Commit Graph

20394 Commits

Author SHA1 Message Date
Mike Blumenkrantz 8dbea4a709 elm_win: check for wayland engine during finalize by checking for wl win
fake wins don't provide engine info, but a wl win will still exist

@fix
2017-08-25 14:48:12 -04:00
Mike Blumenkrantz d0f1a57ade elm_win: update opaque region for fake windows
fake windows still gotta render

@fix
2017-08-25 14:48:12 -04:00
Mike Blumenkrantz 2510afe821 efl-wl: match nested wl seats based on display ordering
a nested compositor will have a mismatch between canvas seat id and
compositor seat id, so this attempts to perform matching based on the
order that they are listed, which should be identical

@fix
2017-08-25 14:48:11 -04:00
Mike Blumenkrantz 91f513f77d ecore-wl2: normalize axis event values
this is value * 10 from the compositor, so /= 10 to get real value

fix T5427

@fix
2017-08-25 14:48:11 -04:00
Cedric BAIL 8286a56279 evas: enable rendering of multiple output. 2017-08-25 10:55:15 -07:00
Cedric BAIL 4b1505c294 evas: no more ENDT. 2017-08-25 10:55:06 -07:00
Cedric BAIL 7fc0ebee37 evas: move updates to be per output. 2017-08-25 10:55:02 -07:00
Cedric BAIL e7527e06d6 evas: decorrelate canvas size from output size. 2017-08-25 10:54:59 -07:00
Cedric BAIL 7453980ccf evas gl: fix glview by avoiding make current
gl_generic_context_find() returns the gl shared context struct but
this is not just a read-only operation. It in turn calls window_use
which may call make_current. This can invalidate the work of evas gl
when the API tried to switch to a specific context.

This fixes evas gl with multiple outputs.

