Commit Graph

1620 Commits

Author SHA1 Message Date
Jean-Philippe Andre d8a4792612 Evas GL: Also return fake GLSL version string 2014-11-27 20:50:47 +09:00
Jean-Philippe Andre 9f38aadd38 Evas GL: Always return "OpenGL ES 2.0" as version
This time it's for desktop GL.

I decided to keep some vendor info, as it can help for debugging
purposes.
2014-11-27 20:50:47 +09:00
Jean-Philippe Andre 6d652589ad Evas GL: Print GLSL version with EVAS_GL_INFO 2014-11-27 20:50:40 +09:00
Jean-Philippe Andre af1b679e6c Evas GL: Return supported extensions list in glGetString() 2014-11-27 18:36:29 +09:00
Jean-Philippe Andre 129ba38cc7 Evas GL: Return current framebuffer based on ctx information
ctx->current_fbo should contain the visible FBO value, even
if indirect rendering is used.
2014-11-27 16:46:31 +09:00
Jean-Philippe Andre e2a6f5129c Evas GL: Remove useless field
- fbo_attached is not used.
- buffers_allocated is just a bool
2014-11-27 16:46:31 +09:00
Jean-Philippe ANDRE 85b0992657 Evas GL: Remove unnecessary check
We already checked that re->func.get_pixels wasn't NULL.
2014-11-27 00:46:47 +09:00
Jean-Philippe Andre 8771c78a90 Evas GL: Fix indirect rendering surfaces for GLES 1.1
Carefully select the requested EGL config and match it with
the available visual from X, including the following options:
- Stencil
- Depth
- MSAA

TODO: The same thing for GLX. And fix direct rendering as well.
2014-11-26 22:56:06 +09:00
ChunEon Park 215b52ecc1 evas/map : set antialias context for map rendering. 2014-11-26 12:22:55 +09:00
Jason Gerecke 26c943bac0 Expose device (e.g. pen) axis information to applications
Summary:
This patch set adds the necessary code to expose device axis state to applications. This was primarily written with graphics tablets in mind, which -- in addition to acting like a mouse -- also provide information about pen pressure, tilt, etc. Other devices could potentially benefit from this API as well: touchscreens, joysticks, knob controllers, "spaceballs", etc.

Whenever an update to the device state is recieved, an "Axis update" event is synthesized. This event contains the updated information, typically scaled and normalized to a particular logical range (e.g. zero to one for pressure, -pi to pi radians for angles, etc.). Information about the tool which generated the event is also stored so that applications can disambiguate events from multiple devices (or in the case of multitouch screens, individual fingers).

This API is only wired up for use with X11 at the moment. Support for other backends (e.g. Wayland) should be easy to add for those familiar them.

**Note**: The following is a list of changes from the "v2" patches originally sent to the mailinglist

//Define and implement new Ecore_Event_Axis_Update events//
 * Harcode axis labels instead of including xserver-properties.h
 * Use C89-style comments
 * Use doxygen comments
 * Update comment text to note axes with unbounded/undefined ranges/units
 * Create "Ecore_Axis" and "Ecore_Axis_Label" typedefs
 * Reference typedef'd instead of raw types
 * Adjust how we count through valuators to support tilt/az
 * Add support for tilt and azimuth
 * Tweak memory management in case number of valuators differ
 * Expand TWIST axis normalization to declared range
 * Only normalize TWIST axis if resolution == 1 (wacom bug)
 * Cache label atoms on first use to minimize round-trips

//Implement EVAS_CALLBACK_AXIS_UPDATE event and friends//
 * Update to doxygen comments
 * Update comment text to note axes with unbounded/undefined ranges/units
 * Typedef 'Evas_Axis_Label', 'Evas_Axis'
 * Move typedef for 'Evas_Event_Axis_Update'
 * Reference typedef'd instead of raw types

//Wire the Ecore and Evas implementations of axis update events together//
 * Expose ecore_event_evas_axis_update in Ecore_Input_Evas.h
 * Move ecore_event_evas_axis_update to more logical position

//DEBUG: Add axis update logging to evas-multi-touch.c//
 * Removed from patch set

//Make evas-multi-touch demo use new axis functionality//
 * Have pressure adjust rectangle brightness instead of size
 * Use more available axis data when rendering rectangle (azimuth, tilt, twist)

Test Plan: The evas-multi-touch demo was updated to support axis update events. A graphics tablet was then used to verify that the pressure, azimuth, tilt, and twist data was coming through correctly.

Reviewers: cedric, raster

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D1514

Conflicts:
	src/lib/ecore_input/Ecore_Input.h

Carsten Haitzler -

** fixed forward enum typedefs (make things unhappy)
** fixed conflict above
** fixed wrong param type for _evas_canvas_event_feed_axis_update()
** fixed @sinces to be 1.13
** fixed formatting/indeting
** fixed order of operation reliance in if's with ()'s to be clear
** fixed functions to be static that should have been
2014-11-25 12:43:15 +09:00
Jean-Philippe Andre f6e73c7903 Evas GL common: Cosmetic change
Don't cast "ext" a hundred times when you can do it once.
2014-11-24 18:52:14 +09:00
Jean-Philippe Andre 2e83b076db Evas GL common: Scan extension string for ETC1 subimage
There is an official name for it:
GL_EXT_compressed_ETC1_RGB8_sub_texture

Thanks Mythri for pushing that specification.
2014-11-24 18:52:14 +09:00
Jean-Philippe Andre 09934be788 Evas GL common: Fix RGB+A textures draw
Also rename texm into texa for consistency.
Even though texa might be a mask image, it's still used only
for it's a (alpha) channel.
2014-11-24 18:52:14 +09:00
Carsten Haitzler 516691de9b ecore-evas - fix focus skip flag to be one way
this fixes focus skip being set if someone else sets skip
pager/taskbar. it's a one-way prop. if focus skip is set THEN skip
pager/taskbar is set. not the other way.
2014-11-23 22:01:34 +09:00
Jean-Philippe Andre f902de616e Evas: Check load_error before loading again (GL)
This is a new attempt at avoiding reload of an image
that failed to load during async preload.

See 42d2f8a12b (reverted).

I still can't figure out why setting load_error does not
work as expected (E pager becomes blank).
2014-11-19 19:47:33 +09:00
Jean-Philippe Andre 64238ca9f1 Revert "Evas: Set image load_error after load"
Oops, I didn't test this enough.
This causes some problems with E's pager for instance.

This reverts commit 42d2f8a12b.
2014-11-19 19:19:56 +09:00
Jean-Philippe Andre 42d2f8a12b Evas: Set image load_error after load
In case of async preload, this avoids loading an image twice
if it already failed loading.

Thanks Minkyoung Kim for spotting this.
2014-11-19 19:07:19 +09:00
Jean-Philippe Andre 9afe5ffb9d Evas: Cosmetic changes in evas_gl_image 2014-11-19 18:54:36 +09:00
Jean-Philippe Andre 54afef04c2 Evas GL: Change comment and DBG message 2014-11-19 16:22:37 +09:00
Jean-Philippe Andre 1a403849dc Evas GL: Wrap glGetString for VERSION
- glGetString(GL_VERSION) should not return "OpenGL ES 3.0" because
  GLESv3 is not supported yet.

- GL_EXTENSIONS should return only the list of supported extensions
  --> disabled for now as the whitelist of safe extensions is way
      too small.
2014-11-19 16:22:37 +09:00
Jean-Philippe Andre 1608d30390 Evas GL: Create TLS during make_current if there isn't any
Apps would crash if they call make current without creating
a surface in the same thread. I don't see a good reason why
we should have this a limitation.
2014-11-18 18:46:58 +09:00
Jean-Philippe Andre f663980111 Evas GL: Add some debug
It will be triggered when EVAS_GL_API_DEBUG is set.
Yeah, that's abusing the variable a bit, as it was intended for
GL calls only, but this is pretty harmless.

Also add string  "GL_DEPTH_STENCIL".
2014-11-18 18:46:58 +09:00
Jean-Philippe Andre f3a53acbf0 Evas GL: Fix bug in evgl_eng_pbuffer_surface_create (EGL)
Thanks Henry Song for the report.

@fix
2014-11-14 11:32:56 +09:00
Jean-Philippe Andre cd8d68cda4 Evas GL: Import a few more extensions and fix a name 2014-11-14 11:32:46 +09:00
Jean-Philippe Andre 0be124ca4d Evas GL: Add extension string for ETC2 2014-11-14 10:43:00 +09:00
Jean-Philippe Andre 198a508f9d Evas GL: Scan extensions for OpenGL-ES 1.1 2014-11-14 10:43:00 +09:00
Jean-Philippe Andre cd63cb0215 Evas GL: Enable some more GLES2 extension APIs
NOTE: The draw_buffers extension might need to be checked more and
wrapped, if it can have adverse effects on how Evas works (could
it replace the default render target?).

