@fix - this fixes T1019 - when a window is fullscreen the display just
NVER can blank no mater what. it's hrdcoded, and wrong to enforce. if
an app wants to display screensaver - there is the xscreensaver extn -
or maybe supporting an explicit property on a window would work
better, but just equating fullscreen == never blank is wrong. it's an
option now. off by default.
huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once.
* compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine.
** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes
** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects
** protocol-specific window management and compositor functionality is now kept exclusively in backend files
** e_pixmap api provides generic client finding and rendering api
** screen/xinerama screens are now provided directly by compositor on startup and re-set on change
** e_comp_render_update finally replaced with eina_tiler
** wayland compositor no longer creates X windows
** compositor e_layout removed entirely
* e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra
* e_manager is just for screensaver and keybind stuff now, possibly remove later?
* e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor
** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed.
*** do NOT set interceptors on a client's comp_object. seriously.
* startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor
* ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get
* e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas
* deskmirror is (more) broken for now
* illume is totally fucked
* Ecore_X_Window replaced with Ecore_Window in most cases
* edge binding XWindows replaced with regular canvas objects
* some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result
comp files and descriptions:
e_comp.c - overall compositor functions, rendering/update loop, shape cutting
e_comp_x.c - X window management and compositor functionality
e_comp_wl.c - Wayland surface management and compositor functionality
e_comp_canvas.c - general compositor canvas functions and utilities
e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems
additional authors: ivan.briano@intel.com
feature: new compositor
removal: e_border, e_container, e_popup
* border->fx REMOVED, related border api REMOVED
* comp edc has new class of groups: e/comp/effects[/auto]
** these are effects which can be applied to any compositor object through the e_comp_win_effect* api and are written in embryo
*** two types - base and auto - base = manual, for use with animators; auto are "trigger and forget", for use as actual effects
* desk flip transition animations moved to comp effects and FIXED(ish)
* "zoom" effect renamed to "diagonal" for slightly less misleading name since it never did any zooming
* actual "zoom" effect added
* border hierarchy now as follows: cw->effect_obj swallows cw->shobj, cw->shobj swallows cw->bd->bg_object ?: cw->obj, if (cw->bd->bg_object) cw->bd->bg_object swallows cw->obj
** cw->effect_obj now used for all positioning and comp logic
** cw->effect_obj ONLY used for object transformation effects (moving, zooming, fading, etc)
** cw->shobj ONLY for comp visual/non-movement effects (focus effect, unfocus opacity, legacy shadows); this is a candidate for removal/rewrite in E19
* even more comp shape rewrites
* desk flip animation time now controlled by theme since edje doesn't support setting transition time in C; related config value removed
* desk flip transitions (in e_desk.c) rewritten
* various modules (evry/illume2) updated to use comp effects instead of fx offset
* desk flip configuration BROKEN(ish)
Subject: [E-devel] [e][PATCH] Optimizations v2
Date: Fri, 21 Dec 2012 22:17:32 +0100
Hi,
same patch as before: removed useless nullchecks and
switched some free()'s to E_FREE().
SVN revision: 81592
1. make idle fade timer work at all (dodnt work before)
2. fixes backlight status on e restart
3. fixes setting bl level on start
4. improves the compositor fade in/out effect by ALSO fading backlight
in and out... oh so much smoother now
5. fixes label in ui to be seconds, not minutes.
6. in order to make this all work - it adds a special screensaver
event inside of e that the screensaver subsystem generates based on
the real x one.
SVN revision: 80538
Subject: Re: Re: Re: [E-devel] [RFC] Virtual desktop window profile
I've attached 4th patch. May the 4th be with you.
ecore patch has been merged with efl and all files are based on r80123.
Thanks & Regards,
Gwanglim
------- Original Message -------
Sender : Daniel Juyung Seo<seojuyung2@gmail.com>
Date : 2012-12-04 01:55 (GMT+09:00)
Title : Re: Re: [E-devel] [RFC] Virtual desktop window profile
It looks ok to me.
Sorry but can you re-generate the patch according to the recent ecore
merge to efl single tree?
Daniel Juyung Seo (SeoZ)
On Thu, Nov 29, 2012 at 12:29 AM, Gwanglim Lee <gl77.lee@samsung.com>
wrote:
Dear Raster and Daniel Juyung Seo,
I've attached 3rd patches and test_config according to your reviews.
These are based on r79782.
[elementary & ecore]
1. "profile,set" -> "profile,changed" - done
2. spaces after EINA_LIST_FOREACH - done
3. variable type - keep
4. author - done
5. removing deprecated marking in patch - done
6. add elm_win_available_profiles_get to test_config for the debugging
purpose - done
7. check whether a given profile is present in an available profiles.
otherwise window profile will be one of the item
in available profiles. - newly added thing to the elm_win
8. merge with EO - done. :(
Any comments would be appreciated.
SVN revision: 80216
there was a callback set on the dpms timer slider which would, whenever the slider was moved and on creating the slider, set the backlight+screensaver timers to zero IN THE E CONFIG ITSELF. this means anyone who ever opened the dialog with dpms enabled had their backlight+screensaver config broken.
cannot emphasize how bad this is.
ticket #1765
SVN revision: 79163
module build chnages because its fundamentally broken. it DOES NOT
PRODUCE .SO FILES. just .la and .a files. the only reason u dont
notice is.. you ALREADY had .so's installed. i just got in from the
airport... synced and updated.. rebuilt and was met with all modules
not loading... literally - no .so's are installed int he module dirs.
try rm -rf the instaleld module tree.
regardless... this has to be reverted be3cause it's a major break. the
idea is right/nice. the implementation is causing... problems.
