
}
The above code flow is obvisouly wrong, but may have crept in this
patch (such a bug sneaked in inside smart object, breaking
everything at first).
These should be just overrides of Efl.Gfx.visible.set. Many
widgets were handling smart show() and hide() manually, which
means this patch is quite large.
Hopefully this doesn't break anything, obviously. But here are
some widgets known to be problematic, as the old code flow was
really strange (sometimes not calling the efl_super function):
- window
- notify
Most of the smart functions "Efl.Canvas.Group.group_xxx" should
not exist and be overrides of the base object function instead.
Cleaning this up is necessary if we want an EO API for custom
smart objects. This patch is the first attempt at removing a
method (the simplest one).
As for no_render, I wonder if propagating to the children
really is necessary. evas_render should skip them already.
Summary: when transition animation is working, sometimes one pixels loss occurs.
Reviewers: cedric, woohyun, jpeg, raster
Subscribers: jpeg
Differential Revision: https://phab.enlightenment.org/D4341
it's important because some tweens of loaded edje group might use image sets
instead of images, so now making edje_edit API to work with them correctly
@fix
In edje_edit_group_copy() for case when save routine is failed
still returned EINA_TRUE. Now will be returned result of save routine.
@fix
CID: 1362727
It has been discussed on the ML (thread: "[RFC] rename efl_self") and
IRC, and has been decided we should rename it to this in order to avoid
confusion with the already established meaning of self which is very
similar to what we were using it for, but didn't have complete overlap.
Kudos to Marcel Hollerbach for initiating the discussion and
fighting for it until he convinced a significant mass. :)
This commit breaks API, and depending on compiler potentially ABI.
@feature
Summary:
There can be the case that the file of a edje is NULL. Even if this case
is a bit strange, we should not crash on it.
Sample code which produces the crash:
Edje_Object *edje;
int r, g, b, a;
edje = edje_object_add(evas);
edje_obj_color_class_get(edje, "bla",
EDJE_COLOR_CLASS_MODE_COLOR, &r, &g, &b, &a);
So better protect against this case.
Reviewers: raster, herdsman
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4277
Summary:
When selection is there we are passing the whole text and position to imf
which sees that next character like matras (eg .Hindi) should be inserted
(if pressed) and when matra comes the selected text is gone and only matra
remains in the entry.
eg: we have text in hindi like मानक, select all and hit matra in keyboard
selected text is gone, only matra is there.
@fix
Test Plan: Tested in Tizen device
Reviewers: jihoon, tasn, herdsman, thiepha
Subscribers: Hermet, shilpasingh, raster, subodh, jpeg, cedric
Differential Revision: https://phab.enlightenment.org/D2951
Efl.Object.event_callback_call no longer calls legacy smart callbacks;
calling only event callbacks registered with the given event description
pointer.
Create the method Efl.Object.event_callback_legacy_call to inherit the old
behavior from Efl.Object.event_callback_call, calling both Efl.Object events
and legacy smart callbacks.
Update all other files accordingly in order to still supply legacy
callbacks while they are necessary.
This removes:
Efl.Event interface
And renames:
Efl.Event.Input -> Efl.Input.Event
Efl.Event -> Efl.Input.Event (merged)
Efl.Event.Pointer -> Efl.Input.Pointer
Efl.Event.Key -> Efl.Input.Key
Efl.Event.Hold -> Efl.Input.Hold
This also moves some interfaces from efl/ to evas/ where they
belong better.
This allows renaming Eo_Event to Efl_Event.
so every collection we add to the eina has of collections... we just
did eina_hash_add - this isn't quite good. because we use eina_file
and mmap the edje file. we COULd use the strings straigh fromt he edje
filer dictionary and not actually allocate private heap memory - thus
sharing all those strings. this was silly, and this saves about
another 120k of memory with the default theme as it has about 1500 or
so collections in it... and these strings add up fast.
@optimize
it seems vector type parts were not handled all that well. we had at
least one mem leak with the vector mempool never being freed... so i
filled in various missing points where vector parts were not being
handled right.
@fix
so edje was allocating 32 pointers per collection. this is per
collection inside an edje file even if we just use one collection from
that edje file. it consumes 32 pointers. on 64bit thats 256 bytes...
just for pointers to mempools so we can "optimize" freeing and
allocation of parts. this was simply rediculous. i moved it to a
sub-struct allocated on demand (so now only for collections we
actually use) and this nuked 400k of "base memory usage youcant get
rid of).
note that our current default theme has something like 1100 or so
images, 1500 or so collections in it. as theme gorws, memory footprint
goes up if we dont allocation only on demand (when needed/used) and we
aren't careful about the size of our data structs and their content.