This adds support for the following extensions:
- disjoint_timer_query
- occlusion_query_boolean
- alpha_test
- draw_buffers
- read_buffer
- read_buffer_front
- framebuffer_blit
2014-11-14 10:43:00 +09:00
Jean-Philippe Andre d2aee4e5ca Evas GL: Add support for some required extensions
- debug
- debug_label
- debug_marker
2014-11-14 10:43:00 +09:00
Jean-Philippe Andre 56a64756eb Evas GL: Introduce concept of safe extensions
This will mark some extension functions as "safe", which means
we don't need to wrap them in order to expose them.

All the known extensions from Evas_GL_API have been marked as safe
for now.

In the future, we may encounter extensions that are not safe
out of the box, but can be wrapped. At that time, we will have
to mark them as safe but return the pointer to the wrapper instead.
Until then, only whitelisted extensions will be supported.

@feature
2014-11-14 10:43:00 +09:00
Jean-Philippe Andre cb534366f3 Evas GL: Pass calls to getProcAddress down to the engines
Later we need to add a whitelist of supported functions.
2014-11-14 10:43:00 +09:00
Jean-Philippe Andre aff423e3bd Evas GL: Introduce macro _EVASGL_EXT_FUNCTION_DRVFUNC_PROCADDR
It will be used to link to extension functions that need no
wrapping.
2014-11-14 10:43:00 +09:00
Jean-Philippe Andre 9741f298c0 Evas GL: Scan for GL-ES 1.1 extensions 2014-11-14 10:42:59 +09:00
Jean-Philippe Andre ce3146b262 Evas GL: Add original extension names to the EVAS_GL_EXTENSIONS string
The idea is that normal opengl applications might very well want to
check for an extension using the usual string and not have to do
something special just because they're using evas_gl and not egl.
2014-11-14 10:42:59 +09:00
Jean-Philippe Andre e18886a2a3 Evas GL: Fix list of shaders to distribute
Some shader files (shd) were not included in EXTRA_DIST. This didn't break
the build because the .x file was correctly generated.
I guess the missing files in previous releases also had no impact because
the .h files would be generated and shipped.

Also generate the enum automagically. New shaders need to be added
to Makefile_Evas.am.
2014-11-14 10:01:30 +09:00
Jean-Philippe Andre ae4f7f4e61 Evas shaders: Auto-generate the shaders from Makefile
Let's regenerate the shaders when a SHD file changes.
I've removed the Git commit id because only touching a file
would insert a code change.
2014-11-12 16:28:56 +09:00
Jean-Philippe Andre 8e52ade2e2 Evas shaders: Write new shader generator script
All shaders will be in a single .x (C) file.
There shall be no more useless .h files.

This also removes the need for awk (replaced by sed and bash stuff)
2014-11-12 16:28:52 +09:00
Jean Guyomarc'h 704c448141 warnings: remove 2 "equality comparison with extraneous parentheses"
Reviewers: stefan_schmidt, cedric

Reviewed By: cedric

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D1644

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2014-11-05 00:15:52 +01:00
Carsten Haitzler adc1465049 clean up glx context code to remove legacy and avoid server segv
this cleans oyt a few bits o9f old glx context handling code that are
no longer used as well as avoids  causing server-side to crash on
tryng to set a "none" glxwindow as current. this is what cases the
nvidia server-side crashes.
2014-11-02 11:36:21 +09:00
ChunEon Park 6eb76b9eb9 evas/gl_generic: remove dead code. 2014-10-31 19:27:49 +09:00
ChunEon Park 3ffcdb67de evas/gl_common: remove dead code. 2014-10-31 19:19:15 +09:00
Chris Michael ae00e44269 ecore-evas-wayland: Fix wayland windows not showing up after 5954289c6c
Summary: Wayland windows should follow X11 windows fairly closely,
thus only set withdrawn property if they are override windows. If not,
internal dialogs do not show up in Enlightenment (wayland-only).

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-10-29 14:55:17 -04:00
Chris Michael 40247decd3 evas-gl-3d: Fix compiler warning about 'ld' may be used uninitialized
Summary: This commit fixes compiler warning:
modules/evas/engines/gl_common/evas_gl_3d.c:1322:48: warning: 'ld' may
be used uninitialized in this function [-Wmaybe-uninitialized]. We
declare 'ld' as NULL now, and check it is valid before using it.

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-10-29 12:12:39 -04:00
Chris Michael cc4921a873 evas-gl-3d: Fix formatting
Summary: No functional changes

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-10-29 12:11:21 -04:00
Chris Michael 9599007a68 evas-gl-x11: Don't call gl_common_error_set if MakeContextCurrent fails
Summary: glsym_evas_gl_common_error_set used here leads to an implicit
declaration in compiler warnings. Remove the call to that function and
just print out an error message. This is a cleanup function anyway.

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-10-29 12:07:48 -04:00
Chris Michael 300d20f47b Revert "evas-gl-x11: Fix copy/paste error from Coverity fix"
This reverts commit fb4ad043f6.

Revert this. This also leads to an implicit declaration of the
error_set function.
2014-10-29 12:07:03 -04:00
Chris Michael fb4ad043f6 evas-gl-x11: Fix copy/paste error from Coverity fix
Summary: In fixing a Coverity issue, I copy/pasted a call to
evas_gl_common_error_set without compiling :( Bad me !! This commit
fixes the issue (data was undefined). Since evas_gl_common_error_set can
take NULL as the data parameter, lets use that.

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-10-29 12:02:26 -04:00
Stefan Schmidt 2f49ec1115 evas/gl_x11: Do not shadow another local variable. 2014-10-29 16:05:42 +01:00
Chris Michael b1bf718f1b evas-gl-x11: Check return value of glXMakeContextCurrent
Summary: Fix Coverity CID1249651 (unchecked return value)

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-10-29 10:28:50 -04:00
Carsten Haitzler 5954289c6c ecore_evas - ecore_evas's should start withdrawn then normal on show
this fixes initial state of an ee where you couldn't detect when the
window had been accepted by the wm (goes to normal state from
withdrawn).

@fix
2014-10-29 19:34:33 +09:00
Jean-Philippe Andre f3226f5e81 Evas GL: Fix potential crash
Welp, it looks like this crash actually happened once even though
it should not. glGetString() seems to have returned NULL somehow.
2014-10-29 15:12:53 +09:00
Carsten Haitzler e164d14208 evas - fix new issue with segv when switching to alpha win with gl
evas gl window was freed before new one was created getting shared ctx
to 0 refcount thus freeing everything there - BAD. fix. new issue in
git, not from release
2014-10-28 20:10:40 +09:00
Jean-Philippe Andre 0198fbfee4 Evas: Fix lock usage around async_current (gl preload)
Fixes Coverity:
 - CID 1039361
2014-10-28 11:19:24 +09:00
Jean-Philippe Andre 8e4dafcf28 Evas GL: Set umask before calling mkstemp
Fixes Coverity issues:
 - CID 1039609
 - CID 1039608
2014-10-28 10:54:51 +09:00
Carsten Haitzler 43acb28cdb evas - sw generic - fix osmesa to not use rgb buffers as evas doesnt know
this fixes incorrect sw osmesa rendering when no alpha cannel is used
on evas gl targets.
2014-10-27 19:52:03 +09:00
Jean-Philippe Andre 5a9d8d6f03 Evas GL: string_query returns a const char *
Why cast to/from void* in the first place?
2014-10-27 16:12:38 +09:00
Jean-Philippe Andre 3fe232cd95 Evas GL: Fix typo in an extension's name
This could potentially break applications relying on this
typo to check for the extension. The chances are very slim.
2014-10-27 16:12:38 +09:00
Carsten Haitzler 696346c467 evas gl rgba visual/rendering fix try ... again
so this is a re-try at the evas gl destination alpha fix. this is what
cedric tried, but done RIGHT. it required adding an ecore_x call to
create a window with correct visual/colormap. it requires doing
visuals totally correctly all the way from ecore_evas to the evas
gl_x11 core. nvidia drivers are very picky about visuals. i also had
to vid the egl/gles code too to do the same thing. nvidia gles/egl
drivers are also picky, mesa is not. this all requires a lot of code
changes. it's far from trivial

this isn't backported for a few reasons:

1. verify this fix doesn't break for anyone.

i tested:

nvidia glx + egl/gles
intel glx + egl/gles
radeon glx

it needs wider testing. nouveau, fglrx for starters and maybe
some other gles/egl drivers.