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2017-08-25 10:54:55 -07:00
Cedric BAIL cce4dcc58e evas: remove dead code to improve readability. 2017-08-25 10:54:52 -07:00
Cedric BAIL 545c1a70f4 evas: make Evas_GL work with multi output. 2017-08-25 10:54:19 -07:00
Cedric BAIL 7f8bbe4972 evas: reorder rendering phase to group output related operation. 2017-08-25 10:52:52 -07:00
Cedric BAIL 440238a899 evas: Evas_Canvas3D rendering logic need a complete overhaul.
For now, do not use Evas_Canvas3D in multi output context, it won't work.
The update code for Evas_Canvas3D_Node might trigger rendering logic, which
is opposite to what the scene graph logic should do. It require to much
reshuffle around to handle that case at the moment. So I am just adding a
warning.
2017-08-25 10:52:48 -07:00
Cedric BAIL f354463dc1 evas: propagate output in evas_render_updates_internal_loop instead of using ENDT. 2017-08-25 10:52:42 -07:00
Cedric BAIL 79ed7a0cc2 evas: enable handling multi output in evas_render_mapped. 2017-08-25 10:52:38 -07:00
Cedric BAIL 750b9d065f evas: propagate output to evas_render_mask_subrender and don't use ENDT there. 2017-08-25 10:52:33 -07:00
Cedric BAIL a5b4defdd5 evas: use output instead of default one during rendering of proxy. 2017-08-25 10:52:29 -07:00
Cedric BAIL 84c6d3332e evas: remove unused engine data from error set/get code. 2017-08-25 10:52:26 -07:00
Cedric BAIL 9ba662bd63 evas: destroy seats and inputs before the display disapear. 2017-08-25 10:52:22 -07:00
Cedric BAIL dcfebcd2d9 evas: no more use of ENDT outside of evas_render. 2017-08-25 10:52:18 -07:00
Cedric BAIL e682f64193 evas: make vector graphic support multi output. 2017-08-25 10:52:14 -07:00
Cedric BAIL a0c58276c3 evas: do not use default output or any other during render pre. 2017-08-25 10:52:10 -07:00
Cedric BAIL 68b846c1f4 evas: remove unecessary use of output in filter code. 2017-08-25 10:52:07 -07:00
Cedric BAIL cc4d41c890 evas: make image_native_set use engine context not output. 2017-08-25 10:52:03 -07:00
Cedric BAIL 39d4e343b0 evas: make all window GLES3 or none. 2017-08-25 10:51:59 -07:00
Cedric BAIL 89c34cda21 evas: make function to find evas gl context from engine shared across backend. 2017-08-25 10:51:56 -07:00
Cedric BAIL fc1b7f7835 evas: make filter handle multi output. 2017-08-25 10:51:53 -07:00
Cedric BAIL f3f6a7e535 evas: make Evas_GL start to use engine and output separately. 2017-08-25 10:51:47 -07:00
Cedric BAIL bf0ad88144 evas: convert Evas3D use of output to engine when meaningful. 2017-08-25 10:51:44 -07:00
Cedric BAIL 46767819fd evas: find a best possible output to manage an object to get pixels from.
The code shouldn't really need an output for getting the pixels, it just
happen that some of the backend function really need one to get a GL context.
2017-08-25 10:51:40 -07:00
Cedric BAIL aebeed4454 evas: remove dead code that won't be easy to bring back to life. 2017-08-25 10:51:36 -07:00
Cedric BAIL 3da75d74e3 evas: all context function use already ENC. 2017-08-25 10:51:31 -07:00
Cedric BAIL e9cd3e4c7c evas: remove image_content_hint_get from backend as it is unused. 2017-08-25 10:51:27 -07:00
Cedric BAIL ef55155e0e evas: switch font backend function to rely on engine instead of output. 2017-08-25 10:51:24 -07:00
Cedric BAIL 7bcf483d6f evas: handle multiple output for plane assignment. 2017-08-25 10:51:20 -07:00
Cedric BAIL d8871109d3 evas: convert evas backend cache function call to use Engine context. 2017-08-25 10:51:17 -07:00
Cedric BAIL fc603df8d1 evas: remove image_surface_noscale_region_get from engine backend as it is unused. 2017-08-25 10:51:13 -07:00
Cedric BAIL 1d57cb2627 evas: move all image object related function to use the engine instead of the output. 2017-08-25 10:51:10 -07:00
Cedric BAIL 14f1a0bde7 evas: forgotten convertion from output to engine. 2017-08-25 10:51:05 -07:00
Cedric BAIL c436cf6931 evas: gl_common should not segv on freeing a NULL gl_image. 2017-08-25 10:50:59 -07:00
Cedric BAIL b6296c6fb4 evas: add infrastructure to find a gl_context from a GL_Engine. 2017-08-25 10:50:45 -07:00
Cedric BAIL 2fb6aa87fe evas: switch all image animation engine related function to use ENC instead of an output. 2017-08-25 10:50:40 -07:00
Cedric BAIL 3a8d98a54f evas: introduce a engine_new/free in gl_generic backend. 2017-08-25 10:50:35 -07:00
Cedric BAIL 46e2e103d7 evas: refactor the call to window_use. 2017-08-25 10:50:31 -07:00
Cedric BAIL 326ff87216 evas: refactor gl_generic use of window_use with context_get. 2017-08-25 10:49:59 -07:00
Cedric BAIL 28397e7206 evas: differentiate engine from output. 2017-08-25 10:49:53 -07:00
Cedric BAIL 76a7198e0d evas: fix order in function of engine and output use for text operation. 2017-08-25 10:49:49 -07:00
Cedric BAIL 94dbcf3e0d evas: simplify drm output cleanup code. 2017-08-25 10:49:46 -07:00
Cedric BAIL 1626b5b8cd evas: refactor ddraw engine to have less useless indirection function call. 2017-08-25 10:49:42 -07:00
Cedric BAIL aa88a4f6ab evas: refactor gdi to have less useless function redirection. 2017-08-25 10:49:37 -07:00
Cedric BAIL 8b95fdbfd3 evas: refactor drm engine to have useless function redirection. 2017-08-25 10:49:32 -07:00
Cedric BAIL 262ab2bd54 evas: refactor wayland_shm backend to have less useless function redirection. 2017-08-25 10:49:28 -07:00
Cedric BAIL 8c16402a2c evas: refactor fb engine to have less useless function redirection. 2017-08-25 10:49:23 -07:00
Cedric BAIL 93531868c7 evas: refactor buffer engine to have less indirect useless call. 2017-08-25 10:49:19 -07:00
Cedric BAIL 3e88aa37bc evas: Render_Engine_Swap_Mode is actually about output swap. 2017-08-25 10:49:15 -07:00
Cedric BAIL e31707743a evas: Render_Engine_Merge_Mode is actually about output. 2017-08-25 10:49:11 -07:00
Cedric BAIL f4afd5f1bd evas: reduce duplication of merge_mode getenv logic. 2017-08-25 10:49:06 -07:00
Cedric BAIL d179a5c2a9 efl: remove PS3 backend.
This backend has received no patch and maintenance from anyone who could
actually test it over the last few years. After talking with KaKaRoTo it
is best to remove it. If anyone want to take over its maintenance, you
are welcome to revert this patch.
2017-08-25 10:48:42 -07:00
Cedric BAIL e6b4878a9e evas: follow all other engines convention and use ORD macro. 2017-08-25 10:48:37 -07:00
Cedric BAIL 29cde0ee81 evas: make the info size a parameter of the function to make it safer to roll in. 2017-08-25 10:48:20 -07:00
Cedric BAIL 22beae8b73 evas: refactor the creation of the output info logic in libevas. 2017-08-25 10:48:17 -07:00
Cedric BAIL 46e1df839b evas: factorize call to info and info_free. 2017-08-25 10:48:13 -07:00
Cedric BAIL 1e2bbf8fea evas: all this function (info, setup and update) are really output related. 2017-08-25 10:48:09 -07:00
Cedric BAIL 8017fab100 evas: nobody actually call the tile size set API. 2017-08-25 10:48:05 -07:00
Cedric BAIL 6f3980f55e evas: Render_Engine_GL_Generic is actually an output. 2017-08-25 10:48:00 -07:00
Cedric BAIL cac667e402 evas: do not loose tile size when resizing output. 2017-08-25 10:47:56 -07:00
Cedric BAIL 8ffc0f2b9e evas: prevent double tilebuf creation/destruction during window resize. 2017-08-25 10:47:52 -07:00
Cedric BAIL 600a5fa76c evas: all GL backend require strict tilebuf, let's make that the default. 2017-08-25 10:47:48 -07:00
Cedric BAIL 741ecaf2cf evas: no need to double init tilebuf as it is created by software generic. 2017-08-25 10:47:39 -07:00
Cedric BAIL bf2439b501 evas: Render_Engine_Software_Generic is actually Render_Output_Software_Generic. 2017-08-25 10:47:11 -07:00
Cedric BAIL 268d9984b4 evas: engine should not access Evas canvas directly. 2017-08-25 10:47:03 -07:00
Hosang Kim 4b74a4cd55 scroller: fix getting content position.
Summary:
Widgets that don't have content like as genlist, gengrid.
They don't have geometry of content also.
So position of pan will be used when calculating postion to scroll.