@optimize
this fixes a seemingly small typo that would only turn up with fixed
point, but not floats as we have by default whwere we had
x = 999;
instead of
x = FROM_INT(999);
shouldn't be visibule unless you disable float support and use fixed
point in edje.
Summary:
Regardless of the password mode of Entry,
_edje_entry_imf_retrieve_surrounding_cb alwalys passes plain_text
to any callers who register that callback.
This commit replace plain text with '*'
because current behavior could be a security hole in some case.
Reviewers: woohyun, id213sin, jihoon
Reviewed By: jihoon
Subscribers: cedric, jsuya, z-wony, jpeg
Differential Revision: https://phab.enlightenment.org/D4238
Previously, it was limited to the part block. It was a mistake
and should have been put in the description instead, as this
allows it to change during state transition (like visible, or
proxy_src_visible).
@feature
Summary:
Using edc script, there is no way to know evas object is set on swallow part or not.
So, to know that, some elm widget send signal and save some information to edc variables when object is set on swallow part.
I think it is helpful to make better edc script.
@feature
Reviewers: herb, cedric, raster, id213sin, jpeg
Reviewed By: jpeg
Subscribers: jpeg
Differential Revision: https://phab.enlightenment.org/D4176
- convert methods to property setter/getter
- remove "values" block when getter returns read_only value
- fit the type of params of eo funcs to those of legacy APIs
so ... Edje_Calc_Params was huge ... like about 200 bytes. every part
in every live edje object got one of these in addtion to real part
struct info etc. ... so really every part was probably consuming
300-500 bytes or so... crazy. so i made a lot of the data now optional
so only the minimum required is allocated now which cuts down about 110
or even 120 bytes per part, depending. 100 bytes was needed for 3d
node parts even though almsot no parts are 3d node parts... the image
and text data was 30-40 bytes so we consumed 100 even if we only used
30-40... so this cuts that done and puts in polace calc param cleanup
funcs everywhere they are needed to clean up this extra allocated data.
i also reduced this even more by maping pointers to req_drag, map and
physics and clip_to fields in another extension struct cutting
down another 28/52 bytes on most parts (in return for an added
4/8 bytes - on 32/64bit accordingly).
in elementary_test this saves about ~300kb of ram for just having the
etst run and displaying (peak memory measuremment). so massif says
10.6M -> 10.3M.
@optimize
fill spread and angle have never been used - resevred intitially for
gradient objects, but never put into use, so remove to get rid of
junk/memory footprint etc.
@optimize
edje was keeping every edje object created in an eina list so it could
access them later. not really great when every list node contains at
least 4 pointers (data, next, prev and accounting, possibly magic
too). also ever time an edje object is deleted it has to remove from
this list which means... walking the list to where the obj is... not
great. replace with an inlist which is just 3 ptrs, no extra pressure
on list pool and removal os O(1) too.
@optimize
if the text didnt actually change we generat a lot of noise in changed
signals for no change at all in text. shortcut this and check the new
and old text and compare ptrs, 0 length and strings etc.
this fixes T4045
@fix
This removes some useless code in various places, where the
switch from eo_do() to standard function call was not properly
refactored.
This changes:
type ret = 0;
ret = my_eo_function();
return ret;
To:
return my_eo_function();
so we didnt set everything to null after being freed and object sae
freed after some data. do the data frees after objects are deleted so
callbacks cant access null data anyway. this makes this edje shutdown
far more robust and safe. massive improvement in stability i hope.
unswallowing set swallowed_object to NULL inside of
_edje_real_part_swallow_clear
so it is impossible to delete object anymore.
And so, changing sources leaves fantoms and undeleted objects.
@fix
so drop trying to appease the openbsd packages and stick to "upstream
so major versions" and let users fix their systems with symlinks. also
report what we are looking for so they have a chance to symlink to
make efl happy.
at some point we should make a single simple runtime lib linker
subsystem in efl so all these errors are reported in the same way,
input libray names are listed in a simple consistent way etc. etc.
for now we have 3 locations in efl that do this and they are roughly
similar. we can unify it later.
this saves about another 80Kb or so in dirty pages by only loading
ephysics when needed. This removed ephysics and bullet library dirty
pages from the process space. this is another patch to address T4227.
@fix
lots of unchecked malloc/calloc returns, so check these, unwind safely
and complain (highly unlikely to happen unless the system is about to
fall over). this should fix T4230
What a mess... Assuming efl_part() had no side effect on the
object it took me hours to figure out that there was a wrong
call to _edje_recalc_do in the efl_part() function itself.
