Commit Graph

1032 Commits

Author SHA1 Message Date
Jean-Philippe Andre a3eb8d2e9d evas/x11: Fix Xlib swapper buffer size
Problem: Software engine fails to render on Tizen device.
2013-11-04 10:35:26 +09:00
Rafael Antognolli b77ac9b57e ecore/wayland: Add ecore_wl_window_keyboard_get().
Instead of use direct access to the Ecore_Wl_Window structure, just use
the getter, so we can hide the internals.
2013-11-01 15:51:38 -02:00
Rafael Antognolli 8b852ad21e ecore/wayland: Set win->resizing flag inside ecore_wl_resize(). 2013-11-01 15:51:14 -02:00
Rafael Antognolli 6aa11cf89d ecore/wayland: Set win->moving from inside ecore_wayland.
We can set it from the ecore_wl_window_move() function, instead of
directly changing the attribute.
2013-11-01 15:07:53 -02:00
Rafael Antognolli 839a737a62 ecore(_evas)/wayland: Move frame callback to engine data.
It's something specific to the ecore_evas engine/module, so there's no
need to keep this info in the Ecore_Wl_Window.
2013-11-01 15:07:53 -02:00
Rafael Antognolli 1c33a1a57b ecore/wayland: Add title_set and class_name_set APIs.
These two APIs will save the title and class_name inside
Ecore_Wl_Window, so if they are called before the shell surface is
created, the stored names will be used later when the window is finally
shown (shell surface is created).

This way we are also hiding the shell surface from ecore_evas modules.
2013-11-01 15:07:48 -02:00
Rafael Antognolli a63c69cac5 ecore_evas/wayland: Do not update opaque region to the same value.
This should not be necessary, since it's setting exactly the same
current opaque region. Changing the opaque region might be needed, but
not here.
2013-11-01 10:43:53 -02:00
Rafael Antognolli 277a5915c1 ecore/wayland: Remove attributes that are not used anymore.
Some attributes might have been useful in the past, but not anymore.
Just remove since they are not been used anywhere.
2013-11-01 10:30:29 -02:00
Chris Michael 81a847a74d Fix compiler warning: Need to define _state_update function early as
it is used in various places later.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-11-01 08:41:30 +00:00
Rafael Antognolli 1deb107d56 ecore/wayland: Do not store "edges" in Ecore_Wl_Window.
This is a configure event info, so put it in the right place. Some
places adding edges info were also removed, which means that they were
redundant.

Tested with <Meta> + middle click resize, and with window border resize,
on all the edges. Apparently, nothing breaks.
2013-10-31 21:35:13 -02:00
Rafael Antognolli dd18206d86 ecore/wayland: Do not use win->id directly.
Use a getter for it instead, so we don't need to expose the
Ecore_Wl_Window struct just because of it.
2013-10-31 21:35:13 -02:00
Rafael Antognolli e56428f4ad ecore/wayland: Make Ecore_Wl_Input private.
It's mostly only used inside ecore_wayland library anyway.

The only bit needed outside of the library is the "seat" pointer, but a
new function was added to retrieve such pointer from Ecore_Wl_Input.
2013-10-31 21:35:13 -02:00
Rafael Antognolli 35d2f195de ecore/wayland: Hide Ecore_Wl_Display.
This struct is only used inside ecore_wayland itself, so there's no real
reason to expose it. Apparently, hiding it doesn't break anything,
except for the ecore_imf wayland module, which was easily fixed.

If anyone notices a breakage, please let me know.
2013-10-31 21:35:13 -02:00
Chris Michael 20f6676eb6 Ok, This actually fixes maximized state properly now :) Basically, we
still need to account for frame height, but not frame width when we
are maximizing.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-10-31 17:21:33 +00:00
Chris Michael c96cc485ab Fix ecore_evas_wayland maximized support to function properly
Previously, a "maximize" of an efl client would not actually resize to
the provided size as it would account for framespace width & height.
This fixes that so now "maximize" is Actually maximized.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-10-31 16:58:21 +00:00
Chris Michael 1a5bdb4088 Implement ability to call the ecore_evas state_change function if
needed.

NB: Currently, this will only work for fullscreen or maximized states
as other ones like sticky, withdrawn, iconic, etc, etc are not
supported via wayland protocol yet.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-10-31 11:48:59 +00:00
Chris Michael fd0c3f10f6 whitespace--
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-10-31 11:48:59 +00:00
Chris Michael 927358915a Call _ecore_evas_mouse_move_process function on mouse_in and mouse_out
events.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-10-31 11:48:59 +00:00
Jean-Philippe Andre 82e8028b5d evas/cserve2: Fix image preload with gl-x11 engine
Cserves supports only the SW (xlib) and GL (gl-x11) engines.
Also, improve cs2 support for some lesser used functions in the
gl_x11 engine.
2013-10-30 19:48:17 +09:00
Carsten Haitzler 309e287b7c evas - gif loader rewrite (clean up code, document it a lot AND fix bugs)
after several days of beating head on desk, i gave up trying to find
the exact cause of some gifs not rendering right as animated gifs due
to the loader. it had something to do with dispose mode handling and
which frame it was applied to. i noticed the structure made it also
hard to fix, so this re-structures the entire thing with cleaner code,
less code AND more comments, with a limited memory cache (512k) for
previous frames per image (to avoid eating up huge memory blobs for
big/long animations - though at the expense of cpu), and with some
notes for future fixes - like fixing the "load 2 copies of the same
animated gif" issue... that's another day.

this does fix https://phab.enlightenment.org/T443 along with many
other things.
2013-10-30 18:18:08 +09:00
Sung W. Park 9bb4c48691 EvasGL: cleaning up unnecessary code.
Cleaning up unnecessary code.
2013-10-30 10:47:52 +09:00
Chris Michael 40a2dfc870 On a focus_in event, if the ecore_evas already has focus, don't resend
a focus in. Similar change for focus_out also.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-10-29 08:41:48 +00:00
Chris Michael 49dfea5566 If mouse is already inside the ecore_evas, then we don't need to call
the mouse_in function of the ecore_evas.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-10-29 08:05:32 +00:00
Jean-Philippe Andre aa6d4a3756 evas/cserve2: Fix error path in evas_cache2_image_writable()
Return NULL and check for nullity in the only calling function.

Fixes CID 1039461 (Logically dead code)
2013-10-29 15:12:58 +09:00
Rafael Antognolli ccdeae7ce4 ecore/wayland: Use sync callback to report end of ecore_wl_init().
At the end of the ecore_wl_init() function, send a sync request to the
server, and add a callback listener to the "done" event. When this event
is received, we are sure that all the registry bind requests done so
far were processed already, and that the registry and globals are
available and can be used.

Now, on the functions that request interfaces or registry, we call
_ecore_wl_init_wait(), which will check if the callback was received
already (that means that all requests inside the init were processed).
If it was not yet, then we wait until receiving that callback, before
returning the requested data.
2013-10-28 14:47:33 -02:00
Rafael Antognolli ad731e8b21 Revert "change init done bindings."
This reverts commit b87afd1b94.

Wrong branch, wrong commit.
2013-10-28 14:46:40 -02:00
Rafael Antognolli b87afd1b94 change init done bindings. 2013-10-28 14:07:25 -02:00
Jean-Philippe Andre 3889feca24 evas/cserve2: Implement support for GL engine
Simply call the appropriate cache2 functions when possible
and check for usage of cache2 whenever an evas_cache_ function
is called.

This effectively adds cserve2 image (data) load support for the
GL engines. Fonts were already working out-of-the-box.
2013-10-28 15:47:15 +09:00
Jean-Philippe Andre 1e82480c9a evas/cserve2: Use scalecache with cserve2
Let's reuse the logic from scalecache and call cserve2
functions when the scalecache should be used.
So, now, cserve2 server will not scale any image... This is
too computationally intensive for the server's main thread.

This is not optimal but makes a hell of a lot more sense for
the moment. (since cserve2 manages the SHM segments)
2013-10-28 15:47:15 +09:00
Jean-Philippe Andre 97d9fab704 evas/cserve2: Fallback to normal cache for animated gifs
Pass around "animated" flag for images that can be animated.
Fallback to local cache if the image is animated.
Implementing support for animated images in cserve2 does
not seem to make a lot of sense considering each frame must
be requested independently in real time,... and to be honest
there doesn't seem to be any valid use case anyway :)
2013-10-28 15:47:15 +09:00
Jean-Philippe Andre d76e869a59 evas/cserve2: Fallback to normal cache for mmap
cserve2 can't handle virtual files (mmap-only), by design.
Proper support can be added later on, but for now we might want
to just fallback to the normal cache functions.

Fixes photocam test
2013-10-28 15:47:15 +09:00
Sung W. Park 7dc102c55f EvasGL: Fixed direct rendering not clipping issue
Evas GL direct rendering mode didn't properly take into account
the image object's clipping information and clip the region that
it was directly rendering to. Hence there were issues with the
direct rendering region drawing over the objects that are sitting
on top of it.

