This reverts commit 9157ca8ca7.
this also makes all dialogs that have content in a toolbar that goes
off window at min size resizable - this is actually what you wanted ..
bgut this previous "all dialogs are resizable" thing was uber-lazy.
Conflicts:
src/modules/bluez4/e_mod_main.c
src/modules/conf_bindings/e_int_config_signalbindings.c
src/modules/conf_theme/e_int_config_theme.c
src/modules/mixer/conf_gadget.c
src/modules/shot/e_mod_main.c
since the move to elm_win ... windows don't close with close button in
the titlebar. this fixes that in the simplest way - enabling autodel
on the window.
now that larger xinerama setups are getting more common, it's also the case that shm creation is more likely to fail due to SHMMAX defaults only working on displays smaller than than 8,388,609 total pixels. in this case, we print a helpful error message so the user can (optionally) increase SHMMAX
huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once.
* compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine.
** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes
** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects
** protocol-specific window management and compositor functionality is now kept exclusively in backend files
** e_pixmap api provides generic client finding and rendering api
** screen/xinerama screens are now provided directly by compositor on startup and re-set on change
** e_comp_render_update finally replaced with eina_tiler
** wayland compositor no longer creates X windows
** compositor e_layout removed entirely
* e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra
* e_manager is just for screensaver and keybind stuff now, possibly remove later?
* e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor
** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed.
*** do NOT set interceptors on a client's comp_object. seriously.
* startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor
* ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get
* e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas
* deskmirror is (more) broken for now
* illume is totally fucked
* Ecore_X_Window replaced with Ecore_Window in most cases
* edge binding XWindows replaced with regular canvas objects
* some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result
comp files and descriptions:
e_comp.c - overall compositor functions, rendering/update loop, shape cutting
e_comp_x.c - X window management and compositor functionality
e_comp_wl.c - Wayland surface management and compositor functionality
e_comp_canvas.c - general compositor canvas functions and utilities
e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems
additional authors: ivan.briano@intel.com
feature: new compositor
removal: e_border, e_container, e_popup
* border frame/object now drawn directly on compositor canvas
* border shadows now in border theme with edje hint, non-updated themes still receive comp object shadows FOR NOW
* e_border MOVE/RESIZE pointer mode defines are now e_pointer.h enums
* added BD_CHANGED() util macro for setting bd->changed and printing a debug line to assist in finding places where this all-important flag is wrongly set
* bd->bg_win removed entirely
* bd->pointer objects moved to compositor object; now only one pointer object exists for each compositor
* resizing windows now shows a new and totally-intended scaling effect for window contents
* some additional retooling of border deletion/free callbacks
* fixed lurking potential bug where window could recieve focus from autoraise timer after border had been deleted
* more comp shape improvements/rewrites
* desk transitions are now BROKEN(ish)
* various modules updated to not be totally broken with these changes
azy will never become part of efl, and things like being able to do
http get/posts etc. should be part of efl itself as a core feature,
then we forever will have to choose ecore_con_url or some efl
mechanism OR azy.. or go implement both always, and implementing both
is just stupid. imlementing azy only means we add more dependencies
outside of efl and we repeat the mistakes of the past with the split
tree, or we implement the efl method only (ecore-con-url), so i'm
choosing the one with the least dependencies. call me if this position
on azy outside of efl changes.
Subject: [E-devel] [e][PATCH] Optimizations v2
Date: Fri, 21 Dec 2012 22:17:32 +0100
Hi,
same patch as before: removed useless nullchecks and
switched some free()'s to E_FREE().
SVN revision: 81592