That was bad, and existed because efl_part() used to be
efl_content_get().
efl_part() should not have any side effect.
Also, fix a return value in content_remove.
Fixes T4214 (invalid redraw and crash in terminology).
This fixes the following error message:
Object '0x40000002f0000030' still has a parent at the time of destruction.
Though I actually wonder why ref == 0 and there was a parent.
Something is still a bit fishy here.
Coverity reports that we call _circular_dependency_find here without
checking the return value
Fixes Coverity CID1349867
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
We now use eo_do() and EFL_CANVAS_SCENE3D_CLASS macro to create viewport
Reviewers: raster, Hermet, cedric
Subscribers: jpeg, artem.popov
Differential Revision: https://phab.enlightenment.org/D4163
Signed-off-by: Cedric Bail <cedric@osg.samsung.com>
Summary:
When using EDC written by another person, developer usually
does not need to know all specified parts in EDC but editable
like swallow, text or textblock parts.
The required flag tells whether the part is intended to be used outside EDC.
Reviewers: jpeg, cedric, raster, Hermet
Reviewed By: jpeg, raster
Subscribers: raster, NikaWhite, kimcinoo, jpeg
Differential Revision: https://phab.enlightenment.org/D3579
Summary:
Do not update anchors outside viewport.
Problem is that when entry contains large number of anchors,
scrolling and launch performance is degraded due to lots of objects
being created and maintained, so to enhance the performance of
entry with anchors, anchors is not updated outside the viewport.
Test Plan:
1. Should have large number of anchors in entry
2. Observe the launch and scrolling performance.
Reviewers: tasn, raster, herdsman
Subscribers: thiepha, raster, cedric, jpeg
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D3543
Summary: Need discussion about the repeat_events property
Test Plan: Swallow an object which has EINA_TRUE repeat_events to a swallow part which has EINA_FALSE repeat_events
Reviewers: Hermet, cedric, raster, jpeg
Reviewed By: raster, jpeg
Subscribers: jaehwan, seoz, woohyun
Differential Revision: https://phab.enlightenment.org/D3580
Summary:
To keep consistency with Evas Textblock part in edje,
text.min has to work logically even if ellipsis is enabled.
If a Text part has minimum width, maximum width and "text.min: 1 X;",
Text part should be expanded until its width reaches to the maximum width.
Then, ellipsis will work. Singleline Textblock is also working like this.
@fix
Reviewers: cedric, herdsman, raster, tasn
Subscribers: Blackmole, z-wony, jpeg
Differential Revision: https://phab.enlightenment.org/D3587
Coverity reports that 'text' here is a null pointer dereference so
check for valid 'text' variable before trying to use it.
Fixes Coverity CID1267490
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Summary:
Add link press effect
Custom tag (linked_pressed) has to be supplied in entry tb style
with color value for press effect to be applied on link text.
Reviewers: tasn
Subscribers: shilpasingh, cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D3629
Summary:
When ever a Edje's cursor function is called, "cursor,changed" signal is
emitted. Even if the position is not changed. And, in Elementary, the signal
will trigger evas_smart_objects_calculate() from elm_widget_show_region_set().
It causes bad performace.
@fix
Test Plan: N/A
Reviewers: tasn, herdsman, cedric, woohyun
Subscribers: jpeg, z-wony, Blackmole
Differential Revision: https://phab.enlightenment.org/D3902
Summary:
If there is no member styles when a text_class is updated,
newly added styles can't be updated.
So, newly added styles as member of text_class should be updated.
@fix
Test Plan:
Test case is included.
1. Run "elementary_test -to "font overlay""
2. Press Next button. Check the font size.
3. Press Prev button.
4. Put font_size as 50
5. Click Apply button.
6. Press Next button. Check the font size is not changed.
Reviewers: cedric, tasn, herdsman, raster
Subscribers: jpeg, z-wony, Blackmole
Differential Revision: https://phab.enlightenment.org/D4125
Summary:
Edje_entry: In order to read pre-edit characters as well,
send entry_change_info with preedit,changed
Elm_entry: In order to read pre-edit characters as well,
send text to screen reader on preedit,changed.
Test Plan:
1. Change keyboard language to korean/enable prediction
2. Check the reading, text should be read even before committing
Signed-off-by: Shilpa Singh <shilpa.singh@samsung.com>
Reviewers: thiepha, jihoon, cedric, raster
Reviewed By: raster
Subscribers: raster, kimcinoo, cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4145
this fixes ordering to match everywhere else ANd usage of the get
func. this was broken already where top/bottom border would swap -
plese see coverity scan CID 1355590 for an example of problems this
created.