Also, cleaned up the direct rendering coordinate computation code
and a nasty dependency with image object that should have been
removed a long time ago.  Basically the evas-gl engine was directly
accessing the image object data structure for its data when it
really should have just passed along necessary information.
2013-10-24 17:42:21 +09:00
Carsten Haitzler a3aa1ed7f0 ecore-evas - handle mouse out then in due to click-to-focus passive grabs 2013-10-19 02:46:25 +09:00
discomfitor 73bd605b7f cosmetic/logic move evas_sync call into same if block when applying alpha settings that might be deferred 2013-10-16 17:57:07 +01:00
Carsten Haitzler 06c3c0cd0c async render -> alpha set. if not visible dont WAIT. do it now. 2013-10-17 00:00:05 +09:00
Carsten Haitzler 7d7f548afc evas - gl - dont allocate image and/or texture until needed on native unset 2013-10-16 22:56:38 +09:00
Carsten Haitzler e309967384 Revert "ecore_evas: window does not go back to normal state if you set iconified to EINA_FALSE."
This reverts commit 9bfb730ff5.

wrong! on deiconify this will now FORCE a ACTIVATE request to the wm
(which asks the wm to focus the window/hilight it and make it active.
might switch desktops or whatever). this is wrong. de-icoifying a
windows does NOT mean ALSO activating it!. the log message also doesnt
say what "go back to normal state"... means.... do they expect/INSIST
windows MUSt be focused after de-iconification? that's wrong as it's a
window management FOCUS policy, not something to do in the lib.
2013-10-15 10:45:37 +09:00
Sung W. Park 56e71e05bb Evas: EGL-GL backends. Call eglReleaseThread() upon shutdown
Call proper cleanup code upon terminating egl use.
2013-10-14 14:37:36 +09:00
Michal Jagiello 9bfb730ff5 ecore_evas: window does not go back to normal state if you set iconified to EINA_FALSE.
Reviewers: cedric, raster, Hermet

Differential Revision: https://phab.enlightenment.org/D245

Signed-off-by: Cedric Bail <cedric.bail@samsung.com>
2013-10-14 12:10:19 +09:00
Stefan Schmidt ac89c082a4 Revert "Revert "eina: use Eina_Spinlock for Eina_Chained_Mempool.""
Revert now that it is fixed in eina.

This reverts commit 875e7cf74d.
2013-10-11 09:42:49 +01:00
Stefan Schmidt ab0f7ca625 Revert "Revert "Revert "eina: use Eina_Spinlock for Eina_Chained_Mempool."""
Is there a title for the commiter with the longest revert of a revert list?

I screwed this one up. Had other local changes that sneaked in.
Resetting and doing it right now.

This reverts commit ee155b771d.
2013-10-11 09:41:22 +01:00
Stefan Schmidt ee155b771d Revert "Revert "eina: use Eina_Spinlock for Eina_Chained_Mempool.""
You can bet on reverting makes people speed up the process in fixing it.
Revert the revert here now that Cedric fixed it in eina.

This reverts commit 875e7cf74d.
2013-10-11 09:36:35 +01:00
Stefan Schmidt 875e7cf74d Revert "eina: use Eina_Spinlock for Eina_Chained_Mempool."
This patch brings in constant E crash for me. It seems to be timing
related which somehow leads to a mem corruption. Revert it for now
to allow people using E while Cedric looks into it.

This reverts commit 12d34309c7.
2013-10-11 09:18:10 +01:00
Carsten Haitzler 69e27abdc3 eina - and e3fl in general - stop using eina_error_get/set - useless really 2013-10-11 16:50:40 +09:00
Cedric Bail 12d34309c7 eina: use Eina_Spinlock for Eina_Chained_Mempool. 2013-10-11 11:08:17 +09:00
Carsten Haitzler e383e3096d evas - try cleanup pipe_region_intersects again.. this time without bugs. 2013-10-01 20:57:39 +09:00
Vincent Torri 3b8b2ac66c evas: add JPEG 2000 loader.
This add finally support for JPEG 2000, but be aware that libopenjpeg
is very badly managed. There is currently only version 1.5.x that does
provide the right files, is usable by a third party and portable. You
can seriously forget any other version.
2013-10-01 16:38:44 +09:00
Carsten Haitzler 0732fef6ec Revert "evas gl engine - simplify and optimise pipe region intersection checks."
This reverts commit d486150412.
2013-09-27 17:57:41 +09:00
Carsten Haitzler d486150412 evas gl engine - simplify and optimise pipe region intersection checks. 2013-09-26 19:20:22 +09:00
Sung W. Park b9e3e6be57 EvasGL: Fixed a bug where the wrong data variable to buffer alloc func.
It's an optional feature so it's not automatically turned on but
would have caused a segfault somewhere.  Somehow slipped notice
but fixed now.
2013-09-17 17:24:30 +09:00
Chris Michael 592076e319 Reset window opaque region on 180 degree flips also.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-09-17 08:27:15 +01:00
Chris Michael d8ec30d7cf Call common rotation code before setting engine info
NB: Part of Phab T359 fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-09-17 07:41:08 +01:00
Chris Michael 70db3bff95 Rework common rotation code to match X11 more closely.
NB: Part of Phab T359 fix.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-09-17 07:41:08 +01:00
Jihoon Kim 6ff49dbc70 ecore_imf: Fix memory leak in scim immodule 2013-09-12 11:49:06 +09:00
Chris Michael ec76c76f74 Restore old functionality of ecore_evas_alpha_set.
NB: We will still create all new canvases as alpha by setting it in evas,
however this allows the 'state' of ecore_evas_alpha_set/get to retain
it's original functionality and thus accurately report what a client
application May have set alpha value too.

NB: Fixes Phab Ticket T350

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-09-10 14:37:17 +01:00
Chris Michael 6d3c50c3b6 On a swapbuf reconfigure, don't check for alpha changing state.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-09-10 14:37:17 +01:00
Sung W. Park 4ece1a1f9f EvasGL: Fix surface destroy mismatch bug.
For EvasGL direct rendering, EvasGL does a make_current to the
surface that evas is holding on to.  When EvasGL was shutting down
it was wrongly deleting evas' surface. This issue was temporarily
fixed by Raphael before but the proper fix was added.
2013-09-10 13:53:56 +09:00
Cedric Bail 5c82716fe8 evas: factorize some code. 2013-09-09 18:59:21 +09:00
Chris Michael 03604a15b6 Merge branch 'framespace' 2013-09-04 14:36:29 +01:00
Chris Michael 609941e0fa Create any wayland canvases as Alpha by default now.
Remove calls to ecore_wl_window_update_size inside the alpha &
transparent_do functions (this call not needed here anymore).

NB: This is needed due to recent frame "fixes". Basically, even tho we
set the opaque region correctly on a surface now, if the canvas itself
is not alpha, then we will end up with a black "spacer" around the
window.

NNB: Tested Both engines with terminology (both translucent and not) and also the window state test in elementary.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-09-04 14:25:50 +01:00
Rafael Antognolli 2e2cac43da evas/gl: Do not reassign the surface during make current.
There was already a surface created by _evgl_tls_resource_create(). If
we assign a new one here, the wrong one will be destroyed at
_evgl_tls_resource_destroy(), and later the GL window will be destroyed
before the surface, causing invalid access errors.

This fixes https://phab.enlightenment.org/T326
2013-09-04 15:20:59 -03:00
Davide Andreoli 60a9d16676 emotion_generic: tabs-- 2013-09-01 18:43:13 +02:00
Chris Michael 517f8fe2b1 Update ecore_evas wayland_egl for removal of server_allocation member.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-08-29 09:06:53 +01:00
Chris Michael 781b3844b1 Update ecore_evas wayland_shm routines for removal of
server_allocation member.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-08-29 09:06:53 +01:00
Chris Michael 69be933627 Update common routines for removal of server_allocation field.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-08-29 09:06:53 +01:00
Chris Michael f940f11a9b Fix copy/paste issue.
Use proper width & height for the new tilebuffer.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-08-29 09:06:53 +01:00
Chris Michael 76cea1712c Avoid potential memleak on rotation of tilebuf.
Port of 70f443d8a8 to wayland egl

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-08-29 08:24:10 +01:00
Chris Michael ce716ff052 Avoid potential memleak on rotation of tilebuf.
Port of 70f443d8a8 to wayland_shm

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-08-29 08:21:36 +01:00
Chris Michael a9853f96f7 Port 1f82fbe14d to wayland shm engine
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-08-29 08:11:16 +01:00
Chris Michael b43421ae5b Fix formatting
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-08-29 08:05:47 +01:00
Carsten Haitzler 70f443d8a8 evas - avoid memleak on rotation of tilebuf in engine for gl and sw possibly. 2013-08-29 14:58:09 +09:00
Rafael Antognolli f69cde8107 evas/gl_x11: eng_window_use will not always force makecurrent.
If the egl_surface is different from the current one, it may be that the
it has been destroyed already. Removing the below check (and just
checking for different contexts) will avoid calling makecurrent when
destroying a window.  That was always failing anyway.

Should fix https://phab.enlightenment.org/T311 for gl_x11 too.
2013-08-29 17:25:40 -03:00
Carsten Haitzler 1f82fbe14d evas - unify partial update in sw engine swapper so it is like gl 2013-08-27 17:21:10 +09:00
José Roberto de Souza 09bae8b373 ecore system: If by some reason name of locale changed dont have a '=' skip it 2013-08-23 16:05:12 -03:00
Rafael Antognolli 5d053bf19b evas/wayland_egl: eng_window_use will not always force makecurrent.
If the egl_surface is different from the current one, it may be that the it has
been destroyed already. Removing the below check (and just checking for
different contexts) will avoid calling makecurrent when destroying a window.
That was always failing anyway.

