module build chnages because its fundamentally broken. it DOES NOT
PRODUCE .SO FILES. just .la and .a files. the only reason u dont
notice is.. you ALREADY had .so's installed. i just got in from the
airport... synced and updated.. rebuilt and was met with all modules
not loading... literally - no .so's are installed int he module dirs.
try rm -rf the instaleld module tree.
regardless... this has to be reverted be3cause it's a major break. the
idea is right/nice. the implementation is causing... problems.
SVN revision: 79015
Get rid of warnings like below with recent automake (1.11 and newer):
src/bin/Makefile.am:6: warning: 'INCLUDES' is the old name for 'AM_CPPFLAGS' (or '*_CPPFLAGS')
src/bin/Makefile.am: installing './depcomp'
src/modules/access/Makefile.am:11: warning: 'INCLUDES' is the old name for 'AM_CPPFLAGS' (or '*_CPPFLAGS')
SVN revision: 78720
Just some groups and basic description for modules. I'm NOT going back
to this anytime soon, but would be VERY happy if people could do some
screenshots and put the images for each module in docs/img/ folder,
linking to them from each e_mod_main.h
SVN revision: 67362
added e_menu_item_new_relative(E_Menu, E_Menu_Item *rel) which appends
new item to rel or prepends it when rel is NULL.
changed e_gadcon_util_client_menu_append to to take only the gadget menu
and returns the new toplevel menu that should be shown by gcc
depending on the setting this is a new menu with gadget menu as submenu
or the gadet_menu with gadget menu items appended
updated e-modules-extra comes in a minute
SVN revision: 57826
If you have a Gadget and open the menu over it, all gadget specific options are under a separate submenu. The menu items which the Gadget sets theirself can be put on the main menu tree or on the Gadget submenu.
If you don't see a reason for this, check the ibar menu _before_ and _after_. :)
This api change broke all modules but i already fixed them all. Hope everything works... I also shortend text strings, etc, etc.
Hope you like it! :)
SVN revision: 52041
Apply badzero.cocci, badnull.coci and badnull2.cocci
This should convert all cases where there's a comparison to NULL to simpler
forms. This patch applies the following transformations:
code before patch ||code after patch
===============================================================
return a == NULL; return !a;
return a != NULL; return !!a;
func(a == NULL); func(!a);
func(a != NULL); func(!!a);
b = a == NULL; b = !a;
b = a != NULL; b = !!a;
b = a == NULL ? c : d; b = !a ? c : d;
b = a != NULL ? c : d; b = a ? c : d;
other cases:
a == NULL !a
a != NULL a
SVN revision: 51487
* Remove vim modelines:
find . -name '*.[chx]' -exec sed -i '/\/\*$/ {N;N;/ \* vim:ts/d}' \{\} \;
find . -name '*.[chx]' -exec sed -i '/\/[\*\/] *vim:/d' \{\} \;
* Remove leading blank lines:
find . -name '*.[cxh]' -exec sed -i '/./,$!d'
If you use vim, use this in your .vimrc:
set ts=8 sw=3 sts=8 expandtab cino=>5n-3f0^-2{2(0W1st0
SVN revision: 50816
Don't need exe data handlers for udev processing.
Cut down on the number of rogue tempget processes (if using Internal
method).
Fix some formatting.
Use PATH_MAX and E_FREE.
SVN revision: 49167