2. have some review time
3. time to settle before blasting to stable branches

@fix
2014-10-26 00:34:40 +09:00
Chris Michael b7e959c715 evas-gl-drm: Fix initialization from incompatible pointer type
Summary: The function prototype for eng_context_create has recently
changed in gl_common, however nobody thought it wise to update all
engines using it, so this commit fixes the function for the gl_drm
engine.

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-10-24 08:37:51 -04:00
Chris Michael b41867cd77 evas-gl-drm: Cleanup formatting
NB: No functional changes

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-10-22 09:24:14 -04:00
Jean-Philippe Andre d4eb07b4bb Evas GL: Don't pass shared context for GLX with 1.1 API
Not sure if this is very relevant, since GLX does not support
GL-ES as such, anyways... We should be using the extension
GLX_EXT_create_context_es_profile to create proper contexts.

Note: GLX + OpenGL-ES 1.1 crashes at any function call on my
machine (binary bloc driver), while EGL + GLES1.1 is fine.
2014-10-22 10:44:06 +09:00
Cedric BAIL 8606eed0f5 evas: don't redefine macro in tgv saver. 2014-10-21 23:42:03 +02:00
Chris Michael 4078e0af9b evas-wayland-egl: Fix function prototype for eng_context_create
Summary: Apparently, somewhere down the line, the function prototype
for eng_context_create was changed in the EVGL_Interface, but nobody
decided to fix All engines. This commit fixes the function prototype
for evgl_eng_context_create

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-10-21 09:40:32 -04:00
Stefan Schmidt a7ef5bd7da Revert "evas: GL_X11 context need to always be with alpha or it will fail to change."
Need to also revert this in master. Cedric seems busy with other things and this
should not end up in 1.12  alpha1

This reverts commit 4ea75113ca.
2014-10-21 09:23:58 +02:00
Jean-Philippe Andre 904b1c5249 Evas: Fix some debug output formatting
Remove trailing newline.
2014-10-21 15:59:50 +09:00
Jean-Philippe Andre 25aaee99af Evas GL: Fix gl_x11/GLX engine
Forgot to set the TLS value after creating a new context.
No problem would show up in most cases, even in my test app.
But elementary_test GLView would just not work at all, spitting
incomplete FBO errors at me. Damn this one line was hard to find.

But introduced in df66916cd22ec6c4.
2014-10-20 12:16:08 +09:00
Jean-Philippe Andre c17cfbd13e Evas GL: Add support for PBuffer surfaces with GLX
Not fully tested, but allows calling evas_gl_make_current, so
it works for dummy surfaces (eg. 1x1 for a render thread).
2014-10-20 12:16:08 +09:00
Jean-Philippe Andre 47ddb889ad Evas GL: Add support for OpenGL-ES 1.1 (part 3)
This introduces XPixmap usage for indirect rendering.
Of course this works only for the gl_x11 engine... and for
now only when using EGL... and only on some drivers...
damn limitations.
Direct rendering should work on more platforms (eg. some desktop
nvidia cards with the EGL drivers).
2014-10-20 12:16:08 +09:00
Jean-Philippe Andre 4315537820 Evas GL: Add support for OpenGL-ES 1.1 (part 2)
Add version param to context_create.
Add support for 1.1 contexts in the GL_X11 engine, and checks
for version in all other engines (return NULL).
Add API wrappers for all OpenGL-ES 1.1 APIs (normal and debug
modes).
2014-10-20 12:16:08 +09:00
Jean-Philippe Andre 38aa72d139 Evas GL: Fix sigsegv with recent Nvidia EGL driver
Welp, glGetString() crashes if called before eglInit... And this
piece of code is now useless because "safe native" mode is not
used anymore (safe_native is never read).

Remove all safe native-related code.
2014-10-20 12:16:08 +09:00
Jean-Philippe Andre f30f55f9f4 Evas GL: Fix compilation for EGL/GLES
Configure with --with-opengl=es --enable-egl
Fixes runtime link dependencies
2014-10-20 12:16:08 +09:00
Jean-Philippe Andre a0712e25e1 Evas GL: Add support for pbuffer surfaces
Supports only EGL for now :(

These pbuffer surfaces can be used to create dummy surfaces for
make_current and render threads.

@feature
2014-10-20 12:16:08 +09:00
Jean-Philippe Andre 29e7f54ea0 Evas GL: Add evas_gl_surface_query
When using EGL, this function should return the properties of
a surface. Limited to a subset of known attributes.

Right now, this function will only work fine with EGL.
GLX support or any other engine is not implemented.

@feature
2014-10-20 12:16:08 +09:00
Jean-Philippe Andre 81bf993c6c Evas GL: Add support for fence_sync and similar extensions
This should add support for the following EGL extensions:
- EGL_KHR_fence_sync
- EGL_KHR_reusable_sync (eglSignalSyncKHR)
- EGL_KHR_wait_sync (eglWaitSyncKHR)

@feature
2014-10-20 12:16:08 +09:00
Jean-Philippe Andre 6848cf40b6 Evas GL: Add evasglCreateImageForContext + import defs
evas gl CreateImage function was assuming the current context
should be used to create an image, while the equivalent EGL function
specifically requires the context to be specified.

This also imports some definitions for CreateImage.

And fixes typo in glEGLImageTargetRenderbufferStorageOES.

This adds new functions in Evas_GL_API struct. The version
number will be bumped to 2 in a later commit.

@feature
2014-10-20 12:16:08 +09:00
Jean-Philippe Andre 29e572cdfb Evas GL: Add support for client-side rotation
This is a new feature allowing direct rendering even when
the view is rotated. In that case, the application is responsible
for rotating its view and rendering it properly given the object
geometry.

This implements support for the flag
EVAS_GL_OPTIONS_CLIENT_SIDE_ROTATION

@feature
2014-10-20 12:16:08 +09:00
Jean-Philippe Andre 90b07fc42a Evas GL: Fix rotation angle get to check for DR first
direct_enabled() is not visible from the engines... but it is from
evas_gl_core which calls the engine.
2014-10-20 12:16:07 +09:00
Jean-Philippe Andre de7a8a3dab Evas GL: Add API evas_gl_rotation_get
This will be used to increase the chances of having direct
rendering (no fallback to FBO) even if the window is rotated.

The client is then responsible for handling the view rotation.

@feature
2014-10-20 12:16:07 +09:00
Jean-Philippe Andre d3ff6dfa7f Evas GL: Add support for current sfc/ctx get with osmesa 2014-10-20 12:16:07 +09:00
Jean-Philippe Andre d46a7fc172 Evas GL: Implement basic error get in software generic 2014-10-20 12:16:07 +09:00
Jean-Philippe Andre 28a76266c6 Evas GL: Fix runtime linking issues
There is some mess with gl common functions that need to be
called from the engine itself, eg. error set/get.
2014-10-20 12:16:07 +09:00
Jean-Philippe Andre 49f79f0a73 Evas GL: Skip glClear() with direct rendering & transparent color
When using direct rendering, glClear() should not do anything
if the ClearColor was (0,0,0,0). The application would indeed
expect a transparent output (so, see the widgets below the view),
but glClear would erase the pixels instead. So add a quick check
to skip glClear entirely in that specific case.
2014-10-20 12:16:07 +09:00
Jean-Philippe Andre cb5e88d20f Evas GL: Add APIs to get current surface/context
- evas_gl_current_surface_get
- evas_gl_current_context_get

@feature
2014-10-20 12:16:07 +09:00
Jean-Philippe Andre 68ca82e83f Evas GL: Add more thread safety to gl_x11 2014-10-20 12:16:07 +09:00
Jean-Philippe Andre 6e4d7151b8 Evas GL: Save EGL error codes in gl_x11 engine 2014-10-20 12:16:07 +09:00
Jean-Philippe Andre 8d6f873354 Evas GL: Add API evas_gl_error_get()
Similar in meaning to eglGetError()

@feature
2014-10-20 12:16:06 +09:00
Jean-Philippe Andre 08889de92b Evas GL: Add some thread safety
This is only the core evas gl support.
TODO: gl_x11 and other engines
2014-10-20 12:16:06 +09:00
ChunEon Park 5718763ca3 evas/gl: code refactoring.
improve code readibility.
2014-10-19 15:39:51 +09:00
Jihoon Kim 83d57bc6f8 ecore_imf/wayland: Use simple code to fix infinite loop bug related to ibus-hangul 2014-10-10 10:01:53 +09:00
Cedric BAIL 4ea75113ca evas: GL_X11 context need to always be with alpha or it will fail to change.
@fix
2014-10-09 12:20:53 +02:00
Chris Michael 15c6eab519 ecore-evas-drm: Fix formatting
NB: No functional changes, just cosmetic

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-10-08 11:35:17 -04:00
Chris Michael b31c66ab84 ecore-evas-drm: Set the ecore_drm_device reference in the engine data
Summary: Since we have a field inside the engine info structure to
store a reference to the Ecore_Drm_Device, then let's set it.