Test Plan:
tested in elementary_test and check working properly.
this may be the problem when extern pan set on scrollable interface.

Reviewers: SanghyeonLee, cedric, felipealmeida, larry, bu5hm4n

Reviewed By: SanghyeonLee

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D5127
2017-08-25 14:53:09 +09:00
Daniel Hirt af1f4157f2 Canvas text: fix uninitialized value
Bug was introduced in f696cc8893.
2017-08-24 19:32:17 +03:00
Chris Michael 474da25165 ecore-drm2: Add API to allow setting pointer acceleration profile
Small patch to allow setting pointer acceleration profile (for
wayland) from within Enlightenment.

ref T4736

@feature

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2017-08-24 11:42:57 -04:00
Chris Michael b43f6c14dd ecore-drm2: Add API function to allow setting pointer acceleration speed
Small patch to add a new API function which can be called from
Enlightenment in order to allow setting pointer acceleration speed.

ref T4736

@feature

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2017-08-24 11:32:51 -04:00
Chris Michael d798eca247 elput: Add API to set pointer acceleration speed
Small patch to add an API which can be called to set pointer
acceleration speed under Wayland.

ref T4736

@feature

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2017-08-24 11:28:31 -04:00
Gustavo Sverzut Barbieri 9ac1cb4fad eina_value: add helper: eina_value_struct_desc_get().
this helper will validate a struct and fetch its description, also
checking if the user version matches.
2017-08-24 11:13:56 -03:00
Daniel Hirt e63be982d9 Canvas text: prevent change of context width field
The 'c->w' field gets manipulated for querying cutoffs of text with its
boundaries. Better to keep it a read-only field, to reduce confusion.
Also updated querying internal functions for better readability.
2017-08-24 12:38:13 +03:00
Daniel Hirt e20a44b7e7 Canvas text: reduce usage of data_scope_get()
During layout, this data is unchanged and there is no need to keep
asking for it.
2017-08-24 12:17:21 +03:00
Daniel Hirt f696cc8893 Canvas text: move obstacles logic to proper place
Will likely reduce number of update requests.
2017-08-24 12:17:21 +03:00
Myoungwoon Roy, Kim c017ab2dc0 docs: Add information about texture size limitations
Summary: I had added some information about texture size limitations to Elm image API reference.