Summary:
If color class of an edje part is defined as "aaa/bbb/ccc/ddd",
edje will search for color class by the following sequence.
"aaa/bbb/ccc/ddd"
"aaa/bbb/ddd"
"aaa/ddd"
"ddd"
So, without additional lookup table, edje classes (color, text, size)
can have the functionality like inheritance.
Reviewers: jpeg, raster, cedric
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D4127
Signed-off-by: Cedric Bail <cedric@osg.samsung.com>
Summary: check if the size of scene is bigger than 0x0 and build 3D scene in the edje_player in this case and use "opengl_x11"
Reviewers: Hermet, jpeg, cedric
Subscribers: NikaWhite, Oleksander, artem.popov, cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4041
Signed-off-by: Cedric Bail <cedric@osg.samsung.com>
While the part state switching, map won't gonna be disabled again,
due to the incorrect state checking.
If there param1 indicates the current state with map off.
then it should disable the map obviously.
But It assumed the param1 is the previous state, not the current!,
so the map didn't go disabled state.
It was intended to avoid the duplicated map state setting.
So to keeping the intention, now it disable the map, only if
the map is actually enabled.
So both are fine.
@fix
this will fix case when aliased group was changed and alias-group was loaded,
so then on saving alias-group WON'T rewrite all changed to aliased group
@fix
this should cut some memory used by edje by using smaller types like
shorts instead of ints where we just dont need a full int range and
short will do, and re-ordering in memory data soit packs better when
accoutning for alignment
let's assume you registered a callback twice with the same ptr data
and same func and same sig/src... if you delete it once you're ok.
delete twice... and you re-delete the first one (just makging it for
delete_me). this fixes this corner case
@fix
Summary:
So currently having an issue related to clip_to function from
EdjeEdit API. I am not sure about how and why combobox use pointer grabbing
(just started to use it) but when setting NULL into clip_to of edje edit it
suddenly block entire screen away from mouse. Only when point is moved out of
window and back, only then it will be able to access widgets again.
Take a look at video and maybe try example to reproduce problem
I am not sure if deleting those functions from edje_edit is actually right
decision. But it will fix the problem of course.
Test Plan: See attached video and examples in attached files
Reviewers: NikaWhite, reutskiy.v.v, Hermet, cedric, raster
Subscribers: jpeg
Differential Revision: https://phab.enlightenment.org/D4081
This message really is just informational at best, since it's
not an error, and we even implemented an optimization.
It should be done at compile (edje_cc) time though.
See comments on D3801
Summary:
refactor setter and getter of edje color class and
move edje_color_class_set/get() into Edje.Object as class functions
Reviewers: cedric, jpeg
Reviewed By: jpeg
Subscribers: kimcinoo
Differential Revision: https://phab.enlightenment.org/D4109
Note by jpeg:
The EO APIs introduced here will be revisited in upcoming patches,
in particular:
1. avoid non-premultiplied colors
2. move to a common color class interface
Summary:
4000x4000 min size limitation was added to prevent infinite
calculation loop. But, it can ruin calculation of some proper Edjes.
Normally, properly generated Edje runs the calculation loop below 10 times.
So, "255" could be proper limitation for calculation loop.
It also make better performance for broken Edje.
Test Plan: N/A
Reviewers: raster, Hermet, woohyun, cedric
Reviewed By: cedric
Subscribers: jpeg, z-wony, Blackmole
Differential Revision: https://phab.enlightenment.org/D4075
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Evas.Common_Interface not only had a bad name, it also
wasn't in line with how we can get a loop object, for
instance.
Use eo_provider_find in each implementing class.
Summary:
When edje_password_show_last option is enabled, the edje_entry uses <password=off>
for showing last character. But, when password mode is disabled by the elm_entry,
<password=off> is remained in the text. It can cause some problems.
Because, there is no way to control password mode by API for the edje_entry.
The elm_entry can't remove <password=off> tag before getting text from the edje_entry.
So, the patch adds edje_object_part_text_hide_visible_password() function and
the elm_entry will use this when elm_layout_theme_apply() is called.
@fix
Test Plan:
1. Run "elementary_test".
2. Show "Entry Password" demo. (Newly added by this patch)
3. Password mode is enabled. Put some text.
4. Click "Show Password" check box to disable password mode.
5. Put more text.
6. Click "Hide Password" check box to enable password mode again.
7. See a character among the text is visible. (without this patch)
Reviewers: tasn, herdsman, cedric, jpeg, thiepha, raster
Reviewed By: raster
Subscribers: Blackmole, z-wony, woohyun
Differential Revision: https://phab.enlightenment.org/D3988