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-10-08 11:33:04 -04:00
Chris Michael 6480b8b75d evas-gl-common: Fix compile for EGL due to missing GL_LINE_SMOOTH
Summary:
When compiling for EGL, GL_LINE_SMOOTH ends up not being defined so
compile breaks. This fix just checks if GL_LINE_SMOOTH is missing and
if so it defines it.

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-10-08 09:04:21 -04:00
ChunEon Park 026e767b86 evas: support anti-alias for gl line drawing. 2014-10-08 15:47:58 +09:00
Jihoon Kim d56c2654f3 ecore_imf/wayland: fix infinite loop bug when ibus-hangul is used
When korean language was typed with ibus-hangul,
wayland immodule falled into the infinite loop.
2014-10-08 14:24:14 +09:00
Jihoon Kim 082a96b34b ecore_imf/ibus : fix bug not to show preedit string on Ubuntu 14.04
since ibus 1.5, enabled, disabled signal was deleted.
It affected bug not to show preedit string,
so code has been updated according to the change of the latest ibus 1.5.
It works well with the older ibus version
2014-10-04 13:13:46 +09:00
Jihoon Kim 7a1dc9b0df ecore_imf/scim: fix candidate word window position issue
In case application window locates in top left position,
The candidate word window provided by scim could overlap the position of entry widget when typing Chinese and Japanese.
2014-10-02 10:31:26 +09:00
Jihoon Kim 316cfd49ae ecore_imf/ibus: fix candidate word window position issue
In case application window locates in top left position,
The candidate word window provided by ibus could overlap the position of entry widget when typing Chinese and Japanese.
2014-10-02 10:09:12 +09:00
Jihoon Kim f9c43dfb8a ecore_imf/ibus: fix code formatting 2014-10-02 09:33:08 +09:00
Chris Michael f224fb24e2 ecore-evas-wayland: Add support for minimizing xdg_shell surfaces
xdg_shell protocol supports minimizing surfaces. When elm apps request
iconification, they will call ecore_evas_iconified_set which in turn
will make use of the newly added ecore_wl_window_iconified_set function.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-10-01 16:15:37 -04:00
Jihoon Kim 39136371c6 ecore_imf/ibus : provide to get surrounding text
It's important for languages such as Thai where only some sequences of characters are allowed.
2014-10-01 19:46:57 +09:00
Jihoon Kim 7b74e35659 ecore_imf/ibus: remove flag to support surrounding text
Not to provide surrounding text in ibus immodule yet.
It will fix bug that can't input vowel in Thai kedmanee layout provided by ibus-m17n
2014-10-01 17:08:36 +09:00
Carsten Haitzler bba02377e6 emotion gst backend - make note of some bugs! need fixing - cant now 2014-10-01 08:23:26 +09:00
Cedric BAIL dccbd559d4 evas: GL_X11 - add some more error message. 2014-09-30 18:31:51 +02:00
Cedric BAIL 08521b77ec ecore_evas: let's be consistent and always report an error. 2014-09-30 18:19:15 +02:00
Cedric BAIL af40a4b4e1 evas: GL_X11 - remove lef over unref. 2014-09-30 18:06:12 +02:00
Cedric BAIL ebaec0dfaf evas: GL_X11 - fix use of deleted memory by pointing to the right data. 2014-09-30 17:23:25 +02:00
Cedric BAIL 59501027c0 evas: fix gl_context to correctly match window description after a change.
This was affecting use of GL backend when having a transparent window. It
is actually a fix for a bug reported by Thanatermesis. It has been inspired
by D1229.

To reproduce the issue just do ELM_ACCEL=gl elementary_test -to "Icon transparent".
2014-09-30 16:25:46 +02:00
Jihoon Kim d059e1af95 ecore_imf/ibus: support delete-surrounding-text signal 2014-09-30 10:47:26 +09:00
Jihoon Kim dd94425ecc ecore_imf/wayland: fix memory leak occured after getting surrounding text 2014-09-30 09:32:39 +09:00
Mike Blumenkrantz 5375e154fe fix config.h inclusion across the tree 2014-09-23 15:56:46 -04:00
Chris Michael 39db828aad ecore-evas-drm: Fix calling ecore_drm_device_find twice in some cases
Summary: If no device name was passed in to ecore_drm_device_find
function, then if we fail to find the default drm device on the first
call, there is No point in calling the same function again to get the
same result.

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-09-23 15:09:47 -04:00
Jérémy Zurcher 119134751f evas/engines: avoid redefinition of typedef Outbuf
'typedef struct _Outbuf Outbuf' is in software_generic/Evas_Engine_Software_Generic.h
that is always included
2014-09-23 11:16:47 +02:00
Jean Guyomarc'h ffb518fcdd evas: Gl_Cocoa - fix early segfault caused by unloaded symbols
Summary:
evas_gl_symbols() (introduced in commit 9a9d78d) was not dlsym()ed
which led to unloaded symbols, so NULL function pointers which were happily
dereferenced, leading to an early segfault, and therefore to a broken engine.

@fix

Reviewers: cedric, raoulh

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D1440

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2014-09-22 14:59:27 +02:00
Jean-Philippe Andre 7242ea324a Evas: Directly load ETC2 and ETC1+Alpha formats from Eet
When loading those formats from an Eet file, software fallback was
always happening.
2014-09-19 10:29:58 +09:00
Jean-Philippe Andre a94ecda7c0 Evas DDS: Silently fail when the format is not DDS
Evas can try all image loaders sequentially and they shouldn't
complain that the file does not match their format.
2014-09-19 10:29:58 +09:00
Jean-Philippe Andre 0d9005aa0c Evas GLX: Simplify code
if (A) then B else B
2014-09-19 10:29:58 +09:00
Gwanglim Lee bcf887153e evas/gl_drm: Remove drm own_fd handling from gl_drm engine
Summary:
These are obsolete codes because evas engines no longer
has a use case for handling the drm file descriptor. And also it
is the same change as what Stefan Schmidt did to evas_drm.

Test Plan: N/A

Reviewers: devilhorns, stefan_schmidt, cedric, raster

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D1452
2014-09-16 11:17:39 +02:00
Chris Michael 11237fd858 ecore-evas-drm: Implement ecore_evas_pointer_xy_get for drm engine
This implements ecore_evas_pointer_xy_get for the drm engine, However
this is simply using evas_pointer_output_xy_get for the moment because
I need to add ecore_drm functions for getting pointer position.

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-09-15 11:44:10 -04:00
Chris Michael bbd6822c7c ecore-evas-drm: Fix formatting
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-09-15 11:23:03 -04:00
Chinmaya Panigrahi fdd501b773 Evas: fix resource leak.
Summary: Variable palpriv is going out of scope and leaks the storage it points to,
if we do not free it before exiting.

Test Plan: NA

Reviewers: seoz, raster, cedric

Subscribers: cedric, seoz

Differential Revision: https://phab.enlightenment.org/D1429

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2014-09-11 12:56:02 +02:00
Daniel Zaoui cabdbb2f3c Warning-- 2014-09-11 08:35:15 +03:00
Stefan Schmidt dc7910a7ef ecore_evas/drm: Clarify error message if given device is not found.
While it is bad that the given device is not found we fall back here
to the default one. Still good to mention it in the error message as
it can be confusing when we read that the device could not be found
be it still works.
2014-09-08 16:21:24 +02:00
Stefan Schmidt fd1b0053d7 evas-drm: Remove unused function prototype. 2014-09-08 16:21:23 +02:00
Stefan Schmidt 96b767ef77 evas/drm: Remove evas-drm handling of the drm fd
We now longer have a use case for opening the drm file descriptor in the evas
engine itself. This is now all handled in ecore_drm or ecore evas.
2014-09-08 15:14:42 +02:00
Stefan Schmidt 95b1b13c5e evas/drm: Remove trailing whitespace.
That one was looking at me each time I opened the file. Get away!
2014-09-05 16:26:59 +02:00
Stefan Schmidt 79660ae4ae evas/gl_drm: Follow change form evas_drm and remove tty_won and tty struct members
The evas_gl_drm engine followed the changes from evas_drm so we can safely
remove them here as well.
2014-09-05 16:15:22 +02:00
Stefan Schmidt bff3bee8a5 evas/drm: Remove now obsolete tty and own_tty struct members
We used these when expedite was using evas directly without ecore_evas.
That changed and we can now leave tty custody to ecore_evas and ecore_drm.
2014-09-05 15:55:08 +02:00
Chris Michael c3e2750408 ecore-evas-drm: Remove extra blank space in parameter
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-09-04 15:49:17 -04:00
Chris Michael d3a207bf9a evas-drm: Fix evas-drm picking incorrect resolution/mode for outputs
This fixes an issue where we had to hard-code the resolution in the
wl_drm module. Instead, we now properly get the current screen
resolution/mode from the drm library and use that.