Test Plan: Doxygen Revision

Reviewers: raster, cedric, stefan, jpeg, Jaehyun_Cho

Reviewed By: raster

Differential Revision: https://phab.enlightenment.org/D5106
2017-08-24 14:29:45 +09:00
WooHyun Jung 7738ba5b37 elm_widget: remove redundant null check 2017-08-24 13:29:39 +09:00
Gustavo Sverzut Barbieri 103b134916 eina_value_util: eina_value_X_get() helpers.
These helpers will validate the type prior to get its value, also
enforcing the correct pointer is passed.
2017-08-23 18:32:13 -03:00
Gustavo Sverzut Barbieri f4b02d87d6 eina_value_util: init helpers (stack/return).
These helpers are similar to eina_value_X_new(), however do not
allocate the Eina_Value, rather return it.

These are useful when the value struct storage was already there but
needs to be initialized in a single line, like as stack variables or
when returning a value.
2017-08-23 18:32:13 -03:00
Gustavo Sverzut Barbieri c158d5c17a eina_value_util: add missing eina_value_*_new() for basic types.
make all basic types available as _new() helpers.
2017-08-23 18:32:13 -03:00
Gustavo Sverzut Barbieri 39acaab5e9 eina_value_util: remove "_util" from names.
these utilities are very useful, but names became too long. Since they
do not conflict with anything else, shorten them.

Since they were available before as inline function, provide a macro
to rename them for old source that's compiled against newer library.
2017-08-23 18:32:13 -03:00
Guilherme Iscaro 6cbfe100d5 Eina_Value type EINA_value. 2017-08-23 18:32:13 -03:00
Guilherme Iscaro 3ed176370d Eina: Add EINA_VALUE_TYPE_ERROR
This new type will be used by the new promise/future implementation,
which will be used to flag errors.
2017-08-23 18:32:13 -03:00
Gustavo Sverzut Barbieri 4da53492ae add EINA_VALUE_EMPTY, allow flushing empty values.
EINA_VALUE_EMPTY is basically a zeroed Eina_Value, handy for declaring
and returning.

To cope with the rest of efl, free/del/flush on NULL shouldn't
complain, so flusing an empty value should be quiet.
2017-08-23 18:32:13 -03:00
Jean-Philippe Andre 3f9c239b27 widget: Make sub_object add/del protected (EO)
Also prefix with widget.

I want to rename this as child rather than sub. It's inconsistent with
the other parent/child hierarchies. Anyway the various hierarchies are
confusing, so let's keep this name :)

Ref T5363
2017-08-23 20:56:37 +09:00
Jean-Philippe Andre c071fd453b eo: Mark name_find as const
The search should not require a mutable object.
See the previous commit on elm_widget.
2017-08-23 20:53:20 +09:00
Jean-Philippe Andre 876ad24815 widget: Remove name_find from EO
This is already implemented at the Efl.Object level, under the same
name: "name_find".

Ref T5363
2017-08-23 20:53:20 +09:00
Jean-Philippe Andre 1d39c2d175 widget: Remove highlight_ignore from EO 2017-08-23 20:53:20 +09:00
Jean-Philippe Andre 3f5f675c74 widget: Reshuffle EO file for clarity
Also marks theme.set/get as beta.

Ref T5363
2017-08-23 20:53:20 +09:00
Jean-Philippe Andre f1ab8c8fee widget: Remove more functions from EO
Internaaaaaaaalsssss....

Ref T5363
2017-08-23 20:53:20 +09:00
Jean-Philippe Andre 1d62f9dc7c widget: Remove some more functions from EO
Internals...

Ref T5363
2017-08-23 20:53:20 +09:00
Jean-Philippe Andre 8a20251795 widget: Remove highlight_in_theme from EO
Removes EO APIs:
 - highlight_in_theme
 - access_highlight_in_theme

Ref T5363
2017-08-23 20:53:20 +09:00
Jean-Philippe Andre fcae72b0e3 widget: Remove 2 focus APIs from EO
They are internal and use an undefined type.
Also, completely deprecated with the new focus manager.

Ref T5363
2017-08-23 20:53:20 +09:00
Jean-Philippe Andre 91f9f41471 widget: Remove hover_object from EO
Internal

Ref T5363
2017-08-23 20:53:20 +09:00
Jean-Philippe Andre 1a65b7018d widget: Remove tree_unfocusable from EO
It was deprecated (in elm_object API) a very long time ago.

Ref T5363
2017-08-23 20:53:20 +09:00