Should fix https://phab.enlightenment.org/T311 for wayland_egl.
2013-08-23 16:19:42 -03:00
Chris Michael 6f5f9d075d Reduce duplicated code for setting resize edges.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-08-21 08:31:29 +01:00
Chris Michael 5c2eadea98 Reduce duplicated code for setting engine resize edge
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-08-21 08:31:11 +01:00
Chris Michael 21f0ad4f0e Add function prototypes for resize_edge_set.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-08-21 08:30:52 +01:00
Chris Michael 2c9a19503f Add function for setting/resetting window resize edges to remove
duplicated code.
Resize the frame object before we update the window saved size.
Remove (again) call to _ecore_evas_wayland_resize and set the resize
edge of the window.

NB: The call to _ecore_evas_wayland_resize ends up sending duplicate
configure events here, hence whey it is removed.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-08-21 08:28:48 +01:00
Rafael Antognolli ffa9d69180 Revert "Remove Call to _ecore_evas_wayland_resize on a configure event."
This reverts commit 5eeb820b0f.
2013-08-21 12:55:14 -03:00
Rafael Antognolli 3a654f795c evas/gl: Don't look for EXT and ARB extensions when on GLES.
At least on recent mesa (since commit 9f07ca11c17), it will find the
mentioned symbols but they won't really work, leading to error messages,
and possibly some other errors. So far, I just ifdef'ed the
glGenFramebuffer and glBindFramebuffer functions, but it may require
others to be ifdef'ed too.

This is just a workaround, to fix https://phab.enlightenment.org/T246.
2013-08-21 12:39:17 -03:00
Chris Michael 5eeb820b0f Remove Call to _ecore_evas_wayland_resize on a configure event.
NB: Not sure how/why this was here, but it's entirely Not needed and
leads to duplicate calls of wl_shell_surface_resize.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-08-16 11:31:53 +01:00
José Roberto de Souza 34c2fdbbba ecore system: Simply systemd locale set 2013-08-15 14:46:30 -03:00
José Roberto de Souza 76e69f9323 ecore system: Add Tizen backend 2013-08-15 14:46:30 -03:00
Carsten Haitzler 393040a9fe adjust (as discussed) to have enums for memory and battery state. 2013-08-10 23:23:06 +09:00
Gustavo Sverzut Barbieri 6f2871a305 ecore: add upower system module.
It's always enabled as it's a dbus module and links to nothing,
actually the daemon doesn't need to be running -- in that case it will
do nothing. In the case the daemon becomes active then it will get the
OnLowBattery property and keep it in sync.

NOTE: I couldn't test the property change as my laptop takes many
hours to get to that situation... let's hope it works :-)
2013-08-09 16:39:10 -03:00
Gustavo Sverzut Barbieri c0c5736a4e ecore: add system modules, implement 'systemd'.
Ecore will now load "system modules" on ecore_init(). The "systemd"
module will use DBus to monitor localed, hostnamed and timedated and
add system events related to those changes.
2013-08-09 14:28:02 -03:00
Stefan Schmidt 91426926c5 ecore_evas: Fix potential NULL dereference.
We don't want to execute any of the function below if t is NULL. Its not
only about strdup but alsa ecore_x_netwm_name_set which might dereference it.

CID 1039400
2013-08-07 15:38:35 +01:00
Cedric Bail 468eb14635 evas: fix comment to actually compile if you use them. 2013-08-06 15:44:43 +09:00
Cedric Bail e60baa0061 evas: change mapping policy to be less agressive into loading file in memory.
Should fix T271.
2013-08-02 10:25:26 +09:00
Chris Michael 4d54c97864 Remove calls to ecore_wl_init and ecore_wl_shutdown.
NB: These calls are NOT needed here (they setup and tear down the
actual wayland display fd connections, and are not necessary in order
to use ecore_wl functions).

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-08-01 12:50:41 +01:00
Mike Blumenkrantz 5d1dec17b3 ecore-evas-x no longer tries making x calls on deleted windows when trying to free its sync counter 2013-08-01 12:17:58 +01:00
Sung W. Park 5ac17a52d5 Evas: Fix Evas_GL engine shutdown error.
It was trying to use access a struct for egl_disp after the struct
was freed..
2013-07-30 19:45:40 +09:00
Chris Michael d65c357b39 During a call to ecore_evas_show (using wayland_shm), we can avoid
erroneous calls to engine_setup code if we check surface validity.

NB: Short Version: Don't reassign surface if we don't need to.

NB: Prior to this, during a call to ecore_evas_show we would always
Reset the evas engine data (which was basically triggering code to
tear down and reconstruct all the engine internals including the
buffers and the swapper). By checking surface validity first, we can
potentially avoid all that teardown and reconstruction Thus resulting
in faster "show" speed.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-25 15:48:40 +01:00
Chris Michael 43e60f3f83 Check that we have both Rects and Count is > 0 during buffer attach.
NB: When trying to attach a buffer to a surface, there was a corner
case that could fail in that if we just had 'rects' but count was 0,
then the surface would not get damaged (essentially a call to
wl_surface_damage would get passed 0,0 as the size). This fixes that
problem in that if count is <= 0 now, then we'll damage the whole
surface.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-25 15:45:55 +01:00
Chris Michael d112487e84 When we destroy the shm_pool, reset the swapper used_size to zero.
Remove FIXME and resize the the shm_pool if it is too small for the
new buffer.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-25 09:13:08 +01:00
ChunEon Park 231d619c8c evas - found a inccorect check while reading the code. 2013-07-25 16:05:56 +09:00
ChunEon Park f4377b316c evas - skip the map rendering if all points are transparent. 2013-07-25 16:01:49 +09:00
Mike Blumenkrantz 569b2fd86a ecore-evas-x no longer uses X windows after receiving a destroy event 2013-07-24 14:01:03 +01:00
Chris Michael a48c4cd064 Check for valid text_input object before trying to call wayland
functions on it.

NB: Wayland (internal) functions typically do not do Any object
validity checking, so lets be proactive and do it here first.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-24 09:15:43 +01:00
Chris Michael 47a7f74453 Fix indentation of some if statements
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-24 09:10:42 +01:00
Chris Michael 345351d736 Fix formatting so I can actually read this code in 80 columns ;)
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-24 09:08:50 +01:00
Chris Michael 449c0c72b0 Check for valid returns of ecore_wl_registry_get and
ecore_wl_globals_get before trying to use them.
After we have bound a text input manager, there is no need to keep
looping the globals, so break out.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-24 07:23:58 +01:00
Chris Michael 1832bf5c03 Fixup formatting.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-24 07:11:32 +01:00
Chris Michael 3482b91624 No longer necessary to set the surface user_data to be equal to the
buffer.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-23 07:15:20 +01:00
Chris Michael cc596a3588 If the init count is >= 1, then we want to iterate (ecore_imf wayland
module adds an extra init).

Fix some formatting

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-23 07:15:19 +01:00
Cedric Bail ee72c809f0 efl: fix headers order. 2013-07-23 11:27:29 +09:00
Sung W. Park 7aa516c01a Evas: adding image dump debug feature for wayland_egl backend
Porting commit f10c108283d9b76708418ba172b9ff0b28a09cd6 to wayland
engine.

Added a feature to dump out a png image before calling SwapBuffers.
To turn on the feature, use the following env vars.

EVAS_GL_SWAP_BUFFER_DEBUG_DIR="dir_name" sets the name of the directory
that the files will be output to and enables the debug mode.

EVAS_GL_SWAP_BUFFER_DEBUG_ALWAYS=1 will enable the writing of the
files every frame.  This in effect turns on the swap_buffer_debug
variable, which can be set on or off in gdb for debugging.  This will
allow dumping of certain frames without having to dump out a ton of
files to track down one frame.
2013-07-23 10:27:28 +09:00
Sung W. Park 3074280217 Evas: adding image dump debug feature for gl_x11 backend
Added a feature to dump out a png image before calling SwapBuffers.
To turn on the feature, use the following env vars.

EVAS_GL_SWAP_BUFFER_DEBUG_DIR="dir_name" sets the name of the directory
that the files will be output to and enables the debug mode.