NB: This is needed to fix wl_drm module in Enlightenment to setup the
proper resolution.

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-09-04 11:18:23 -04:00
Chris Michael 127acd0b26 evas-drm: Fix formatting
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-09-04 11:18:23 -04:00
Chris Michael f2bc4ff4b8 ecore-evas-drm: Remove dead comment
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-09-04 11:18:23 -04:00
Chris Michael e7707a859f ecore-evas-drm: Add function to return screen geometry
This adds the ecore_evas function pointer for
ecore_evas_screen_geometry_get. This will be used from the drm
compositor to return the current screen geometry.

@feature

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-09-04 11:18:23 -04:00
Gwanglim Lee 0d9f0d8ffb gl-drm: Make use of ecore_drm for handling tty
Summary:
Now, evas gl-drm engine is using ecore_drm instead of its own code to handle tty.
This patch has removed obsolete tty handling codes from engine. It is almost the same as what
Stefan Schmidt did to evas drm engine.

Test Plan: N/A

Reviewers: devilhorns, cedric, raster, stefan_schmidt

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D1409
2014-09-04 13:20:17 +02:00
Gwanglim Lee a797d1a8ef gl-drm: Fix build warnings
Summary: Fix unused paramater and parentheses around assignment.

Test Plan: N/A

Reviewers: devilhorns, cedric, stefan_schmidt, raster

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D1408
2014-09-04 09:58:23 +02:00
Cedric BAIL 6bb522cc6b evas: let's bet consistent and not break the build. 2014-09-04 08:54:08 +02:00
Jean Guyomarc'h c03876d611 ecore_cocoa: NSRunLoop integration
Summary: Get rid of the old NSApplicationLoad() which was aimed to be use with Carbon. Unless the NSRunLoop is strictly integrated to the ecore_main_loop() (where cocoa events would be checked when entering the ecore_main_loop) I think the poller is the only option left.

Reviewers: raster, naguirre, raoulh, stefan_schmidt, cedric

@feature

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D1222

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2014-09-03 20:34:57 +02:00
Dmytro Dadyka 0d2f4dbc11 [Evas/evas-3d] Add shadow maps. Added two scene-API functions for enable and disable shadows on the scene. Added 6 light-API function for set and get the light projection.
Reviewers: raster, cedric, Hermet

Subscribers: raster, cedric

Differential Revision: https://phab.enlightenment.org/D1330
2014-09-03 21:19:16 +09:00
Carsten Haitzler 807a136305 emotion - gst 0.10 - fix build after volume change/fix 2014-09-03 16:57:01 +09:00
Carsten Haitzler 3c5412f728 evas - generic loaders - fix possible string overflow on decoders
fixes CID 1039580
2014-09-01 19:40:46 +09:00
Carsten Haitzler 6ed29b4425 emotion - audio volume - leave as-is on file open/init
this fixes gst and gst1 modules to leave volume be on start. generic
can't really query easily, so just set to 0.8 by default, and xine is
already just fine. do this because back-ends seems to have a habit of
setting master volume, not per-app volume.

@fix
2014-09-01 17:09:09 +09:00
Stefan Schmidt 2761b71c68 evas/engine/drm: Hold a reference to the Ecore_Drm_Device
We will need this in more places of the evas drm engine so keep a reference
in Evas_Engine_Info_Drm for later access.
2014-08-29 15:55:44 +02:00
Stefan Schmidt 5cc2a13763 evas/drm: Remove includes for TTY we no longer need here 2014-08-29 15:55:29 +02:00
Chris Michael 8eb9ae418b ecore-evas-drm: Fix misplaced #ifdef from gl_drm patch
This #ifdef does not belong here. The interface_new functions Is Still
Used for normal drm ecore_evas.

Bad Gwanglim, no cookie ;)

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-08-28 16:01:28 -04:00
Gwanglim Lee 00382bb6a6 gl-drm: Fix missing link to gbm for ecore_evas_drm and clean up build script
@fix

Summary:
This fixes following build script problems for ecore_evas_drm engine module.

1. Missing link to gbm for ecore_evas_drm if '--enable-gl-drm' option is given.
ecore_evas_drm engine is using gbm function if it builds with that config option.
To be more exact, ecore_evas_gl_drm_new_internal function needs gbm.
Thus we need to add gbm library linking '-lgbm' to ecore_evas_drm engine module
if '--enable-gl-drm' option is given. I've added this build script to
m4/ecore_check_module.m4 file.

2. Wrong gbm dependency check code in configure.ac
EFL_OPTIONAL_INTERNAL_DEPEND_PKG m4 macro function is designed for checking
dependency of efl internal libraries. Thus we should remove gbm pkg name when
configuring ecore_evas_drm engine module. It would be better to move dependency
check for gbm to m4/ecore_check_module.m4 file. And one more thing want_drm
value has to be changed to want_gl_drm in ECORE_EVAS_MODULE([gl-drm]...).

3. BUILD_ECORE_EVAS_OPENGL_DRM macro is always defined in configure.ac.
This kind of macro, BUILD_EFL_MODULE_NAME, has to be defined only if given module
is enabled. But this macro value was just defined with no test.
And it is even useless, we can use BUILD_ECORE_EVAS_GL_DRM macro which is defined
by ECORE_EVAS_MODULE([gl-drm], [${want_gl_drm}],...) function.
So I've removed that from configure.ac.

Test Plan:
1. Configure with --enable-gl-drm:
  $ ./autogen.sh --enable-drm --enable-gl-drm
2. Build:
  $ make && make install
3. Check module.so of ecore_evas_drm engine whether it has a library dependency with gbm:
  $ readelf -a $EFL_GIT/src/modules/ecore_evas/engines/drm/.libs/module.so | grep NEEDED

Reviewers: raster, stefan_schmidt, devilhorns

Reviewed By: devilhorns

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D1379
2014-08-28 13:37:28 -04:00
Stefan Schmidt 5551567847 evas/drm: Remove rest of the tty handling which is now unused
With the move to ecore_drm for tty handling these all became unused.
Ecore_drm already takes care of setting up the SIGUSR1/2 handler and
the rest of the tty setup.

Now that this is gone evas_drm_init/shutdown have no functionality
anymore either.
2014-08-27 16:01:06 +02:00
Stefan Schmidt 9df3bb10bb evas/drm: Make sure the engine has the correct tty when called from expedite
When getting called from expedite we don't have ecore_evas in between which
normally sets things up for tty. Handle this special case here so the evas
drm engine keeps working for expedite.
2014-08-27 16:01:06 +02:00
Stefan Schmidt 9236a6d972 evas/drm: No need to check info.fd < 0 again as we just did that.
We are in a block here which already checked fro that. Remove this
and adjust indent.
2014-08-27 16:01:06 +02:00
Stefan Schmidt 92ba0c600f evas/drm: Remove obsolete tty open function
Ecore_drm handles this now for use. No need for duplicated functionality here.
2014-08-27 16:01:06 +02:00
Gwanglim Lee a9a7ed6c52 ecore_evas: Ecore_Evas_X - Fix broken rendering during rotation with resize
Summary:
When ee is trying to do rotation, ee should check whether given rotation value
is portrait or not. Then it sets output size of evas canvas according to rotation value.
But, ECORE_EVAS_PORTRAIT macro used in ee x engine only checks ee's rotation value, even
if ee's rotation value is not updated yet. Thus we should change the logic to compare with
given rotation value, not ee's rotation, before setting output size of evas.