SVN revision: 79015
Get rid of warnings like below with recent automake (1.11 and newer):
src/bin/Makefile.am:6: warning: 'INCLUDES' is the old name for 'AM_CPPFLAGS' (or '*_CPPFLAGS')
src/bin/Makefile.am: installing './depcomp'
src/modules/access/Makefile.am:11: warning: 'INCLUDES' is the old name for 'AM_CPPFLAGS' (or '*_CPPFLAGS')
SVN revision: 78720
* e will no longer lose your currently selected layout on restart
* desklock layout switching now works real güd
* new e_config values to determine current and current user-selected kbd layout
* wasted my entire morning doing this
ticket #1538
SVN revision: 77356
It seems people put random numbers as layers, so it is better to define
available layer numbers.
This patch also puts popups below fullscreen windows, as it sucks to get
popups during presentations. A better solution is maybe to put popups
above fullscreen, but have a presentation mode to put fullscreen windows
above popups?
SVN revision: 77293
fade in/out on screenblank. comp does the fading. also move all of
comps child wins into an e_layout... because... now its swallowed by a
screen edje obj for comp that does the fading.
SVN revision: 75715
simplify blanking/dpms etc. dialogs. just 1 timert. enabled
dpms/screensaver/the workjs. no interval settable. dpms always turned
on when screensaver is. dpmb dialog now only does backlight. added
checkbox to see current presentation mode status.
SVN revision: 74201
have done here beyond just "copy the code" is:
1. fix up some code that was useless (didnt need to be done).
2. reformat all the code to be closer to efl/e style guidelines
3. add flags to the gadget popup menu to change keyboard
4. fix lots of warnings
5. fix some correctness in c - () vs (void)
6. added q66 to AUTHORS
7. made it use _() intl macro, not D_() (needed)
8. put xkbswitch module stuff in theme (need some prettying/work)
9. added some XXX: comments on things to do
right now xkbswithc is actually very powerful (thanks q66) but its not
that user-friendly. it lets you add a short-list of "keyboard layouts"
you nee/duse. the gagdet lets you quick-switch between them. this
actually works. it has nice little flaggy things to try help you out.
what we probably need to do is:
1. fix a buffer overflow waiting to happen in the kbdswitch changing.
XXX'd
2. add a wizard page asking for kbd layout
3. double-check that "last used kbdlayout" is actually turned on
4. move xkbd config to core e config (not separate in module)
5. pretty up the gagdet (add a shadow around the flag, some
placeholder if no flag is selected etc.)
6. go over the xkb parser - it looks fragile from a read
:)
SVN revision: 70531
Just some groups and basic description for modules. I'm NOT going back
to this anytime soon, but would be VERY happy if people could do some
screenshots and put the images for each module in docs/img/ folder,
linking to them from each e_mod_main.h
SVN revision: 67362
they form more of a logical group, so nothing lost here, just now its
ALL inside conf_display (like conf_applications actually).
ths does NOT mean we merge every category entirely.
for example (this is kind of a plan):
in input i'd merge key bindings, mouse bindings AND i'd bring over
acpi bindings. edge bindings i'd keep alone for now. interaction and
mouse settings i'd merge.
in windows i'd merge everything except window list and window
remembers. window list i'd merge into the winlist module itself as its
the configuration FOR that module (and then config for it i'd move to
its own config file). window rememebrs i'd keep on its own because its
a complex thing that might want to be totally hidden or re-vamped on
its own.
in menus i'd merge client list menu over to the merged "windows"
module (change its name to Window List Menu too).
in language i'd merge both language and input method setting. both
are related to dealing with multiple languages (input and display).
in look i'd leave wallpaper2, and merge wallpaper, theme, colors, fonts,
startup, icon theme, transitions and scaling. i'd merge merge mouse
cursor look over to the mouse settings + interaction module up in
input (but keep it in the look category). borders i'd merge over to
the "big windows merged module" but keep it in the look category.
in advanced i'd merge performance and engine. leave the rest.
in settings i'd leave it as-is.
in extensions i'd move shelves over to the screen category, but keep
it as a module of its own. pager i'd move to the screen category.
leave mixer and connman where they are. everything i'd keep here
- but i'd be tempted to say all the evry modules should be merged into
a single everything modules. they can keep their entries though.
gadgets i'd move over to the screen category
in files i'd merge file icons and file manager modules. keep 2 conf
entries tho (ie conf_mime joins fileman module). yes - i know e has
file selectors and they use the mime conf too, but to most people they
will just accept the file selector as-is and if they want to configure
icons per file tyope.. well.. load fileman module (can turn off
desktop icons if u want).
-------
why do this? fewer modules to load for e. as such e does spend a
fair bit of its startup time thrashing the disk around loading tonnes
of miniature modules. merging them means less thrashing. there is an
argument to be made that these should even become external processes,
but then we'd need to allow them to remote configure e and thats a
complex beastie in and of itself. we could also load and unload some
modules on the fly. this requires extra features in e17's module
setup, but can be done. worry about this for e18/19 etc. for e17 just
reduce the module count to a saner number (outside of the conf modules
which were the worst here, everything and illume are the next worst.
as above - evry could merge i think. illume vs illume2 cant merge, but
i'd consider merging the toggle modules, blutetooth, indicator and home
modules and then the keyboard and softkey modules (as they occupy the same
screen space basically). so that'd take it to illume, illume2,
illume-home, illume-key
how's that for a plan? who wants to help. this is easy stuff really.
just re-shuffling files and makefile.am content and some module
desktop.in files, and inserting some hooks. in module main setup funcs
and.. fixing e config profiles to not load the removed mods.
SVN revision: 58282