EVAS_GL_SWAP_BUFFER_DEBUG_ALWAYS=1 will enable the writing of the
files every frame.  This in effect turns on the swap_buffer_debug
variable, which can be set on or off in gdb for debugging.  This will
allow dumping of certain frames without having to dump out a ton of
files to track down one frame.
2013-07-23 10:27:28 +09:00
Carsten Haitzler 382f3d5d60 emotion: warnings-- for x overlay/xv. 2013-07-18 20:07:01 +09:00
Carsten Haitzler f9f0b717e6 emotion - fix shutdown to ensure all pending async calls are gone too. 2013-07-18 20:00:22 +09:00
Carsten Haitzler 2e74e41ed3 emotion gst: disable x window under/overlay suport for now. broken badly. 2013-07-17 18:37:03 +09:00
Cedric Bail 906d7adad7 evas: put the test after we had a chance to update the texture. 2013-07-15 19:12:01 +09:00
Carsten Haitzler 3c891b4058 evas gl: cover some more cannot-allocate-texture cases. 2013-07-15 10:59:29 +09:00
Chris Michael 9a4fc9ad44 Add engine interface code for:
- ecore_evas_pixmap_visual_get
- ecore_evas_pixmap_colormap_get
- ecore_evas_pixmap_depth_get
Assign interface functions for above when creating the new interface.
When creating the pixmap, store the visual and colormap for later
retrieval.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-11 10:49:25 +01:00
Chris Michael fc9ee11462 Add visual and colormap to pixmap structure
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-11 10:49:25 +01:00
Carsten Haitzler edd39272bd evas gl: if img src size == dst on draw, turn smooth off to avoid ghosting 2013-07-11 17:39:08 +09:00
Chris Michael 4a40c8298b Remove prev_front pixmap from structure
Use a local variable to hold previous front pixmap while swapping

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-11 08:56:44 +01:00
Carsten Haitzler 199fb6523e evas gl engine - paranoia: check max texture size limits on texture alloc 2013-07-11 12:39:44 +09:00
Stefan Schmidt 92de5dd3c6 evas/eet: Prevent libjpeg to redefine INT32.
The define prevents that INT32 gets redefined in libjpeg while it
already is defined for the mingw build.
2013-07-09 11:19:28 +01:00
Cedric Bail f54a09ef83 Revert "evas: use Eina_Tiler for GL backend."
This reverts commit 87b49cf103.
2013-07-09 10:42:01 +09:00
Cedric Bail 87b49cf103 evas: use Eina_Tiler for GL backend.
This is a start to leverage more on our infrastructure so that later
optimizing Eina_Tiler will be more usefull.
2013-07-09 09:48:09 +09:00
Chris Michael 6e49578cb7 Check for valid string before trying to write (potentially NULL) to
the pipe.

NB: Fixes Coverity CID1039398

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-08 14:38:54 +01:00
Chris Michael 1d9a19f1ee Check for valid 'send' before trying to call
emotion_gstreamer_buffer_free (which will dereference it).

NB: Fixes Coverity CID1039397

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-08 14:34:41 +01:00
Chris Michael c58347b0a5 Check for valid 'send' before trying to call
emotion_gstreamer_buffer_free (which will derefence it).

NB: Fixes Coverity CID1039396

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-08 14:33:15 +01:00
Chris Michael 6229a871de When printing this debug message, check for valid extension string get
function First.

NB: Fixes Coverity CID1039394

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-08 14:30:41 +01:00
Chris Michael 1140dbceeb Add missing eina_lock_release when we exit
Since we take the lock at the start of the function, we should release
the mutex lock if we are going to return.

NB: Fixes Coverity CID1039381

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-08 14:10:44 +01:00
Chris Michael 6198351629 Fix formatting
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-08 14:09:50 +01:00
Chris Michael 5e94e640c6 Fix function and protoype for pointer_xy_get (missing const).
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-08 14:09:02 +01:00
Chris Michael a8bb3ec5ce Add common wayland function to get the pointer xy from wayland
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-08 11:02:58 +01:00
Chris Michael 4d2de522fa Add pointer_xy_get function to engine functions
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-08 11:00:28 +01:00
Chris Michael f0e47a2219 Add pointer_xy_get function to engine functions
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-08 10:59:20 +01:00
Chris Michael fca4267ae4 Add functions to X engine for ecore_evas_pointer_xy_get and
ecore_evas_pointer_warp

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-08 10:57:00 +01:00
Chris Michael 6ea61e3e56 Fix formating ... Wow, how did this get sooo screwed ? :(
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-08 10:16:09 +01:00
Chris Michael 9103b7e2e3 Check the return of ecore_x_init and error out if that fails.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-08 09:21:33 +01:00
Chris Michael 461e406b91 Fix memleak reported by Coverity.
NB: Fixes Coverity CID1039652

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-08 08:43:24 +01:00
Chris Michael 1ea718c283 Fix memleak reported by Coverity.
NB: Fixes Coverity CID1039654

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-08 08:38:54 +01:00
Chris Michael 72347e539b Fix copy/paste error in gl_common_context_push. (I beleive that texm
texture was wanted here, not tex texture).

MB: Fixes Coverity 1039670

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-08 08:26:08 +01:00
Chris Michael 73a68f2f0d Add code for gl_pixmap_new and pixmap_get functions
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-08 07:21:51 +01:00
Carsten Haitzler 28c2bd1918 evas - gif: refactor a lot of the gif animated loader code to be much cleaner. 2013-07-06 15:12:36 +09:00
Carsten Haitzler fab94cb3ea evas - fix gif animatd loader segv just inroduced. 2013-07-05 23:11:51 +09:00
Chris Michael 7431e6a02a Check for valid ee->prop.window before trying to fetch window
attributes from it.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-05 11:09:25 +01:00
Chris Michael 2c322cc7b1 Add code for ecore_evas_<engine>_pixmap_new/get functions.
- Add "pixmap" structure to engine_data.
    - Free the front and back pixmaps when the ecore_evas gets freed.
    - On resize, drop the backing pixmap if size is different.
    - Before we render, check pixmap size vs EE size and create new
backing pixmap if needed.
    - After we have rendered into the backing pixmap, flip it to the
front so that any calls to "pixmap_get" will return the proper one.
    - Add pixmap_new_internal code (the actual guts for all this)

NB: These can be used to create an internally double-buffered
ecore_evas that renders to a pixmap (not a window).

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-05 10:44:18 +01:00
Cedric Bail 913d56da9e evas: make it possible to disable preload for buggy driver. 2013-07-05 15:39:44 +09:00
Cedric Bail 2efcd3bb19 evas: fix gif loader accessing uninitialized value. 2013-07-05 11:35:06 +09:00
Chris Michael 8fc3c9c8bc Revert "EFL formatting and 80 column wrap"
Revert this because I have better things to do than argue about commit
messages.

This reverts commit ee5483bee1.
2013-07-03 14:30:40 +01:00
Chris Michael ee5483bee1 EFL formatting and 80 column wrap
NB: Nothing functional (yet)

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-03 13:54:35 +01:00
Cedric Bail 0f153be0e5 evas: fix bugin Enlightenment triggering a path where data are loaded, but flags is not set.
This fix T187.
2013-07-03 12:48:38 +09:00
Carsten Haitzler 22ad827274 evas gl: fix origin of swapbufferswithdamage to be BOTTOM-LEFT based... 2013-07-03 12:11:18 +09:00
Stefan Schmidt ed08c1832c emotion: Another check for engine being NULL.
Missed this second occurance in 8deb75463b.
Now also fixed this potential null pointer dereference when the engine
list is empty.
2013-07-02 09:45:35 +01:00
Carsten Haitzler 1f2c19749f in drm_shutdown set tried to false... 2013-07-02 17:26:18 +09:00
Jean-Philippe Andre f1506d8dd2 evas/loaders: use Eina_Stringshare where needed.
Evas loaders' open() function expect the key to be a stringshare,
so declare it as such and keep using ref() without add().

Signed-off-by: Cedric Bail <cedric.bail@samsung.com>
2013-07-02 16:58:10 +09:00
Jean-Philippe Andre 687c4aa475 evas/cserve2: use Eina_Stringshare.
We must close the image after loading the data.
Also, Evas loaders expect stringshares.

Signed-off-by: Cedric Bail <cedric.bail@samsung.com>
2013-07-02 16:58:10 +09:00
Jean-Philippe Andre 65fcf390b4 evas/loaders: init/shutdown EET from loader module.
cserve2 slave requires Eet to be initialized before use :)

Signed-off-by: Cedric Bail <cedric.bail@samsung.com>
2013-07-02 16:58:10 +09:00
Jean-Philippe Andre a09efda8d2 evas/loaders: add log domain for ICO loader.
This is to remove the dependency of the ico loader on Evas itself.

Signed-off-by: Cedric Bail <cedric.bail@samsung.com>
2013-07-02 16:58:10 +09:00
Jean-Philippe Andre 90d8647c02 evas/cserve2: fix crash with YUV tests in expedite.
Signed-off-by: Cedric Bail <cedric.bail@samsung.com>
2013-07-02 16:58:10 +09:00
Jiyoun Park 958a430f5e * Evas: Fix jpeg loader cannot deal with exif information correctly 2013-06-29 15:00:43 +09:00
Chris Michael f9348a5015 Fix klockwork possible memleak report:
If we get an error trying to "make current" an allocated surface, then
we should free that allocated surface.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-28 14:23:57 +01:00
Chris Michael d92edb51a4 Fix memleak reported by klockwork:
If a jpeg image is rotated and we have allocated space for ptr_rotate,
then we should free it Always ... Not Only if the degrees are
180...because we allocate it always

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-28 13:39:45 +01:00
Eduardo Lima (Etrunko) 2d84a8a8fb WIP
Signed-off-by: Eduardo Lima (Etrunko) <eduardo.lima@intel.com>
2013-06-26 10:58:36 -03:00
Daniel Willmann dd76f4cd05 evas gl_x11: Fix uninitialized use of re in eng_output_flush()
In case of render_mode == EVAS_RENDER_MODE_ASYNC_INIT we're jumping
directly to end which then calls
evas_gl_preload_render_unlock(eng_preload_make_current, re);

Make sure re is initialized with the render engine data so we don't
dereference junk.