This fixes T1371 problem.
@fix

Test Plan:
1. run elementary_test -to "window states"
2. check resize
3. rotation 0 ~ 270

Reviewers: jpeg, raster, cedric, zmike, devilhorns, Hermet

Reviewed By: Hermet

Subscribers: cedric

Maniphest Tasks: T1371

Differential Revision: https://phab.enlightenment.org/D1351
2014-08-27 19:35:27 +09:00
Carsten Haitzler 61b5a4e40b ethumb emotion module - fix possible division by 0 2014-08-27 17:10:02 +09:00
Carsten Haitzler 8b654961f5 ecore-evas-extn - check engine info set return and complain
fix CID 1039682
2014-08-27 14:32:03 +09:00
Carsten Haitzler 5b5ee4857a evas - tga loader - fix alpha handling for 16/15bpp images
tga provides 16bpp images as actually 15bpp. the upper bit (alpha mask
bit) can be 0 or 1, but we don't check the  descriptor byte to see if
this bit is relevant or not. coverity pointed this out in CID 1039473
- logically dead code that should not have been dead except for this
missing logic. well done coverity!
2014-08-27 11:58:35 +09:00
Carsten Haitzler 7847c2dafe evas tga loader - clean up whitespace 2014-08-27 11:48:32 +09:00
Carsten Haitzler 75a04d6c7f evas gl - remove unused pointer variable return
fixes CID1039920
2014-08-25 12:55:40 +09:00
Carsten Haitzler 0b6fb19b77 evas - fix unused variable
fixes CID 1039921
2014-08-25 12:51:17 +09:00
Carsten Haitzler 52b5250713 emotion gst1 - stop complaining about null uri 2014-08-23 19:20:16 +09:00
Carsten Haitzler 12d42e85a4 emotion - gst1 backend - add subtitle file support
this enables subtitle file support in the emotion gstreamer1 backend.
this matches the vlc generic one. xine still doesn't.
2014-08-23 18:26:29 +09:00
Chris Michael 4aeee0de4c ecore-evas-wayland: Fix ecore_evas async rendering with wayland engines
Recent expedite changes have uncovered an issue where the ecore_evas
(under wayland) was not supporting async rendering correctly. This
fixes the issue so we can run expedite with -y and get redraws again.

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-08-22 13:32:38 -04:00
Stefan Schmidt 3fe554e0b6 build: Allow to use external liblz4 instead of embedded copy
While we are likely will keep the embedded copy for a while to avoid a really
new dependency we allow now to use the external liblz4. You need at least
revision r120 and a package that ships the pc file for it.

Personally I would like to get rid of it rather sooner than later due to the
security implications and a bunch of code we ship but have no idea about.
Reality is that it will need some time until this new lib is actually
packaged and shipped with releases for a a majority of people.

This patch was co-worked with Doug Newgard <scimmia22@outlook.com>
2014-08-22 16:27:28 +02:00
Carsten Haitzler 489404c785 evas gl x11 - fix structurally dead code
fix previous "shut up unused params warnings code bits and use
EINA_UNUSED. fixes CID 1039495
2014-08-22 20:14:59 +09:00
Carsten Haitzler b21d6cfd0c evas gl common - remove logically dead code
fix CID 1039444
2014-08-22 20:14:59 +09:00
Carsten Haitzler e6b92c1b35 evas ico loader - remove logically dead code
cols cant even be > 256, so remove. fix CID 1039442
2014-08-22 20:14:59 +09:00
Carsten Haitzler f5d9fb1320 evas software generic - dont check ptrs - already not null.
we dont check these anywhere else - thus they are valid.

fix CID 1039390 1039391 1039392 1039393
2014-08-22 20:14:59 +09:00
Chris Michael bbe563b33b gl-drm: Fix formatting
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-08-21 10:52:11 -04:00
Chris Michael 3fdbb9e855 gl-drm: Remove useless else block
Swap mode is already defaulted to MODE_FULL, so we don't need this
else here.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-08-21 10:52:11 -04:00
Chris Michael 97d53c1910 gl-drm: Remove blank line
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-08-21 10:52:11 -04:00
Cedric BAIL 5747c6fcea ecore_evas: Ecore_Evas_X - make sure that ecore evas post render is always called.
This fix a case where when doing asynchronous rendering and no update was done,
the post render evas event would never be triggered and so no call to ecore evas
post render callback were made. Now the async X backend follow all other backend
behavior.

@fix
2014-08-21 12:33:37 +02:00
Mun, Gwan-gyeong f5b8109397 evas: add evas gl-drm engine
Summary: This is the first step to introduce a gl-drm backend.

Test Plan: "ecore evas" create with ecore_evas_gl_drm_new(). It creates "ecore evas" with gl_drm evas backend.
@feature

Reviewers: raster, Hermet, cedric, devilhorns

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D1187

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2014-08-21 12:04:53 +02:00
Gwanglim Lee 53eebe014e evas: Evas_Wayland_Egl - change size of common gl context after egl make current according to current Outbuf's size
Summary:
This fixes broken rendering of the main surface when new surface is created.
Rendering on main surface can be broken due to invalid size of common gl context.
Since common gl context is shared between surfaces, if new surface has been changed
size of common gl context, then rendering on main surface can be broken.
In order to fix problem, engine has to change size of common gl context after egl
make current according to size of current Outbuf.
@fix

Test Plan:
run elementary_test with wayland_egl engine under wayland and click any
button to create new surface. watch the main surface of elementary_test.

Reviewers: devilhorns, raster, stefan_schmidt, cedric

Reviewed By: cedric

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D1346

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2014-08-21 12:04:53 +02:00
Gwanglim Lee 1563956299 evas: Evas_wayland_Egl - fix black surface during resize
Summary:
use eng_output_resize of software_generic engine and move wl_egl_window_resize to
eng_outbuf_reconfigure. and remove eng_output_resize of wayland_egl.
@fix

Test Plan: run elementary_test with wayland_egl engine under wayland

Reviewers: devilhorns, raster, stefan_schmidt, cedric

Reviewed By: cedric

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D1343

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2014-08-21 12:04:53 +02:00
Gwanglim Lee cba164072d evas: Evas_Gl_X11 - add missing eng_window_free
Summary:
add missing eng_window_free before return from eng_setup.
@fix

Test Plan: N/A

Reviewers: cedric, raster, devilhorns, stefan_schmidt

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D1345

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2014-08-21 12:04:53 +02:00
Julien Isorce d3c56d5c74 xlib: fix undefined behaviour when freeing colormap too early
Summary:
On Ubuntu 14.04 it makes a 32 bit depth window un-responsive
to any XEvent.

Reviewers: cedric, raster

Reviewed By: raster

Subscribers: raster, capOM, cedric

Differential Revision: https://phab.enlightenment.org/D1236
2014-08-21 18:40:02 +09:00
Chris Michael 37b4bcdbd9 evas-gl-generic: Fix formatting
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-08-19 13:47:22 -04:00
Chris Michael e8023b06e0 evas-gl-generic: Remove useless returns
There is really No point in having the 'return' here as we fall out of
the function anyway.

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-08-19 13:47:10 -04:00
Chris Michael 1fc4ccf67a software-generic: Fix formatting
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-08-19 13:47:10 -04:00
Chris Michael b44a068b4b evas-wayland-egl: Fix wayland egl engine not rendering
Reset the Outbuf's Engine information pointer.
We also don't need to do an eng_window_free during reconfigure because the
software_generic_update function will free it anyway.
We should also re-setup the tilebuffer during eng_setup.
Fix gl_context resize to work even if there is no wl_egl window setup
yet.

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-08-18 16:11:15 -04:00
Chris Michael 958a14e416 evas-wayland-egl: Don't resize gl_context during first_rect
This is the first part of the wayland-egl engine fix. Don't resize the
gl_context during the first_rectangle function, and don't set any
preserve bits on the gl_context

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-08-18 16:09:57 -04:00
Chris Michael facec1852f evas-wayland-egl: Increment frame count after flush
When we flush the Outbuf, we should be incrementing frame count

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-08-18 10:44:55 -04:00
Chris Michael 89fb7bf249 evas-wayland-egl: Check for valid tilebuffer before setting tile size
We should check for a valid Tilebuffer before calling tile_strict_set

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-08-18 10:43:38 -04:00
Chris Michael db31d0ba97 evas-wayland-egl: Free Outbuf if gl_generic_init fails
If we fail to init gl_generic then we should cleanup properly and free
the recently created Outbuf.

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-08-18 10:42:07 -04:00
Cedric Bail 396433bbc2 evas: handle GL_LUMINANCE_ALPHA.
This fix T1459. I have added an ERR to catch this kind of issue earlier.
I am wondering if that should not be even a CRI.

The reason why we do see the problem only after the introduction of the
use of Eina_Rectangle_Pool is due to how efficiently they pack data, resulting
in ressource ending up in the wrong format bucket. Nothing wrong with the
patch itself.
2014-08-16 15:15:07 +02:00
Cedric Bail dde9a1e977 evas: allocate enougth atlas for all supported format. 2014-08-16 15:15:07 +02:00
Carsten Haitzler 401d788bd6 evas gl - fix undefined return added from coverity fixing 2014-08-16 12:40:42 +09:00
Mun Gwan-gyeong ac4074c4fa evas-wayland-egl: Fix segmentation fault on dynamic loaded gl related functions.
Summary:
@fix
Segfault in wayland_egl engine is casused by illegal library linking.
Fix this by linking to GLESv2 and EGL libraries.

Test Plan: N/A

Reviewers: devilhorns, raster, cedric, Hermet

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D1332
2014-08-15 09:24:20 -04:00
Carsten Haitzler 43a932ab3c evas image loaders - silence noisy warnings that are just not needed
several loaders make too much noise when a file fails to load - almost
all of this is because the file isnt actually an image format file at
all, and an ap is just asking evas to try do a load to see if it is a
loadable image at all. this results in noisy strerr output that simply
shouldnt be there. so silence for loaders. @fix
2014-08-15 12:45:01 +09:00
Carsten Haitzler 2098e8c856 evas gl - fix yuv smooth rendering
i found that we are not setting u and v to be smooth (linear
interpolate) for yuv reendering, even when asked. they remain at a
default "nearest". this enables linear for u and v always, meaning
even when smooth is off, we still interpolate u and v (not y), and
even when at 1:1 with no scaling u and v get interpolation for better
quality.

@fix!
2014-08-15 12:11:33 +09:00
Carsten Haitzler 5a722ca6fe fix structurally dead code warning
CID 1039494
2014-08-14 20:21:19 +09:00
Carsten Haitzler 111fd9339c evas gl - fix structurally dead code
unused var protection in ifdef - use unused macro instead. fixes
CID 1039495
2014-08-14 20:18:56 +09:00
Carsten Haitzler eeab470cf1 evas xpm loader - fix xpm loader overrun check
coverity CID 1039596 - the code actually was wrong. do not multiple by
sizeof(DATA32) for ptr compare here.
2014-08-14 20:17:16 +09:00
Carsten Haitzler 03f7ff5f27 evas sw-x11 - fix pointless code in dri swapper
this fixes CID 1039620 - it pointed out a pointless null check.
2014-08-14 19:49:34 +09:00
Carsten Haitzler 1294a91201 evas gl generic - remove dead code
coverity CID 1039633 pointed out dead code and some invalid null
checks. fixed!
2014-08-14 19:44:16 +09:00
Carsten Haitzler 31045df0d2 evas gl - fix possible null tls resource access in bindframebuffer
this fixes CID 1181887
2014-08-14 17:41:55 +09:00
Carsten Haitzler 49694c9a64 xpm - colors cant be 96 bytes long.
since colors are hex, 96 bytes of hex would be 32bytes per r, g and b,
and that would be 128 bits per  r g and b and that just is never seen
or used. also coverity is right in CID 1193201 that we just can't
shift that many, so go down to max 16 bits per rgb which is sensible
and able to be done. (thats 12 bytes max for hex of color).
2014-08-14 17:34:39 +09:00
Carsten Haitzler 3ad7feafe3 evas ico loader - ensure count is within sane ranges
this hopefully addresses CID 1205000
2014-08-14 17:04:55 +09:00
Chris Michael 15064d51c9 evas-software-x11: Remove EINA_UNUSED for function paramater that is
used

Render_Mode is used here so we don't need EINA_UNUSED for it in the
function.

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-08-13 10:23:47 -04:00
Chris Michael 4ad176e481 evas-gl-common: Fix invalid use of Texture
We cannot use the texture to find a valid format Before the texture is
actually created. This is invalid, leads to "warning: tex is used
uninitialized' message from the compiler, and just plain wrong.
Instead, use the alpha property of the Evas_GL_Image to find the
proper texture format, Then create the texture.

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-08-13 09:38:33 -04:00
Carsten Haitzler a44f15ec8e evas software generic engine - fix tb configuring to be consistent
this addresses CID 1224761 - consistent checks for tb in render engine
2014-08-13 19:11:49 +09:00
Carsten Haitzler 05d839e854 evas gl x11 engine do extra check to make coverity happen
this fixes CID 1226192
2014-08-13 18:27:46 +09:00
Carsten Haitzler 8ea2356bcd fix coverity leak detection in ecore_evas_x hints...
this fixes CID 1188012
2014-08-13 16:15:42 +09:00
Carsten Haitzler 2ac4f520d6 fix resource leak on format lookup fail
so in fixing one CID for a format lookup failing and thus invalid mem
access, a possible leak was made in this case. fix that by doing
lookup before any allocation and if lookup fails, return there

this fixes CID 1230999 1230998 1230997
2014-08-13 08:49:07 +09:00
Carsten Haitzler a97f5d7bb8 evas gl common - fix possible negative array accesses if search format fails
this should fix CID 1223506, 1223505, 1223504
2014-08-12 17:32:04 +09:00
Carsten Haitzler 8845ecb2b2 evas gl common - fix potential invalid access during texture free
this should address CID 1223507
2014-08-12 17:25:15 +09:00
Gwanglim Lee 55715ccf05 evas-wayland-egl: Add missing free
Summary:
Add free to eng_gl_context_free
@fix

Test Plan: N/A

Reviewers: devilhorns

Reviewed By: devilhorns

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D1315
2014-08-11 11:47:25 -04:00
Gwanglim Lee d4c76753c9 evas-wayland-egl: Fix typos about egl context attribute list
Summary:
Fix typos 3 to 2.
@fix

Test Plan: N/A

Reviewers: devilhorns

Reviewed By: devilhorns

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D1314
2014-08-11 11:45:30 -04:00
Chris Michael 3311729f3c wayland-egl: Fix Outbuf structure not having evas & engine info
gl_generic functions expect the Outbuf to contain the canvas, so we
fixed the eng_window_new function to accept that, And the engine info.
This simplifies the calls to eng_window_new.

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-08-11 11:29:33 -04:00
Chris Michael 7c6b9637d9 wayland-egl: Fix calls to eng_window_new
Since we simplified the eng_window_new function to accept the canvas
and engine info, we need to update calls to that function

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-08-11 11:28:50 -04:00
Chris Michael 54e913a025 wayland-egl: Fix eng_window_new function prototype
We need to pass in the canvas and engine info structure as the
gl_generic engine needs the outbuf->canvas to be set.

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-08-11 11:28:04 -04:00
Gwanglim Lee 110b0108ad evas-wayland-egl: Fix evas wayland_egl engine crash on mesa driver
Summary:
Evas wayland_egl engine crashes on startup when it is running with mesa.
Evas is trying to get EGL / GLES extension function addresses where evas_gl_symbols.
It is called before eglGetDisplay. Then mesa considers that current egl platform is
X11 if it has no EGL_PLATFORM env var. This behavior of mesa is bad. But we should
provide workaround until it is fixed. Thus EGL_PLATFORM env var should be defined to
wayland before calling eglGetProcAddress.
@fix

Test Plan: run elementary_test under wayland with wayland_egl engine.

Reviewers: raster, stefan_schmidt, devilhorns

Reviewed By: devilhorns

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D1312
2014-08-11 11:08:09 -04:00
Chris Michael 97adf8a316 evas-wayland-egl: Fix evas wayland_egl engine not loading due to missing symbol
Seems the newer wayland-egl code was missing the log domain variable
and thus would not load at time of dlsym due to missing symbol. This
fixes that problem by defining the variable.

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-08-10 15:54:35 -04:00
Stefan Schmidt 9283575490 evas/gl_common: Use the right list when removing aptt
Another classical copy and paste error. All references but one replaced.

CID: 1223502
2014-08-08 14:54:56 +02:00
Stefan Schmidt 80733c5171 modules/emotion_generic: Remove unnecessary NULL checks for event data
We are already using the pointer before we check it here. We also don't
check it in the other callbacks so align the handling in this file.

CID: 1039635, 1039636, 1039637, 1039638, 1039639
2014-08-08 11:28:56 +02:00
Carsten Haitzler 01cd90b6c3 evas gl - glx - sety current to NULL on free of window or context
hunting a mem leak i found we dont nuke the current context when
freeing it or the window bound to the current context. fix this.
2014-08-07 19:39:16 +09:00
Carsten Haitzler f5cff9490e evas gl - did not free all atlas formats - fix
we have expanded atlas formats long since - so use #define to free
correct amount instead of 6
2014-08-07 18:25:20 +09:00
Carsten Haitzler 8b796edce7 evas gl - fixz minor leak on exit of rectangles
these were static rect cutouts, so they stayed around on exit and thus
we "lost" them. this nukes them on context free and each new frame.
fixes the "leak"
2014-08-07 18:15:50 +09:00
Chris Michael 827ca3fcfc evas-wayland-egl: Implement eng_gl_context functions
The eng_gl_context functions are used for Evas 3D, so let's support
those in the wayland_egl engine.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-08-06 15:05:35 -04:00
Chris Michael 423506a0aa evas-wayland-egl: Fix wayland egl engine to work again
Previous (french) changes to evas_gl code broke the wayland egl engine. This
batch of changes fixes that by rewriting to engine to work with new
evas_gl functions.