Signed-off-by: Daniel Willmann <d.willmann@samsung.com>
2013-06-26 14:42:10 +01:00
Daniel Willmann adcde1f87e evas gl_common: Fix incorrect number of parameters in functions
_evgl_tls_resource_get() and _surface_context_list_print() don't take
parameters.

Signed-off-by: Daniel Willmann <d.willmann@samsung.com>
2013-06-26 14:42:10 +01:00
Tom Hacohen 182dfb82d4 Evas gl: Fixed double-free when failing gl init. 2013-06-26 10:40:44 +01:00
Cedric Bail d64c808a73 evas: check wether we do have a data or not. 2013-06-26 11:49:16 +09:00
Stefan Schmidt 8deb75463b emotion: Check engine for NULL before dereferencing.
It might be that our engine list is empty and thus our engine might still
be set to NULL. Better check and return if this is the case instead of
dereferencing NULL.
2013-06-25 14:42:09 +01:00
Chris Michael abf8a3b7bf Format for EFL style
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-25 14:14:04 +01:00
Chris Michael 0615dfe4ee Add missing safety checks for valid proxy objects before trying to
call functions on the object

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-25 14:14:04 +01:00
Chris Michael aa54fcf059 Check that ecore_wl_init succeeds before trying to make calls into it.
Fix formatting.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-25 09:31:52 +01:00
Jan Arne Petersen f656aa397f ecore_imf: Add support for wayland
Add an input method module supporting the Wayland input method protocol.

In v2:
 - Missing call to ecore_wl_shutdown() in im_module_shutdown()
 - Access the already stored 'wayland globals' with ecore_wl_globals_get()
 - Fixed compilation by adding -I(top_srcdir)/src/efl to CFLAGS
 - EFL formatting fixes

Signed-off-by: Eduardo Lima (Etrunko) <eduardo.lima@intel.com>
2013-06-24 16:14:14 -03:00
Chris Michael 0ae7282869 Port cedric's async uploading GL texture commit to wayland_egl engine.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-24 10:14:21 +01:00
Chris Michael 712a528025 Make gl_x11 compile again
eglSwap|BuffersRegion was replaced with eglSwapBuffersWithDamage.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-24 09:27:14 +01:00
Cedric Bail d06a0982ef evas: add support for asynchronously uploading GL texture.
NOTE: when using Evas_Object image preload infrastructure the GL texture
upload was uploaded from the main loop during the rendering stage. This
could lead to some frame drop during fast animation due to the time needed
to upload that texture.

This patch fix this problem by uploading a small texture quickly (16x16)
and waiting for going back to the main loop to be able to use the same GL
context from another thread to do the texture upload asynchronously without
blocking the main loop.
2013-06-24 12:04:18 +09:00
Christopher 1633d7f3bb Fix compiler warning about uninitialized variables
Signed-off-by: Christopher <devilhorns@comcast.net>
2013-06-23 12:53:53 +01:00
Carsten Haitzler 7c65f576df evas: remove segv added by cedric fastpath optimization 2013-06-22 10:58:03 +09:00
Sebastian Dransfeld 336f6ec328 efl: formatting 2013-06-20 13:28:18 +02:00
Sebastian Dransfeld 068f1ddc62 efl: formatting 2013-06-20 13:08:36 +02:00
Sebastian Dransfeld 51023d2d4f evas: Keep sane name for public header
Evas_Common.h should be used for the public header, and rather rename
evas_common.h internal header to another name.

Sa:
Evas_Common_Header.h -> Evas_Common.h
evas_common.h -> evas_common_private.h

Shouldn't have both Evas_Common.h and evas_common.h because of case
insensitive filesystems.
2013-06-20 12:53:29 +02:00
Cedric Bail 6adb604dae evas: fix texture allocation bugs. 2013-06-20 17:36:24 +09:00
Cedric Bail c9c77a4004 evas: fast path for map with same color on all corner. 2013-06-20 17:35:04 +09:00
Chris Michael f6349ef9f9 Ooops, missing on "get_pixles" --> "pixels_get" conversion
Signed-off-by: Chris Michael <devilhorns@comcast.net>
2013-06-17 23:37:18 +01:00
Chris Michael 0700e9dcc0 Fix render engine function "get_pixels" to be "pixels_get" (EFL
prefers verbs to be last for function declarations).

Also, remove unnecessary if block which was checking for the
Render_Engine pixels_get function as it was previously checked for in
the 'if' above.

Signed-off-by: Chris Michael <devilhorns@comcast.net>
2013-06-17 23:33:49 +01:00
Chris Michael dba0a5ea1f Formatting fixes
Signed-off-by: Chris Michael <devilhorns@comcast.net>
2013-06-17 23:32:20 +01:00
Sung W. Park 8e6f0aa11c Evas: add partial rendering support for evasgl direct rendering
Evas_GL Direct rendering is an optimization path that renders
directly to the window if conditions are met.  Because evas gl
backend used to re-render the entire screen, evas_gl direct
rendering didin't have to concern with partial region rendering.
Now that partial rendering/swapping has been applied to evas gl-
backend, evas_gl direct rendering also had to take into account
clip regions. in order to properly apply it, some adjustments
were made to the engine functions and etc.
2013-06-17 18:32:00 +09:00
Sung W. Park 316be3e6c7 Revert "Saving evasgl direct partial rendering fix temporarily"
This reverts commit e6359132de.
2013-06-17 18:22:15 +09:00
Sung W. Park 62e146f2fc Revert "Touch for evas gl direct rendering partial rendering/swap fix."
This reverts commit 382ffbb4f5.
2013-06-17 18:22:04 +09:00
Sung W. Park d5d5a0125d Revert "Added Wayland fix for evas_gl direct fix"
This reverts commit e1c238b1be.
2013-06-17 18:21:55 +09:00
Sung W. Park e1c238b1be Added Wayland fix for evas_gl direct fix 2013-06-17 17:52:16 +09:00
Sung W. Park 382ffbb4f5 Touch for evas gl direct rendering partial rendering/swap fix. 2013-06-17 17:52:16 +09:00
Sung W. Park e6359132de Saving evasgl direct partial rendering fix temporarily 2013-06-17 17:52:16 +09:00
Chris Michael 509090bafc Port wayland_egl changes for swapbufferswithdamage to gl_x11
Signed-off-by: Chris Michael <devilhorns@comcast.net>
2013-06-14 12:30:17 +01:00
Chris Michael 0926ed612f eglSwapBuffersWithDamage actually returns an EGLBoolean (unsigned
int), so fix.

Signed-off-by: Chris Michael <devilhorns@comcast.net>
2013-06-14 12:26:11 +01:00
Chris Michael 4d86f508ae Formatting fix for 80 columns...Spankies !! ;)
Signed-off-by: Chris Michael <devilhorns@comcast.net>
2013-06-14 11:41:55 +01:00
Stefan Schmidt 64c7bd14df eina/mp/one_big: Add a comment to clarify why we do not memset the complete memory.
To avoid people getting confused over this code, like myself, add a comment
to clarify that only the elements need to be set to zero while the payload
does not matter here.
2013-06-14 09:56:55 +01:00
Jean-Philippe Andre 82584a85fb evas/cserve2: Check for errors in evas sw engine 2013-06-14 16:38:18 +09:00
Jean-Philippe Andre 6f548d59af evas/cserve2: Fix crash in expedite test 23
Test 23: load lots of scaled images and draw them
Problem: cs2 fails to load more images at some point. (root cause to be fixed!)
After that, client expects some data, but there is none, so it segfaults.
2013-06-14 16:38:18 +09:00
Cedric Bail 1403b3a9ad evas: preliminary work on texture destruction for async preload of texture. 2013-06-14 16:38:18 +09:00
Cedric Bail 1073084807 evas: change cache API to forward Eo object. 2013-06-14 16:38:18 +09:00
Cedric Bail ab9c734b7f evas: cleanup GL texture allocation with some code refactoring. 2013-06-14 16:38:18 +09:00
Carsten Haitzler 745ce709a0 evas: wayland_egl - mirror changes for qcom tile begin/end in wayland egl. 2013-06-14 15:34:51 +09:00
Carsten Haitzler 7a9f40b5ee evas: wayland egl - mirror changes to gl_x11 for swapbufferswithdamage 2013-06-14 15:32:39 +09:00
Carsten Haitzler c1190d4539 evas: gl engine: chg eglswapbuffersregion to swapbufferswithdamage extn instead. 2013-06-14 14:42:03 +09:00
Jérémy Zurcher 1d3fd66860 eina_chained_mempool: typo 2013-06-12 23:34:40 +02:00
Jérémy Zurcher efe5fbb780 eina_chained_mempool: fix ERR arg format 2013-06-12 23:34:40 +02:00
Eduardo Lima (Etrunko) d3292a7ae9 Split .gitignore into multiple files
Signed-off-by: Eduardo Lima (Etrunko) <eduardo.lima@intel.com>
2013-06-11 18:18:50 -03:00
Carsten Haitzler fdabe06989 evas - partial rendering support now for qualcomm extn too. 2013-06-11 18:12:07 +09:00
Chris Michael b9a6337b67 Egl Overhaul (ecore_evas part)
- Add code to allow Async Render with Wayland_Egl
  (NB: Currently disabled. Evas_Textgrid borks when this is enabled)
- Create ecore_wl_window first so we can get surface and pass to evas.
- During show, we no longer need to pass the surface to evas.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-07 15:42:53 +01:00
Chris Michael c2a2b36083 During shm engine creation, we can create the ecore_wl_window first
AND get the surface for it...so that we can pass the surface directly
to the evas engine.