Fixes Phab ticket T1478

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-08-06 14:24:29 -04:00
Chris Michael 9419e48fb4 evas-wayland-egl: Add support for EGL_BUFFER_AGE_EXT and add external
function pointers for glsym_evas_gl functions

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-08-06 14:19:55 -04:00
Chris Michael e2c08ffec2 evas-wayland-egl: Add support for SWAP_MODE_QUADRUPLE and use
Eina_Bool for boolean values

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-08-06 14:19:15 -04:00
Chris Michael 7cf7ca213b evas-wayland-egl: Rename Evas_GL_Wl_Window to Outbuf
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-08-06 07:44:50 -04:00
Chris Michael 59294c7381 evas-wayland-egl: Fix includes for using GL Generic
Recent changes to evas engines require using evas_gl_generic now, so
let's sort out the headers and include the gl_generic one we need

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-08-06 07:44:50 -04:00
Thiep Ha e3f68561b3 ecore_evas_extn: fix wrong plug image display after connect
Summary:
Plug image is displayed incorrect after connect to socket.

Test case: Run ecore_evas_extn_socket_example -> run ecore_evas_extn_plug_example -> click Change bg to change bg color.
Run 2nd ecore_evas_extn_plug_example. The plug area image of 2nd plug is incorrect display (different with 1st plug image).
Reason: When a plug connects to socket, socket sends incorrect buffer information.
Fix: Change buffer information.

@fix

Reviewers: Hermet, huchi

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D1232
2014-07-31 05:28:42 +02:00
Carsten Haitzler beb7e6e611 evas - gl-x11 - extensions - be more specific about video_sync extn
this should avoid false-positive detection for this extension - other
extensions share string content
2014-07-30 21:40:16 +09:00
Cedric BAIL ca2e2af522 ecore_evas_extn: do not double close fd in case of memory starvation.
In case eina_stringshare_add was failing it could lead to a double close
on lockfd. This was reported by coverity: CID1039885

@fix
2014-07-30 03:47:31 +02:00
Chris Michael aea57d7a8e evas-wayland-shm: Free allocated rectangle after sending damages
We allocate a new eina_rectangle here, but we never free it after
sending damages to the surface.

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-07-29 17:45:24 -04:00
Cedric BAIL 3c179cdb87 evas: move to SDL2 and use GL_Generic infrastructure. 2014-07-25 20:24:29 +02:00
Cedric BAIL 9a9d78dfcb evas: provide GetProcAddress by the engine. 2014-07-25 20:24:28 +02:00
Carsten Haitzler 2da95771d4 ecore-evas - enable attempting to turn on dri2 vsync
this enables the x11 dri2 vsync enabling code for x11 ecore-evas
2014-07-25 14:45:50 +09:00
Carsten Haitzler 10405ffc41 evas - ico loader - detect probable p0ng entry in ico file
ico files were defined to have bmp's in each key - in fact a subset of
them. unbenknownst to yours truly, vista now allows them to also be
pngs and thus the ico loader rejects them as corrupt. at least detect
it and complain right now
2014-07-24 17:18:35 +09:00
Carsten Haitzler dee1640d0f fix some formatting in ico loader 2014-07-24 15:22:40 +09:00
Chris Michael 278d55bf0f evas-drm: Remove extra blank line
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-07-16 11:35:26 -04:00
Stefan Schmidt 18989020d7 evas/drm: Make use of ecore_drm for opening DRM device
We use this functionality already from ecore_drm. The evas version does
not even use udev to acquire the device which means we could not support
hotplugging. The only missing feature was the capability check for
DUMB_BUFFER which I added to ecore_drm now.

This is the second iteration of this patch. Thsi time also taking expedite
runs of he evas drm engine in account.
2014-07-16 08:53:43 +02:00
Cedric BAIL de2536e892 evas: remove useless declaration from GL_Generic. 2014-07-14 15:46:54 +02:00
Vincent Torri 9631585f24 efl: remove Windows CE support 2014-07-13 15:17:17 +02:00
Cedric BAIL cec904cd03 evas: make gl_x11 rely on gl_generic.
Note that we can't access gl_common directly as it is not possible to link it
2 times. I also didn't want to force evas to be linked with GL/EGL. So I rely
now on dlsym on about 20 symbols to get that backend going.
2014-07-11 15:32:51 +02:00
Cedric BAIL ac9cd35892 evas: add gl_generic backend.
This is the first step to introduce a common gl infrastructure for all gl based backend.
For now it is strictly doing the exact same thing that the gl_x11 was doing, but I already
spoted that a lot of the optimization in gl_x11 where not incorporated in other gl backend.
So this is going to help everyone by sharing more code on a crucial part of our infrastructure.
2014-07-11 15:32:51 +02:00
Cedric BAIL 0d00b476cb evas: export symbol from gl_common so that loading gl_generic can expose them. 2014-07-11 15:32:51 +02:00
Cedric BAIL 4f18b499ac evas: check if Render_Engine was created before using it in error case. 2014-07-11 15:32:51 +02:00
ChunEon Park 7e8d43ee85 Revert "evas/gl: improve the rendering quality."
This reverts commit 5e18223f67.

Conflicts:

	src/modules/evas/engines/gl_common/evas_gl_context.c

we've got a side effect(another quality issue) of the patch. so revert it.
2014-07-11 14:50:20 +09:00
Jean-Philippe Andre 7512a54954 Evas gl: Fix upload of RGB+A textures [INCOMPLETE]
The textures have duplicated borders, take them into account.
2014-07-11 13:41:38 +09:00
Jean-Philippe Andre 24f38eaf6d Evas gl: Replace all remaining references to mask stuff by alpha
Masking is not used (there even was a recent commit by Hermet to
remove most of the occurences of mask shaders in GL), and I've
introduced a new ETC1+Alpha feature. Replace the old texm and
associated variables by texa for alpha texures.
2014-07-11 12:20:07 +09:00
Jean Guyomarc'h be077f079d ecore_cocoa: Introduce canvas resizing + warning fixes
Summary: Add support for canvas resizing: the window was resizable but its content was not resized.

Reviewers: raster, raoulh, naguirre, cedric

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D1163
2014-07-10 20:04:24 +02:00
Cedric BAIL 255ceb419c evas: gl_common already provide the infrastruture to manipulate ImageSEC. 2014-07-10 11:34:34 +02:00
Chris Michael d7b7f19e5e evas-engine-wayland-shm: Check for depth being INHERIT on reconfigure
Software Generic backend can send us OUTBUF_DEPTH_INHERIT during a
reconfigure. If we are inheriting the previous depth, let's check that
so we don't get needless destrouction/recreation of shm buffers.

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-07-09 12:57:17 -04:00
Chris Michael d5443ffbce evas-engine-drm: Fix formatting
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-07-09 11:39:46 -04:00
Chris Michael a20a12bfbc evas-engine-drm: Fix evas drm engine bufer depth
Seems the new software_generic backend is passing in
OUTBUF_DEPTH_INHERIT during a reconfigure, so let's add a check for
that else if not, the entire drm engine stops rendering due to output
buffers not being created to match the framebuffer depth.

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-07-09 11:39:46 -04:00
Chris Michael 89d4384b14 evas-engine-drm: Fix update of output buffer size
Adjust the ob->w/h dimensions After the framebuffer has been setup
because we cannot have output buffers smaller than the framebuffer

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-07-09 11:17:21 -04:00
Chris Michael 4f8b8cd398 evas-engine-drm: Fix software_generic_update to use the correct size.
We cannot use epd->output.w/h in these calls as the setup of the
output buffer May cause a resize. Drm buffers cannot be allocated
Smaller than the framebuffer size, so evas_drm_outbuf_setup function
May resize the ob->w/h to match the framebuffer.

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-07-09 11:15:39 -04:00
Cedric BAIL 8d53f4ca3b evas: correct multi buffer support. 2014-07-09 16:14:57 +02:00
Cedric BAIL 68110c63b6 evas: actually put the specific code in the right place. 2014-07-09 15:17:03 +02:00
Jean-Philippe Andre c65918eaed Evas gl: Add errors when using ETC1+Alpha as a normal texture 2014-07-09 14:01:11 +09:00