NB: Works. nothing broken.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-07 15:42:53 +01:00
Chris Michael c4ee53a689 Egl Overhaul (ecore_evas part)
- In common_render_updates_process, calls to window_damage will
Accumulate the damage, so add a call After to push damages.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-07 15:42:53 +01:00
Chris Michael 6b1e8905f8 Ok ... Big Wl Egl Overhaul...(evas portion)
- Setenv for egl_platform before we init gl/egl, etc
 - Ignore check for NULL surface to indicate destroying (this is all
not need now).

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-07 15:42:53 +01:00
Chris Michael 9276cca32f Fix move_resize to call the proper function.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-07 15:42:53 +01:00
Chris Michael a4dea5a0cb Bunch of minor "consistency" changes to bring egl and shm code in-sync.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-07 15:42:52 +01:00
Chris Michael 0dd34d31e2 Add support for move_resize.
Bunch of minor "consistency" changes to bring egl and shm code in-sync.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-07 15:42:52 +01:00
Chris Michael e9757ad8eb Add async render support for ecore_evas_wayland_egl
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-07 15:42:52 +01:00
Chris Michael 31a98ebd77 Add wl_egl_window to private structure.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-07 15:42:52 +01:00
Chris Michael ec86e11eee Remove dead commented code and fix up formatting.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-07 15:42:52 +01:00
Chris Michael 6e54a050d8 Add pre_post_swap_callback_set to Wayland Interface for Ecore_Evas.
Signed-off-by: Chris Michael <devilhorns@comcast.net>
2013-06-06 04:42:57 +01:00
Chris Michael b951b98d47 Set render_engine info to new information in eng_setup before we do
comparisons.
Add comment about NULL surface being passed in.

Fix segfault when we close windows...uartie, this one's for you ;)

Signed-off-by: Chris Michael <devilhorns@comcast.net>
2013-06-06 03:51:57 +01:00
Chris Michael 4d505eed1c When checking for engine info changes, use the New engine info passed
in to us for the checks (not the old existing engine info).

NB: Fixes T134 and T135 buggers

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-05 13:24:09 +01:00
Carsten Haitzler d32758e2de evas: mirror partial swap fix in wl egl and move to alloca for rect buf. 2013-06-05 18:11:46 +09:00
Carsten Haitzler 0b8815a7e1 evas: fix partual swap rect output list - coords wrong. 2013-06-05 18:11:46 +09:00
Jiyoun Park ebf0cd6728 Evas: fix gif cannot decode alpha value correctly. 2013-06-05 15:26:09 +09:00
Carsten Haitzler 20834f0925 match egl changes in x11 with wl. 2013-06-04 15:46:24 +09:00
Carsten Haitzler 2bfe58887d evas gl: do not assume querying extension strings are extns in glx and egl. 2013-06-04 15:35:15 +09:00
Cedric Bail 080ce9316b evas: refactorize gl texture creation code. 2013-06-04 15:04:19 +09:00
Cedric Bail ad5d75dfcd evas: add support for engine specific extention during thread task. 2013-06-04 11:20:25 +09:00
Simon 23ed5115c0 evas: Fix evas gif image loader for libgif version 5
Because arc doesn't like me much at the moment here's a simple patch to
fix the gif loader for the latest libgif version. DGifOpen now takes a
error param as its final argument, if the param is not NULL it will
return a error code if it fails. Similar to another patch i sent a few
months back. The patch has been tested on OBS for old and new versions.
2013-06-03 09:16:25 +01:00
Chris Michael b524b31256 Add new wayland_egl engine that does buffer age, double/triple
buffering, etc, and uses evas gl_common (so glview/simple tests in elm work).

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-05-31 09:43:23 +01:00
Chris Michael 30bd7c27e0 Add evas_wl_main file.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-05-31 09:43:23 +01:00
Chris Michael c5355d32ee Add start of new wayland_egl engine code.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-05-31 09:43:23 +01:00
Chris Michael ae9246beae Add evas_engine header file
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-05-31 09:43:23 +01:00
Chris Michael a6dcda0adc Add new Evas_Engine_Wayland_Egl header.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-05-31 09:43:23 +01:00
Chris Michael a0ed1b5b5d Remove old wayland_egl engine code in prep for rewrite to use gl_common.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-05-31 09:43:23 +01:00
Carsten Haitzler 6a4cdea904 fix evas partial swapotkeep the full re-render in the rects if it switches to full mode. 2013-05-29 21:38:11 +09:00
Chris Michael 23fc3b3da7 Fix possible memory leak reported by klockwork.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-05-29 13:11:54 +01:00
Carsten Haitzler c8256f5fae fix evas gl engine partial swap to do full swap in full mode. 2013-05-29 17:30:42 +09:00
Chris Michael e232b629a7 At this stage of engine shutdown, the eina log domain has been removed
and is not valid, so don't use ERR to print a message.

Signed-off-by: Chris Michael <devilhorns@comcast.net>
2013-05-24 21:36:05 +01:00
Chris Michael 5f5ab9d9c6 minor formatting fixes.
Signed-off-by: Chris Michael <devilhorns@comcast.net>
2013-05-24 21:34:33 +01:00
Chris Michael bfc7e7cfd1 Set the surface user data to be the current buffer.
NB: This is needed because some compositors (Weston) are expecting
wl_surface_get_user_data to return a buffer.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-05-21 10:51:15 +01:00
Ryuan Choi 32b3132c84 ecore_evas/x: Fixed that cursor object was not disappear
When moved mouse among two objects having cursor set,
EVAS_CALLBACK_MOUSE_OUT and EVAS_CALLBACK_MOUSE_IN are fired.

I observed that evas_object_del in callback of EVAS_CALLBACK_MOUSE_OUT
calls EVAS_CALLBACK_MOUSE_IN
so that newly added cursor object was detached.
2013-05-21 09:38:20 +09:00
Rafael Antognolli 99be49551e evas/gl: Use GL_FRAMEBUFFER_BINDING, which is available on both.
Instead of a define from GL_DRAW_FRAMEBUFFER_BINDING to the above one,
just use it directly since it's available on gles and full gl.
2013-05-20 14:21:56 -03:00
Carsten Haitzler 0532a992d9 remove about 16m mem for mesa for extra evgl context
only creating the extra evasgl context on demand when/if needed and
thus save 16m of memory allocations corresponding to the extra context
2013-05-20 18:09:50 +09:00
Chris Michael c727ab8088 Fix antognolli build break when --with-opengl=es.
Basically, EGL does not define a GL_DRAW_FRAMEBUFFER_BINDING so we
test for that and if not found then define it to be
GL_FRAMEBUFFER_BINDING

Signed-off-by: Chris Michael <devilhorns@comcast.net>
2013-05-19 07:13:03 +01:00
Chris Michael 31b1e11d8d Revert this, there is no build break apparently. Give cookie back to
antognolli

Revert "include evas_gl_common.h"

This reverts commit 81cee894e1.
2013-05-18 17:52:32 +01:00
Chris Michael 81cee894e1 include evas_gl_common.h
(Bad antognolli, No cookie !!)

NB: Fixes build break !!! If we are going to use defines from glext.h,
let's be sure to have the necessary header included Yes ?? ;)

Signed-off-by: Chris Michael <devilhorns@comcast.net>
2013-05-18 15:56:13 +01:00
Carsten Haitzler e7349e8005 disable all the waiting on gl - squeeze some more performance out of gl. 2013-05-18 10:04:37 +09:00
Rafael Antognolli 8254bbc5e3 evas/gl: Restore framebuffer after texture creation.
If we don't do this, the framebuffer object used on shader_array_flush()
will be wrong.

NOTE: shader_array_flush() should take care of setting the fbo
correctly.
2013-05-17 20:31:06 -03:00
Eduardo Lima (Etrunko) 4c3242ca62 evas/wayland-egl: Don't crash when re->win is NULL
Signed-off-by: Eduardo Lima (Etrunko) <eduardo.lima@intel.com>
2013-05-16 15:04:55 -03:00
Chris Michael a4e30e597c Add missing NULL fields.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-05-16 13:22:35 +01:00
Chris Michael 9325929df3 Revert "ecore evas wayland: if(()) are used for assignments, add missing NULL fields"
This reverts commit ab505d5d23.
2013-05-16 13:20:21 +01:00
Jérémy Zurcher ab505d5d23 ecore evas wayland: if(()) are used for assignments, add missing NULL fields 2013-05-16 13:17:11 +02:00
Carsten Haitzler be59443d78 remove rect leak in swapbuf flush in dri2 software path of evas 2013-05-15 19:38:16 +09:00
Stefan Schmidt efb05eb717 evas: No need to finish a block with NULL statement. 2013-05-14 15:45:22 +01:00
Chris Michael d22a4c6ef9 Ooops, this should return the allocated Ecore_Evas.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-05-14 11:30:37 +01:00
Chris Michael 50f446199a Fix 'return' with no value, in function returning non-void
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-05-14 10:49:14 +01:00
Chris Michael dd364de99d Start on basic ecore_evas_drm code.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-05-14 10:49:14 +01:00
Chris Michael 817284fb96 Add start of ecore_evas_drm code.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-05-14 10:49:14 +01:00
Sung W. Park 97806103eb evas: fix evas flushing its command queue to wrong gl context in gl-backends
For native surface rendering (glX, egl) in gl-backend,  if pixel get callback
function is called for native rendering, there is a case where evas will
try to call evas_gl_common_context_flush() to flush its remaining commands
in its command queue while the context is set current to the native surface/
context that is called within the pixel get callback.  So, I've added an
engine function that forces a flush before it enters the pixel get callback
function.
2013-05-13 14:12:36 +09:00
Jiyoun Park 35b8b8fbf5 * Evas: Fix crash if app use native surface in wrong engine.
in sw engine, visual cannot be the image data.
2013-05-11 22:40:50 +09:00
Carsten Haitzler fd8cb707b9 free strings in dri/drm swapper so they don't leak. 2013-05-10 13:35:02 +09:00
Cedric Bail d92783d5f7 emotion: rename Emotion_Module.h to emotion_modules.h 2013-05-10 10:48:33 +09:00
Raoul Hecky f6bd3f695f ecore_evas: backport svn r83875.
Signed-off-by: Cedric Bail <cedric.bail@samsung.com>
2013-05-10 10:48:33 +09:00
ChunEon Park 59429c0e66 evas/gl - and don't try blend as possible. 2013-05-10 01:51:42 +09:00
ChunEon Park 0315565b7b evas - don't try blend on gl backened if the render option is COPY 2013-05-10 01:33:56 +09:00
Rafael Antognolli b259d944ee ecore_evas/wayland: Implement borderless_set engine method.
It is needed to set the engine internal borderless property.

Also update the border (frame) object, showing/hiding it as needed, and
updating the framespace size when the frame object is handled by the
engine.
2013-05-08 19:22:33 -03:00
Rafael Antognolli 42788da2ea ecore_evas/wayland_egl: Remove wrong if.
It was left behind when fixing the borderless feature.
2013-05-08 18:18:23 -03:00
Rafael Antognolli aeb3669c6f evas/wayland_egl: Implement image_mmap engine method.
It looks like several methods like this one should be moved to a common
place (gl_common, maybe).
2013-05-08 17:47:55 -03:00
Rafael Antognolli 2a20ca4477 ecore_evas/wayland: Do not send additional mouse_in's.
If this Ecore_Evas already has a mouse inside it, there's no need to
send an additional mouse in event.

Additionally, always send a mouse_move event before a mouse_down, so the
Evas pointer position can be updated properly before the mouse down.
2013-05-08 16:56:12 -03:00
Sung W. Park 289a666333 evas: Fixed evas_gl multi-window support design issue.
Evas engine is created per window but evas_gl engine was not properly
updating the engine info for new windows that are created. So, addressed
the design issue by passing engine_data to evas_gl engine apis..
2013-05-08 18:39:12 +09:00
Cedric Bail d833244100 evas: add infrastructure to open from Eina_File. 2013-05-08 18:17:00 +09:00
Cedric Bail c3f9d3b8b8 evas: Make Evas_Loader API public. 2013-05-08 18:16:59 +09:00
Jérémy Zurcher 41e59310a5 remove replace eo_data_get() call 2013-05-07 22:46:10 +02:00
Jérémy Zurcher 62cae26de0 evas: fix var used uninitialized on_error 2013-05-07 22:33:10 +02:00
Carsten Haitzler 2aec9927b3 disable glmap/unmap buffer bu default in evas gl engine
it seems glmapbuffer can be nasty overhead on some drivers, so go back
to gldrawarrays by default until such a time as we know a lot more...
i'm looking at YOU nvidia! YOU!
2013-05-07 16:20:02 +09:00
Carsten Haitzler 01d816fb96 fix swapregion rect to account for canvas rotation. 2013-05-07 10:26:43 +09:00
Rafael Antognolli b619b6bfd4 ecore_evas/wayland: Correctly use framespace size for ecore_evas_resize. 2013-05-06 20:10:06 -03:00
Rafael Antognolli 401265d57e ecore_evas/wayland_shm: Do not invert framespace size twice. 2013-05-06 17:14:09 -03:00
Rafael Antognolli 13c0e8f3f3 ecore/wayland: Fix alpha windows on EGL backend.
Now the opaque and input regions are updated on ecore_wl_window_resize,
there's no need to call ecore_wl_window_buffer_attach() for this
anymore.

The checks on alpha and transparent flags were also fixed.

ecore_wl_window_update_size() is now called by ecore_wl_window_resize(),
reducing duplicated code.
2013-05-06 16:46:20 -03:00
Rafael Antognolli 7a7a0b8297 ecore/wayland: Add ecore_wl_window_alpha_set().
Just sets the "alpha" flag on the window and use it when calculating
opaque regions.
2013-05-06 16:40:50 -03:00
Rafael Antognolli 67179b4a71 ecore_evas/wayland_egl: Call ecore_wl_window_transparent_set.
It must be called on EGL, otherwise it definitely won't work.
2013-05-06 16:16:14 -03:00
Rafael Antognolli 78d42bcb62 evas/wayland_shm: Don't free the swapper while still in use.
Wait until all the buffers were released before freeing it.
2013-05-06 15:03:09 -03:00
Rafael Antognolli aba3064184 ecore_evas/wayland_shm: Delay some operations when in_async_render. 2013-05-06 14:48:03 -03:00
Rafael Antognolli 868206826a evas/wayland_egl: Update this engine after flags and attributes move. 2013-05-06 12:53:37 -03:00
Cedric Bail 0d2c6481b8 evas: final cleanup of the API, should be ready to make it public by now. 2013-05-06 19:02:05 +09:00
Cedric Bail 6929386895 evas: now move eina_file also out of the frame_duration API. 2013-05-06 19:02:05 +09:00
Cedric Bail 7d83e42046 evas: move evas cache API outside of the image data loader API. 2013-05-06 19:02:04 +09:00
Cedric Bail 6f802ab234 evas: start work on making the loader module a public API.
Goal is to be able to remove all internal Evas call from inside all
loader module. To do so we are going to open and hold a reference to the
file from outside of the module, read the header, create the image data,
load the data, close that reference.

Once that done, the next step is to let the file remain open as soon as
the filename/key is set and add an API to set an Eina_File directly. This
way edje can maintain the same file open as it use for an edje object,
keeping things in sync and avoid rendering glitch during update.
2013-05-06 19:02:04 +09:00
Cedric Bail c5b0d28d73 evas: move flags and attribute around. 2013-05-06 19:02:04 +09:00
Cedric Bail 2b61da5a5a evas: remove svg loader from inside the merged tree. 2013-05-06 19:02:04 +09:00
Jiyoun Park e7990ed693 * Evas: Fix gif loader can't load image which has normal frames and
error frames
2013-05-05 00:01:57 +09:00
Carsten Haitzler d47a81ce17 last scissor always scissor stuff broke map. fix it to work again
accounting for fbo's and master clip.
2013-05-04 11:43:02 +09:00
Carsten Haitzler 73a088141e oops merge me 2013-05-03 23:28:30 +09:00
Carsten Haitzler e0a78afef0 oh copying way too much data into vbo's... we copied alloc size not
num size.. and alloc size is much bigger as it makes room for 1024
quads per alloc increase (6*1024 vertexes etc.). literally this drops
e17's cpu usage while compositing stuff by 40%...at least in my test
case.
2013-05-03 23:25:15 +09:00
Carsten Haitzler 1a81f0a8c2 force scissor to always be on indicating partial gl update region so
gpu can.. do more sensible things.
2013-05-03 19:31:28 +09:00
Rafael Antognolli d5fe89b32d ecore_evas/wayland: Add missing frame width and height.
It must be used when calling the window new function too.
2013-05-02 07:32:14 -03:00
Rafael Antognolli 6fc19b8dc2 ecore_evas/wayland: Only set a default framespace if we have a frame.
If Ecore_Evas is requested to draw its own frame, then set the
framespace too. Otherwise, keep it at 0,0 + 0x0, which means not
framespace offset at all (and the window will have exactly the
requested size).
2013-05-02 07:32:14 -03:00
Carsten Haitzler e8228afff6 dont get swapmode (and thus map buffer) unless we have at least SOME
update rects for this frame.
2013-05-02 19:31:47 +09:00
Carsten Haitzler f8c9a8d167 revert the revert... damn you git!
Revert "Revert "Efl: replace eo_data_get for objects data referencing.""

This reverts commit b64a2994b3.
2013-05-02 16:47:16 +09:00
Carsten Haitzler b64a2994b3 Revert "Efl: replace eo_data_get for objects data referencing."
This reverts commit 654a3f5f94.
2013-05-02 14:17:19 +09:00
Chris Michael 5dde3b3bfd Add 'mode' and 'lost_back' fields to render_engine.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-05-01 11:42:05 +01:00
Chris Michael d7ab7b5c95 Add enum for swap mode.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-05-01 11:42:05 +01:00
Chris Michael 1f229105f4 Fix check for Outbuf alpha.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-05-01 11:42:05 +01:00
Chris Michael 67c2a38144 Ensure destination_alpha is set in Outbuf when we (re)configure.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-05-01 11:42:05 +01:00
Chris Michael c7192a56f4 Add evas_outbuf_reconfigure function.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-05-01 11:42:05 +01:00
Chris Michael ac4f1191ea Change rotation to unsigned int.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-05-01 11:42:05 +01:00
Chris Michael 843e5df1e5 Add evas_outbuf_reconfigure function prototype
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-05-01 11:42:05 +01:00
Chris Michael e6d993f774 Free any rendering rectangles when we free the render_engine.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-05-01 11:42:05 +01:00
Daniel Zaoui 654a3f5f94 Efl: replace eo_data_get for objects data referencing. 2013-05-01 10:37:08 +03:00
Chris Michael dee2262214 Remove hack for changed state.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-05-01 08:10:54 +01:00
Chris Michael 1c442867c4 Remove duplicated wdata variable.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-05-01 07:56:25 +01:00
Chris Michael 127bee584d Revert "Fix some formatting."
This reverts commit 809144780e.

Conflicts:

	src/modules/ecore_evas/engines/wayland/ecore_evas_wayland_shm.c

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-05-01 07:46:36 +01:00
Chris Michael 6f6a0951f2 Revert "Check for valid engine resize function before calling it."
This reverts commit 6e0075aa04.

This broke rotation (and some other things).
2013-05-01 07:32:54 +01:00
Rafael Antognolli 1f58a59a61 ecore_evas/wayland: Remove hack for changed state.
Since we don't have a changed state callback on Wayland, just call the
changed_state callback of Ecore_Evas from the configure callback.
There's no need to add the Ecore_Job that will send the event later.

This makes the code cleaner, simpler, and will call the callback when
the configure event is received, which is a good place to check for the
changes.
2013-04-30 16:31:43 -03:00
Chris Michael 809144780e Fix some formatting.
Reduce duplicated code in ecore_evas_wl_resize and just call the
_common_resize function
Fix segfault on elm app closing

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-04-30 14:55:55 +01:00
Chris Michael b9fa3b3089 We don't need evas_sync on resize here.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-04-30 14:55:54 +01:00
Chris Michael 6e0075aa04 Check for valid engine resize function before calling it.
In the window_configure callback, reduce duplicated/not needed code.
Account for rotation when getting new size during common_rotation_set.
Reduce duplicated code in ecore_evas_wl_resize function and just call
the _common_resize function (as that already has most of this code).

Fix issue of Segfault on elm app closing:
  - During hide we need to call evas_sync to make sure the async
    render has flushed out everything that is pending.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-04-30 14:55:54 +01:00
Chris Michael 53f9d6ce8c Check for a valid buffer before we free it (this fixes resize issues
when async_render).

NB: If buffer is still valid, that means compositor is not finished
with it yet, so don't release it.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-04-30 14:55:54 +01:00
Chris Michael 036454746b Fix update_region to use bpl from the buffer
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-04-30 14:55:54 +01:00
Chris Michael c71edd740c Add some initial code to create the Outbuf and to free it.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-04-30 07:27:20 +01:00
Chris Michael 79b65ab184 Override the output_free engine function.
Add code to cleanup on engine shutdown.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-04-30 07:23:40 +01:00
Chris Michael 6a369b2a2a If we have an existing outbuf, then free the old one and try to create
a new one.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-04-30 07:20:52 +01:00
Chris Michael 021e76aa25 Try to create the Outbuf during initial engine setup.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-04-30 07:16:33 +01:00
Chris Michael 248c2f8233 Add initial file for Outbuf
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-04-30 07:12:47 +01:00
Chris Michael a67894a5a7 Add Render_Engine structure
Start on code to setup the output buffer.
Add code to init evas_common functions
Add override for engine setup.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-04-30 07:10:05 +01:00
Chris Michael b607e66f68 Add Outbuf structure and some function prototypes
NB: These are not finalized yet and may change.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-04-30 07:10:05 +01:00
Chris Michael 8ef46df20d Add rotation, depth, alpha to the engine info structure.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-04-30 07:10:05 +01:00
Rafael Antognolli 59c37d1c7b evas/framespace: Add support for framespace offset rendering translation.
Instead of moving the objects by adding the framespace offset to them,
use this offset when rendering them. This way there's no change in the
object's geometry/position, it works correctly with map, and will be
automatically updated in case that the framespace values change (for
instance if one sets a window to borderless).

There are 2 main places where changes were needed:
 - output redraws, when they come from an object being changed, must be
   add the framespace offset to their damaged area;
 - checks to see if the object is inside a given rendering area, must
   also add this offset, since the object is actually being rendered on
   a different position;
2013-04-29 11:29:43 -03:00
Chris Michael 57052b92e1 Add start of drm engine
NB: Nothing to see here, just basic evas_engine setup.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-04-29 13:02:00 +01:00
Chris Michael 53fd97fd08 Add missing braces
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-04-29 12:58:02 +01:00
Chris Michael d3c79b813e Fix engine_info_get function call being in the wrong place.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-04-29 12:56:08 +01:00
Chris Michael 64a598d053 Add logging macros to drm engine.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-04-29 12:40:24 +01:00
Chris Michael e8b7fa49ca Add start of Drm Engine header.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-04-29 12:37:58 +01:00
Chris Michael b8c6d19748 When we free the swap buffer, do Not munmap the buffer data.
Buffer data (in this instance) is from the swapper (ie: the creation
of the swapper allocates & mmaps the data). As such, we should not
unmap it when we free buffer(s), just when we free the swapper.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-04-29 11:32:18 +01:00
Chris Michael 672a2e36e3 Use the width & height from the buffer (actual image size) when
calling evas cache image data.
When we push an updated region, be sure to account for the rectangle
position during the conversion function.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-04-29 11:32:18 +01:00
Chris Michael 66d258d17b Be sure to set the Render_Engine's info to the new engine info.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-04-29 11:32:18 +01:00
Chris Michael 25f1706fa8 Fix variable usage in framespace get. Thanks Seb ;)
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-04-26 07:41:17 +01:00
Chris Michael 1435a48d4d Remove blank line
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-04-26 07:14:58 +01:00
Chris Michael 8235272ec0 Reenable ability for async render of shm engine.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-04-26 07:14:58 +01:00
Rafael Antognolli 6890a0e452 evas/wayland_shm: Fix resize to the left or top when rotated. 2013-04-25 19:58:05 -03:00
Rafael Antognolli 1ec6dd5fbc evas/wayland_egl: Fix resize to the left or top when rotated. 2013-04-25 19:58:03 -03:00
Rafael Antognolli f18174f302 ecore_evas/wayland: Fix rotation when going back to 0 or 180 degrees. 2013-04-24 17:43:10 -03:00
Rafael Antognolli 0745e46d12 ecore_evas/wayland: Add support for rotation on wayland_egl backend.
Also move the common code for rotation_set from the shm engine to
wayland_common.
2013-04-24 15:24:37 -03:00
Stefan Schmidt 5e4d26a1aa eeze/sensor/tizen: Fix typos to let it build for tizen
Finally have a way to compile the merged efl tree against the latest tizen
things. Only three typos after all this changes it quite good imho. Zero
would have been better though. :)
2013-04-24 16:01:42 +01:00
Rafael Antognolli 8ef6568ea7 ecore/evas wayland_shm: Add support for window rotation. 2013-04-23 18:52:54 -03:00
Rafael Antognolli dba2fc5aa5 ecore_evas/wayland: Change the default frame smart object.
Add 4 rectangles to be used as border of the window, instead of a single
rectangle under the framespace. This allows to move the frame object to
the top layer, instead of staying on the lowest layer. With the frame
over the other objects, there's no need of framespace clipper object,
which causes several bugs.
2013-04-23 18:52:35 -03:00
Cedric Bail f2e95b094a evas: take stride into account with swapbuf. 2013-04-23 16:48:50 +09:00
Stefan Schmidt c2da27328b eeze/sensor: Simplify object handling in async paths.
This follows the simplified handling of sensor object we are already
doing for the sync paths. Its a bit more complicated here as we need
to pass all data through the module specific async handling. But the
result should be the same.
2013-04-22 15:58:28 +01:00
Carsten Haitzler 36b1b06a60 note in comments som get visual info from fbconfig stuff to mach
depths. doesn't help though.
2013-04-23 00:06:47 +09:00
ChunEon Park 529e1d3569 evas/evas_gl - cast arguments properly according to the spec of the gles/gl APIs. 2013-04-21 22:31:58 +09:00
Stefan Schmidt 3c167a964b eeze/sensor/tizen: Fix start and stop from sensors during init and shutdown 2013-04-19 10:00:11 +01:00
Stefan Schmidt 27a711b83c eeze/sensor: Simplify sensor object handling.
We rely on the app to provide a sensible object pointer and we now longer
need to have a copy of the object around to operate on it.

Simplifies code, maintenance and reduces mem copies. Win-Win :)
2013-04-19 09:21:12 +01:00